/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */ const Atk = imports.gi.Atk; const Cairo = imports.cairo; const Clutter = imports.gi.Clutter; const Lang = imports.lang; const St = imports.gi.St; const Signals = imports.signals; const SLIDER_SCROLL_STEP = 0.02; /* Slider scrolling step in % */ const Slider = new Lang.Class({ Name: "Slider", _init: function(value) { if (isNaN(value)) // Avoid spreading NaNs around throw TypeError('The slider value must be a number'); this._value = Math.max(Math.min(value, 1), 0); this._sliderWidth = 0; this.actor = new St.DrawingArea({ style_class: 'slider', can_focus: true, reactive: true, accessible_role: Atk.Role.SLIDER }); this.actor.connect('repaint', Lang.bind(this, this._sliderRepaint)); this.actor.connect('button-press-event', Lang.bind(this, this._startDragging)); this.actor.connect('touch-event', Lang.bind(this, this._touchDragging)); this.actor.connect('scroll-event', Lang.bind(this, this._onScrollEvent)); this.actor.connect('key-press-event', Lang.bind(this, this.onKeyPressEvent)); this.actor.connect('allocation-changed', (actor, box) => { this._sliderWidth = box.get_width(); }); this._releaseId = this._motionId = 0; this._dragging = false; this._customAccessible = St.GenericAccessible.new_for_actor(this.actor); this.actor.set_accessible(this._customAccessible); this._customAccessible.connect('get-current-value', Lang.bind(this, this._getCurrentValue)); this._customAccessible.connect('get-minimum-value', Lang.bind(this, this._getMinimumValue)); this._customAccessible.connect('get-maximum-value', Lang.bind(this, this._getMaximumValue)); this._customAccessible.connect('get-minimum-increment', Lang.bind(this, this._getMinimumIncrement)); this._customAccessible.connect('set-current-value', Lang.bind(this, this._setCurrentValue)); this.connect('value-changed', Lang.bind(this, this._valueChanged)); }, setValue: function(value) { if (isNaN(value)) throw TypeError('The slider value must be a number'); this._value = Math.max(Math.min(value, 1), 0); this.actor.queue_repaint(); }, _sliderRepaint: function(area) { let cr = area.get_context(); let themeNode = area.get_theme_node(); let [width, height] = area.get_surface_size(); let handleRadius = themeNode.get_length('-slider-handle-radius'); let handleBorderWidth = themeNode.get_length('-slider-handle-border-width'); let [hasHandleColor, handleBorderColor] = themeNode.lookup_color('-slider-handle-border-color', false); let sliderHeight = themeNode.get_length('-slider-height'); let sliderBorderWidth = themeNode.get_length('-slider-border-width'); let sliderBorderRadius = Math.min(width, sliderHeight) / 2; let sliderBorderColor = themeNode.get_color('-slider-border-color'); let sliderColor = themeNode.get_color('-slider-background-color'); let sliderActiveBorderColor = themeNode.get_color('-slider-active-border-color'); let sliderActiveColor = themeNode.get_color('-slider-active-background-color'); const TAU = Math.PI * 2; let handleX = handleRadius + (width - 2 * handleRadius) * this._value; cr.arc(sliderBorderRadius + sliderBorderWidth, height / 2, sliderBorderRadius, TAU * 1/4, TAU * 3/4); cr.lineTo(handleX, (height - sliderHeight) / 2); cr.lineTo(handleX, (height + sliderHeight) / 2); cr.lineTo(sliderBorderRadius + sliderBorderWidth, (height + sliderHeight) / 2); Clutter.cairo_set_source_color(cr, sliderActiveColor); cr.fillPreserve(); Clutter.cairo_set_source_color(cr, sliderActiveBorderColor); cr.setLineWidth(sliderBorderWidth); cr.stroke(); cr.arc(width - sliderBorderRadius - sliderBorderWidth, height / 2, sliderBorderRadius, TAU * 3/4, TAU * 1/4); cr.lineTo(handleX, (height + sliderHeight) / 2); cr.lineTo(handleX, (height - sliderHeight) / 2); cr.lineTo(width - sliderBorderRadius - sliderBorderWidth, (height - sliderHeight) / 2); Clutter.cairo_set_source_color(cr, sliderColor); cr.fillPreserve(); Clutter.cairo_set_source_color(cr, sliderBorderColor); cr.setLineWidth(sliderBorderWidth); cr.stroke(); let handleY = height / 2; let color = themeNode.get_foreground_color(); Clutter.cairo_set_source_color(cr, color); cr.arc(handleX, handleY, handleRadius, 0, 2 * Math.PI); cr.fillPreserve(); if (hasHandleColor && handleBorderWidth) { Clutter.cairo_set_source_color(cr, handleBorderColor); cr.setLineWidth(handleBorderWidth); cr.stroke(); } cr.$dispose(); }, _startDragging: function(actor, event) { return this.startDragging(event); }, startDragging: function(event) { if (this._dragging) return Clutter.EVENT_PROPAGATE; this._dragging = true; let device = event.get_device(); let sequence = event.get_event_sequence(); if (sequence != null) device.sequence_grab(sequence, this.actor); else device.grab(this.actor); this._grabbedDevice = device; this._grabbedSequence = sequence; if (sequence == null) { this._releaseId = this.actor.connect('button-release-event', Lang.bind(this, this._endDragging)); this._motionId = this.actor.connect('motion-event', Lang.bind(this, this._motionEvent)); } // We need to emit 'drag-begin' before moving the handle to make // sure that no 'value-changed' signal is emitted before this one. this.emit('drag-begin'); let absX, absY; [absX, absY] = event.get_coords(); this._moveHandle(absX, absY); return Clutter.EVENT_STOP; }, _endDragging: function() { if (this._dragging) { if (this._releaseId) this.actor.disconnect(this._releaseId); if (this._motionId) this.actor.disconnect(this._motionId); if (this._grabbedSequence != null) this._grabbedDevice.sequence_ungrab(this._grabbedSequence); else this._grabbedDevice.ungrab(); this._grabbedSequence = null; this._grabbedDevice = null; this._dragging = false; this.emit('drag-end'); } return Clutter.EVENT_STOP; }, _touchDragging: function(actor, event) { let device = event.get_device(); let sequence = event.get_event_sequence(); if (!this._dragging && event.type() == Clutter.EventType.TOUCH_BEGIN) { this.startDragging(event); return Clutter.EVENT_STOP; } else if (device.sequence_get_grabbed_actor(sequence) == actor) { if (event.type() == Clutter.EventType.TOUCH_UPDATE) return this._motionEvent(actor, event); else if (event.type() == Clutter.EventType.TOUCH_END) return this._endDragging(); } return Clutter.EVENT_PROPAGATE; }, scroll: function(event) { let direction = event.get_scroll_direction(); let delta; if (event.is_pointer_emulated()) return Clutter.EVENT_PROPAGATE; if (direction == Clutter.ScrollDirection.DOWN) { delta = -SLIDER_SCROLL_STEP; } else if (direction == Clutter.ScrollDirection.UP) { delta = +SLIDER_SCROLL_STEP; } else if (direction == Clutter.ScrollDirection.SMOOTH) { let [dx, dy] = event.get_scroll_delta(); // Even though the slider is horizontal, use dy to match // the UP/DOWN above. delta = -dy * SLIDER_SCROLL_STEP; } this._value = Math.min(Math.max(0, this._value + delta), 1); this.actor.queue_repaint(); this.emit('value-changed', this._value); return Clutter.EVENT_STOP; }, _onScrollEvent: function(actor, event) { return this.scroll(event); }, _motionEvent: function(actor, event) { let absX, absY; [absX, absY] = event.get_coords(); this._moveHandle(absX, absY); return Clutter.EVENT_STOP; }, onKeyPressEvent: function (actor, event) { let key = event.get_key_symbol(); if (key == Clutter.KEY_Right || key == Clutter.KEY_Left) { let delta = key == Clutter.KEY_Right ? 0.1 : -0.1; this._value = Math.max(0, Math.min(this._value + delta, 1)); this.actor.queue_repaint(); this.emit('drag-begin'); this.emit('value-changed', this._value); this.emit('drag-end'); return Clutter.EVENT_STOP; } return Clutter.EVENT_PROPAGATE; }, _moveHandle: function(absX, absY) { let relX, relY, sliderX, sliderY; [sliderX, sliderY] = this.actor.get_transformed_position(); relX = absX - sliderX; relY = absY - sliderY; let width = this._sliderWidth; let handleRadius = this.actor.get_theme_node().get_length('-slider-handle-radius'); let newvalue; if (relX < handleRadius) newvalue = 0; else if (relX > width - handleRadius) newvalue = 1; else newvalue = (relX - handleRadius) / (width - 2 * handleRadius); this._value = newvalue; this.actor.queue_repaint(); this.emit('value-changed', this._value); }, _getCurrentValue: function (actor) { return this._value; }, _getMinimumValue: function (actor) { return 0; }, _getMaximumValue: function (actor) { return 1; }, _getMinimumIncrement: function (actor) { return 0.1; }, _setCurrentValue: function (actor, value) { this._value = value; }, _valueChanged: function (slider, value, property) { this._customAccessible.notify ("accessible-value"); }, get value() { return this._value; } }); Signals.addSignalMethods(Slider.prototype);