/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ #ifndef __ST_THEME_H__ #define __ST_THEME_H__ #include #include "st-theme-node.h" G_BEGIN_DECLS /** * SECTION:StTheme * @short_description: a set of stylesheets * * #StTheme holds a set of stylesheets. (The "cascade" of the name * Cascading Stylesheets.) A #StTheme can be set to apply to all the actors * in a stage using st_theme_context_set_theme() or applied to a subtree * of actors using st_widget_set_theme(). */ typedef struct _StThemeClass StThemeClass; #define ST_TYPE_THEME (st_theme_get_type ()) #define ST_THEME(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), ST_TYPE_THEME, StTheme)) #define ST_THEME_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_THEME, StThemeClass)) #define ST_IS_THEME(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), ST_TYPE_THEME)) #define ST_IS_THEME_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_THEME)) #define ST_THEME_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_THEME, StThemeClass)) GType st_theme_get_type (void) G_GNUC_CONST; StTheme *st_theme_new (const char *application_stylesheet, const char *theme_stylesheet, const char *default_stylesheet); gboolean st_theme_load_stylesheet (StTheme *theme, const char *path, GError **error); void st_theme_unload_stylesheet (StTheme *theme, const char *path); G_END_DECLS #endif /* __ST_THEME_H__ */