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1 Commits
citadel
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wip/fmuell
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38c05d91a8 |
@ -33,7 +33,6 @@ var WorkspacesViewBase = new Lang.Class({
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this.actor = new St.Widget({ style_class: 'workspaces-view',
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this.actor = new St.Widget({ style_class: 'workspaces-view',
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reactive: true });
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reactive: true });
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this.actor.connect('destroy', this._onDestroy.bind(this));
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this.actor.connect('destroy', this._onDestroy.bind(this));
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global.focus_manager.add_group(this.actor);
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// The actor itself isn't a drop target, so we don't want to pick on its area
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// The actor itself isn't a drop target, so we don't want to pick on its area
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this.actor.set_size(0, 0);
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this.actor.set_size(0, 0);
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@ -428,6 +427,10 @@ var WorkspacesDisplay = new Lang.Class({
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this.actor.connect('notify::allocation', this._updateWorkspacesActualGeometry.bind(this));
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this.actor.connect('notify::allocation', this._updateWorkspacesActualGeometry.bind(this));
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this.actor.connect('parent-set', this._parentSet.bind(this));
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this.actor.connect('parent-set', this._parentSet.bind(this));
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this._viewsContainer = new St.Widget();
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Main.layoutManager.overviewGroup.add_actor(this._viewsContainer);
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global.focus_manager.add_group(this._viewsContainer);
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let clickAction = new Clutter.ClickAction();
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let clickAction = new Clutter.ClickAction();
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clickAction.connect('clicked', action => {
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clickAction.connect('clicked', action => {
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// Only switch to the workspace when there's no application
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// Only switch to the workspace when there's no application
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@ -579,7 +582,7 @@ var WorkspacesDisplay = new Lang.Class({
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}
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}
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this._workspacesViews.push(view);
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this._workspacesViews.push(view);
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Main.layoutManager.overviewGroup.add_actor(view.actor);
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this._viewsContainer.add_actor(view.actor);
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}
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}
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this._updateWorkspacesFullGeometry();
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this._updateWorkspacesFullGeometry();
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