/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */ const Clutter = imports.gi.Clutter; const Lang = imports.lang; const Mainloop = imports.mainloop; const Meta = imports.gi.Meta; const Shell = imports.gi.Shell; const St = imports.gi.St; const Signals = imports.signals; const Gettext = imports.gettext.domain('gnome-shell'); const _ = Gettext.gettext; const DND = imports.ui.dnd; const Main = imports.ui.main; const Overview = imports.ui.overview; const Tweener = imports.ui.tweener; const Workspace = imports.ui.workspace; const WorkspaceThumbnail = imports.ui.workspaceThumbnail; const WORKSPACE_SWITCH_TIME = 0.25; // Note that mutter has a compile-time limit of 36 const MAX_WORKSPACES = 16; const CONTROLS_POP_IN_TIME = 0.1; function WorkspacesView(workspaces) { this._init(workspaces); } WorkspacesView.prototype = { _init: function(workspaces) { this.actor = new St.Group({ style_class: 'workspaces-view' }); // The actor itself isn't a drop target, so we don't want to pick on its area this.actor.set_size(0, 0); this.actor.connect('destroy', Lang.bind(this, this._onDestroy)); this.actor.connect('style-changed', Lang.bind(this, function() { let node = this.actor.get_theme_node(); this._spacing = node.get_length('spacing'); this._updateWorkspaceActors(false); })); this.actor.connect('notify::mapped', Lang.bind(this, this._onMappedChanged)); this._width = 0; this._height = 0; this._x = 0; this._y = 0; this._workspaceRatioSpacing = 0; this._spacing = 0; this._lostWorkspaces = []; this._animating = false; // tweening this._scrolling = false; // swipe-scrolling this._animatingScroll = false; // programatically updating the adjustment this._zoomOut = false; // zoom to a larger area this._inDrag = false; // dragging a window let activeWorkspaceIndex = global.screen.get_active_workspace_index(); this._workspaces = workspaces; // Add workspace actors for (let w = 0; w < global.screen.n_workspaces; w++) this._workspaces[w].actor.reparent(this.actor); this._workspaces[activeWorkspaceIndex].actor.raise_top(); this._extraWorkspaces = []; let monitors = global.get_monitors(); let m = 0; for (let i = 0; i < monitors.length; i++) { if (i == global.get_primary_monitor_index()) continue; let ws = new Workspace.Workspace(null, i); this._extraWorkspaces[m++] = ws; ws.setGeometry(monitors[i].x, monitors[i].y, monitors[i].width, monitors[i].height); global.overlay_group.add_actor(ws.actor); } // Position/scale the desktop windows and their children after the // workspaces have been created. This cannot be done first because // window movement depends on the Workspaces object being accessible // as an Overview member. this._overviewShowingId = Main.overview.connect('showing', Lang.bind(this, function() { for (let w = 0; w < this._workspaces.length; w++) this._workspaces[w].zoomToOverview(); for (let w = 0; w < this._extraWorkspaces.length; w++) this._extraWorkspaces[w].zoomToOverview(); })); this._overviewShownId = Main.overview.connect('shown', Lang.bind(this, function() { this.actor.set_clip(this._x, this._y, this._width, this._height); })); this._scrollAdjustment = new St.Adjustment({ value: activeWorkspaceIndex, lower: 0, page_increment: 1, page_size: 1, step_increment: 0, upper: this._workspaces.length }); this._scrollAdjustment.connect('notify::value', Lang.bind(this, this._onScroll)); this._timeoutId = 0; this._switchWorkspaceNotifyId = global.window_manager.connect('switch-workspace', Lang.bind(this, this._activeWorkspaceChanged)); this._itemDragBeginId = Main.overview.connect('item-drag-begin', Lang.bind(this, this._dragBegin)); this._itemDragEndId = Main.overview.connect('item-drag-end', Lang.bind(this, this._dragEnd)); this._windowDragBeginId = Main.overview.connect('window-drag-begin', Lang.bind(this, this._dragBegin)); this._windowDragEndId = Main.overview.connect('window-drag-end', Lang.bind(this, this._dragEnd)); this._swipeScrollBeginId = 0; this._swipeScrollEndId = 0; }, setGeometry: function(x, y, width, height, spacing) { if (this._x == x && this._y == y && this._width == width && this._height == height) return; this._width = width; this._height = height; this._x = x; this._y = y; this._workspaceRatioSpacing = spacing; for (let i = 0; i < this._workspaces.length; i++) this._workspaces[i].setGeometry(x, y, width, height); }, _lookupWorkspaceForMetaWindow: function (metaWindow) { for (let i = 0; i < this._workspaces.length; i++) { if (this._workspaces[i].containsMetaWindow(metaWindow)) return this._workspaces[i]; } return null; }, getActiveWorkspace: function() { let active = global.screen.get_active_workspace_index(); return this._workspaces[active]; }, hide: function() { let activeWorkspaceIndex = global.screen.get_active_workspace_index(); let activeWorkspace = this._workspaces[activeWorkspaceIndex]; activeWorkspace.actor.raise_top(); this.actor.remove_clip(this._x, this._y, this._width, this._height); for (let w = 0; w < this._workspaces.length; w++) this._workspaces[w].zoomFromOverview(); for (let w = 0; w < this._extraWorkspaces.length; w++) this._extraWorkspaces[w].zoomFromOverview(); }, destroy: function() { this.actor.destroy(); }, syncStacking: function(stackIndices) { for (let i = 0; i < this._workspaces.length; i++) this._workspaces[i].syncStacking(stackIndices); for (let i = 0; i < this._extraWorkspaces.length; i++) this._extraWorkspaces[i].syncStacking(stackIndices); }, updateWindowPositions: function() { for (let w = 0; w < this._workspaces.length; w++) this._workspaces[w].positionWindows(Workspace.WindowPositionFlags.ANIMATE); }, _scrollToActive: function(showAnimation) { let active = global.screen.get_active_workspace_index(); this._updateWorkspaceActors(showAnimation); this._updateScrollAdjustment(active, showAnimation); }, // Update workspace actors parameters // @showAnimation: iff %true, transition between states _updateWorkspaceActors: function(showAnimation) { let active = global.screen.get_active_workspace_index(); this._animating = showAnimation; for (let w = 0; w < this._workspaces.length; w++) { let workspace = this._workspaces[w]; Tweener.removeTweens(workspace.actor); let opacity = (this._inDrag && w != active) ? 200 : 255; let y = (w - active) * (this._height + this._spacing + this._workspaceRatioSpacing); if (showAnimation) { let params = { y: y, opacity: opacity, time: WORKSPACE_SWITCH_TIME, transition: 'easeOutQuad' }; // we have to call _updateVisibility() once before the // animation and once afterwards - it does not really // matter which tween we use, so we pick the first one ... if (w == 0) { this._updateVisibility(); params.onComplete = Lang.bind(this, function() { this._animating = false; this._updateVisibility(); }); } Tweener.addTween(workspace.actor, params); } else { workspace.actor.set_position(0, y); workspace.actor.opacity = opacity; if (w == 0) this._updateVisibility(); } } for (let l = 0; l < this._lostWorkspaces.length; l++) { let workspace = this._lostWorkspaces[l]; Tweener.removeTweens(workspace.actor); workspace.actor.show(); workspace.hideWindowsOverlays(); if (showAnimation) { Tweener.addTween(workspace.actor, { y: workspace.x, time: WORKSPACE_SWITCH_TIME, transition: 'easeOutQuad', onComplete: Lang.bind(this, this._cleanWorkspaces) }); } else { this._cleanWorkspaces(); } } }, _updateVisibility: function() { let active = global.screen.get_active_workspace_index(); for (let w = 0; w < this._workspaces.length; w++) { let workspace = this._workspaces[w]; if (this._animating || this._scrolling) { workspace.hideWindowsOverlays(); workspace.actor.show(); } else { workspace.showWindowsOverlays(); if (this._inDrag) workspace.actor.visible = (Math.abs(w - active) <= 1); else workspace.actor.visible = (w == active); } } }, _cleanWorkspaces: function() { if (this._lostWorkspaces.length == 0) return; for (let l = 0; l < this._lostWorkspaces.length; l++) this._lostWorkspaces[l].destroy(); this._lostWorkspaces = []; this._updateWorkspaceActors(false); }, _updateScrollAdjustment: function(index, showAnimation) { if (this._scrolling) return; this._animatingScroll = true; if (showAnimation) { Tweener.addTween(this._scrollAdjustment, { value: index, time: WORKSPACE_SWITCH_TIME, transition: 'easeOutQuad', onComplete: Lang.bind(this, function() { this._animatingScroll = false; }) }); } else { this._scrollAdjustment.value = index; this._animatingScroll = false; } }, updateWorkspaces: function(oldNumWorkspaces, newNumWorkspaces, lostWorkspaces) { let active = global.screen.get_active_workspace_index(); for (let l = 0; l < lostWorkspaces.length; l++) lostWorkspaces[l].disconnectAll(); Tweener.addTween(this._scrollAdjustment, { upper: newNumWorkspaces, time: WORKSPACE_SWITCH_TIME, transition: 'easeOutQuad' }); if (newNumWorkspaces > oldNumWorkspaces) { for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) this.actor.add_actor(this._workspaces[w].actor); this._updateWorkspaceActors(false); } else { this._lostWorkspaces = lostWorkspaces; } this._scrollToActive(true); }, _activeWorkspaceChanged: function(wm, from, to, direction) { if (this._scrolling) return; this._scrollToActive(true); }, _onDestroy: function() { for (let i = 0; i < this._extraWorkspaces.length; i++) this._extraWorkspaces[i].destroy(); this._scrollAdjustment.run_dispose(); Main.overview.disconnect(this._overviewShowingId); Main.overview.disconnect(this._overviewShownId); global.window_manager.disconnect(this._switchWorkspaceNotifyId); if (this._inDrag) this._dragEnd(); if (this._timeoutId) { Mainloop.source_remove(this._timeoutId); this._timeoutId = 0; } if (this._itemDragBeginId > 0) { Main.overview.disconnect(this._itemDragBeginId); this._itemDragBeginId = 0; } if (this._itemDragEndId > 0) { Main.overview.disconnect(this._itemDragEndId); this._itemDragEndId = 0; } if (this._windowDragBeginId > 0) { Main.overview.disconnect(this._windowDragBeginId); this._windowDragBeginId = 0; } if (this._windowDragEndId > 0) { Main.overview.disconnect(this._windowDragEndId); this._windowDragEndId = 0; } }, _onMappedChanged: function() { if (this.actor.mapped) { let direction = Overview.SwipeScrollDirection.VERTICAL; Main.overview.setScrollAdjustment(this._scrollAdjustment, direction); this._swipeScrollBeginId = Main.overview.connect('swipe-scroll-begin', Lang.bind(this, this._swipeScrollBegin)); this._swipeScrollEndId = Main.overview.connect('swipe-scroll-end', Lang.bind(this, this._swipeScrollEnd)); } else { Main.overview.disconnect(this._swipeScrollBeginId); Main.overview.disconnect(this._swipeScrollEndId); } }, _dragBegin: function() { if (this._scrolling) return; this._inDrag = true; this._firstDragMotion = true; this._dragMonitor = { dragMotion: Lang.bind(this, this._onDragMotion) }; DND.addDragMonitor(this._dragMonitor); }, _onDragMotion: function(dragEvent) { if (Main.overview.animationInProgress) return DND.DragMotionResult.CONTINUE; if (this._firstDragMotion) { this._firstDragMotion = false; for (let i = 0; i < this._workspaces.length; i++) this._workspaces[i].setReservedSlot(dragEvent.dragActor._delegate); for (let i = 0; i < this._extraWorkspaces.length; i++) this._extraWorkspaces[i].setReservedSlot(dragEvent.dragActor._delegate); } let primary = global.get_primary_monitor(); let activeWorkspaceIndex = global.screen.get_active_workspace_index(); let topWorkspace, bottomWorkspace; topWorkspace = this._workspaces[activeWorkspaceIndex - 1]; bottomWorkspace = this._workspaces[activeWorkspaceIndex + 1]; let hoverWorkspace = null; // reactive monitor edges let topEdge = primary.y; let switchTop = (dragEvent.y <= topEdge && topWorkspace); if (switchTop && this._dragOverLastY != topEdge) { topWorkspace.metaWorkspace.activate(global.get_current_time()); this._dragOverLastY = topEdge; return DND.DragMotionResult.CONTINUE; } let bottomEdge = primary.y + primary.height - 1; let switchBottom = (dragEvent.y >= bottomEdge && bottomWorkspace); if (switchBottom && this._dragOverLastY != bottomEdge) { bottomWorkspace.metaWorkspace.activate(global.get_current_time()); this._dragOverLastY = bottomEdge; return DND.DragMotionResult.CONTINUE; } this._dragOverLastY = dragEvent.y; let result = DND.DragMotionResult.CONTINUE; // check hover state of new workspace area / inactive workspaces if (topWorkspace) { if (topWorkspace.actor.contains(dragEvent.targetActor)) { hoverWorkspace = topWorkspace; topWorkspace.opacity = topWorkspace.actor.opacity = 255; result = topWorkspace.handleDragOver(dragEvent.source, dragEvent.dragActor); } else { topWorkspace.opacity = topWorkspace.actor.opacity = 200; } } if (bottomWorkspace) { if (bottomWorkspace.actor.contains(dragEvent.targetActor)) { hoverWorkspace = bottomWorkspace; bottomWorkspace.opacity = bottomWorkspace.actor.opacity = 255; result = bottomWorkspace.handleDragOver(dragEvent.source, dragEvent.dragActor); } else { bottomWorkspace.opacity = bottomWorkspace.actor.opacity = 200; } } // handle delayed workspace switches if (hoverWorkspace) { if (!this._timeoutId) this._timeoutId = Mainloop.timeout_add_seconds(1, Lang.bind(this, function() { hoverWorkspace.metaWorkspace.activate(global.get_current_time()); return false; })); } else { if (this._timeoutId) { Mainloop.source_remove(this._timeoutId); this._timeoutId = 0; } } return result; }, _dragEnd: function() { if (this._timeoutId) { Mainloop.source_remove(this._timeoutId); this._timeoutId = 0; } DND.removeMonitor(this._dragMonitor); this._inDrag = false; for (let i = 0; i < this._workspaces.length; i++) this._workspaces[i].setReservedSlot(null); for (let i = 0; i < this._extraWorkspaces.length; i++) this._extraWorkspaces[i].setReservedSlot(null); }, _swipeScrollBegin: function() { this._scrolling = true; }, _swipeScrollEnd: function(overview, result) { this._scrolling = false; if (result == Overview.SwipeScrollResult.CLICK) { let [x, y, mod] = global.get_pointer(); let actor = global.stage.get_actor_at_pos(Clutter.PickMode.ALL, x, y); // Only switch to the workspace when there's no application // windows open. The problem is that it's too easy to miss // an app window and get the wrong one focused. let active = global.screen.get_active_workspace_index(); if (this._workspaces[active].isEmpty() && this.actor.contains(actor)) Main.overview.hide(); } // Make sure title captions etc are shown as necessary this._updateVisibility(); }, // sync the workspaces' positions to the value of the scroll adjustment // and change the active workspace if appropriate _onScroll: function(adj) { if (this._animatingScroll) return; let active = global.screen.get_active_workspace_index(); let current = Math.round(adj.value); if (active != current) { let metaWorkspace = this._workspaces[current].metaWorkspace; metaWorkspace.activate(global.get_current_time()); } let last = this._workspaces.length - 1; let firstWorkspaceY = this._workspaces[0].actor.y; let lastWorkspaceY = this._workspaces[last].actor.y; let workspacesHeight = lastWorkspaceY - firstWorkspaceY; if (adj.upper == 1) return; let currentY = firstWorkspaceY; let newY = - adj.value / (adj.upper - 1) * workspacesHeight; let dy = newY - currentY; for (let i = 0; i < this._workspaces.length; i++) { this._workspaces[i].hideWindowsOverlays(); this._workspaces[i].actor.visible = Math.abs(i - adj.value) <= 1; this._workspaces[i].actor.y += dy; } }, _getWorkspaceIndexToRemove: function() { return global.screen.get_active_workspace_index(); } }; Signals.addSignalMethods(WorkspacesView.prototype); function WorkspacesDisplay() { this._init(); } WorkspacesDisplay.prototype = { _init: function() { this.actor = new Shell.GenericContainer(); this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth)); this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight)); this.actor.connect('allocate', Lang.bind(this, this._allocate)); this.actor.set_clip_to_allocation(true); let controls = new St.Bin({ style_class: 'workspace-controls', request_mode: Clutter.RequestMode.WIDTH_FOR_HEIGHT, y_align: St.Align.START, y_fill: true }); this._controls = controls; this.actor.add_actor(controls); controls.reactive = true; controls.track_hover = true; controls.connect('notify::hover', Lang.bind(this, this._onControlsHoverChanged)); controls.connect('scroll-event', Lang.bind(this, this._onScrollEvent)); this._monitorIndex = global.get_primary_monitor_index(); this._monitor = global.get_monitors()[this._monitorIndex]; this._thumbnailsBox = new WorkspaceThumbnail.ThumbnailsBox(); controls.add_actor(this._thumbnailsBox.actor); this.workspacesView = null; this._inDrag = false; this._cancelledDrag = false; this._alwaysZoomOut = false; this._zoomOut = false; this._zoomFraction = 0; this._updateAlwaysZoom(); global.screen.connect('monitors-changed', Lang.bind(this, this._updateAlwaysZoom)); Main.xdndHandler.connect('drag-begin', Lang.bind(this, function(){ this._alwaysZoomOut = true; })); Main.xdndHandler.connect('drag-end', Lang.bind(this, function(){ this._alwaysZoomOut = false; this._updateAlwaysZoom(); })); this._nWorkspacesNotifyId = 0; this._switchWorkspaceNotifyId = 0; this._itemDragBeginId = 0; this._itemDragCancelledId = 0; this._itemDragEndId = 0; this._windowDragBeginId = 0; this._windowDragCancelledId = 0; this._windowDragEndId = 0; }, show: function() { this._controls.show(); this._thumbnailsBox.show(); this._workspaces = []; for (let i = 0; i < global.screen.n_workspaces; i++) { let metaWorkspace = global.screen.get_workspace_by_index(i); this._workspaces[i] = new Workspace.Workspace(metaWorkspace, this._monitorIndex); } if (this.workspacesView) this.workspacesView.destroy(); this.workspacesView = new WorkspacesView(this._workspaces); this._updateWorkspacesGeometry(); this._nWorkspacesNotifyId = global.screen.connect('notify::n-workspaces', Lang.bind(this, this._workspacesChanged)); this._restackedNotifyId = global.screen.connect('restacked', Lang.bind(this, this._onRestacked)); if (this._itemDragBeginId == 0) this._itemDragBeginId = Main.overview.connect('item-drag-begin', Lang.bind(this, this._dragBegin)); if (this._itemDragCancelledId == 0) this._itemDragCancelledId = Main.overview.connect('item-drag-cancelled', Lang.bind(this, this._dragCancelled)); if (this._itemDragEndId == 0) this._itemDragEndId = Main.overview.connect('item-drag-end', Lang.bind(this, this._dragEnd)); if (this._windowDragBeginId == 0) this._windowDragBeginId = Main.overview.connect('window-drag-begin', Lang.bind(this, this._dragBegin)); if (this._windowDragCancelledId == 0) this._windowDragCancelledId = Main.overview.connect('window-drag-cancelled', Lang.bind(this, this._dragCancelled)); if (this._windowDragEndId == 0) this._windowDragEndId = Main.overview.connect('window-drag-end', Lang.bind(this, this._dragEnd)); this._onRestacked(); this._zoomOut = this._alwaysZoomOut; this._zoomFraction = this._alwaysZoomOut ? 1 : 0; this._updateZoom(); }, hide: function() { this._controls.hide(); this._thumbnailsBox.hide(); if (this._nWorkspacesNotifyId > 0) { global.screen.disconnect(this._nWorkspacesNotifyId); this._nWorkspacesNotifyId = 0; } if (this._restackedNotifyId > 0){ global.screen.disconnect(this._restackedNotifyId); this._restackedNotifyId = 0; } if (this._itemDragBeginId > 0) { Main.overview.disconnect(this._itemDragBeginId); this._itemDragBeginId = 0; } if (this._itemDragCancelledId > 0) { Main.overview.disconnect(this._itemDragCancelledId); this._itemDragCancelledId = 0; } if (this._itemDragEndId > 0) { Main.overview.disconnect(this._itemDragEndId); this._itemDragEndId = 0; } if (this._windowDragBeginId > 0) { Main.overview.disconnect(this._windowDragBeginId); this._windowDragBeginId = 0; } if (this._windowDragCancelledId > 0) { Main.overview.disconnect(this._windowDragCancelledId); this._windowDragCancelledId = 0; } if (this._windowDragEndId > 0) { Main.overview.disconnect(this._windowDragEndId); this._windowDragEndId = 0; } this.workspacesView.destroy(); this.workspacesView = null; for (let w = 0; w < this._workspaces.length; w++) { this._workspaces[w].disconnectAll(); this._workspaces[w].destroy(); } }, // zoomFraction property allows us to tween the controls sliding in and out set zoomFraction(fraction) { this._zoomFraction = fraction; this.actor.queue_relayout(); }, get zoomFraction() { return this._zoomFraction; }, _updateAlwaysZoom: function() { this._alwaysZoomOut = false; let monitors = global.get_monitors(); let primary = global.get_primary_monitor(); /* Look for any monitor to the right of the primary, if there is * one, we always keep zoom out, otherwise its hard to reach * the thumbnail area without passing into the next monitor. */ for (let i = 0; i < monitors.length; i++) { if (monitors[i].x >= primary.x + primary.width) { this._alwaysZoomOut = true; break; } } }, _getPreferredWidth: function (actor, forHeight, alloc) { // pass through the call in case the child needs it, but report 0x0 this._controls.get_preferred_width(forHeight); }, _getPreferredHeight: function (actor, forWidth, alloc) { // pass through the call in case the child needs it, but report 0x0 this._controls.get_preferred_height(forWidth); }, _allocate: function (actor, box, flags) { let childBox = new Clutter.ActorBox(); let totalWidth = box.x2 - box.x1; // width of the controls let [controlsMin, controlsNatural] = this._controls.get_preferred_width(box.y2 - box.y1); // Amount of space on the screen we reserve for the visible control let controlsVisible = this._controls.get_theme_node().get_length('visible-width'); let controlsReserved = controlsVisible * (1 - this._zoomFraction) + controlsNatural * this._zoomFraction; let rtl = (St.Widget.get_default_direction () == St.TextDirection.RTL); if (rtl) { childBox.x2 = controlsReserved; childBox.x1 = childBox.x2 - controlsNatural; } else { childBox.x1 = totalWidth - controlsReserved; childBox.x2 = childBox.x1 + controlsNatural; } childBox.y1 = 0; childBox.y2 = box.y2- box.y1; this._controls.allocate(childBox, flags); this._updateWorkspacesGeometry(); }, _updateWorkspacesGeometry: function() { if (!this.workspacesView) return; let fullWidth = this.actor.allocation.x2 - this.actor.allocation.x1; let fullHeight = this.actor.allocation.y2 - this.actor.allocation.y1; let width = fullWidth; let height = fullHeight; let [controlsMin, controlsNatural] = this._controls.get_preferred_width(height); let controlsVisible = this._controls.get_theme_node().get_length('visible-width'); let [x, y] = this.actor.get_transformed_position(); let rtl = (St.Widget.get_default_direction () == St.TextDirection.RTL); if (this._zoomOut) { width -= controlsNatural; if (rtl) x += controlsNatural; } else { width -= controlsVisible; if (rtl) x += controlsVisible; } height = (fullHeight / fullWidth) * width; let difference = fullHeight - height; y += difference / 2; this.workspacesView.setGeometry(x, y, width, height, difference); }, _onRestacked: function() { let stack = global.get_window_actors(); let stackIndices = {}; for (let i = 0; i < stack.length; i++) { // Use the stable sequence for an integer to use as a hash key stackIndices[stack[i].get_meta_window().get_stable_sequence()] = i; } this.workspacesView.syncStacking(stackIndices); this._thumbnailsBox.syncStacking(stackIndices); }, _workspacesChanged: function() { let oldNumWorkspaces = this._workspaces.length; let newNumWorkspaces = global.screen.n_workspaces; let active = global.screen.get_active_workspace_index(); if (oldNumWorkspaces == newNumWorkspaces) return; let lostWorkspaces = []; if (newNumWorkspaces > oldNumWorkspaces) { // Assume workspaces are only added at the end for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) { let metaWorkspace = global.screen.get_workspace_by_index(w); this._workspaces[w] = new Workspace.Workspace(metaWorkspace, this._monitorIndex); } this._thumbnailsBox.addThumbnails(oldNumWorkspaces, newNumWorkspaces - oldNumWorkspaces); } else { // Assume workspaces are only removed sequentially // (e.g. 2,3,4 - not 2,4,7) let removedIndex; let removedNum = oldNumWorkspaces - newNumWorkspaces; for (let w = 0; w < oldNumWorkspaces; w++) { let metaWorkspace = global.screen.get_workspace_by_index(w); if (this._workspaces[w].metaWorkspace != metaWorkspace) { removedIndex = w; break; } } lostWorkspaces = this._workspaces.splice(removedIndex, removedNum); // Don't let the user try to select this workspace as it's // making its exit. for (let l = 0; l < lostWorkspaces.length; l++) lostWorkspaces[l].setReactive(false); this._thumbnailsBox.removeThumbmails(removedIndex, removedNum); } this.workspacesView.updateWorkspaces(oldNumWorkspaces, newNumWorkspaces, lostWorkspaces); }, _updateZoom : function() { if (Main.overview.animationInProgress) return; let shouldZoom = this._alwaysZoomOut || this._controls.hover || (this._inDrag && !this._cancelledDrag); if (shouldZoom != this._zoomOut) { this._zoomOut = shouldZoom; this._updateWorkspacesGeometry(); if (!this.workspacesView) return; Tweener.addTween(this, { zoomFraction: this._zoomOut ? 1 : 0, time: WORKSPACE_SWITCH_TIME, transition: 'easeOutQuad' }); this.workspacesView.updateWindowPositions(); } }, _onControlsHoverChanged: function() { this._updateZoom(); }, _dragBegin: function() { this._inDrag = true; this._cancelledDrag = false; this._updateZoom(); }, _dragCancelled: function() { this._cancelledDrag = true; this._updateZoom(); }, _dragEnd: function() { this._inDrag = false; // We do this deferred because drag-end is emitted before dnd.js emits // event/leave events that were suppressed during the drag. If we didn't // defer this, we'd zoom out then immediately zoom in because of the // enter event we received. That would normally be invisible but we // might as well avoid it. Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, this._updateZoom)); }, _onScrollEvent: function (actor, event) { switch ( event.get_scroll_direction() ) { case Clutter.ScrollDirection.UP: Main.wm.actionMoveWorkspaceUp(); break; case Clutter.ScrollDirection.DOWN: Main.wm.actionMoveWorkspaceDown(); break; } } }; Signals.addSignalMethods(WorkspacesDisplay.prototype);