/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ #include "config.h" #include #include #include #include #include #include #include #include #ifdef HAVE_SYS_RESOURCE_H #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include /* Memory report bits */ #ifdef HAVE_MALLINFO #include #endif #ifdef __OpenBSD__ #include #endif #include "shell-enum-types.h" #include "shell-global-private.h" #include "shell-perf-log.h" #include "shell-window-tracker.h" #include "shell-wm.h" #include "st.h" static ShellGlobal *the_object = NULL; struct _ShellGlobal { GObject parent; ClutterStage *stage; Window stage_xwindow; GdkWindow *ibus_window; MetaDisplay *meta_display; GdkDisplay *gdk_display; Display *xdisplay; MetaScreen *meta_screen; GdkScreen *gdk_screen; char *session_mode; XserverRegion input_region; GjsContext *js_context; MetaPlugin *plugin; ShellWM *wm; GSettings *settings; const char *datadir; const char *imagedir; const char *userdatadir; GFile *userdatadir_path; GFile *runtime_state_path; StFocusManager *focus_manager; guint work_count; GSList *leisure_closures; guint leisure_function_id; /* For sound notifications */ ca_context *sound_context; guint32 xdnd_timestamp; gboolean has_modal; gboolean frame_timestamps; gboolean frame_finish_timestamp; }; enum { PROP_0, PROP_SESSION_MODE, PROP_SCREEN, PROP_GDK_SCREEN, PROP_DISPLAY, PROP_SCREEN_WIDTH, PROP_SCREEN_HEIGHT, PROP_STAGE, PROP_WINDOW_GROUP, PROP_TOP_WINDOW_GROUP, PROP_WINDOW_MANAGER, PROP_SETTINGS, PROP_DATADIR, PROP_IMAGEDIR, PROP_USERDATADIR, PROP_FOCUS_MANAGER, PROP_FRAME_TIMESTAMPS, PROP_FRAME_FINISH_TIMESTAMP, }; /* Signals */ enum { XDND_POSITION_CHANGED, XDND_LEAVE, XDND_ENTER, NOTIFY_ERROR, LAST_SIGNAL }; G_DEFINE_TYPE(ShellGlobal, shell_global, G_TYPE_OBJECT); static guint shell_global_signals [LAST_SIGNAL] = { 0 }; static void shell_global_set_property(GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { ShellGlobal *global = SHELL_GLOBAL (object); switch (prop_id) { case PROP_SESSION_MODE: g_clear_pointer (&global->session_mode, g_free); global->session_mode = g_ascii_strdown (g_value_get_string (value), -1); break; case PROP_FRAME_TIMESTAMPS: global->frame_timestamps = g_value_get_boolean (value); break; case PROP_FRAME_FINISH_TIMESTAMP: global->frame_finish_timestamp = g_value_get_boolean (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void shell_global_get_property(GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { ShellGlobal *global = SHELL_GLOBAL (object); switch (prop_id) { case PROP_SESSION_MODE: g_value_set_string (value, shell_global_get_session_mode (global)); break; case PROP_SCREEN: g_value_set_object (value, global->meta_screen); break; case PROP_GDK_SCREEN: g_value_set_object (value, global->gdk_screen); break; case PROP_DISPLAY: g_value_set_object (value, global->meta_display); break; case PROP_SCREEN_WIDTH: { int width, height; meta_screen_get_size (global->meta_screen, &width, &height); g_value_set_int (value, width); } break; case PROP_SCREEN_HEIGHT: { int width, height; meta_screen_get_size (global->meta_screen, &width, &height); g_value_set_int (value, height); } break; case PROP_STAGE: g_value_set_object (value, global->stage); break; case PROP_WINDOW_GROUP: g_value_set_object (value, meta_get_window_group_for_screen (global->meta_screen)); break; case PROP_TOP_WINDOW_GROUP: g_value_set_object (value, meta_get_top_window_group_for_screen (global->meta_screen)); break; case PROP_WINDOW_MANAGER: g_value_set_object (value, global->wm); break; case PROP_SETTINGS: g_value_set_object (value, global->settings); break; case PROP_DATADIR: g_value_set_string (value, global->datadir); break; case PROP_IMAGEDIR: g_value_set_string (value, global->imagedir); break; case PROP_USERDATADIR: g_value_set_string (value, global->userdatadir); break; case PROP_FOCUS_MANAGER: g_value_set_object (value, global->focus_manager); break; case PROP_FRAME_TIMESTAMPS: g_value_set_boolean (value, global->frame_timestamps); break; case PROP_FRAME_FINISH_TIMESTAMP: g_value_set_boolean (value, global->frame_finish_timestamp); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void shell_global_init (ShellGlobal *global) { const char *datadir = g_getenv ("GNOME_SHELL_DATADIR"); const char *shell_js = g_getenv("GNOME_SHELL_JS"); char *imagedir, **search_path; char *path; const char *byteorder_string; if (!datadir) datadir = GNOME_SHELL_DATADIR; global->datadir = datadir; /* We make sure imagedir ends with a '/', since the JS won't have * access to g_build_filename() and so will end up just * concatenating global.imagedir to a filename. */ imagedir = g_build_filename (datadir, "images/", NULL); if (g_file_test (imagedir, G_FILE_TEST_IS_DIR)) global->imagedir = imagedir; else { g_free (imagedir); global->imagedir = g_strdup_printf ("%s/", datadir); } /* Ensure config dir exists for later use */ global->userdatadir = g_build_filename (g_get_user_data_dir (), "gnome-shell", NULL); g_mkdir_with_parents (global->userdatadir, 0700); global->userdatadir_path = g_file_new_for_path (global->userdatadir); #if G_BYTE_ORDER == G_LITTLE_ENDIAN byteorder_string = "LE"; #else byteorder_string = "BE"; #endif /* And the runtime state */ path = g_strdup_printf ("%s/gnome-shell/runtime-state-%s.%s", g_get_user_runtime_dir (), byteorder_string, XDisplayName (NULL)); (void) g_mkdir_with_parents (path, 0700); global->runtime_state_path = g_file_new_for_path (path); global->settings = g_settings_new ("org.gnome.shell"); global->sound_context = ca_gtk_context_get (); ca_context_change_props (global->sound_context, CA_PROP_APPLICATION_NAME, "GNOME Shell", CA_PROP_APPLICATION_ID, "org.gnome.Shell", CA_PROP_APPLICATION_ICON_NAME, "start-here", CA_PROP_APPLICATION_LANGUAGE, setlocale (LC_MESSAGES, NULL), NULL); ca_context_open (global->sound_context); if (shell_js) { int i, j; search_path = g_strsplit (shell_js, ":", -1); /* The naive g_strsplit above will split 'resource:///foo/bar' into 'resource', * '///foo/bar'. Combine these back together by looking for a literal 'resource' * in the array. */ for (i = 0, j = 0; search_path[i];) { char *out; if (strcmp (search_path[i], "resource") == 0 && search_path[i + 1] != NULL) { out = g_strconcat (search_path[i], ":", search_path[i + 1], NULL); g_free (search_path[i]); g_free (search_path[i + 1]); i += 2; } else { out = search_path[i]; i += 1; } search_path[j++] = out; } search_path[j] = NULL; /* NULL-terminate the now possibly shorter array */ } else { search_path = g_malloc0 (2 * sizeof (char *)); search_path[0] = g_strdup ("resource:///org/gnome/shell"); } global->js_context = g_object_new (GJS_TYPE_CONTEXT, "search-path", search_path, NULL); g_strfreev (search_path); } static void shell_global_finalize (GObject *object) { ShellGlobal *global = SHELL_GLOBAL (object); g_object_unref (global->js_context); g_object_unref (global->settings); the_object = NULL; g_clear_object (&global->userdatadir_path); g_clear_object (&global->runtime_state_path); G_OBJECT_CLASS(shell_global_parent_class)->finalize (object); } static void shell_global_class_init (ShellGlobalClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); gobject_class->get_property = shell_global_get_property; gobject_class->set_property = shell_global_set_property; gobject_class->finalize = shell_global_finalize; /* Emitted from gnome-shell-plugin.c during event handling */ shell_global_signals[XDND_POSITION_CHANGED] = g_signal_new ("xdnd-position-changed", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT); /* Emitted from gnome-shell-plugin.c during event handling */ shell_global_signals[XDND_LEAVE] = g_signal_new ("xdnd-leave", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0); /* Emitted from gnome-shell-plugin.c during event handling */ shell_global_signals[XDND_ENTER] = g_signal_new ("xdnd-enter", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0); shell_global_signals[NOTIFY_ERROR] = g_signal_new ("notify-error", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 2, G_TYPE_STRING, G_TYPE_STRING); g_object_class_install_property (gobject_class, PROP_SESSION_MODE, g_param_spec_string ("session-mode", "Session Mode", "The session mode to use", "user", G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY)); g_object_class_install_property (gobject_class, PROP_SCREEN, g_param_spec_object ("screen", "Screen", "Metacity screen object for the shell", META_TYPE_SCREEN, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_GDK_SCREEN, g_param_spec_object ("gdk-screen", "GdkScreen", "Gdk screen object for the shell", GDK_TYPE_SCREEN, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_SCREEN_WIDTH, g_param_spec_int ("screen-width", "Screen Width", "Screen width, in pixels", 0, G_MAXINT, 1, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_SCREEN_HEIGHT, g_param_spec_int ("screen-height", "Screen Height", "Screen height, in pixels", 0, G_MAXINT, 1, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_DISPLAY, g_param_spec_object ("display", "Display", "Metacity display object for the shell", META_TYPE_DISPLAY, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_STAGE, g_param_spec_object ("stage", "Stage", "Stage holding the desktop scene graph", CLUTTER_TYPE_ACTOR, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_WINDOW_GROUP, g_param_spec_object ("window-group", "Window Group", "Actor holding window actors", CLUTTER_TYPE_ACTOR, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_TOP_WINDOW_GROUP, g_param_spec_object ("top-window-group", "Top Window Group", "Actor holding override-redirect windows", CLUTTER_TYPE_ACTOR, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_WINDOW_MANAGER, g_param_spec_object ("window-manager", "Window Manager", "Window management interface", SHELL_TYPE_WM, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_SETTINGS, g_param_spec_object ("settings", "Settings", "GSettings instance for gnome-shell configuration", G_TYPE_SETTINGS, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_DATADIR, g_param_spec_string ("datadir", "Data directory", "Directory containing gnome-shell data files", NULL, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_IMAGEDIR, g_param_spec_string ("imagedir", "Image directory", "Directory containing gnome-shell image files", NULL, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_USERDATADIR, g_param_spec_string ("userdatadir", "User data directory", "Directory containing gnome-shell user data", NULL, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_FOCUS_MANAGER, g_param_spec_object ("focus-manager", "Focus manager", "The shell's StFocusManager", ST_TYPE_FOCUS_MANAGER, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_FRAME_TIMESTAMPS, g_param_spec_boolean ("frame-timestamps", "Frame Timestamps", "Whether to log frame timestamps in the performance log", FALSE, G_PARAM_READWRITE)); g_object_class_install_property (gobject_class, PROP_FRAME_FINISH_TIMESTAMP, g_param_spec_boolean ("frame-finish-timestamp", "Frame Finish Timestamps", "Whether at the end of a frame to call glFinish and log paintCompletedTimestamp", FALSE, G_PARAM_READWRITE)); } /* * _shell_global_init: (skip) * @first_property_name: the name of the first property * @...: the value of the first property, followed optionally by more * name/value pairs, followed by %NULL * * Initializes the shell global singleton with the construction-time * properties. * * There are currently no such properties, so @first_property_name should * always be %NULL. * * This call must be called before shell_global_get() and shouldn't be called * more than once. */ void _shell_global_init (const char *first_property_name, ...) { va_list argument_list; g_return_if_fail (the_object == NULL); va_start (argument_list, first_property_name); the_object = SHELL_GLOBAL (g_object_new_valist (SHELL_TYPE_GLOBAL, first_property_name, argument_list)); va_end (argument_list); } /** * shell_global_get: * * Gets the singleton global object that represents the desktop. * * Return value: (transfer none): the singleton global object */ ShellGlobal * shell_global_get (void) { return the_object; } static guint32 get_current_time_maybe_roundtrip (ShellGlobal *global) { guint32 time; time = shell_global_get_current_time (global); if (time != CurrentTime) return time; return meta_display_get_current_time_roundtrip (global->meta_display); } static void focus_window_changed (MetaDisplay *display, GParamSpec *param, gpointer user_data) { ShellGlobal *global = user_data; if (global->has_modal) return; /* If the stage window became unfocused, drop the key focus * on Clutter's side. */ if (!meta_stage_is_focused (global->meta_screen)) clutter_stage_set_key_focus (global->stage, NULL); } static ClutterActor * get_key_focused_actor (ShellGlobal *global) { ClutterActor *actor; actor = clutter_stage_get_key_focus (global->stage); /* If there's no explicit key focus, clutter_stage_get_key_focus() * returns the stage. This is a terrible API. */ if (actor == CLUTTER_ACTOR (global->stage)) actor = NULL; return actor; } static void sync_stage_window_focus (ShellGlobal *global) { ClutterActor *actor; if (global->has_modal) return; actor = get_key_focused_actor (global); /* An actor got key focus and the stage needs to be focused. */ if (actor != NULL && !meta_stage_is_focused (global->meta_screen)) meta_focus_stage_window (global->meta_screen, get_current_time_maybe_roundtrip (global)); /* An actor dropped key focus. Focus the default window. */ else if (actor == NULL && meta_stage_is_focused (global->meta_screen)) meta_screen_focus_default_window (global->meta_screen, get_current_time_maybe_roundtrip (global)); } static void focus_actor_changed (ClutterStage *stage, GParamSpec *param, gpointer user_data) { ShellGlobal *global = user_data; sync_stage_window_focus (global); } static void sync_input_region (ShellGlobal *global) { MetaScreen *screen = global->meta_screen; if (global->has_modal) meta_set_stage_input_region (screen, None); else meta_set_stage_input_region (screen, global->input_region); } /** * shell_global_set_stage_input_region: * @global: the #ShellGlobal * @rectangles: (element-type Meta.Rectangle): a list of #MetaRectangle * describing the input region. * * Sets the area of the stage that is responsive to mouse clicks when * we don't have a modal or grab. */ void shell_global_set_stage_input_region (ShellGlobal *global, GSList *rectangles) { MetaRectangle *rect; XRectangle *rects; int nrects, i; GSList *r; g_return_if_fail (SHELL_IS_GLOBAL (global)); nrects = g_slist_length (rectangles); rects = g_new (XRectangle, nrects); for (r = rectangles, i = 0; r; r = r->next, i++) { rect = (MetaRectangle *)r->data; rects[i].x = rect->x; rects[i].y = rect->y; rects[i].width = rect->width; rects[i].height = rect->height; } if (global->input_region) XFixesDestroyRegion (global->xdisplay, global->input_region); global->input_region = XFixesCreateRegion (global->xdisplay, rects, nrects); g_free (rects); sync_input_region (global); } /** * shell_global_get_stage: * * Return value: (transfer none): The default #ClutterStage */ ClutterStage * shell_global_get_stage (ShellGlobal *global) { return global->stage; } /** * shell_global_get_screen: * * Return value: (transfer none): The default #MetaScreen */ MetaScreen * shell_global_get_screen (ShellGlobal *global) { return global->meta_screen; } /** * shell_global_get_gdk_screen: * * Return value: (transfer none): Gdk screen object for the shell */ GdkScreen * shell_global_get_gdk_screen (ShellGlobal *global) { g_return_val_if_fail (SHELL_IS_GLOBAL (global), NULL); return global->gdk_screen; } /** * shell_global_get_display: * * Return value: (transfer none): The default #MetaDisplay */ MetaDisplay * shell_global_get_display (ShellGlobal *global) { return global->meta_display; } /** * shell_global_get_window_actors: * * Gets the list of #MetaWindowActor for the plugin's screen * * Return value: (element-type Meta.WindowActor) (transfer container): the list of windows */ GList * shell_global_get_window_actors (ShellGlobal *global) { GList *filtered = NULL; GList *l; g_return_val_if_fail (SHELL_IS_GLOBAL (global), NULL); for (l = meta_get_window_actors (global->meta_screen); l; l = l->next) if (!meta_window_actor_is_destroyed (l->data)) filtered = g_list_prepend (filtered, l->data); return g_list_reverse (filtered); } static void global_stage_notify_width (GObject *gobject, GParamSpec *pspec, gpointer data) { ShellGlobal *global = SHELL_GLOBAL (data); g_object_notify (G_OBJECT (global), "screen-width"); } static void global_stage_notify_height (GObject *gobject, GParamSpec *pspec, gpointer data) { ShellGlobal *global = SHELL_GLOBAL (data); g_object_notify (G_OBJECT (global), "screen-height"); } static gboolean global_stage_before_paint (gpointer data) { ShellGlobal *global = SHELL_GLOBAL (data); if (global->frame_timestamps) shell_perf_log_event (shell_perf_log_get_default (), "clutter.stagePaintStart"); return TRUE; } static gboolean load_gl_symbol (const char *name, void **func) { *func = cogl_get_proc_address (name); if (!*func) { g_warning ("failed to resolve required GL symbol \"%s\"\n", name); return FALSE; } return TRUE; } static void global_stage_after_paint (ClutterStage *stage, ShellGlobal *global) { /* At this point, we've finished all layout and painting, but haven't * actually flushed or swapped */ if (global->frame_timestamps && global->frame_finish_timestamp) { /* It's interesting to find out when the paint actually finishes * on the GPU. We could wait for this asynchronously with * ARB_timer_query (see https://bugzilla.gnome.org/show_bug.cgi?id=732350 * for an implementation of this), but what we actually would * find out then is the latency for drawing a frame, not how much * GPU work was needed, since frames can overlap. Calling glFinish() * is a fairly reliable way to separate out adjacent frames * and measure the amount of GPU work. This is turned on with a * separate property from ::frame-timestamps, since it should not * be turned on if we're trying to actual measure latency or frame * rate. */ static void (*finish) (void); if (!finish) load_gl_symbol ("glFinish", (void **)&finish); cogl_flush (); finish (); shell_perf_log_event (shell_perf_log_get_default (), "clutter.paintCompletedTimestamp"); } } static gboolean global_stage_after_swap (gpointer data) { /* Everything is done, we're ready for a new frame */ ShellGlobal *global = SHELL_GLOBAL (data); if (global->frame_timestamps) shell_perf_log_event (shell_perf_log_get_default (), "clutter.stagePaintDone"); return TRUE; } static void update_scale_factor (GtkSettings *settings, GParamSpec *pspec, gpointer data) { ShellGlobal *global = SHELL_GLOBAL (data); ClutterStage *stage = CLUTTER_STAGE (global->stage); StThemeContext *context = st_theme_context_get_for_stage (stage); GValue value = G_VALUE_INIT; g_value_init (&value, G_TYPE_INT); if (gdk_screen_get_setting (global->gdk_screen, "gdk-window-scaling-factor", &value)) { g_object_set (context, "scale-factor", g_value_get_int (&value), NULL); if (meta_is_wayland_compositor ()) g_object_set (clutter_settings_get_default (), "font-dpi", 96 * 1024 * g_value_get_int (&value), NULL); } /* Make sure clutter and gdk scaling stays disabled */ g_object_set (clutter_settings_get_default (), "window-scaling-factor", 1, NULL); gdk_x11_display_set_window_scale (gdk_display_get_default (), 1); } /* This is an IBus workaround. The flow of events with IBus is that every time * it gets gets a key event, it: * * Sends it to the daemon via D-Bus asynchronously * When it gets an reply, synthesizes a new GdkEvent and puts it into the * GDK event queue with gdk_event_put(), including * IBUS_FORWARD_MASK = 1 << 25 in the state to prevent a loop. * * (Normally, IBus uses the GTK+ key snooper mechanism to get the key * events early, but since our key events aren't visible to GTK+ key snoopers, * IBus will instead get the events via the standard * GtkIMContext.filter_keypress() mechanism.) * * There are a number of potential problems here; probably the worst * problem is that IBus doesn't forward the timestamp with the event * so that every key event that gets delivered ends up with * GDK_CURRENT_TIME. This creates some very subtle bugs; for example * if you have IBus running and a keystroke is used to trigger * launching an application, focus stealing prevention won't work * right. http://code.google.com/p/ibus/issues/detail?id=1184 * * In any case, our normal flow of key events is: * * GDK filter function => clutter_x11_handle_event => clutter actor * * So, if we see a key event that gets delivered via the GDK event handler * function - then we know it must be one of these synthesized events, and * we should push it back to clutter. * * To summarize, the full key event flow with IBus is: * * GDK filter function * => Mutter * => gnome_shell_plugin_xevent_filter() * => clutter_x11_handle_event() * => clutter event delivery to actor * => gtk_im_context_filter_event() * => sent to IBus daemon * => response received from IBus daemon * => gdk_event_put() * => GDK event handler * => * => clutter_event_put() * => clutter event delivery to actor * * Anything else we see here we just pass on to the normal GDK event handler * gtk_main_do_event(). */ static void gnome_shell_gdk_event_handler (GdkEvent *event_gdk, gpointer data) { if (event_gdk->type == GDK_KEY_PRESS || event_gdk->type == GDK_KEY_RELEASE) { ShellGlobal *global = data; if (event_gdk->key.window == global->ibus_window) { ClutterDeviceManager *device_manager = clutter_device_manager_get_default (); ClutterInputDevice *keyboard = clutter_device_manager_get_device (device_manager, META_VIRTUAL_CORE_KEYBOARD_ID); ClutterEvent *event_clutter = clutter_event_new ((event_gdk->type == GDK_KEY_PRESS) ? CLUTTER_KEY_PRESS : CLUTTER_KEY_RELEASE); event_clutter->key.time = event_gdk->key.time; event_clutter->key.flags = CLUTTER_EVENT_NONE; event_clutter->key.stage = CLUTTER_STAGE (global->stage); event_clutter->key.source = NULL; /* This depends on ClutterModifierType and GdkModifierType being * identical, which they are currently. (They both match the X * modifier state in the low 16-bits and have the same extensions.) */ event_clutter->key.modifier_state = event_gdk->key.state; event_clutter->key.keyval = event_gdk->key.keyval; event_clutter->key.hardware_keycode = event_gdk->key.hardware_keycode; event_clutter->key.unicode_value = gdk_keyval_to_unicode (event_clutter->key.keyval); event_clutter->key.device = keyboard; clutter_event_put (event_clutter); clutter_event_free (event_clutter); return; } } gtk_main_do_event (event_gdk); } static void entry_cursor_func (StEntry *entry, gboolean use_ibeam, gpointer user_data) { ShellGlobal *global = user_data; meta_screen_set_cursor (global->meta_screen, use_ibeam ? META_CURSOR_IBEAM : META_CURSOR_DEFAULT); } void _shell_global_set_plugin (ShellGlobal *global, MetaPlugin *plugin) { g_return_if_fail (SHELL_IS_GLOBAL (global)); g_return_if_fail (global->plugin == NULL); global->plugin = plugin; global->wm = shell_wm_new (plugin); global->meta_screen = meta_plugin_get_screen (plugin); global->meta_display = meta_screen_get_display (global->meta_screen); global->xdisplay = meta_display_get_xdisplay (global->meta_display); global->gdk_display = gdk_x11_lookup_xdisplay (global->xdisplay); global->gdk_screen = gdk_display_get_screen (global->gdk_display, meta_screen_get_screen_number (global->meta_screen)); global->stage = CLUTTER_STAGE (meta_get_stage_for_screen (global->meta_screen)); if (meta_is_wayland_compositor ()) { /* When Mutter is acting as its own display server then the stage does not have a window, so create a different window which we use to communicate with IBus, and leave stage_xwindow as None. */ GdkWindowAttr attributes; attributes.wclass = GDK_INPUT_OUTPUT; attributes.width = 100; attributes.height = 100; attributes.window_type = GDK_WINDOW_TOPLEVEL; global->ibus_window = gdk_window_new (NULL, &attributes, 0 /* attributes_mask */); global->stage_xwindow = None; } else { global->stage_xwindow = clutter_x11_get_stage_window (global->stage); global->ibus_window = gdk_x11_window_foreign_new_for_display (global->gdk_display, global->stage_xwindow); } st_im_text_set_event_window (global->ibus_window); st_entry_set_cursor_func (entry_cursor_func, global); g_signal_connect (global->stage, "notify::width", G_CALLBACK (global_stage_notify_width), global); g_signal_connect (global->stage, "notify::height", G_CALLBACK (global_stage_notify_height), global); clutter_threads_add_repaint_func_full (CLUTTER_REPAINT_FLAGS_PRE_PAINT, global_stage_before_paint, global, NULL); g_signal_connect (global->stage, "after-paint", G_CALLBACK (global_stage_after_paint), global); clutter_threads_add_repaint_func_full (CLUTTER_REPAINT_FLAGS_POST_PAINT, global_stage_after_swap, global, NULL); shell_perf_log_define_event (shell_perf_log_get_default(), "clutter.stagePaintStart", "Start of stage page repaint", ""); shell_perf_log_define_event (shell_perf_log_get_default(), "clutter.paintCompletedTimestamp", "Paint completion on GPU", ""); shell_perf_log_define_event (shell_perf_log_get_default(), "clutter.stagePaintDone", "End of frame, possibly including swap time", ""); g_signal_connect (global->stage, "notify::key-focus", G_CALLBACK (focus_actor_changed), global); g_signal_connect (global->meta_display, "notify::focus-window", G_CALLBACK (focus_window_changed), global); /* gdk-window-scaling-factor is not exported to gtk-settings * because it is handled inside gdk, so we use gtk-xft-dpi instead * which also changes when the scale factor changes. */ g_signal_connect (gtk_settings_get_default (), "notify::gtk-xft-dpi", G_CALLBACK (update_scale_factor), global); gdk_event_handler_set (gnome_shell_gdk_event_handler, global, NULL); global->focus_manager = st_focus_manager_get_for_stage (global->stage); update_scale_factor (gtk_settings_get_default (), NULL, global); } GjsContext * _shell_global_get_gjs_context (ShellGlobal *global) { return global->js_context; } /** * shell_global_begin_modal: * @global: a #ShellGlobal * * Grabs the keyboard and mouse to the stage window. The stage will * receive all keyboard and mouse events until shell_global_end_modal() * is called. This is used to implement "modes" for the shell, such as the * overview mode or the "looking glass" debug overlay, that block * application and normal key shortcuts. * * Returns: %TRUE if we succesfully entered the mode. %FALSE if we couldn't * enter the mode. Failure may occur because an application has the pointer * or keyboard grabbed, because Mutter is in a mode itself like moving a * window or alt-Tab window selection, or because shell_global_begin_modal() * was previouly called. */ gboolean shell_global_begin_modal (ShellGlobal *global, guint32 timestamp, MetaModalOptions options) { /* Make it an error to call begin_modal while we already * have a modal active. */ if (global->has_modal) return FALSE; global->has_modal = meta_plugin_begin_modal (global->plugin, options, timestamp); sync_input_region (global); return global->has_modal; } /** * shell_global_end_modal: * @global: a #ShellGlobal * * Undoes the effect of shell_global_begin_modal(). */ void shell_global_end_modal (ShellGlobal *global, guint32 timestamp) { if (!global->has_modal) return; meta_plugin_end_modal (global->plugin, timestamp); global->has_modal = FALSE; /* If the stage window is unfocused, ensure that there's no * actor focused on Clutter's side. */ if (!meta_stage_is_focused (global->meta_screen)) clutter_stage_set_key_focus (global->stage, NULL); /* An actor dropped key focus. Focus the default window. */ else if (get_key_focused_actor (global) && meta_stage_is_focused (global->meta_screen)) meta_screen_focus_default_window (global->meta_screen, get_current_time_maybe_roundtrip (global)); sync_input_region (global); } void shell_global_freeze_keyboard (ShellGlobal *global, guint32 timestamp) { if (global->stage_xwindow != None) meta_display_freeze_keyboard (global->meta_display, global->stage_xwindow, timestamp); } /* Code to close all file descriptors before we exec; copied from gspawn.c in GLib. * * Authors: Padraig O'Briain, Matthias Clasen, Lennart Poettering * * http://bugzilla.gnome.org/show_bug.cgi?id=469231 * http://bugzilla.gnome.org/show_bug.cgi?id=357585 */ static int set_cloexec (void *data, gint fd) { if (fd >= GPOINTER_TO_INT (data)) fcntl (fd, F_SETFD, FD_CLOEXEC); return 0; } #ifndef HAVE_FDWALK static int fdwalk (int (*cb)(void *data, int fd), void *data) { gint open_max; gint fd; gint res = 0; #ifdef HAVE_SYS_RESOURCE_H struct rlimit rl; #endif #ifdef __linux__ DIR *d; if ((d = opendir("/proc/self/fd"))) { struct dirent *de; while ((de = readdir(d))) { glong l; gchar *e = NULL; if (de->d_name[0] == '.') continue; errno = 0; l = strtol(de->d_name, &e, 10); if (errno != 0 || !e || *e) continue; fd = (gint) l; if ((glong) fd != l) continue; if (fd == dirfd(d)) continue; if ((res = cb (data, fd)) != 0) break; } closedir(d); return res; } /* If /proc is not mounted or not accessible we fall back to the old * rlimit trick */ #endif #ifdef HAVE_SYS_RESOURCE_H if (getrlimit(RLIMIT_NOFILE, &rl) == 0 && rl.rlim_max != RLIM_INFINITY) open_max = rl.rlim_max; else #endif open_max = sysconf (_SC_OPEN_MAX); for (fd = 0; fd < open_max; fd++) if ((res = cb (data, fd)) != 0) break; return res; } #endif static void pre_exec_close_fds(void) { fdwalk (set_cloexec, GINT_TO_POINTER(3)); } /** * shell_global_reexec_self: * @global: A #ShellGlobal * * Restart the current process. Only intended for development purposes. */ void shell_global_reexec_self (ShellGlobal *global) { GPtrArray *arr; gsize len; #if defined __linux__ char *buf; char *buf_p; char *buf_end; GError *error = NULL; if (!g_file_get_contents ("/proc/self/cmdline", &buf, &len, &error)) { g_warning ("failed to get /proc/self/cmdline: %s", error->message); return; } buf_end = buf+len; arr = g_ptr_array_new (); /* The cmdline file is NUL-separated */ for (buf_p = buf; buf_p < buf_end; buf_p = buf_p + strlen (buf_p) + 1) g_ptr_array_add (arr, buf_p); g_ptr_array_add (arr, NULL); #elif defined __OpenBSD__ gchar **args, **args_p; gint mib[] = { CTL_KERN, KERN_PROC_ARGS, getpid(), KERN_PROC_ARGV }; if (sysctl (mib, G_N_ELEMENTS (mib), NULL, &len, NULL, 0) == -1) return; args = g_malloc0 (len); if (sysctl (mib, G_N_ELEMENTS (mib), args, &len, NULL, 0) == -1) { g_warning ("failed to get command line args: %d", errno); g_free (args); return; } arr = g_ptr_array_new (); for (args_p = args; *args_p != NULL; args_p++) { g_ptr_array_add (arr, *args_p); } g_ptr_array_add (arr, NULL); #else return; #endif /* Close all file descriptors other than stdin/stdout/stderr, otherwise * they will leak and stay open after the exec. In particular, this is * important for file descriptors that represent mapped graphics buffer * objects. */ pre_exec_close_fds (); meta_display_unmanage_screen (shell_global_get_display (global), shell_global_get_screen (global), shell_global_get_current_time (global)); execvp (arr->pdata[0], (char**)arr->pdata); g_warning ("failed to reexec: %s", g_strerror (errno)); g_ptr_array_free (arr, TRUE); #if defined __linux__ g_free (buf); #elif defined __OpenBSD__ g_free (args); #endif } /** * shell_global_notify_error: * @global: a #ShellGlobal * @msg: Error message * @details: Error details * * Show a system error notification. Use this function * when a user-initiated action results in a non-fatal problem * from causes that may not be under system control. For * example, an application crash. */ void shell_global_notify_error (ShellGlobal *global, const char *msg, const char *details) { g_signal_emit_by_name (global, "notify-error", msg, details); } /** * shell_global_init_xdnd: * @global: the #ShellGlobal * * Enables tracking of Xdnd events */ void shell_global_init_xdnd (ShellGlobal *global) { Window output_window = meta_get_overlay_window (global->meta_screen); long xdnd_version = 5; XChangeProperty (global->xdisplay, global->stage_xwindow, gdk_x11_get_xatom_by_name ("XdndAware"), XA_ATOM, 32, PropModeReplace, (const unsigned char *)&xdnd_version, 1); XChangeProperty (global->xdisplay, output_window, gdk_x11_get_xatom_by_name ("XdndProxy"), XA_WINDOW, 32, PropModeReplace, (const unsigned char *)&global->stage_xwindow, 1); /* * XdndProxy is additionally set on the proxy window as verification that the * XdndProxy property on the target window isn't a left-over */ XChangeProperty (global->xdisplay, global->stage_xwindow, gdk_x11_get_xatom_by_name ("XdndProxy"), XA_WINDOW, 32, PropModeReplace, (const unsigned char *)&global->stage_xwindow, 1); } /** * shell_global_get_pointer: * @global: the #ShellGlobal * @x: (out): the X coordinate of the pointer, in global coordinates * @y: (out): the Y coordinate of the pointer, in global coordinates * @mods: (out): the current set of modifier keys that are pressed down * * Gets the pointer coordinates and current modifier key state. */ void shell_global_get_pointer (ShellGlobal *global, int *x, int *y, ClutterModifierType *mods) { ClutterModifierType raw_mods; MetaCursorTracker *tracker; tracker = meta_cursor_tracker_get_for_screen (global->meta_screen); meta_cursor_tracker_get_pointer (tracker, x, y, &raw_mods); *mods = raw_mods & CLUTTER_MODIFIER_MASK; } /** * shell_global_sync_pointer: * @global: the #ShellGlobal * * Ensures that clutter is aware of the current pointer position, * causing enter and leave events to be emitted if the pointer moved * behind our back (ie, during a pointer grab). */ void shell_global_sync_pointer (ShellGlobal *global) { int x, y; ClutterModifierType mods; ClutterMotionEvent event; shell_global_get_pointer (global, &x, &y, &mods); event.type = CLUTTER_MOTION; event.time = shell_global_get_current_time (global); event.flags = 0; event.stage = global->stage; event.x = x; event.y = y; event.modifier_state = mods; event.axes = NULL; event.device = clutter_device_manager_get_device (clutter_device_manager_get_default (), META_VIRTUAL_CORE_POINTER_ID); /* Leaving event.source NULL will force clutter to look it up, which * will generate enter/leave events as a side effect, if they are * needed. We need a better way to do this though... see * http://bugzilla.clutter-project.org/show_bug.cgi?id=2615. */ event.source = NULL; clutter_event_put ((ClutterEvent *)&event); } /** * shell_global_get_settings: * @global: A #ShellGlobal * * Get the global GSettings instance. * * Return value: (transfer none): The GSettings object */ GSettings * shell_global_get_settings (ShellGlobal *global) { return global->settings; } /** * shell_global_get_overrides_settings: * @global: A #ShellGlobal * * Get the session overrides GSettings instance. * * Return value: (transfer none): The GSettings object */ GSettings * shell_global_get_overrides_settings (ShellGlobal *global) { static GSettings *settings = NULL; const char *schema; g_return_val_if_fail (SHELL_IS_GLOBAL (global), NULL); if (!settings) { if (strcmp (global->session_mode, "classic") == 0) schema = "org.gnome.shell.extensions.classic-overrides"; else if (strcmp (global->session_mode, "user") == 0) schema = "org.gnome.shell.overrides"; else return NULL; settings = g_settings_new (schema); } return settings; } /** * shell_global_get_current_time: * @global: A #ShellGlobal * * Returns: the current X server time from the current Clutter, Gdk, or X * event. If called from outside an event handler, this may return * %Clutter.CURRENT_TIME (aka 0), or it may return a slightly * out-of-date timestamp. */ guint32 shell_global_get_current_time (ShellGlobal *global) { guint32 time; /* In case we have a xdnd timestamp use it */ if (global->xdnd_timestamp != 0) return global->xdnd_timestamp; /* meta_display_get_current_time() will return the correct time when handling an X or Gdk event, but will return CurrentTime from some Clutter event callbacks. clutter_get_current_event_time() will return the correct time from a Clutter event callback, but may return CLUTTER_CURRENT_TIME timestamp if called at other times. So we try meta_display_get_current_time() first, since we can recognize a "wrong" answer from that, and then fall back to clutter_get_current_event_time(). */ time = meta_display_get_current_time (global->meta_display); if (time != CLUTTER_CURRENT_TIME) return time; return clutter_get_current_event_time (); } /** * shell_global_create_app_launch_context: * @global: A #ShellGlobal * @timestamp: the timestamp for the launch (or 0 for current time) * @workspace: a workspace index, or -1 to indicate the current one * * Create a #GAppLaunchContext set up with the correct timestamp, and * targeted to activate on the current workspace. * * Return value: (transfer full): A new #GAppLaunchContext */ GAppLaunchContext * shell_global_create_app_launch_context (ShellGlobal *global, int timestamp, int workspace) { GdkAppLaunchContext *context; context = gdk_display_get_app_launch_context (global->gdk_display); if (timestamp == 0) timestamp = shell_global_get_current_time (global); gdk_app_launch_context_set_timestamp (context, timestamp); if (workspace < 0) workspace = meta_screen_get_active_workspace_index (global->meta_screen); gdk_app_launch_context_set_desktop (context, workspace); return (GAppLaunchContext *)context; } typedef struct { ShellLeisureFunction func; gpointer user_data; GDestroyNotify notify; } LeisureClosure; static gboolean run_leisure_functions (gpointer data) { ShellGlobal *global = data; GSList *closures; GSList *iter; global->leisure_function_id = 0; /* We started more work since we scheduled the idle */ if (global->work_count > 0) return FALSE; /* No leisure closures, so we are done */ if (global->leisure_closures == NULL) return FALSE; closures = global->leisure_closures; global->leisure_closures = NULL; for (iter = closures; iter; iter = iter->next) { LeisureClosure *closure = closures->data; closure->func (closure->user_data); if (closure->notify) closure->notify (closure->user_data); g_slice_free (LeisureClosure, closure); } g_slist_free (closures); return FALSE; } static void schedule_leisure_functions (ShellGlobal *global) { /* This is called when we think we are ready to run leisure functions * by our own accounting. We try to handle other types of business * (like ClutterAnimation) by adding a low priority idle function. * * This won't work properly if the mainloop goes idle waiting for * the vertical blanking interval or waiting for work being done * in another thread. */ if (!global->leisure_function_id) { global->leisure_function_id = g_idle_add_full (G_PRIORITY_LOW, run_leisure_functions, global, NULL); g_source_set_name_by_id (global->leisure_function_id, "[gnome-shell] run_leisure_functions"); } } /** * shell_global_begin_work: * @global: the #ShellGlobal * * Marks that we are currently doing work. This is used to to track * whether we are busy for the purposes of shell_global_run_at_leisure(). * A count is kept and shell_global_end_work() must be called exactly * as many times as shell_global_begin_work(). */ void shell_global_begin_work (ShellGlobal *global) { global->work_count++; } /** * shell_global_end_work: * @global: the #ShellGlobal * * Marks the end of work that we started with shell_global_begin_work(). * If no other work is ongoing and functions have been added with * shell_global_run_at_leisure(), they will be run at the next * opportunity. */ void shell_global_end_work (ShellGlobal *global) { g_return_if_fail (global->work_count > 0); global->work_count--; if (global->work_count == 0) schedule_leisure_functions (global); } /** * shell_global_run_at_leisure: * @global: the #ShellGlobal * @func: function to call at leisure * @user_data: data to pass to @func * @notify: function to call to free @user_data * * Schedules a function to be called the next time the shell is idle. * Idle means here no animations, no redrawing, and no ongoing background * work. Since there is currently no way to hook into the Clutter master * clock and know when is running, the implementation here is somewhat * approximation. Animations done through the shell's Tweener module will * be handled properly, but other animations may be detected as terminating * early if they can be drawn fast enough so that the event loop goes idle * between frames. * * The intent of this function is for performance measurement runs * where a number of actions should be run serially and each action is * timed individually. Using this function for other purposes will * interfere with the ability to use it for performance measurement so * should be avoided. */ void shell_global_run_at_leisure (ShellGlobal *global, ShellLeisureFunction func, gpointer user_data, GDestroyNotify notify) { LeisureClosure *closure = g_slice_new (LeisureClosure); closure->func = func; closure->user_data = user_data; closure->notify = notify; global->leisure_closures = g_slist_append (global->leisure_closures, closure); if (global->work_count == 0) schedule_leisure_functions (global); } static void build_ca_proplist_for_event (ca_proplist *props, const char *event_property, const char *event_id, const char *event_description, ClutterEvent *for_event) { ca_proplist_sets (props, event_property, event_id); ca_proplist_sets (props, CA_PROP_EVENT_DESCRIPTION, event_description); ca_proplist_sets (props, CA_PROP_CANBERRA_CACHE_CONTROL, "volatile"); if (for_event) { if (clutter_event_type (for_event) != CLUTTER_KEY_PRESS && clutter_event_type (for_event) != CLUTTER_KEY_RELEASE) { ClutterPoint point; clutter_event_get_position (for_event, &point); ca_proplist_setf (props, CA_PROP_EVENT_MOUSE_X, "%d", (int)point.x); ca_proplist_setf (props, CA_PROP_EVENT_MOUSE_Y, "%d", (int)point.y); } if (clutter_event_type (for_event) == CLUTTER_BUTTON_PRESS || clutter_event_type (for_event) == CLUTTER_BUTTON_RELEASE) { gint button; button = clutter_event_get_button (for_event); ca_proplist_setf (props, CA_PROP_EVENT_MOUSE_BUTTON, "%d", button); } } } /** * shell_global_play_theme_sound: * @global: the #ShellGlobal * @id: an id, used to cancel later (0 if not needed) * @name: the sound name * @for_event: (nullable): a #ClutterEvent in response to which the sound is played * * Plays a simple sound picked according to Freedesktop sound theme. * Really just a workaround for libcanberra not being introspected. */ void shell_global_play_theme_sound (ShellGlobal *global, guint id, const char *name, const char *description, ClutterEvent *for_event) { ca_proplist *props; ca_proplist_create (&props); build_ca_proplist_for_event (props, CA_PROP_EVENT_ID, name, description, for_event); ca_context_play_full (global->sound_context, id, props, NULL, NULL); ca_proplist_destroy (props); } /** * shell_global_play_theme_sound_full: * @global: the #ShellGlobal * @id: an id, used to cancel later (0 if not needed) * @name: the sound name * @description: the localized description of the event that triggered this alert * @for_event: (nullable): a #ClutterEvent in response to which the sound is played * @application_id: application on behalf of which the sound is played * @application_name: * * Plays a simple sound picked according to Freedesktop sound theme. * Really just a workaround for libcanberra not being introspected. */ void shell_global_play_theme_sound_full (ShellGlobal *global, guint id, const char *name, const char *description, ClutterEvent *for_event, const char *application_id, const char *application_name) { ca_proplist *props; ca_proplist_create (&props); build_ca_proplist_for_event (props, CA_PROP_EVENT_ID, name, description, for_event); ca_proplist_sets (props, CA_PROP_APPLICATION_ID, application_id); ca_proplist_sets (props, CA_PROP_APPLICATION_NAME, application_name); ca_context_play_full (global->sound_context, id, props, NULL, NULL); ca_proplist_destroy (props); } /** * shell_global_play_sound_file_full: * @global: the #ShellGlobal * @id: an id, used to cancel later (0 if not needed) * @file_name: the file name to play * @description: the localized description of the event that triggered this alert * @for_event: (nullable): a #ClutterEvent in response to which the sound is played * @application_id: application on behalf of which the sound is played * @application_name: * * Like shell_global_play_theme_sound_full(), but with an explicit path * instead of a themed sound. */ void shell_global_play_sound_file_full (ShellGlobal *global, guint id, const char *file_name, const char *description, ClutterEvent *for_event, const char *application_id, const char *application_name) { ca_proplist *props; ca_proplist_create (&props); build_ca_proplist_for_event (props, CA_PROP_MEDIA_FILENAME, file_name, description, for_event); ca_proplist_sets (props, CA_PROP_APPLICATION_ID, application_id); ca_proplist_sets (props, CA_PROP_APPLICATION_NAME, application_name); ca_context_play_full (global->sound_context, id, props, NULL, NULL); ca_proplist_destroy (props); } /** * shell_global_play_sound_file: * @global: the #ShellGlobal * @id: an id, used to cancel later (0 if not needed) * @file_name: the file name to play * @description: the localized description of the event that triggered this alert * @for_event: (nullable): a #ClutterEvent in response to which the sound is played * * Like shell_global_play_theme_sound(), but with an explicit path * instead of a themed sound. */ void shell_global_play_sound_file (ShellGlobal *global, guint id, const char *file_name, const char *description, ClutterEvent *for_event) { ca_proplist *props; ca_proplist_create (&props); build_ca_proplist_for_event (props, CA_PROP_MEDIA_FILENAME, file_name, description, for_event); ca_context_play_full (global->sound_context, id, props, NULL, NULL); ca_proplist_destroy (props); } /** * shell_global_cancel_theme_sound: * @global: the #ShellGlobal * @id: the id previously passed to shell_global_play_theme_sound() * * Cancels a sound notification. */ void shell_global_cancel_theme_sound (ShellGlobal *global, guint id) { ca_context_cancel (global->sound_context, id); } /* * Process Xdnd events * * We pass the position and leave events to JS via a signal * where the actual drag & drop handling happens. * * http://www.freedesktop.org/wiki/Specifications/XDND */ gboolean _shell_global_check_xdnd_event (ShellGlobal *global, XEvent *xev) { Window output_window = meta_get_overlay_window (global->meta_screen); if (xev->xany.window != output_window && xev->xany.window != global->stage_xwindow) return FALSE; if (xev->xany.type == ClientMessage && xev->xclient.message_type == gdk_x11_get_xatom_by_name ("XdndPosition")) { XEvent xevent; Window src = xev->xclient.data.l[0]; memset (&xevent, 0, sizeof(xevent)); xevent.xany.type = ClientMessage; xevent.xany.display = global->xdisplay; xevent.xclient.window = src; xevent.xclient.message_type = gdk_x11_get_xatom_by_name ("XdndStatus"); xevent.xclient.format = 32; xevent.xclient.data.l[0] = output_window; /* flags: bit 0: will we accept the drop? bit 1: do we want more position messages */ xevent.xclient.data.l[1] = 2; xevent.xclient.data.l[4] = None; XSendEvent (global->xdisplay, src, False, 0, &xevent); /* Store the timestamp of the xdnd position event */ global->xdnd_timestamp = xev->xclient.data.l[3]; g_signal_emit_by_name (G_OBJECT (global), "xdnd-position-changed", (int)(xev->xclient.data.l[2] >> 16), (int)(xev->xclient.data.l[2] & 0xFFFF)); global->xdnd_timestamp = 0; return TRUE; } else if (xev->xany.type == ClientMessage && xev->xclient.message_type == gdk_x11_get_xatom_by_name ("XdndLeave")) { g_signal_emit_by_name (G_OBJECT (global), "xdnd-leave"); return TRUE; } else if (xev->xany.type == ClientMessage && xev->xclient.message_type == gdk_x11_get_xatom_by_name ("XdndEnter")) { g_signal_emit_by_name (G_OBJECT (global), "xdnd-enter"); return TRUE; } return FALSE; } const char * shell_global_get_session_mode (ShellGlobal *global) { g_return_val_if_fail (SHELL_IS_GLOBAL (global), "user"); return global->session_mode; } static void save_variant (GFile *dir, const char *property_name, GVariant *variant) { GFile *path = g_file_get_child (dir, property_name); if (variant == NULL || g_variant_get_data (variant) == NULL) (void) g_file_delete (path, NULL, NULL); else { gsize size = g_variant_get_size (variant); g_file_replace_contents (path, g_variant_get_data (variant), size, NULL, FALSE, G_FILE_CREATE_REPLACE_DESTINATION, NULL, NULL, NULL); } g_object_unref (path); } static GVariant * load_variant (GFile *dir, const char *property_type, const char *property_name) { GVariant *res = NULL; GMappedFile *mfile; GFile *path = g_file_get_child (dir, property_name); char *pathstr; GError *local_error = NULL; pathstr = g_file_get_path (path); mfile = g_mapped_file_new (pathstr, FALSE, &local_error); if (!mfile) { if (!g_error_matches (local_error, G_FILE_ERROR, G_FILE_ERROR_NOENT)) { g_warning ("Failed to open runtime state: %s", local_error->message); } g_clear_error (&local_error); } else { GBytes *bytes = g_mapped_file_get_bytes (mfile); res = g_variant_new_from_bytes (G_VARIANT_TYPE (property_type), bytes, TRUE); g_bytes_unref (bytes); g_mapped_file_unref (mfile); } g_object_unref (path); g_free (pathstr); return res; } /** * shell_global_set_runtime_state: * @global: a #ShellGlobal * @property_name: Name of the property * @variant: (nullable): A #GVariant, or %NULL to unset * * Change the value of serialized runtime state. */ void shell_global_set_runtime_state (ShellGlobal *global, const char *property_name, GVariant *variant) { save_variant (global->runtime_state_path, property_name, variant); } /** * shell_global_get_runtime_state: * @global: a #ShellGlobal * @property_type: Expected data type * @property_name: Name of the property * * The shell maintains "runtime" state which does not persist across * logout or reboot. * * Returns: (transfer floating): The value of a serialized property, or %NULL if none stored */ GVariant * shell_global_get_runtime_state (ShellGlobal *global, const char *property_type, const char *property_name) { return load_variant (global->runtime_state_path, property_type, property_name); } /** * shell_global_set_persistent_state: * @global: a #ShellGlobal * @property_name: Name of the property * @variant: (nullable): A #GVariant, or %NULL to unset * * Change the value of serialized persistent state. */ void shell_global_set_persistent_state (ShellGlobal *global, const char *property_name, GVariant *variant) { save_variant (global->userdatadir_path, property_name, variant); } /** * shell_global_get_persistent_state: * @global: a #ShellGlobal * @property_type: Expected data type * @property_name: Name of the property * * The shell maintains "persistent" state which will persist after * logout or reboot. * * Returns: (transfer none): The value of a serialized property, or %NULL if none stored */ GVariant * shell_global_get_persistent_state (ShellGlobal *global, const char *property_type, const char *property_name) { return load_variant (global->userdatadir_path, property_type, property_name); }