/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */ const Clutter = imports.gi.Clutter; const GLib = imports.gi.GLib; const Gio = imports.gi.Gio; const Lang = imports.lang; const Meta = imports.gi.Meta; const St = imports.gi.St; const AltTab = imports.ui.altTab; const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup; const Main = imports.ui.main; const Tweener = imports.ui.tweener; const WINDOW_ANIMATION_TIME = 0.25; const DIM_TIME = 0.500; const UNDIM_TIME = 0.250; var dimShader = undefined; function getDimShader() { if (dimShader === null) return null; if (!dimShader) { let [success, source, length] = GLib.file_get_contents(global.datadir + '/shaders/dim-window.glsl'); try { let shader = new Clutter.Shader(); shader.set_fragment_source(source, -1); shader.compile(); dimShader = shader; } catch (e) { log(e.message); dimShader = null; } } return dimShader; } function WindowDimmer(actor) { this._init(actor); } WindowDimmer.prototype = { _init: function(actor) { this.actor = actor; }, set dimFraction(fraction) { this._dimFraction = fraction; let shader = getDimShader(); if (!Meta.prefs_get_attach_modal_dialogs() || !shader) { this.actor.set_shader(null); return; } if (fraction > 0.01) { this.actor.set_shader(shader); this.actor.set_shader_param_float('height', this.actor.get_height()); this.actor.set_shader_param_float('fraction', fraction); } else this.actor.set_shader(null); }, get dimFraction() { return this._dimFraction; }, _dimFraction: 0.0 }; function getWindowDimmer(texture) { if (!texture._windowDimmer) texture._windowDimmer = new WindowDimmer(texture); return texture._windowDimmer; } function WindowManager() { this._init(); } WindowManager.prototype = { _init : function() { this._shellwm = global.window_manager; this._keyBindingHandlers = []; this._minimizing = []; this._maximizing = []; this._unmaximizing = []; this._mapping = []; this._destroying = []; this._switchData = null; this._shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone)); this._shellwm.connect('kill-window-effects', Lang.bind(this, function (shellwm, actor) { this._minimizeWindowDone(shellwm, actor); this._maximizeWindowDone(shellwm, actor); this._unmaximizeWindowDone(shellwm, actor); this._mapWindowDone(shellwm, actor); this._destroyWindowDone(shellwm, actor); })); this._shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace)); this._shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow)); this._shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow)); this._shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow)); this._shellwm.connect('map', Lang.bind(this, this._mapWindow)); this._shellwm.connect('destroy', Lang.bind(this, this._destroyWindow)); this._workspaceSwitcherPopup = null; this.setKeybindingHandler('switch_to_workspace_left', Lang.bind(this, this._showWorkspaceSwitcher)); this.setKeybindingHandler('switch_to_workspace_right', Lang.bind(this, this._showWorkspaceSwitcher)); this.setKeybindingHandler('switch_to_workspace_up', Lang.bind(this, this._showWorkspaceSwitcher)); this.setKeybindingHandler('switch_to_workspace_down', Lang.bind(this, this._showWorkspaceSwitcher)); this.setKeybindingHandler('switch_windows', Lang.bind(this, this._startAppSwitcher)); }, setKeybindingHandler: function(keybinding, handler){ if (this._keyBindingHandlers[keybinding]) this._shellwm.disconnect(this._keyBindingHandlers[keybinding]); else this._shellwm.takeover_keybinding(keybinding); this._keyBindingHandlers[keybinding] = this._shellwm.connect('keybinding::' + keybinding, handler); }, _shouldAnimate : function(actor) { if (Main.overview.visible) return false; if (actor && (actor.get_window_type() != Meta.CompWindowType.NORMAL)) return false; return true; }, _removeEffect : function(list, actor) { let idx = list.indexOf(actor); if (idx != -1) { list.splice(idx, 1); return true; } return false; }, _minimizeWindow : function(shellwm, actor) { if (!this._shouldAnimate(actor)) { shellwm.completed_minimize(actor); return; } actor.set_scale(1.0, 1.0); actor.move_anchor_point_from_gravity(Clutter.Gravity.CENTER); /* scale window down to 0x0. * maybe TODO: get icon geometry passed through and move the window towards it? */ this._minimizing.push(actor); let primary = global.get_primary_monitor(); let xDest = primary.x; if (St.Widget.get_default_direction() == St.TextDirection.RTL) xDest += primary.width; Tweener.addTween(actor, { scale_x: 0.0, scale_y: 0.0, x: xDest, y: 0, time: WINDOW_ANIMATION_TIME, transition: 'easeOutQuad', onComplete: this._minimizeWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._minimizeWindowOverwritten, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); }, _minimizeWindowDone : function(shellwm, actor) { if (this._removeEffect(this._minimizing, actor)) { Tweener.removeTweens(actor); actor.set_scale(1.0, 1.0); actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST); shellwm.completed_minimize(actor); } }, _minimizeWindowOverwritten : function(shellwm, actor) { if (this._removeEffect(this._minimizing, actor)) { shellwm.completed_minimize(actor); } }, _maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) { shellwm.completed_maximize(actor); }, _maximizeWindowDone : function(shellwm, actor) { }, _maximizeWindowOverwrite : function(shellwm, actor) { }, _unmaximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) { shellwm.completed_unmaximize(actor); }, _unmaximizeWindowDone : function(shellwm, actor) { }, _parentHasOtherAttachedDialog: function(parent, self) { var count = 0; parent.foreach_transient(function(win) { if (win.get_window_type() == Meta.CompWindowType.MODAL_DIALOG && win != self) count++; return false; }); return count != 0; }, _dimParentWindow: function(actor) { let meta = actor.get_meta_window(); let parent = meta.get_transient_for(); if (!parent) return; let parentActor = parent.get_compositor_private(); if (!parentActor) return; if (!this._parentHasOtherAttachedDialog(parent, meta)) { let texture = parentActor.get_texture(); Tweener.addTween(getWindowDimmer(texture), { dimFraction: 1.0, time: DIM_TIME, transition: 'linear' }); } }, _undimParentWindow: function(actor) { let meta = actor.get_meta_window(); let parent = meta.get_transient_for(); if (!parent) return; let parentActor = parent.get_compositor_private(); if (!parentActor) return; if (!this._parentHasOtherAttachedDialog(parent, meta)) { let texture = parentActor.get_texture(); Tweener.addTween(getWindowDimmer(texture), { dimFraction: 0.0, time: UNDIM_TIME, transition: 'linear' }); } }, _mapWindow : function(shellwm, actor) { if (this._shouldAnimate() && actor && actor.get_window_type() == Meta.CompWindowType.MODAL_DIALOG && Meta.prefs_get_attach_modal_dialogs() && actor.get_meta_window().get_transient_for()) { actor.set_scale(1.0, 0.0); actor.show(); this._mapping.push(actor); Tweener.addTween(actor, { scale_y: 1, time: WINDOW_ANIMATION_TIME, transition: "easeOutQuad", onComplete: this._mapWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._mapWindowOverwrite, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); this._dimParentWindow(actor); return; } if (!this._shouldAnimate(actor)) { shellwm.completed_map(actor); return; } actor.opacity = 0; actor.show(); /* Fade window in */ this._mapping.push(actor); Tweener.addTween(actor, { opacity: 255, time: WINDOW_ANIMATION_TIME, transition: 'easeOutQuad', onComplete: this._mapWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._mapWindowOverwrite, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); }, _mapWindowDone : function(shellwm, actor) { if (this._removeEffect(this._mapping, actor)) { Tweener.removeTweens(actor); actor.opacity = 255; shellwm.completed_map(actor); } }, _mapWindowOverwrite : function(shellwm, actor) { if (this._removeEffect(this._mapping, actor)) { shellwm.completed_map(actor); } }, _destroyWindowOverwrite : function(shellwm, actor) { if (this._removeEffect(this._mapping, actor)) { shellwm.completed_destroy(actor); } }, _destroyWindow : function(shellwm, actor) { while (actor && this._shouldAnimate() && actor.get_window_type() == Meta.CompWindowType.MODAL_DIALOG && actor.get_meta_window().get_transient_for()) { this._undimParentWindow(actor); if (!Meta.prefs_get_attach_modal_dialogs()) break; actor.set_scale(1.0, 1.0); actor.show(); this._mapping.push(actor); Tweener.addTween(actor, { scale_y: 0, time: WINDOW_ANIMATION_TIME, transition: "easeOutQuad", onComplete: this._destroyWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._destroyWindowOverwrite, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); return; } shellwm.completed_destroy(actor); }, _destroyWindowDone : function(shellwm, actor) { if (actor && actor.get_window_type() == Meta.CompWindowType.MODAL_DIALOG && actor.get_meta_window().get_transient_for()) { if (this._removeEffect(this._mapping, actor)) { shellwm.completed_destroy(actor); } } }, _switchWorkspace : function(shellwm, from, to, direction) { if (!this._shouldAnimate()) { shellwm.completed_switch_workspace(); return; } let windows = global.get_windows(); /* @direction is the direction that the "camera" moves, so the * screen contents have to move one screen's worth in the * opposite direction. */ let xDest = 0, yDest = 0; if (direction == Meta.MotionDirection.UP || direction == Meta.MotionDirection.UP_LEFT || direction == Meta.MotionDirection.UP_RIGHT) yDest = global.screen_height; else if (direction == Meta.MotionDirection.DOWN || direction == Meta.MotionDirection.DOWN_LEFT || direction == Meta.MotionDirection.DOWN_RIGHT) yDest = -global.screen_height; if (direction == Meta.MotionDirection.LEFT || direction == Meta.MotionDirection.UP_LEFT || direction == Meta.MotionDirection.DOWN_LEFT) xDest = global.screen_width; else if (direction == Meta.MotionDirection.RIGHT || direction == Meta.MotionDirection.UP_RIGHT || direction == Meta.MotionDirection.DOWN_RIGHT) xDest = -global.screen_width; let switchData = {}; this._switchData = switchData; switchData.inGroup = new Clutter.Group(); switchData.outGroup = new Clutter.Group(); switchData.windows = []; let wgroup = global.window_group; wgroup.add_actor(switchData.inGroup); wgroup.add_actor(switchData.outGroup); for (let i = 0; i < windows.length; i++) { let window = windows[i]; if (!window.meta_window.showing_on_its_workspace()) continue; if (window.get_workspace() == from) { switchData.windows.push({ window: window, parent: window.get_parent() }); window.reparent(switchData.outGroup); } else if (window.get_workspace() == to) { switchData.windows.push({ window: window, parent: window.get_parent() }); window.reparent(switchData.inGroup); window.show_all(); } } switchData.inGroup.set_position(-xDest, -yDest); switchData.inGroup.raise_top(); Tweener.addTween(switchData.outGroup, { x: xDest, y: yDest, time: WINDOW_ANIMATION_TIME, transition: 'easeOutQuad', onComplete: this._switchWorkspaceDone, onCompleteScope: this, onCompleteParams: [shellwm] }); Tweener.addTween(switchData.inGroup, { x: 0, y: 0, time: WINDOW_ANIMATION_TIME, transition: 'easeOutQuad' }); }, _switchWorkspaceDone : function(shellwm) { let switchData = this._switchData; if (!switchData) return; this._switchData = null; for (let i = 0; i < switchData.windows.length; i++) { let w = switchData.windows[i]; if (w.window.get_parent() == switchData.outGroup) { w.window.reparent(w.parent); w.window.hide(); } else w.window.reparent(w.parent); } Tweener.removeTweens(switchData.inGroup); Tweener.removeTweens(switchData.outGroup); switchData.inGroup.destroy(); switchData.outGroup.destroy(); shellwm.completed_switch_workspace(); }, _startAppSwitcher : function(shellwm, binding, window, backwards) { /* prevent a corner case where both popups show up at once */ if (this._workspaceSwitcherPopup != null) this._workspaceSwitcherPopup.actor.hide(); let tabPopup = new AltTab.AltTabPopup(); if (!tabPopup.show(backwards)) tabPopup.destroy(); }, _showWorkspaceSwitcher : function(shellwm, binding, window, backwards) { /* We don't support this kind of layout */ if (binding == 'switch_to_workspace_up' || binding == 'switch_to_workspace_down') return; if (global.screen.n_workspaces == 1) return; if (this._workspaceSwitcherPopup == null) this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup(); if (binding == 'switch_to_workspace_left') { this.actionMoveWorkspaceLeft(); } if (binding == 'switch_to_workspace_right') { this.actionMoveWorkspaceRight(); } }, actionMoveWorkspaceLeft: function() { let activeWorkspaceIndex = global.screen.get_active_workspace_index(); if (activeWorkspaceIndex > 0) { global.screen.get_workspace_by_index(activeWorkspaceIndex - 1).activate(global.get_current_time()); if (!Main.overview.visible) this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.LEFT, activeWorkspaceIndex - 1); } else if (!Main.overview.visible) { this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.LEFT, activeWorkspaceIndex); } }, actionMoveWorkspaceRight: function() { let activeWorkspaceIndex = global.screen.get_active_workspace_index(); if (activeWorkspaceIndex < global.screen.n_workspaces - 1) { global.screen.get_workspace_by_index(activeWorkspaceIndex + 1).activate(global.get_current_time()); if (!Main.overview.visible) this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.RIGHT, activeWorkspaceIndex + 1); } else if (!Main.overview.visible) { this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.RIGHT, activeWorkspaceIndex); } } };