// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- /* exported Animation, AnimatedIcon, Spinner */ const { Clutter, GLib, Gio, St } = imports.gi; const Params = imports.misc.params; var ANIMATED_ICON_UPDATE_TIMEOUT = 16; var SPINNER_ANIMATION_TIME = 300; var SPINNER_ANIMATION_DELAY = 1000; var Animation = class { constructor(file, width, height, speed) { this.actor = new St.Bin(); this.actor.set_size(width, height); this.actor.connect('destroy', this._onDestroy.bind(this)); this.actor.connect('notify::size', this._syncAnimationSize.bind(this)); this.actor.connect('resource-scale-changed', this._loadFile.bind(this, file, width, height)); let themeContext = St.ThemeContext.get_for_stage(global.stage); this._scaleChangedId = themeContext.connect('notify::scale-factor', this._loadFile.bind(this, file, width, height)); this._speed = speed; this._isLoaded = false; this._isPlaying = false; this._timeoutId = 0; this._frame = 0; this._loadFile(file, width, height); } play() { if (this._isLoaded && this._timeoutId == 0) { if (this._frame == 0) this._showFrame(0); this._timeoutId = GLib.timeout_add(GLib.PRIORITY_LOW, this._speed, this._update.bind(this)); GLib.Source.set_name_by_id(this._timeoutId, '[gnome-shell] this._update'); } this._isPlaying = true; } stop() { if (this._timeoutId > 0) { GLib.source_remove(this._timeoutId); this._timeoutId = 0; } this._isPlaying = false; } _loadFile(file, width, height) { let [validResourceScale, resourceScale] = this.actor.get_resource_scale(); let wasPlaying = this._isPlaying; if (this._isPlaying) this.stop(); this._isLoaded = false; this.actor.destroy_all_children(); if (!validResourceScale) { if (wasPlaying) this.play(); return; } let textureCache = St.TextureCache.get_default(); let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor; this._animations = textureCache.load_sliced_image(file, width, height, scaleFactor, resourceScale, this._animationsLoaded.bind(this)); this.actor.set_child(this._animations); if (wasPlaying) this.play(); } _showFrame(frame) { let oldFrameActor = this._animations.get_child_at_index(this._frame); if (oldFrameActor) oldFrameActor.hide(); this._frame = (frame % this._animations.get_n_children()); let newFrameActor = this._animations.get_child_at_index(this._frame); if (newFrameActor) newFrameActor.show(); } _update() { this._showFrame(this._frame + 1); return GLib.SOURCE_CONTINUE; } _syncAnimationSize() { if (!this._isLoaded) return; let [width, height] = this.actor.get_size(); for (let i = 0; i < this._animations.get_n_children(); ++i) this._animations.get_child_at_index(i).set_size(width, height); } _animationsLoaded() { this._isLoaded = this._animations.get_n_children() > 0; this._syncAnimationSize(); if (this._isPlaying) this.play(); } _onDestroy() { this.stop(); let themeContext = St.ThemeContext.get_for_stage(global.stage); if (this._scaleChangedId) themeContext.disconnect(this._scaleChangedId); this._scaleChangedId = 0; } }; var AnimatedIcon = class extends Animation { constructor(file, size) { super(file, size, size, ANIMATED_ICON_UPDATE_TIMEOUT); } }; var Spinner = class extends AnimatedIcon { constructor(size, params) { // Compatibility with older callers if (params === true || params === false) params = { animate: params }; params = Params.parse(params, { animate: false, hideOnStop: false, }); let file = Gio.File.new_for_uri('resource:///org/gnome/shell/theme/process-working.svg'); super(file, size); this.actor.opacity = 0; this._animate = params.animate; this._hideOnStop = params.hideOnStop; this.actor.visible = !this._hideOnStop; } _onDestroy() { this._animate = false; super._onDestroy(); } play() { this.actor.remove_all_transitions(); this.actor.show(); if (this._animate) { super.play(); this.actor.ease({ opacity: 255, delay: SPINNER_ANIMATION_DELAY, duration: SPINNER_ANIMATION_TIME, mode: Clutter.AnimationMode.LINEAR }); } else { this.actor.opacity = 255; super.play(); } } stop() { this.actor.remove_all_transitions(); if (this._animate) { this.actor.ease({ opacity: 0, duration: SPINNER_ANIMATION_TIME, mode: Clutter.AnimationMode.LINEAR, onComplete: () => { super.stop(); if (this._hideOnStop) this.actor.hide(); }, }); } else { this.actor.opacity = 0; super.stop(); if (this._hideOnStop) this.actor.hide(); } } };