// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- const Lang = imports.lang; const Signals = imports.signals; const Meta = imports.gi.Meta; const Clutter = imports.gi.Clutter; const St = imports.gi.St; const Main = imports.ui.main; var EDGE_THRESHOLD = 20; var DRAG_DISTANCE = 80; var EdgeDragAction = new Lang.Class({ Name: 'EdgeDragAction', Extends: Clutter.GestureAction, Signals: { 'activated': {} }, _init : function(side, allowedModes) { this.parent(); this._side = side; this._allowedModes = allowedModes; this.set_n_touch_points(1); global.display.connect('grab-op-begin', Lang.bind(this, function() { this.cancel(); })); }, _getMonitorRect : function (x, y) { let rect = new Meta.Rectangle({ x: x - 1, y: y - 1, width: 1, height: 1 }); let monitorIndex = global.screen.get_monitor_index_for_rect(rect); return global.screen.get_monitor_geometry(monitorIndex); }, vfunc_gesture_prepare : function(action, actor) { if (this.get_n_current_points() == 0) return false; if (!(this._allowedModes & Main.actionMode)) return false; let [x, y] = this.get_press_coords(0); let monitorRect = this._getMonitorRect(x, y); return ((this._side == St.Side.LEFT && x < monitorRect.x + EDGE_THRESHOLD) || (this._side == St.Side.RIGHT && x > monitorRect.x + monitorRect.width - EDGE_THRESHOLD) || (this._side == St.Side.TOP && y < monitorRect.y + EDGE_THRESHOLD) || (this._side == St.Side.BOTTOM && y > monitorRect.y + monitorRect.height - EDGE_THRESHOLD)); }, vfunc_gesture_progress : function (action, actor) { let [startX, startY] = this.get_press_coords(0); let [x, y] = this.get_motion_coords(0); let offsetX = Math.abs (x - startX); let offsetY = Math.abs (y - startY); if (offsetX < EDGE_THRESHOLD && offsetY < EDGE_THRESHOLD) return true; if ((offsetX > offsetY && (this._side == St.Side.TOP || this._side == St.Side.BOTTOM)) || (offsetY > offsetX && (this._side == St.Side.LEFT || this._side == St.Side.RIGHT))) { this.cancel(); return false; } return true; }, vfunc_gesture_end : function (action, actor) { let [startX, startY] = this.get_press_coords(0); let [x, y] = this.get_motion_coords(0); let monitorRect = this._getMonitorRect(startX, startY); if ((this._side == St.Side.TOP && y > monitorRect.y + DRAG_DISTANCE) || (this._side == St.Side.BOTTOM && y < monitorRect.y + monitorRect.height - DRAG_DISTANCE) || (this._side == St.Side.LEFT && x > monitorRect.x + DRAG_DISTANCE) || (this._side == St.Side.RIGHT && x < monitorRect.x + monitorRect.width - DRAG_DISTANCE)) this.emit('activated'); } });