/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */ const Big = imports.gi.Big; const Clutter = imports.gi.Clutter; const Pango = imports.gi.Pango; const Gio = imports.gi.Gio; const Gtk = imports.gi.Gtk; const Shell = imports.gi.Shell; const Lang = imports.lang; const Signals = imports.signals; const AppInfo = imports.misc.appInfo; const GenericDisplay = imports.ui.genericDisplay; const ENTERED_MENU_COLOR = new Clutter.Color(); ENTERED_MENU_COLOR.from_pixel(0x00ff0022); const MENU_ICON_SIZE = 24; const MENU_SPACING = 15; const MAX_ITEMS = 30; /* This class represents a single display item containing information about an application. * * appInfo - AppInfo object containing information about the application * availableWidth - total width available for the item */ function AppDisplayItem(appInfo, availableWidth) { this._init(appInfo, availableWidth); } AppDisplayItem.prototype = { __proto__: GenericDisplay.GenericDisplayItem.prototype, _init : function(appInfo, availableWidth) { GenericDisplay.GenericDisplayItem.prototype._init.call(this, availableWidth); this._appInfo = appInfo; this._setItemInfo(appInfo.name, appInfo.description, appInfo.getIcon(GenericDisplay.ITEM_DISPLAY_ICON_SIZE)); }, //// Public method overrides //// // Opens an application represented by this display item. launch : function() { this._appInfo.launch(); }, //// Protected method overrides //// // Ensures the preview icon is created. _ensurePreviewIconCreated : function() { if (!this._showPreview || this._previewIcon) return; let previewIconPath = this._appInfo.getIconPath(GenericDisplay.PREVIEW_ICON_SIZE); if (previewIconPath) { try { this._previewIcon = new Clutter.Texture({ width: GenericDisplay.PREVIEW_ICON_SIZE, height: GenericDisplay.PREVIEW_ICON_SIZE}); this._previewIcon.set_from_file(previewIconPath); } catch (e) { // we can get an error here if the file path doesn't exist on the system log('Error loading AppDisplayItem preview icon ' + e); } } } }; const MENU_UNSELECTED = 0; const MENU_SELECTED = 1; const MENU_ENTERED = 2; function MenuItem(name, id, iconName) { this._init(name, id, iconName); } /** * MenuItem: * Shows the list of menus in the sidebar. */ MenuItem.prototype = { _init: function(name, id, iconName) { this.id = id; this.actor = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL, spacing: 4, corner_radius: 4, padding_right: 4, reactive: true }); this.actor.connect('button-press-event', Lang.bind(this, function (a, e) { this.setState(MENU_SELECTED); })); let iconTheme = Gtk.IconTheme.get_default(); let pixbuf = null; this._icon = new Clutter.Texture({ width: MENU_ICON_SIZE, height: MENU_ICON_SIZE }); // Wine manages not to have an icon try { pixbuf = iconTheme.load_icon(iconName, MENU_ICON_SIZE, 0 /* flags */); } catch (e) { pixbuf = iconTheme.load_icon('gtk-file', MENU_ICON_SIZE, 0); } if (pixbuf != null) Shell.clutter_texture_set_from_pixbuf(this._icon, pixbuf); this.actor.append(this._icon, 0); this._text = new Clutter.Text({ color: GenericDisplay.ITEM_DISPLAY_NAME_COLOR, font_name: "Sans 14px", ellipsize: Pango.EllipsizeMode.END, text: name }); this.actor.append(this._text, Big.BoxPackFlags.EXPAND); let box = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL, y_align: Big.BoxAlignment.CENTER }); this._arrow = new Shell.Arrow({ surface_width: MENU_ICON_SIZE/2, surface_height: MENU_ICON_SIZE/2, direction: Gtk.ArrowType.RIGHT, opacity: 0 }); box.append(this._arrow, 0); this.actor.append(box, 0); }, getState: function() { return this._state; }, setState: function (state) { if (state == this._state) return; this._state = state; if (this._state == MENU_UNSELECTED) { this.actor.background_color = null; this._arrow.set_opacity(0); } else if (this._state == MENU_ENTERED) { this.actor.background_color = ENTERED_MENU_COLOR; this._arrow.set_opacity(0xFF/2); } else { this.actor.background_color = GenericDisplay.ITEM_DISPLAY_SELECTED_BACKGROUND_COLOR; this._arrow.set_opacity(0xFF); } this.emit('state-changed') } } Signals.addSignalMethods(MenuItem.prototype); /* This class represents a display containing a collection of application items. * The applications are sorted based on their popularity by default, and based on * their name if some search filter is applied. * * width - width available for the display * height - height available for the display */ function AppDisplay(width, height, numberOfColumns, columnGap) { this._init(width, height, numberOfColumns, columnGap); } AppDisplay.prototype = { __proto__: GenericDisplay.GenericDisplay.prototype, _init : function(width, height, numberOfColumns, columnGap) { GenericDisplay.GenericDisplay.prototype._init.call(this, width, height, numberOfColumns, columnGap); this._menus = []; this._menuDisplays = []; // map this._appCategories = {}; this._appMonitor = Shell.AppMonitor.get_default(); this._appSystem = Shell.AppSystem.get_default(); this._appsStale = true; this._appSystem.connect('changed', Lang.bind(this, function(appSys) { this._appsStale = true; // We still need to determine what events other than search can trigger // a change in the set of applications that are being shown while the // user in in the overlay mode, however let's redisplay just in case. this._redisplay(false); this._redisplayMenus(); })); this._appMonitor.connect('changed', Lang.bind(this, function(monitor) { this._appsStale = true; this._redisplay(false); })); // Load the GAppInfos now so it doesn't slow down the first // transition into the overlay this._refreshCache(); this._focusInMenus = true; this._activeMenuIndex = -1; this._activeMenu = null; this._activeMenuApps = null; this._menuDisplay = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL, spacing: MENU_SPACING }); this._redisplayMenus(); this.connect('expanded', Lang.bind(this, function (self) { this._filterReset(); })); }, moveRight: function() { if (this._expanded && this._focusInMenu) { this._focusInMenu = false; this._activeMenu.setState(MENU_ENTERED); this.selectFirstItem(); } }, moveLeft: function() { if (this._expanded && !this._focusInMenu) { this._activeMenu.setState(MENU_SELECTED); this.unsetSelected(); this._focusInMenu = true; } }, // Override genericDisplay.js getSideArea: function() { return this._menuDisplay; }, selectUp: function() { if (!(this._expanded && this._focusInMenu)) return GenericDisplay.GenericDisplay.prototype.selectUp.call(this); this._selectMenuIndex(this._activeMenuIndex - 1); return true; }, selectDown: function() { if (!(this._expanded && this._focusInMenu)) return GenericDisplay.GenericDisplay.prototype.selectDown.call(this); this._selectMenuIndex(this._activeMenuIndex+1); return true; }, // Protected overrides _filterActive: function() { return !!this._search || this._activeMenuIndex >= 0; }, _filterReset: function() { GenericDisplay.GenericDisplay.prototype._filterReset.call(this); if (this._activeMenu != null) this._activeMenu.setState(MENU_UNSELECTED); this._activeMenuIndex = -1; this._activeMenu = null; this._focusInMenu = true; }, //// Private //// _emitStateChange: function() { this.emit('state-changed'); }, _selectMenuIndex: function(index) { if (index < 0 || index >= this._menus.length) return; this._menuDisplays[index].setState(MENU_SELECTED); }, _redisplayMenus: function() { this._menuDisplay.remove_all(); for (let i = 0; i < this._menus.length; i++) { let menu = this._menus[i]; let display = new MenuItem(menu.name, menu.id, menu.icon); this._menuDisplays.push(display); let menuIndex = i; display.connect('state-changed', Lang.bind(this, function (display) { let activated = display.getState() != MENU_UNSELECTED; if (!activated && display == this._activeMenu) { this._activeMenuIndex = -1; this._activeMenu = null; } else if (activated) { if (display != this._activeMenu && this._activeMenu != null) this._activeMenu.setState(MENU_UNSELECTED); this._activeMenuIndex = menuIndex; this._activeMenu = display; this._activeMenuApps = this._appSystem.get_applications_for_menu(menu.id); } this._redisplay(); })); this._menuDisplay.append(display.actor, 0); } }, _addAppForId: function(appId) { let appInfo = AppInfo.getAppInfo(appId); if (appInfo != null) { this._addApp(appInfo); } else { log("appInfo for " + appId + " was not found."); } }, _addApp: function(appInfo) { let appId = appInfo.id; this._allItems[appId] = appInfo; // [] is returned if we could not get the categories or the list of categories was empty let categories = Shell.get_categories_for_desktop_file(appId); this._appCategories[appId] = categories; }, // Gets information about all applications by calling Gio.app_info_get_all(). _refreshCache : function() { let me = this; if (!this._appsStale) return; this._allItems = {}; this._appCategories = {}; this._menus = this._appSystem.get_menus(); // Loop over the toplevel menu items, load the set of desktop file ids // associated with each one for (let i = 0; i < this._menus.length; i++) { let menu = this._menus[i]; let menuApps = this._appSystem.get_applications_for_menu(menu.id); for (let j = 0; j < menuApps.length; j++) { let appId = menuApps[j]; this._addAppForId(appId); } } // Now grab the desktop file ids for settings/preferences. // These show up in search, but not with the rest of apps. let settings = this._appSystem.get_all_settings(); for (let i = 0; i < settings.length; i++) { let appId = settings[i]; this._addAppForId(appId); } // Some applications, such as Evince, might not be in the menus, // but might be returned by the applications monitor as most used // applications, in which case we include them. let mostUsedAppInfos = AppInfo.getMostUsedApps(MAX_ITEMS); for (let i = 0; i < mostUsedAppInfos.length; i++) { let appInfo = mostUsedAppInfos[i]; this._addApp(appInfo); } this._appsStale = false; }, // Sets the list of the displayed items based on the most used apps. _setDefaultList : function() { let matchedInfos = AppInfo.getMostUsedApps(MAX_ITEMS); this._matchedItems = matchedInfos.map(function(info) { return info.appId; }); }, // Compares items associated with the item ids based on the alphabetical order // of the item names. // Returns an integer value indicating the result of the comparison. _compareItems : function(itemIdA, itemIdB) { let appA = this._allItems[itemIdA]; let appB = this._allItems[itemIdB]; return appA.name.localeCompare(appB.name); }, // Checks if the item info can be a match for the search string by checking // the name, description, execution command, and categories for the application. // Item info is expected to be GAppInfo. // Returns a boolean flag indicating if itemInfo is a match. _isInfoMatching : function(itemInfo, search) { // Search takes precedence; not typically useful to search within a // menu if (this._activeMenu == null || search != "") return this._isInfoMatchingSearch(itemInfo, search); else return this._isInfoMatchingMenu(itemInfo, search); }, _isInfoMatchingMenu : function(itemInfo, search) { let id = itemInfo.id; for (let i = 0; i < this._activeMenuApps.length; i++) { let activeId = this._activeMenuApps[i]; if (activeId == id) return true; } return false; }, _isInfoMatchingSearch: function(itemInfo, search) { if (search == null || search == '') return true; let name = itemInfo.name.toLowerCase(); if (name.indexOf(search) >= 0) return true; let description = itemInfo.description; if (description) { description = description.toLowerCase(); if (description.indexOf(search) >= 0) return true; } if (itemInfo.executable == null) { log("Missing an executable for " + itemInfo.name); } else { let exec = itemInfo.executable.toLowerCase(); if (exec.indexOf(search) >= 0) return true; } // we expect this._appCategories.hasOwnProperty(itemInfo.id) to always be true here let categories = this._appCategories[itemInfo.id]; for (let i = 0; i < categories.length; i++) { let category = categories[i].toLowerCase(); if (category.indexOf(search) >= 0) return true; } return false; }, // Creates an AppDisplayItem based on itemInfo, which is expected be an AppInfo object. _createDisplayItem: function(itemInfo) { return new AppDisplayItem(itemInfo, this._columnWidth); } }; Signals.addSignalMethods(AppDisplay.prototype);