/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * st-im-text.c: Text widget with input method support * * Copyright 2009 Red Hat, Inc. * * This started as a copy of ClutterIMText converted to use * GtkIMContext rather than ClutterIMContext. Original code: * * Author: raymond liu * * Copyright (C) 2009, Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * version 2.1 as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ /** * SECTION:StIMText * @short_description: Text widget with input method support * @stability: Unstable * @see_also: #ClutterText * @include: st-imtext/st-imtext.h * * #StIMText derives from ClutterText and hooks up better text input * via #GtkIMContext. It is meant to be a drop-in replacement for * ClutterIMText but using GtkIMContext rather than ClutterIMContext. */ /* Places where this actor doesn't support all of GtkIMContext: * * A) It doesn't support preedit. This makes it fairly useless for * most complicated input methods. Fixing this requires support * directly in ClutterText, since there is no way to wedge a * preedit string in externally. * B) It doesn't support surrounding context via the * :retrieve-surrounding and :delete-surrounding signals. This could * be added here, but only affects a small number of input methods * and really doesn't make a lot of sense without A) * * Another problem that will show up with usage in GNOME Shell's overview * is that the user may have trouble seeing and interacting with ancilliary * windows shown by the IM. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #include #include #include "st-im-text.h" #define ST_IM_TEXT_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_IM_TEXT, StIMTextPrivate)) struct _StIMTextPrivate { GtkIMContext *im_context; GdkWindow *window; guint need_im_reset : 1; }; static void st_im_text_commit_cb (GtkIMContext *context, const gchar *str, StIMText *imtext); G_DEFINE_TYPE (StIMText, st_im_text, CLUTTER_TYPE_TEXT) static void st_im_text_dispose (GObject *object) { StIMTextPrivate *priv = ST_IM_TEXT (object)->priv; g_signal_handlers_disconnect_by_func (priv->im_context, (void *) st_im_text_commit_cb, object); g_object_unref (priv->im_context); priv->im_context = NULL; G_OBJECT_CLASS (st_im_text_parent_class)->dispose (object); } static void update_im_cursor_location (StIMText *self) { StIMTextPrivate *priv = self->priv; ClutterText *clutter_text = CLUTTER_TEXT (self); ClutterActor *parent; gint position; gfloat cursor_x, cursor_y, cursor_height; gfloat actor_x, actor_y; GdkRectangle area; position = clutter_text_get_cursor_position (clutter_text); clutter_text_position_to_coords (clutter_text, position, &cursor_x, &cursor_y, &cursor_height); /* This is a workaround for a bug in Clutter where * clutter_actor_get_transformed_position doesn't work during * clutter_actor_paint() because the actor has already set up * a model-view matrix. * * http://bugzilla.openedhand.com/show_bug.cgi?id=1115 */ actor_x = actor_y = 0.; parent = CLUTTER_ACTOR (self); while (parent) { gfloat x, y; clutter_actor_get_position (parent, &x, &y); actor_x += x; actor_y += y; parent = clutter_actor_get_parent (parent); } area.x = (int)(0.5 + cursor_x + actor_x); area.y = (int)(0.5 + cursor_y + actor_y); area.width = 0; area.height = (int)(0.5 + cursor_height); gtk_im_context_set_cursor_location (priv->im_context, &area); } static void st_im_text_commit_cb (GtkIMContext *context, const gchar *str, StIMText *imtext) { ClutterText *clutter_text = CLUTTER_TEXT (imtext); if (clutter_text_get_editable (clutter_text)) { clutter_text_delete_selection (clutter_text); clutter_text_insert_text (clutter_text, str, clutter_text_get_cursor_position (clutter_text)); } } static void reset_im_context (StIMText *self) { StIMTextPrivate *priv = self->priv; if (priv->need_im_reset) { gtk_im_context_reset (priv->im_context); priv->need_im_reset = FALSE; } } static void st_im_text_paint (ClutterActor *actor) { StIMText *self = ST_IM_TEXT (actor); ClutterText *clutter_text = CLUTTER_TEXT (actor); /* This updates the cursor position as a side-effect */ if (CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->paint) CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->paint (actor); if (clutter_text_get_editable (clutter_text)) update_im_cursor_location (self); } static gboolean st_im_text_get_paint_volume (ClutterActor *self, ClutterPaintVolume *volume) { return clutter_paint_volume_set_from_allocation (volume, self); } /* Returns a new reference to window */ static GdkWindow * window_for_actor (ClutterActor *actor) { GdkDisplay *display = gdk_display_get_default (); ClutterActor *stage; Window xwindow; GdkWindow *window; stage = clutter_actor_get_stage (actor); xwindow = clutter_x11_get_stage_window ((ClutterStage *)stage); window = gdk_window_lookup_for_display (display, xwindow); if (window) g_object_ref (window); else window = gdk_window_foreign_new_for_display (display, xwindow); return window; } static void st_im_text_realize (ClutterActor *actor) { StIMTextPrivate *priv = ST_IM_TEXT (actor)->priv; priv->window = window_for_actor (actor); gtk_im_context_set_client_window (priv->im_context, priv->window); } static void st_im_text_unrealize (ClutterActor *actor) { StIMText *self = ST_IM_TEXT (actor); StIMTextPrivate *priv = self->priv; reset_im_context (self); gtk_im_context_set_client_window (priv->im_context, NULL); g_object_unref (priv->window); priv->window = NULL; } static gboolean key_is_modifier (guint16 keyval) { /* See gdkkeys-x11.c:_gdk_keymap_key_is_modifier() for how this * really should be implemented */ switch (keyval) { case GDK_KEY_Shift_L: case GDK_KEY_Shift_R: case GDK_KEY_Control_L: case GDK_KEY_Control_R: case GDK_KEY_Caps_Lock: case GDK_KEY_Shift_Lock: case GDK_KEY_Meta_L: case GDK_KEY_Meta_R: case GDK_KEY_Alt_L: case GDK_KEY_Alt_R: case GDK_KEY_Super_L: case GDK_KEY_Super_R: case GDK_KEY_Hyper_L: case GDK_KEY_Hyper_R: case GDK_KEY_ISO_Lock: case GDK_KEY_ISO_Level2_Latch: case GDK_KEY_ISO_Level3_Shift: case GDK_KEY_ISO_Level3_Latch: case GDK_KEY_ISO_Level3_Lock: case GDK_KEY_ISO_Level5_Shift: case GDK_KEY_ISO_Level5_Latch: case GDK_KEY_ISO_Level5_Lock: case GDK_KEY_ISO_Group_Shift: case GDK_KEY_ISO_Group_Latch: case GDK_KEY_ISO_Group_Lock: return TRUE; default: return FALSE; } } static GdkEventKey * key_event_to_gdk (ClutterKeyEvent *event_clutter) { GdkDisplay *display = gdk_display_get_default (); GdkKeymap *keymap = gdk_keymap_get_for_display (display); GdkEventKey *event_gdk; event_gdk = (GdkEventKey *)gdk_event_new ((event_clutter->type == CLUTTER_KEY_PRESS) ? GDK_KEY_PRESS : GDK_KEY_RELEASE); event_gdk->window = window_for_actor ((ClutterActor *)event_clutter->stage); event_gdk->send_event = FALSE; event_gdk->time = event_clutter->time; /* This depends on ClutterModifierType and GdkModifierType being * identical, which they are currently. (They both match the X * modifier state in the low 16-bits and have the same extensions.) */ event_gdk->state = event_clutter->modifier_state; event_gdk->keyval = event_clutter->keyval; event_gdk->hardware_keycode = event_clutter->hardware_keycode; /* For non-proper non-XKB support, we'd need a huge cut-and-paste * from gdkkeys-x11.c; this is a macro that just shifts a few bits * out of state, so won't make the situation worse if the server * doesn't support XKB; we'll just end up with group == 0 */ event_gdk->group = XkbGroupForCoreState (event_gdk->state); gdk_keymap_translate_keyboard_state (keymap, event_gdk->hardware_keycode, event_gdk->state, event_gdk->group, &event_gdk->keyval, NULL, NULL, NULL); if (event_clutter->unicode_value) { /* This is not particularly close to what GDK does - event_gdk->string * is supposed to be in the locale encoding, and have control keys * as control characters, etc. See gdkevents-x11.c:translate_key_event(). * Hopefully no input method is using event.string. */ char buf[6]; event_gdk->length = g_unichar_to_utf8 (event_clutter->unicode_value, buf); event_gdk->string = g_strndup (buf, event_gdk->length); } event_gdk->is_modifier = key_is_modifier (event_gdk->keyval); return event_gdk; } static gboolean st_im_text_button_press_event (ClutterActor *actor, ClutterButtonEvent *event) { /* The button press indicates the user moving the cursor, or selecting * etc, so we should abort any current preedit operation. ClutterText * treats all buttons identically, so so do we. */ reset_im_context (ST_IM_TEXT (actor)); if (CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->button_press_event) return CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->button_press_event (actor, event); else return FALSE; } static gboolean st_im_text_key_press_event (ClutterActor *actor, ClutterKeyEvent *event) { StIMText *self = ST_IM_TEXT (actor); StIMTextPrivate *priv = self->priv; ClutterText *clutter_text = CLUTTER_TEXT (actor); gboolean result = FALSE; int old_position; if (clutter_text_get_editable (clutter_text)) { GdkEventKey *event_gdk = key_event_to_gdk (event); if (gtk_im_context_filter_keypress (priv->im_context, event_gdk)) { priv->need_im_reset = TRUE; result = TRUE; } gdk_event_free ((GdkEvent *)event_gdk); } /* ClutterText:position isn't properly notified, so we have to * check before/after to catch a keypress (like an arrow key) * moving the cursor position, which should reset the IM context. * (Resetting on notify::position would require a sentinel when * committing text) * * http://bugzilla.openedhand.com/show_bug.cgi?id=1830 */ old_position = clutter_text_get_cursor_position (clutter_text); if (!result && CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_press_event) result = CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_press_event (actor, event); if (clutter_text_get_cursor_position (clutter_text) != old_position) reset_im_context (self); return result; } static gboolean st_im_text_key_release_event (ClutterActor *actor, ClutterKeyEvent *event) { StIMText *self = ST_IM_TEXT (actor); StIMTextPrivate *priv = self->priv; ClutterText *clutter_text = CLUTTER_TEXT (actor); GdkEventKey *event_gdk; gboolean result = FALSE; if (clutter_text_get_editable (clutter_text)) { event_gdk = key_event_to_gdk (event); if (gtk_im_context_filter_keypress (priv->im_context, event_gdk)) { priv->need_im_reset = TRUE; result = TRUE; } gdk_event_free ((GdkEvent *)event_gdk); } if (!result && CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_release_event) result = CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_release_event (actor, event); return result; } static void st_im_text_key_focus_in (ClutterActor *actor) { StIMTextPrivate *priv = ST_IM_TEXT (actor)->priv; ClutterText *clutter_text = CLUTTER_TEXT (actor); if (clutter_text_get_editable (clutter_text)) { priv->need_im_reset = TRUE; gtk_im_context_focus_in (priv->im_context); } if (CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_focus_in) CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_focus_in (actor); } static void st_im_text_key_focus_out (ClutterActor *actor) { StIMTextPrivate *priv = ST_IM_TEXT (actor)->priv; ClutterText *clutter_text = CLUTTER_TEXT (actor); if (clutter_text_get_editable (clutter_text)) { priv->need_im_reset = TRUE; gtk_im_context_focus_out (priv->im_context); } if (CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_focus_out) CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_focus_out (actor); } static void st_im_text_class_init (StIMTextClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); g_type_class_add_private (klass, sizeof (StIMTextPrivate)); object_class->dispose = st_im_text_dispose; actor_class->paint = st_im_text_paint; actor_class->get_paint_volume = st_im_text_get_paint_volume; actor_class->realize = st_im_text_realize; actor_class->unrealize = st_im_text_unrealize; actor_class->button_press_event = st_im_text_button_press_event; actor_class->key_press_event = st_im_text_key_press_event; actor_class->key_release_event = st_im_text_key_release_event; actor_class->key_focus_in = st_im_text_key_focus_in; actor_class->key_focus_out = st_im_text_key_focus_out; } static void st_im_text_init (StIMText *self) { StIMTextPrivate *priv; self->priv = priv = ST_IM_TEXT_GET_PRIVATE (self); priv->im_context = gtk_im_multicontext_new (); g_signal_connect (priv->im_context, "commit", G_CALLBACK (st_im_text_commit_cb), self); } /** * st_im_text_new: * @text: text to set to * * Create a new #StIMText with the specified text * * Returns: a new #ClutterActor */ ClutterActor * st_im_text_new (const gchar *text) { return g_object_new (ST_TYPE_IM_TEXT, "text", text, NULL); }