/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * st-texture-cache.h: Object for loading and caching images as textures * * Copyright 2009, 2010 Red Hat, Inc. * Copyright 2010, Maxim Ermilov * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation, either version 2.1 of * the License, or (at your option) any later version. * * This program is distributed in the hope it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ #include "config.h" #include "st-image-content.h" #include "st-texture-cache.h" #include "st-private.h" #include "st-settings.h" #include #include #include #include #define CACHE_PREFIX_ICON "icon:" #define CACHE_PREFIX_FILE "file:" #define CACHE_PREFIX_FILE_FOR_CAIRO "file-for-cairo:" struct _StTextureCachePrivate { GtkIconTheme *icon_theme; GSettings *settings; /* Things that were loaded with a cache policy != NONE */ GHashTable *keyed_cache; /* char * -> ClutterImage* */ GHashTable *keyed_surface_cache; /* char * -> cairo_surface_t* */ /* Presently this is used to de-duplicate requests for GIcons and async URIs. */ GHashTable *outstanding_requests; /* char * -> AsyncTextureLoadData * */ /* File monitors to evict cache data on changes */ GHashTable *file_monitors; /* char * -> GFileMonitor * */ }; static void st_texture_cache_dispose (GObject *object); static void st_texture_cache_finalize (GObject *object); enum { ICON_THEME_CHANGED, TEXTURE_FILE_CHANGED, LAST_SIGNAL }; static guint signals[LAST_SIGNAL] = { 0, }; G_DEFINE_TYPE(StTextureCache, st_texture_cache, G_TYPE_OBJECT); /* We want to preserve the aspect ratio by default, also the default * pipeline for an empty texture is full opacity white, which we * definitely don't want. Skip that by setting 0 opacity. */ static ClutterActor * create_invisible_actor (void) { return g_object_new (CLUTTER_TYPE_ACTOR, "opacity", 0, "request-mode", CLUTTER_REQUEST_CONTENT_SIZE, NULL); } /* Reverse the opacity we added while loading */ static void set_content_from_image (ClutterActor *actor, ClutterContent *image) { g_assert (image && CLUTTER_IS_IMAGE (image)); clutter_actor_set_content (actor, image); clutter_actor_set_opacity (actor, 255); } static void st_texture_cache_class_init (StTextureCacheClass *klass) { GObjectClass *gobject_class = (GObjectClass *)klass; gobject_class->dispose = st_texture_cache_dispose; gobject_class->finalize = st_texture_cache_finalize; signals[ICON_THEME_CHANGED] = g_signal_new ("icon-theme-changed", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, /* no default handler slot */ NULL, NULL, NULL, G_TYPE_NONE, 0); signals[TEXTURE_FILE_CHANGED] = g_signal_new ("texture-file-changed", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, /* no default handler slot */ NULL, NULL, NULL, G_TYPE_NONE, 1, G_TYPE_FILE); } /* Evicts all cached textures for named icons */ static void st_texture_cache_evict_icons (StTextureCache *cache) { GHashTableIter iter; gpointer key; gpointer value; g_hash_table_iter_init (&iter, cache->priv->keyed_cache); while (g_hash_table_iter_next (&iter, &key, &value)) { const char *cache_key = key; /* This is too conservative - it takes out all cached textures * for GIcons even when they aren't named icons, but it's not * worth the complexity of parsing the key and calling * g_icon_new_for_string(); icon theme changes aren't normal */ if (g_str_has_prefix (cache_key, CACHE_PREFIX_ICON)) g_hash_table_iter_remove (&iter); } } static void on_icon_theme_changed (StSettings *settings, GParamSpec *pspec, StTextureCache *cache) { g_autofree gchar *theme; st_texture_cache_evict_icons (cache); g_object_get (settings, "gtk-icon-theme", &theme, NULL); gtk_icon_theme_set_custom_theme (cache->priv->icon_theme, theme); g_signal_emit (cache, signals[ICON_THEME_CHANGED], 0); } static void st_texture_cache_init (StTextureCache *self) { StSettings *settings; self->priv = g_new0 (StTextureCachePrivate, 1); self->priv->icon_theme = gtk_icon_theme_new (); gtk_icon_theme_add_resource_path (self->priv->icon_theme, "/org/gnome/shell/theme/icons"); settings = st_settings_get (); g_signal_connect (settings, "notify::gtk-icon-theme", G_CALLBACK (on_icon_theme_changed), self); self->priv->keyed_cache = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, g_object_unref); self->priv->keyed_surface_cache = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, (GDestroyNotify) cairo_surface_destroy); self->priv->outstanding_requests = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, NULL); self->priv->file_monitors = g_hash_table_new_full (g_file_hash, (GEqualFunc) g_file_equal, g_object_unref, g_object_unref); on_icon_theme_changed (settings, NULL, self); } static void st_texture_cache_dispose (GObject *object) { StTextureCache *self = (StTextureCache*)object; g_clear_object (&self->priv->settings); g_clear_object (&self->priv->icon_theme); g_clear_pointer (&self->priv->keyed_cache, g_hash_table_destroy); g_clear_pointer (&self->priv->keyed_surface_cache, g_hash_table_destroy); g_clear_pointer (&self->priv->outstanding_requests, g_hash_table_destroy); g_clear_pointer (&self->priv->file_monitors, g_hash_table_destroy); G_OBJECT_CLASS (st_texture_cache_parent_class)->dispose (object); } static void st_texture_cache_finalize (GObject *object) { G_OBJECT_CLASS (st_texture_cache_parent_class)->finalize (object); } static void compute_pixbuf_scale (gint width, gint height, gint available_width, gint available_height, gint *new_width, gint *new_height) { int scaled_width, scaled_height; if (width == 0 || height == 0) { *new_width = *new_height = 0; return; } if (available_width >= 0 && available_height >= 0) { /* This should keep the aspect ratio of the image intact, because if * available_width < (available_height * width) / height * then * (available_width * height) / width < available_height * So we are guaranteed to either scale the image to have an available_width * for width and height scaled accordingly OR have the available_height * for height and width scaled accordingly, whichever scaling results * in the image that can fit both available dimensions. */ scaled_width = MIN (available_width, (available_height * width) / height); scaled_height = MIN (available_height, (available_width * height) / width); } else if (available_width >= 0) { scaled_width = available_width; scaled_height = (available_width * height) / width; } else if (available_height >= 0) { scaled_width = (available_height * width) / height; scaled_height = available_height; } else { scaled_width = scaled_height = 0; } /* Scale the image only if that will not increase its original dimensions. */ if (scaled_width > 0 && scaled_height > 0 && scaled_width < width && scaled_height < height) { *new_width = scaled_width; *new_height = scaled_height; } else { *new_width = width; *new_height = height; } } static void rgba_from_clutter (GdkRGBA *rgba, ClutterColor *color) { rgba->red = color->red / 255.; rgba->green = color->green / 255.; rgba->blue = color->blue / 255.; rgba->alpha = color->alpha / 255.; } /* A private structure for keeping width, height and scale. */ typedef struct { int width; int height; int scale; } Dimensions; /* This struct corresponds to a request for an texture. * It's creasted when something needs a new texture, * and destroyed when the texture data is loaded. */ typedef struct { StTextureCache *cache; StTextureCachePolicy policy; char *key; guint width; guint height; guint paint_scale; gfloat resource_scale; GSList *actors; GtkIconInfo *icon_info; StIconColors *colors; GFile *file; } AsyncTextureLoadData; static void texture_load_data_free (gpointer p) { AsyncTextureLoadData *data = p; if (data->icon_info) { g_object_unref (data->icon_info); if (data->colors) st_icon_colors_unref (data->colors); } else if (data->file) g_object_unref (data->file); if (data->key) g_free (data->key); if (data->actors) g_slist_free_full (data->actors, (GDestroyNotify) g_object_unref); g_slice_free (AsyncTextureLoadData, data); } /** * on_image_size_prepared: * @pixbuf_loader: #GdkPixbufLoader loading the image * @width: the original width of the image * @height: the original height of the image * @data: pointer to the #Dimensions sructure containing available width and height for the image, * available width or height can be -1 if the dimension is not limited * * Private function. * * Sets the size of the image being loaded to fit the available width and height dimensions, * but never scales up the image beyond its actual size. * Intended to be used as a callback for #GdkPixbufLoader "size-prepared" signal. */ static void on_image_size_prepared (GdkPixbufLoader *pixbuf_loader, gint width, gint height, gpointer data) { Dimensions *available_dimensions = data; int available_width = available_dimensions->width; int available_height = available_dimensions->height; int scale_factor = available_dimensions->scale; int scaled_width; int scaled_height; compute_pixbuf_scale (width, height, available_width, available_height, &scaled_width, &scaled_height); gdk_pixbuf_loader_set_size (pixbuf_loader, scaled_width * scale_factor, scaled_height * scale_factor); } static GdkPixbuf * impl_load_pixbuf_data (const guchar *data, gsize size, int available_width, int available_height, int scale, GError **error) { GdkPixbufLoader *pixbuf_loader = NULL; GdkPixbuf *rotated_pixbuf = NULL; GdkPixbuf *pixbuf; gboolean success; Dimensions available_dimensions; int width_before_rotation, width_after_rotation; pixbuf_loader = gdk_pixbuf_loader_new (); available_dimensions.width = available_width; available_dimensions.height = available_height; available_dimensions.scale = scale; g_signal_connect (pixbuf_loader, "size-prepared", G_CALLBACK (on_image_size_prepared), &available_dimensions); success = gdk_pixbuf_loader_write (pixbuf_loader, data, size, error); if (!success) goto out; success = gdk_pixbuf_loader_close (pixbuf_loader, error); if (!success) goto out; pixbuf = gdk_pixbuf_loader_get_pixbuf (pixbuf_loader); width_before_rotation = gdk_pixbuf_get_width (pixbuf); rotated_pixbuf = gdk_pixbuf_apply_embedded_orientation (pixbuf); width_after_rotation = gdk_pixbuf_get_width (rotated_pixbuf); /* There is currently no way to tell if the pixbuf will need to be rotated before it is loaded, * so we only check that once it is loaded, and reload it again if it needs to be rotated in order * to use the available width and height correctly. * See http://bugzilla.gnome.org/show_bug.cgi?id=579003 */ if (width_before_rotation != width_after_rotation) { g_object_unref (pixbuf_loader); g_object_unref (rotated_pixbuf); rotated_pixbuf = NULL; pixbuf_loader = gdk_pixbuf_loader_new (); /* We know that the image will later be rotated, so we reverse the available dimensions. */ available_dimensions.width = available_height; available_dimensions.height = available_width; available_dimensions.scale = scale; g_signal_connect (pixbuf_loader, "size-prepared", G_CALLBACK (on_image_size_prepared), &available_dimensions); success = gdk_pixbuf_loader_write (pixbuf_loader, data, size, error); if (!success) goto out; success = gdk_pixbuf_loader_close (pixbuf_loader, error); if (!success) goto out; pixbuf = gdk_pixbuf_loader_get_pixbuf (pixbuf_loader); rotated_pixbuf = gdk_pixbuf_apply_embedded_orientation (pixbuf); } out: if (pixbuf_loader) g_object_unref (pixbuf_loader); return rotated_pixbuf; } static GdkPixbuf * impl_load_pixbuf_file (GFile *file, int available_width, int available_height, int paint_scale, float resource_scale, GError **error) { GdkPixbuf *pixbuf = NULL; char *contents = NULL; gsize size; if (g_file_load_contents (file, NULL, &contents, &size, NULL, error)) { int scale = ceilf (paint_scale * resource_scale); pixbuf = impl_load_pixbuf_data ((const guchar *) contents, size, available_width, available_height, scale, error); } g_free (contents); return pixbuf; } static void load_pixbuf_thread (GTask *result, gpointer source, gpointer task_data, GCancellable *cancellable) { GdkPixbuf *pixbuf; AsyncTextureLoadData *data = task_data; GError *error = NULL; g_assert (data != NULL); g_assert (data->file != NULL); pixbuf = impl_load_pixbuf_file (data->file, data->width, data->height, data->paint_scale, data->resource_scale, &error); if (error != NULL) g_task_return_error (result, error); else if (pixbuf) g_task_return_pointer (result, g_object_ref (pixbuf), g_object_unref); g_clear_object (&pixbuf); } static GdkPixbuf * load_pixbuf_async_finish (StTextureCache *cache, GAsyncResult *result, GError **error) { return g_task_propagate_pointer (G_TASK (result), error); } static ClutterContent * pixbuf_to_st_content_image (GdkPixbuf *pixbuf, int width, int height, int paint_scale, float resource_scale) { ClutterContent *image; g_autoptr(GError) error = NULL; if (width < 0) width = ceilf (gdk_pixbuf_get_width (pixbuf) / resource_scale); else width *= paint_scale; if (height < 0) height = ceilf (gdk_pixbuf_get_width (pixbuf) / resource_scale); else height *= paint_scale; image = st_image_content_new_with_preferred_size (width, height); clutter_image_set_data (CLUTTER_IMAGE (image), gdk_pixbuf_get_pixels (pixbuf), gdk_pixbuf_get_has_alpha (pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888, gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf), gdk_pixbuf_get_rowstride (pixbuf), &error); if (error) { g_warning ("Failed to allocate texture: %s", error->message); g_clear_object (&image); } return image; } static cairo_surface_t * pixbuf_to_cairo_surface (GdkPixbuf *pixbuf) { cairo_surface_t *dummy_surface; cairo_pattern_t *pattern; cairo_surface_t *surface; cairo_t *cr; dummy_surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, 1, 1); cr = cairo_create (dummy_surface); gdk_cairo_set_source_pixbuf (cr, pixbuf, 0, 0); pattern = cairo_get_source (cr); cairo_pattern_get_surface (pattern, &surface); cairo_surface_reference (surface); cairo_destroy (cr); cairo_surface_destroy (dummy_surface); return surface; } static void finish_texture_load (AsyncTextureLoadData *data, GdkPixbuf *pixbuf) { g_autoptr(ClutterContent) image = NULL; GSList *iter; StTextureCache *cache; cache = data->cache; g_hash_table_remove (cache->priv->outstanding_requests, data->key); if (pixbuf == NULL) goto out; if (data->policy != ST_TEXTURE_CACHE_POLICY_NONE) { gpointer orig_key = NULL, value = NULL; if (!g_hash_table_lookup_extended (cache->priv->keyed_cache, data->key, &orig_key, &value)) { image = pixbuf_to_st_content_image (pixbuf, data->width, data->height, data->paint_scale, data->resource_scale); if (!image) goto out; g_hash_table_insert (cache->priv->keyed_cache, g_strdup (data->key), g_object_ref (image)); } else { image = g_object_ref (value); } } else { image = pixbuf_to_st_content_image (pixbuf, data->width, data->height, data->paint_scale, data->resource_scale); if (!image) goto out; } for (iter = data->actors; iter; iter = iter->next) { ClutterActor *actor = iter->data; set_content_from_image (actor, image); } out: texture_load_data_free (data); } static void on_symbolic_icon_loaded (GObject *source, GAsyncResult *result, gpointer user_data) { GdkPixbuf *pixbuf; pixbuf = gtk_icon_info_load_symbolic_finish (GTK_ICON_INFO (source), result, NULL, NULL); finish_texture_load (user_data, pixbuf); g_clear_object (&pixbuf); } static void on_icon_loaded (GObject *source, GAsyncResult *result, gpointer user_data) { GdkPixbuf *pixbuf; pixbuf = gtk_icon_info_load_icon_finish (GTK_ICON_INFO (source), result, NULL); finish_texture_load (user_data, pixbuf); g_clear_object (&pixbuf); } static void on_pixbuf_loaded (GObject *source, GAsyncResult *result, gpointer user_data) { GdkPixbuf *pixbuf; pixbuf = load_pixbuf_async_finish (ST_TEXTURE_CACHE (source), result, NULL); finish_texture_load (user_data, pixbuf); g_clear_object (&pixbuf); } static void load_texture_async (StTextureCache *cache, AsyncTextureLoadData *data) { if (data->file) { GTask *task = g_task_new (cache, NULL, on_pixbuf_loaded, data); g_task_set_task_data (task, data, NULL); g_task_run_in_thread (task, load_pixbuf_thread); g_object_unref (task); } else if (data->icon_info) { StIconColors *colors = data->colors; if (colors) { GdkRGBA foreground_color; GdkRGBA success_color; GdkRGBA warning_color; GdkRGBA error_color; rgba_from_clutter (&foreground_color, &colors->foreground); rgba_from_clutter (&success_color, &colors->success); rgba_from_clutter (&warning_color, &colors->warning); rgba_from_clutter (&error_color, &colors->error); gtk_icon_info_load_symbolic_async (data->icon_info, &foreground_color, &success_color, &warning_color, &error_color, NULL, on_symbolic_icon_loaded, data); } else { gtk_icon_info_load_icon_async (data->icon_info, NULL, on_icon_loaded, data); } } else g_assert_not_reached (); } typedef struct { StTextureCache *cache; ClutterActor *actor; gint size; GObject *source; guint notify_signal_id; gboolean weakref_active; } StTextureCachePropertyBind; static void st_texture_cache_reset_texture (StTextureCachePropertyBind *bind, const char *propname) { cairo_surface_t *surface; g_object_get (bind->source, propname, &surface, NULL); if (surface != NULL && cairo_surface_get_type (surface) == CAIRO_SURFACE_TYPE_IMAGE && (cairo_image_surface_get_format (surface) == CAIRO_FORMAT_ARGB32 || cairo_image_surface_get_format (surface) == CAIRO_FORMAT_RGB24)) { g_autoptr(ClutterContent) image = NULL; g_autoptr(GError) error = NULL; image = clutter_actor_get_content (bind->actor); if (!image || !CLUTTER_IS_IMAGE (image)) image = st_image_content_new_with_preferred_size (bind->size, bind->size); else g_object_ref (image); clutter_image_set_data (CLUTTER_IMAGE (image), cairo_image_surface_get_data (surface), cairo_image_surface_get_format (surface) == CAIRO_FORMAT_ARGB32 ? COGL_PIXEL_FORMAT_BGRA_8888 : COGL_PIXEL_FORMAT_BGR_888, cairo_image_surface_get_width (surface), cairo_image_surface_get_height (surface), cairo_image_surface_get_stride (surface), &error); if (image) clutter_actor_set_content (bind->actor, image); else if (error) g_warning ("Failed to allocate texture: %s", error->message); clutter_actor_set_opacity (bind->actor, 255); } else clutter_actor_set_opacity (bind->actor, 0); } static void st_texture_cache_on_pixbuf_notify (GObject *object, GParamSpec *paramspec, gpointer data) { StTextureCachePropertyBind *bind = data; st_texture_cache_reset_texture (bind, paramspec->name); } static void st_texture_cache_bind_weak_notify (gpointer data, GObject *source_location) { StTextureCachePropertyBind *bind = data; bind->weakref_active = FALSE; g_signal_handler_disconnect (bind->source, bind->notify_signal_id); } static void st_texture_cache_free_bind (gpointer data) { StTextureCachePropertyBind *bind = data; if (bind->weakref_active) g_object_weak_unref (G_OBJECT (bind->actor), st_texture_cache_bind_weak_notify, bind); g_slice_free (StTextureCachePropertyBind, bind); } /** * st_texture_cache_bind_cairo_surface_property: * @cache: * @object: A #GObject with a property @property_name of type #GdkPixbuf * @property_name: Name of a property * * Create a #ClutterActor which tracks the #cairo_surface_t value of a GObject property * named by @property_name. Unlike other methods in StTextureCache, the underlying * #CoglTexture is not shared by default with other invocations to this method. * * If the source object is destroyed, the texture will continue to show the last * value of the property. * * Return value: (transfer none): A new #ClutterActor */ ClutterActor * st_texture_cache_bind_cairo_surface_property (StTextureCache *cache, GObject *object, const char *property_name, gint size) { ClutterActor *actor; gchar *notify_key; StTextureCachePropertyBind *bind; actor = create_invisible_actor (); clutter_actor_set_size (actor, size, size); bind = g_slice_new0 (StTextureCachePropertyBind); bind->cache = cache; bind->actor = actor; bind->size = size; bind->source = object; g_object_weak_ref (G_OBJECT (actor), st_texture_cache_bind_weak_notify, bind); bind->weakref_active = TRUE; st_texture_cache_reset_texture (bind, property_name); notify_key = g_strdup_printf ("notify::%s", property_name); bind->notify_signal_id = g_signal_connect_data (object, notify_key, G_CALLBACK(st_texture_cache_on_pixbuf_notify), bind, (GClosureNotify)st_texture_cache_free_bind, 0); g_free (notify_key); return actor; } /** * st_texture_cache_load: (skip) * @cache: A #StTextureCache * @key: Arbitrary string used to refer to item * @policy: Caching policy * @load: Function to create the texture, if not already cached * @data: User data passed to @load * @error: A #GError * * Load an arbitrary texture, caching it. The string chosen for @key * should be of the form "type-prefix:type-uuid". For example, * "url:file:///usr/share/icons/hicolor/48x48/apps/firefox.png", or * "stock-icon:gtk-ok". * * Returns: (transfer full): A newly-referenced handle to the texture */ CoglTexture * st_texture_cache_load (StTextureCache *cache, const char *key, StTextureCachePolicy policy, StTextureCacheLoader load, void *data, GError **error) { CoglTexture *texture; texture = g_hash_table_lookup (cache->priv->keyed_cache, key); if (!texture) { texture = load (cache, key, data, error); if (texture && policy == ST_TEXTURE_CACHE_POLICY_FOREVER) g_hash_table_insert (cache->priv->keyed_cache, g_strdup (key), texture); } if (texture && policy == ST_TEXTURE_CACHE_POLICY_FOREVER) cogl_object_ref (texture); return texture; } /** * ensure_request: * @cache: * @key: A cache key * @policy: Cache policy * @request: (out): If no request is outstanding, one will be created and returned here * @texture: A texture to be added to the request * * Check for any outstanding load for the data represented by @key. If there * is already a request pending, append it to that request to avoid loading * the data multiple times. * * Returns: %TRUE if there is already a request pending */ static gboolean ensure_request (StTextureCache *cache, const char *key, StTextureCachePolicy policy, AsyncTextureLoadData **request, ClutterActor *actor) { ClutterContent *image; AsyncTextureLoadData *pending; gboolean had_pending; image = g_hash_table_lookup (cache->priv->keyed_cache, key); if (image != NULL) { /* We had this cached already, just set the texture and we're done. */ set_content_from_image (actor, image); return TRUE; } pending = g_hash_table_lookup (cache->priv->outstanding_requests, key); had_pending = pending != NULL; if (pending == NULL) { /* Not cached and no pending request, create it */ *request = g_slice_new0 (AsyncTextureLoadData); if (policy != ST_TEXTURE_CACHE_POLICY_NONE) g_hash_table_insert (cache->priv->outstanding_requests, g_strdup (key), *request); } else *request = pending; /* Regardless of whether there was a pending request, prepend our texture here. */ (*request)->actors = g_slist_prepend ((*request)->actors, g_object_ref (actor)); return had_pending; } /** * st_texture_cache_load_gicon: * @cache: The texture cache instance * @theme_node: (nullable): The #StThemeNode to use for colors, or NULL * if the icon must not be recolored * @icon: the #GIcon to load * @size: Size of themed * @paint_scale: Scale factor of display * @resource_scale: Resource scale factor * * This method returns a new #ClutterActor for a given #GIcon. If the * icon isn't loaded already, the texture will be filled * asynchronously. * * Return Value: (transfer none): A new #ClutterActor for the icon, or %NULL if not found */ ClutterActor * st_texture_cache_load_gicon (StTextureCache *cache, StThemeNode *theme_node, GIcon *icon, gint size, gint paint_scale, gfloat resource_scale) { AsyncTextureLoadData *request; ClutterActor *actor; gint scale; char *gicon_string; char *key; float actor_size; GtkIconTheme *theme; GtkIconInfo *info; StTextureCachePolicy policy; StIconColors *colors = NULL; StIconStyle icon_style = ST_ICON_STYLE_REQUESTED; GtkIconLookupFlags lookup_flags; if (theme_node) { colors = st_theme_node_get_icon_colors (theme_node); icon_style = st_theme_node_get_icon_style (theme_node); } /* Do theme lookups in the main thread to avoid thread-unsafety */ theme = cache->priv->icon_theme; lookup_flags = GTK_ICON_LOOKUP_USE_BUILTIN; if (icon_style == ST_ICON_STYLE_REGULAR) lookup_flags |= GTK_ICON_LOOKUP_FORCE_REGULAR; else if (icon_style == ST_ICON_STYLE_SYMBOLIC) lookup_flags |= GTK_ICON_LOOKUP_FORCE_SYMBOLIC; if (clutter_get_default_text_direction () == CLUTTER_TEXT_DIRECTION_RTL) lookup_flags |= GTK_ICON_LOOKUP_DIR_RTL; else lookup_flags |= GTK_ICON_LOOKUP_DIR_LTR; scale = ceilf (paint_scale * resource_scale); info = gtk_icon_theme_lookup_by_gicon_for_scale (theme, icon, size, scale, lookup_flags); if (info == NULL) return NULL; gicon_string = g_icon_to_string (icon); /* A return value of NULL indicates that the icon can not be serialized, * so don't have a unique identifier for it as a cache key, and thus can't * be cached. If it is cachable, we hardcode a policy of FOREVER here for * now; we should actually blow this away on icon theme changes probably */ policy = gicon_string != NULL ? ST_TEXTURE_CACHE_POLICY_FOREVER : ST_TEXTURE_CACHE_POLICY_NONE; if (colors) { /* This raises some doubts about the practice of using string keys */ key = g_strdup_printf (CACHE_PREFIX_ICON "%s,size=%d,scale=%d,style=%d,colors=%2x%2x%2x%2x,%2x%2x%2x%2x,%2x%2x%2x%2x,%2x%2x%2x%2x", gicon_string, size, scale, icon_style, colors->foreground.red, colors->foreground.blue, colors->foreground.green, colors->foreground.alpha, colors->warning.red, colors->warning.blue, colors->warning.green, colors->warning.alpha, colors->error.red, colors->error.blue, colors->error.green, colors->error.alpha, colors->success.red, colors->success.blue, colors->success.green, colors->success.alpha); } else { key = g_strdup_printf (CACHE_PREFIX_ICON "%s,size=%d,scale=%d,style=%d", gicon_string, size, scale, icon_style); } g_free (gicon_string); actor = create_invisible_actor (); actor_size = size * paint_scale; clutter_actor_set_size (actor, actor_size, actor_size); if (ensure_request (cache, key, policy, &request, actor)) { /* If there's an outstanding request, we've just added ourselves to it */ g_object_unref (info); g_free (key); } else { /* Else, make a new request */ request->cache = cache; /* Transfer ownership of key */ request->key = key; request->policy = policy; request->colors = colors ? st_icon_colors_ref (colors) : NULL; request->icon_info = info; request->width = request->height = size; request->paint_scale = paint_scale; request->resource_scale = resource_scale; load_texture_async (cache, request); } return actor; } static ClutterActor * load_from_pixbuf (GdkPixbuf *pixbuf, int paint_scale, float resource_scale) { g_autoptr(ClutterContent) image = NULL; ClutterActor *actor; image = pixbuf_to_st_content_image (pixbuf, -1, -1, paint_scale, resource_scale); actor = g_object_new (CLUTTER_TYPE_ACTOR, "request-mode", CLUTTER_REQUEST_CONTENT_SIZE, NULL); clutter_actor_set_content (actor, image); return actor; } static void file_changed_cb (GFileMonitor *monitor, GFile *file, GFile *other, GFileMonitorEvent event_type, gpointer user_data) { StTextureCache *cache = user_data; char *key; guint file_hash; if (event_type != G_FILE_MONITOR_EVENT_CHANGES_DONE_HINT) return; file_hash = g_file_hash (file); key = g_strdup_printf (CACHE_PREFIX_FILE "%u", file_hash); g_hash_table_remove (cache->priv->keyed_cache, key); g_free (key); key = g_strdup_printf (CACHE_PREFIX_FILE_FOR_CAIRO "%u", file_hash); g_hash_table_remove (cache->priv->keyed_surface_cache, key); g_free (key); g_signal_emit (cache, signals[TEXTURE_FILE_CHANGED], 0, file); } static void ensure_monitor_for_file (StTextureCache *cache, GFile *file) { StTextureCachePrivate *priv = cache->priv; /* No point in trying to monitor files that are part of a * GResource, since it does not support file monitoring. */ if (g_file_has_uri_scheme (file, "resource")) return; if (g_hash_table_lookup (priv->file_monitors, file) == NULL) { GFileMonitor *monitor = g_file_monitor_file (file, G_FILE_MONITOR_NONE, NULL, NULL); g_signal_connect (monitor, "changed", G_CALLBACK (file_changed_cb), cache); g_hash_table_insert (priv->file_monitors, g_object_ref (file), monitor); } } typedef struct { GFile *gfile; gint grid_width, grid_height; gint paint_scale; gfloat resource_scale; ClutterActor *actor; GCancellable *cancellable; GFunc load_callback; gpointer load_callback_data; } AsyncImageData; static void on_data_destroy (gpointer data) { AsyncImageData *d = (AsyncImageData *)data; g_object_unref (d->gfile); g_object_unref (d->actor); g_object_unref (d->cancellable); g_slice_free (AsyncImageData, d); } static void on_sliced_image_actor_destroyed (ClutterActor *actor, gpointer data) { GTask *task = data; GCancellable *cancellable = g_task_get_cancellable (task); g_cancellable_cancel (cancellable); } static void on_sliced_image_loaded (GObject *source_object, GAsyncResult *res, gpointer user_data) { GObject *cache = source_object; AsyncImageData *data = (AsyncImageData *)user_data; GTask *task = G_TASK (res); GList *list, *pixbufs; if (g_task_had_error (task) || g_cancellable_is_cancelled (data->cancellable)) return; pixbufs = g_task_propagate_pointer (task, NULL); for (list = pixbufs; list; list = list->next) { ClutterActor *actor = load_from_pixbuf (GDK_PIXBUF (list->data), data->paint_scale, data->resource_scale); clutter_actor_hide (actor); clutter_actor_add_child (data->actor, actor); } g_list_free_full (pixbufs, g_object_unref); g_signal_handlers_disconnect_by_func (data->actor, on_sliced_image_actor_destroyed, task); if (data->load_callback != NULL) data->load_callback (cache, data->load_callback_data); } static void free_glist_unref_gobjects (gpointer p) { g_list_free_full (p, g_object_unref); } static void on_loader_size_prepared (GdkPixbufLoader *loader, gint width, gint height, gpointer user_data) { AsyncImageData *data = user_data; int scale = ceilf (data->paint_scale * data->resource_scale); gdk_pixbuf_loader_set_size (loader, width * scale, height * scale); } static void load_sliced_image (GTask *result, gpointer object, gpointer task_data, GCancellable *cancellable) { AsyncImageData *data; GList *res = NULL; GdkPixbuf *pix; gint width, height, y, x; gint scale_factor; GdkPixbufLoader *loader; GError *error = NULL; gchar *buffer = NULL; gsize length; g_assert (cancellable); data = task_data; g_assert (data); loader = gdk_pixbuf_loader_new (); g_signal_connect (loader, "size-prepared", G_CALLBACK (on_loader_size_prepared), data); if (!g_file_load_contents (data->gfile, cancellable, &buffer, &length, NULL, &error)) { g_warning ("Failed to open sliced image: %s", error->message); goto out; } if (!gdk_pixbuf_loader_write (loader, (const guchar *) buffer, length, &error)) { g_warning ("Failed to load image: %s", error->message); goto out; } if (!gdk_pixbuf_loader_close (loader, NULL)) goto out; pix = gdk_pixbuf_loader_get_pixbuf (loader); width = gdk_pixbuf_get_width (pix); height = gdk_pixbuf_get_height (pix); scale_factor = ceilf (data->paint_scale * data->resource_scale); for (y = 0; y < height; y += data->grid_height * scale_factor) { for (x = 0; x < width; x += data->grid_width * scale_factor) { GdkPixbuf *pixbuf = gdk_pixbuf_new_subpixbuf (pix, x, y, data->grid_width * scale_factor, data->grid_height * scale_factor); g_assert (pixbuf != NULL); res = g_list_append (res, pixbuf); } } out: /* We don't need the original pixbuf anymore, which is owned by the loader, * though the subpixbufs will hold a reference. */ g_object_unref (loader); g_free (buffer); g_clear_pointer (&error, g_error_free); g_task_return_pointer (result, res, free_glist_unref_gobjects); } /** * st_texture_cache_load_sliced_image: * @cache: A #StTextureCache * @file: A #GFile * @grid_width: Width in pixels * @grid_height: Height in pixels * @paint_scale: Scale factor of the display * @load_callback: (scope async) (nullable): Function called when the image is loaded, or %NULL * @user_data: Data to pass to the load callback * * This function reads a single image file which contains multiple images internally. * The image file will be divided using @grid_width and @grid_height; * note that the dimensions of the image loaded from @path * should be a multiple of the specified grid dimensions. * * Returns: (transfer none): A new #ClutterActor */ ClutterActor * st_texture_cache_load_sliced_image (StTextureCache *cache, GFile *file, gint grid_width, gint grid_height, gint paint_scale, gfloat resource_scale, GFunc load_callback, gpointer user_data) { AsyncImageData *data; GTask *result; ClutterActor *actor = clutter_actor_new (); GCancellable *cancellable = g_cancellable_new (); g_return_val_if_fail (G_IS_FILE (file), NULL); g_assert (paint_scale > 0); g_assert (resource_scale > 0); data = g_slice_new0 (AsyncImageData); data->grid_width = grid_width; data->grid_height = grid_height; data->paint_scale = paint_scale; data->resource_scale = resource_scale; data->gfile = g_object_ref (file); data->actor = actor; data->cancellable = cancellable; data->load_callback = load_callback; data->load_callback_data = user_data; g_object_ref (G_OBJECT (actor)); result = g_task_new (cache, cancellable, on_sliced_image_loaded, data); g_signal_connect (actor, "destroy", G_CALLBACK (on_sliced_image_actor_destroyed), result); g_task_set_task_data (result, data, on_data_destroy); g_task_run_in_thread (result, load_sliced_image); g_object_unref (result); return actor; } /** * st_texture_cache_load_file_async: * @cache: The texture cache instance * @file: a #GFile of the image file from which to create a pixbuf * @available_width: available width for the image, can be -1 if not limited * @available_height: available height for the image, can be -1 if not limited * @paint_scale: scale factor of the display * @resource_scale: Resource scale factor * * Asynchronously load an image. Initially, the returned texture will have a natural * size of zero. At some later point, either the image will be loaded successfully * and at that point size will be negotiated, or upon an error, no image will be set. * * Return value: (transfer none): A new #ClutterActor with no image loaded initially. */ ClutterActor * st_texture_cache_load_file_async (StTextureCache *cache, GFile *file, int available_width, int available_height, int paint_scale, gfloat resource_scale) { ClutterActor *actor; AsyncTextureLoadData *request; StTextureCachePolicy policy; gchar *key; int scale; scale = ceilf (paint_scale * resource_scale); key = g_strdup_printf (CACHE_PREFIX_FILE "%u%d", g_file_hash (file), scale); policy = ST_TEXTURE_CACHE_POLICY_NONE; /* XXX */ actor = create_invisible_actor (); if (ensure_request (cache, key, policy, &request, actor)) { /* If there's an outstanding request, we've just added ourselves to it */ g_free (key); } else { /* Else, make a new request */ request->cache = cache; /* Transfer ownership of key */ request->key = key; request->file = g_object_ref (file); request->policy = policy; request->width = available_width; request->height = available_height; request->paint_scale = paint_scale; request->resource_scale = resource_scale; load_texture_async (cache, request); } ensure_monitor_for_file (cache, file); return actor; } static CoglTexture * st_texture_cache_load_file_sync_to_cogl_texture (StTextureCache *cache, StTextureCachePolicy policy, GFile *file, int available_width, int available_height, int paint_scale, gfloat resource_scale, GError **error) { ClutterContent *image; CoglTexture *texdata; GdkPixbuf *pixbuf; char *key; key = g_strdup_printf (CACHE_PREFIX_FILE "%u%f", g_file_hash (file), resource_scale); texdata = NULL; image = g_hash_table_lookup (cache->priv->keyed_cache, key); if (image == NULL) { pixbuf = impl_load_pixbuf_file (file, available_width, available_height, paint_scale, resource_scale, error); if (!pixbuf) goto out; image = pixbuf_to_st_content_image (pixbuf, available_height, available_width, paint_scale, resource_scale); g_object_unref (pixbuf); if (!image) goto out; if (policy == ST_TEXTURE_CACHE_POLICY_FOREVER) g_hash_table_insert (cache->priv->keyed_cache, g_strdup (key), image); } /* Because the texture is loaded synchronously, we won't call * clutter_image_set_data(), so it's safe to use the texture * of ClutterImage here. */ texdata = clutter_image_get_texture (CLUTTER_IMAGE (image)); cogl_object_ref (texdata); ensure_monitor_for_file (cache, file); out: g_free (key); return texdata; } static cairo_surface_t * st_texture_cache_load_file_sync_to_cairo_surface (StTextureCache *cache, StTextureCachePolicy policy, GFile *file, int available_width, int available_height, int paint_scale, gfloat resource_scale, GError **error) { cairo_surface_t *surface; GdkPixbuf *pixbuf; char *key; key = g_strdup_printf (CACHE_PREFIX_FILE_FOR_CAIRO "%u%f", g_file_hash (file), resource_scale); surface = g_hash_table_lookup (cache->priv->keyed_surface_cache, key); if (surface == NULL) { pixbuf = impl_load_pixbuf_file (file, available_width, available_height, paint_scale, resource_scale, error); if (!pixbuf) goto out; surface = pixbuf_to_cairo_surface (pixbuf); g_object_unref (pixbuf); if (policy == ST_TEXTURE_CACHE_POLICY_FOREVER) { cairo_surface_reference (surface); g_hash_table_insert (cache->priv->keyed_surface_cache, g_strdup (key), surface); } } else cairo_surface_reference (surface); ensure_monitor_for_file (cache, file); out: g_free (key); return surface; } /** * st_texture_cache_load_file_to_cogl_texture: (skip) * @cache: A #StTextureCache * @file: A #GFile in supported image format * @paint_scale: Scale factor of the display * @resource_scale: Resource scale factor * * This function synchronously loads the given file path * into a COGL texture. On error, a warning is emitted * and %NULL is returned. * * Returns: (transfer full): a new #CoglTexture */ CoglTexture * st_texture_cache_load_file_to_cogl_texture (StTextureCache *cache, GFile *file, gint paint_scale, gfloat resource_scale) { CoglTexture *texture; GError *error = NULL; texture = st_texture_cache_load_file_sync_to_cogl_texture (cache, ST_TEXTURE_CACHE_POLICY_FOREVER, file, -1, -1, paint_scale, resource_scale, &error); if (texture == NULL) { char *uri = g_file_get_uri (file); g_warning ("Failed to load %s: %s", uri, error->message); g_clear_error (&error); g_free (uri); } return texture; } /** * st_texture_cache_load_file_to_cairo_surface: * @cache: A #StTextureCache * @file: A #GFile in supported image format * @paint_scale: Scale factor of the display * @resource_scale: Resource scale factor * * This function synchronously loads the given file path * into a cairo surface. On error, a warning is emitted * and %NULL is returned. * * Returns: (transfer full): a new #cairo_surface_t */ cairo_surface_t * st_texture_cache_load_file_to_cairo_surface (StTextureCache *cache, GFile *file, gint paint_scale, gfloat resource_scale) { cairo_surface_t *surface; GError *error = NULL; surface = st_texture_cache_load_file_sync_to_cairo_surface (cache, ST_TEXTURE_CACHE_POLICY_FOREVER, file, -1, -1, paint_scale, resource_scale, &error); if (surface == NULL) { char *uri = g_file_get_uri (file); g_warning ("Failed to load %s: %s", uri, error->message); g_clear_error (&error); g_free (uri); } return surface; } static StTextureCache *instance = NULL; /** * st_texture_cache_get_default: * * Return value: (transfer none): The global texture cache */ StTextureCache* st_texture_cache_get_default (void) { if (instance == NULL) instance = g_object_new (ST_TYPE_TEXTURE_CACHE, NULL); return instance; }