/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ #include "shell-global.h" #include "display.h" #include struct _ShellGlobal { GObject parent; MutterPlugin *plugin; }; enum { PROP_0, PROP_OVERLAY_GROUP, PROP_SCREEN, PROP_SCREEN_WIDTH, PROP_SCREEN_HEIGHT, PROP_STAGE, PROP_WINDOW_GROUP }; /* Signals */ enum { PANEL_RUN_DIALOG, PANEL_MAIN_MENU, LAST_SIGNAL }; G_DEFINE_TYPE(ShellGlobal, shell_global, G_TYPE_OBJECT); static guint shell_global_signals [LAST_SIGNAL] = { 0 }; static void shell_global_set_property(GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { switch (prop_id) { default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void shell_global_get_property(GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { ShellGlobal *global = SHELL_GLOBAL (object); switch (prop_id) { case PROP_OVERLAY_GROUP: g_value_set_object (value, mutter_plugin_get_overlay_group (global->plugin)); break; case PROP_SCREEN: g_value_set_object (value, mutter_plugin_get_screen (global->plugin)); break; case PROP_SCREEN_WIDTH: { int width, height; mutter_plugin_query_screen_size (global->plugin, &width, &height); g_value_set_int (value, width); } break; case PROP_SCREEN_HEIGHT: { int width, height; mutter_plugin_query_screen_size (global->plugin, &width, &height); g_value_set_int (value, height); } break; case PROP_STAGE: g_value_set_object (value, mutter_plugin_get_stage (global->plugin)); break; case PROP_WINDOW_GROUP: g_value_set_object (value, mutter_plugin_get_window_group (global->plugin)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void shell_global_init(ShellGlobal *global) { } static void shell_global_class_init (ShellGlobalClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); gobject_class->get_property = shell_global_get_property; gobject_class->set_property = shell_global_set_property; shell_global_signals[PANEL_RUN_DIALOG] = g_signal_new ("panel-run-dialog", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (ShellGlobalClass, panel_run_dialog), NULL, NULL, g_cclosure_marshal_VOID__INT, G_TYPE_NONE, 1, G_TYPE_INT); shell_global_signals[PANEL_MAIN_MENU] = g_signal_new ("panel-main-menu", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (ShellGlobalClass, panel_main_menu), NULL, NULL, g_cclosure_marshal_VOID__INT, G_TYPE_NONE, 1, G_TYPE_INT); g_object_class_install_property (gobject_class, PROP_OVERLAY_GROUP, g_param_spec_object ("overlay-group", "Overlay Group", "Actor holding objects that appear above the desktop contents", CLUTTER_TYPE_ACTOR, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_SCREEN, g_param_spec_object ("screen", "Screen", "Metacity screen object for the shell", META_TYPE_SCREEN, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_SCREEN_WIDTH, g_param_spec_int ("screen-width", "Screen Width", "Screen width, in pixels", 0, G_MAXINT, 1, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_SCREEN_HEIGHT, g_param_spec_int ("screen-height", "Screen Height", "Screen height, in pixels", 0, G_MAXINT, 1, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_STAGE, g_param_spec_object ("stage", "Stage", "Stage holding the desktop scene graph", CLUTTER_TYPE_ACTOR, G_PARAM_READABLE)); g_object_class_install_property (gobject_class, PROP_WINDOW_GROUP, g_param_spec_object ("window-group", "Window Group", "Actor holding window actors", CLUTTER_TYPE_ACTOR, G_PARAM_READABLE)); } /** * shell_clutter_texture_set_from_pixbuf: * texture: #ClutterTexture to be modified * pixbuf: #GdkPixbuf to set as an image for #ClutterTexture * * Convenience function for setting an image for #ClutterTexture based on #GdkPixbuf. * Copied from an example posted by hp in this thread http://mail.gnome.org/archives/gtk-devel-list/2008-September/msg00218.html * * Return value: %TRUE on success, %FALSE on failure */ gboolean shell_clutter_texture_set_from_pixbuf (ClutterTexture *texture, GdkPixbuf *pixbuf) { return clutter_texture_set_from_rgb_data (texture, gdk_pixbuf_get_pixels (pixbuf), gdk_pixbuf_get_has_alpha (pixbuf), gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf), gdk_pixbuf_get_rowstride (pixbuf), gdk_pixbuf_get_has_alpha (pixbuf) ? 4 : 3, 0, NULL); } /** * shell_global_get: * * Gets the singleton global object that represents the desktop. * * Return value: (transfer none): the singleton global object */ ShellGlobal * shell_global_get (void) { static ShellGlobal *the_object = NULL; if (!the_object) the_object = g_object_new (SHELL_TYPE_GLOBAL, 0); return the_object; } /** * shell_global_set_stage_input_area: * x: X coordinate of rectangle * y: Y coordinate of rectangle * width: width of rectangle * height: height of rectangle * * Sets the area of the stage that is responsive to mouse clicks as * a rectangle. */ void shell_global_set_stage_input_area (ShellGlobal *global, int x, int y, int width, int height) { g_return_if_fail (SHELL_IS_GLOBAL (global)); mutter_plugin_set_stage_input_area (global->plugin, x, y, width, height); } /** * shell_global_get_windows: * * Gets the list of MutterWindows for the plugin's screen * * Return value: (element-type MutterWindow) (transfer none): the list of windows */ GList * shell_global_get_windows (ShellGlobal *global) { g_return_val_if_fail (SHELL_IS_GLOBAL (global), NULL); return mutter_plugin_get_windows (global->plugin); } void _shell_global_set_plugin (ShellGlobal *global, MutterPlugin *plugin) { g_return_if_fail (SHELL_IS_GLOBAL (global)); global->plugin = plugin; } /** * shell_global_focus_stage: * * Set the keyboard focus to the Clutter stage window. This function * is best used in combination with some sort of visual notification * that the shell has taken over input. */ void shell_global_focus_stage (ShellGlobal *global) { MetaScreen *screen = mutter_plugin_get_screen (global->plugin); MetaDisplay *display = meta_screen_get_display (screen); Display *xdisplay = meta_display_get_xdisplay (display); ClutterStage *stage = CLUTTER_STAGE (mutter_plugin_get_stage (global->plugin)); Window stagewin = clutter_x11_get_stage_window (stage); XSetInputFocus (xdisplay, stagewin, RevertToParent, CurrentTime); }