/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * st-overflow-box.c: A vertical box which paints as many actors as it can fit * * Copyright 2009, 2010 Red Hat, Inc. * Copyright 2009 Intel Corporation. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU Lesser General Public License, * version 2.1, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ /** * SECTION:st-overflow-box * @short_description: A vertical box which paints as many actors as it can fit * * This is a "flexible" box which will paint as many actors as it can within * its given allocation; its minimum height request will be the sum of the * mimimum size for the #StOverflowBox:min-children property, which is * by default 0. * * Every child will be allocated the full width of the box, and always be * given its preferred height. Even if not actually painted, every child * is counted for overall preferred width/height. */ #include #include "st-overflow-box.h" #include "st-private.h" #include "st-box-layout-child.h" G_DEFINE_TYPE (StOverflowBox, st_overflow_box, ST_TYPE_CONTAINER) #define OVERFLOW_BOX_LAYOUT_PRIVATE(o) \ (G_TYPE_INSTANCE_GET_PRIVATE ((o), ST_TYPE_OVERFLOW_BOX, StOverflowBoxPrivate)) enum { PROP_0, PROP_MIN_CHILDREN }; struct _StOverflowBoxPrivate { guint min_children; guint n_visible; guint spacing; }; static void st_overflow_box_get_property (GObject *object, guint property_id, GValue *value, GParamSpec *pspec) { StOverflowBoxPrivate *priv = ST_OVERFLOW_BOX (object)->priv; switch (property_id) { case PROP_MIN_CHILDREN: g_value_set_uint (value, priv->min_children); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); } } static void st_overflow_box_set_property (GObject *object, guint property_id, const GValue *value, GParamSpec *pspec) { StOverflowBox *box = ST_OVERFLOW_BOX (object); switch (property_id) { case PROP_MIN_CHILDREN: st_overflow_box_set_min_children (box, g_value_get_uint (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); } } static void get_content_preferred_width (StOverflowBox *self, gfloat for_height, gfloat *min_width_p, gfloat *natural_width_p) { StOverflowBoxPrivate *priv = self->priv; gint n_children = 0; gint n_fixed = 0; gfloat min_width, natural_width; GList *l, *children; min_width = 0; natural_width = 0; children = st_container_get_children_list (ST_CONTAINER (self)); for (l = children; l; l = g_list_next (l)) { ClutterActor *child = l->data; gfloat child_min = 0, child_nat = 0; if (!CLUTTER_ACTOR_IS_VISIBLE (child)) continue; n_children++; if (clutter_actor_get_fixed_position_set (child)) { n_fixed++; continue; } clutter_actor_get_preferred_width (child, -1, &child_min, &child_nat); min_width = MAX (child_min, min_width); natural_width = MAX (child_nat, natural_width); } if ((n_children - n_fixed) > 1) { min_width += priv->spacing * (n_children - n_fixed - 1); natural_width += priv->spacing * (n_children - n_fixed - 1); } if (min_width_p) *min_width_p = min_width; if (natural_width_p) *natural_width_p = natural_width; } static void st_overflow_box_get_preferred_width (ClutterActor *actor, gfloat for_height, gfloat *min_width_p, gfloat *natural_width_p) { StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor)); st_theme_node_adjust_for_height (theme_node, &for_height); get_content_preferred_width (ST_OVERFLOW_BOX (actor), for_height, min_width_p, natural_width_p); st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p); } static void get_content_preferred_height (StOverflowBox *self, gfloat for_width, gfloat *min_height_p, gfloat *natural_height_p) { StOverflowBoxPrivate *priv = self->priv; gint n_min_children = 0; gint n_children = 0; gint n_fixed = 0; gfloat min_height, natural_height; GList *l, *children; min_height = 0; natural_height = 0; children = st_container_get_children_list (ST_CONTAINER (self)); for (l = children; l; l = g_list_next (l)) { ClutterActor *child = l->data; gfloat child_min = 0, child_nat = 0; if (!CLUTTER_ACTOR_IS_VISIBLE (child)) continue; n_children++; if (clutter_actor_get_fixed_position_set (child)) { n_fixed++; continue; } clutter_actor_get_preferred_height (child, for_width, &child_min, &child_nat); if (n_children < priv->min_children) { n_min_children++; min_height += child_min; } natural_height += child_nat; } min_height += priv->spacing * MAX(0, n_min_children - 1); natural_height += priv->spacing * MAX(0, n_children - n_fixed - 1); if (min_height_p) *min_height_p = min_height; if (natural_height_p) *natural_height_p = natural_height; } static void st_overflow_box_get_preferred_height (ClutterActor *actor, gfloat for_width, gfloat *min_height_p, gfloat *natural_height_p) { StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor)); st_theme_node_adjust_for_width (theme_node, &for_width); get_content_preferred_height (ST_OVERFLOW_BOX (actor), for_width, min_height_p, natural_height_p); st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p); } static void st_overflow_box_allocate (ClutterActor *actor, const ClutterActorBox *box, ClutterAllocationFlags flags) { StOverflowBoxPrivate *priv = ST_OVERFLOW_BOX (actor)->priv; StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor)); ClutterActorBox content_box; gfloat position; float avail_width, avail_height; GList *l, *children; int i; gboolean done_non_fixed; CLUTTER_ACTOR_CLASS (st_overflow_box_parent_class)->allocate (actor, box, flags); children = st_container_get_children_list (ST_CONTAINER (actor)); if (children == NULL) return; st_theme_node_get_content_box (theme_node, box, &content_box); avail_width = content_box.x2 - content_box.x1; avail_height = content_box.y2 - content_box.y1; position = content_box.y1; priv->n_visible = 0; done_non_fixed = FALSE; for (l = children, i = 0; l; l = l->next, i++) { ClutterActor *child = (ClutterActor*) l->data; ClutterActorBox child_box; gfloat child_min, child_nat; gboolean fixed; if (!CLUTTER_ACTOR_IS_VISIBLE (child)) continue; fixed = clutter_actor_get_fixed_position_set (child); if (fixed) { clutter_actor_allocate_preferred_size (child, flags); continue; } else if (done_non_fixed) continue; clutter_actor_get_preferred_height (child, avail_width, &child_min, &child_nat); if (position + child_nat > content_box.y2) { done_non_fixed = TRUE; /* Continue iterating on non fixed */ continue; } priv->n_visible++; child_box.y1 = (int)(0.5 + position); child_box.y2 = child_box.y1 + (int)(0.5 + child_nat); child_box.x1 = content_box.x1; child_box.x2 = content_box.x2; position += child_nat + priv->spacing; clutter_actor_allocate (child, &child_box, flags); } } static void visible_children_iter_init (StOverflowBox *box, GList **iter, int *n) { *iter = st_container_get_children_list (ST_CONTAINER (box)); *n = 0; } static ClutterActor * visible_children_iter (StOverflowBox *box, GList **iter, int *n) { StOverflowBoxPrivate *priv = box->priv; GList *l; for (l = *iter; *n < priv->n_visible && l; l = l->next) { ClutterActor *child = (ClutterActor*) l->data; if (!CLUTTER_ACTOR_IS_VISIBLE (child)) continue; if (!clutter_actor_get_fixed_position_set (child)) (*n)++; *iter = l->next; return child; } for (; l; l = l->next) { ClutterActor *child = (ClutterActor*) l->data; if (!CLUTTER_ACTOR_IS_VISIBLE (child)) continue; if (clutter_actor_get_fixed_position_set (child)) { *iter = l->next; return child; } } return NULL; } static void st_overflow_box_internal_paint (StOverflowBox *box) { ClutterActor *child; GList *children; int n; visible_children_iter_init (box, &children, &n); while ((child = visible_children_iter (box, &children, &n))) clutter_actor_paint (child); } static void st_overflow_box_paint (ClutterActor *actor) { CLUTTER_ACTOR_CLASS (st_overflow_box_parent_class)->paint (actor); st_overflow_box_internal_paint (ST_OVERFLOW_BOX (actor)); } static void st_overflow_box_pick (ClutterActor *actor, const ClutterColor *color) { CLUTTER_ACTOR_CLASS (st_overflow_box_parent_class)->pick (actor, color); st_overflow_box_internal_paint (ST_OVERFLOW_BOX (actor)); } static void st_overflow_box_style_changed (StWidget *self) { StOverflowBoxPrivate *priv = ST_OVERFLOW_BOX (self)->priv; StThemeNode *theme_node = st_widget_get_theme_node (self); int old_spacing = priv->spacing; double spacing; spacing = st_theme_node_get_length (theme_node, "spacing"); priv->spacing = (int)(spacing + 0.5); if (priv->spacing != old_spacing) clutter_actor_queue_relayout (CLUTTER_ACTOR (self)); ST_WIDGET_CLASS (st_overflow_box_parent_class)->style_changed (self); } static GList * st_overflow_box_get_focus_chain (StContainer *container) { StOverflowBox *box = ST_OVERFLOW_BOX (container); ClutterActor *child; GList *children, *focus_chain; int n; focus_chain = NULL; visible_children_iter_init (box, &children, &n); while ((child = visible_children_iter (box, &children, &n))) focus_chain = g_list_prepend (focus_chain, child); return g_list_reverse (focus_chain); } static void st_overflow_box_class_init (StOverflowBoxClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); StWidgetClass *widget_class = ST_WIDGET_CLASS (klass); StContainerClass *container_class = ST_CONTAINER_CLASS (klass); GParamSpec *pspec; g_type_class_add_private (klass, sizeof (StOverflowBoxPrivate)); object_class->get_property = st_overflow_box_get_property; object_class->set_property = st_overflow_box_set_property; actor_class->allocate = st_overflow_box_allocate; actor_class->get_preferred_width = st_overflow_box_get_preferred_width; actor_class->get_preferred_height = st_overflow_box_get_preferred_height; actor_class->paint = st_overflow_box_paint; actor_class->pick = st_overflow_box_pick; widget_class->style_changed = st_overflow_box_style_changed; container_class->get_focus_chain = st_overflow_box_get_focus_chain; pspec = g_param_spec_uint ("min-children", "Min Children", "The actor will request a minimum size large enough to include this many children", 0, G_MAXUINT, 0, ST_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_MIN_CHILDREN, pspec); } static void st_overflow_box_init (StOverflowBox *self) { self->priv = OVERFLOW_BOX_LAYOUT_PRIVATE (self); } /** * st_overflow_box_get_min_children: * @box: A #StOverflowBox * * Get the value of the #StOverflowBox::pack-start property. * * Returns: %TRUE if pack-start is enabled */ gboolean st_overflow_box_get_min_children (StOverflowBox *box) { g_return_val_if_fail (ST_IS_OVERFLOW_BOX (box), FALSE); return box->priv->min_children; } /** * st_box_layout_set_min_children: * @box: A #StOverflowBox * @min_children: Minimum children value * * Set the minimum number of children to be visible. */ void st_overflow_box_set_min_children (StOverflowBox *box, guint min_children) { g_return_if_fail (ST_IS_OVERFLOW_BOX (box)); if (box->priv->min_children != min_children) { box->priv->min_children = min_children; clutter_actor_queue_relayout ((ClutterActor*) box); g_object_notify (G_OBJECT (box), "min-children"); } } /** * st_overflow_box_get_n_children: * @box: a #StOverflowBox * * Returns the number of children in this box. */ guint st_overflow_box_get_n_children (StOverflowBox *self) { GList *children = st_container_get_children_list (ST_CONTAINER (self)); return g_list_length (children); } /** * st_overflow_box_get_n_visible: * @box: a #StOverflowBox * * Returns the number of children we will paint. Only valid * after the actor has been allocated. */ guint st_overflow_box_get_n_visible (StOverflowBox *self) { return self->priv->n_visible; }