#ifndef __SHELL_REALMS_PRIVATE_H__ #define __SHELL_REALMS_PRIVATE_H__ #include #include "shell-realms.h" #define CITADEL_REALM_TAG "[CITADEL]" void shell_realms_untag_all (ShellRealms *realms); void shell_realms_remove_untagged (ShellRealms *realms); void shell_realms_update_contexts (ShellRealms *realms); void shell_realms_process_list_realm (ShellRealms *realms, const char *realm_name, const char *description, guint64 namespace, guint8 status); void shell_realms_on_realm_started (ShellRealms *realms, const gchar *realm_name, guint64 namespace, guint8 status); void shell_realms_on_realm_current (ShellRealms *realms, const gchar *realm_name); void shell_realms_on_realm_stopped (ShellRealms *realms, const gchar *realm_name); void shell_realms_on_realm_removed (ShellRealms *realms, const gchar *realm_name); void shell_realms_on_realm_new (ShellRealms *realms, const gchar *realm_name, const gchar *description, guint8 status); #endif //__SHELL_REALMS_PRIVATE_H__