Compare commits
	
		
			40 Commits
		
	
	
		
			3.35.3
			...
			uajain/ada
		
	
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					768193ab20 | 
@@ -826,8 +826,7 @@ StScrollBar {
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		||||
  font-feature-settings: "tnum";
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  &.unlock-screen,
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  &.login-screen,
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  &.lock-screen {
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  &.login-screen {
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    background-color: transparent;
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  }
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@@ -845,7 +844,7 @@ StScrollBar {
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      -panel-corner-border-color: lighten($selected_bg_color,5%);
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    }
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    &.lock-screen, &.login-screen, &.unlock-screen {
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    &.login-screen, &.unlock-screen {
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      -panel-corner-radius: 0;
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      -panel-corner-background-color: transparent;
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      -panel-corner-border-color: transparent;
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@@ -879,8 +878,7 @@ StScrollBar {
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    .system-status-icon { icon-size: 1.09em; padding: 0 5px; }
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    .unlock-screen &,
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    .login-screen &,
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    .lock-screen & {
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    .login-screen & {
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      color: lighten($fg_color, 10%);
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      &:focus, &:hover, &:active { color: lighten($fg_color, 10%); }
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    }
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@@ -1886,6 +1884,7 @@ StScrollBar {
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.user-icon {
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  background-size: contain;
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  color: $osd_fg_color;
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  text-align: center;
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  border-radius: 99px;
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  &:hover {
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    color: lighten($osd_fg_color,30%);
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@@ -1966,6 +1965,16 @@ StScrollBar {
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      }
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    }
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  }
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  .cancel-button {
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    padding: 0;
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    border-radius: 16px;
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    width: 32px;
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    height: 32px;
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    border-color: transparentize($bg_color,0.7);
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    background-color: transparentize($bg_color,0.7);
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	  StIcon { icon-size: 16px; }
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  }
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}
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  .login-dialog-logo-bin { padding: 24px 0px; }
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@@ -2012,15 +2021,10 @@ StScrollBar {
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  .login-dialog-username,
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  .user-widget-label {
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    color: $osd_fg_color;
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    font-size: 120%;
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    font-weight: bold;
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    text-align: left;
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    padding-left: 15px;
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    font-size: 16pt;
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    text-align: center;
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    padding-top: 24px;
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  }
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    .user-widget-label {
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      &:ltr { padding-left: 14px; }
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      &:rtl { padding-right: 14px; }
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    }
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  .login-dialog-prompt-layout {
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      padding-top: 24px;
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@@ -2047,69 +2051,58 @@ StScrollBar {
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//SCREEN SHIELD
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$_screenshield_shadow: 0px 0px 6px rgba(0, 0, 0, 0.726);
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$_unlockdialog_shadow: 0px 0px 6px rgba(0, 0, 0, 0.726);
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.screen-shield-arrows {
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    padding-bottom: 3em;
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}
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.screen-shield-arrows Gjs_Arrow {
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    color: white;
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    width: 80px;
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    height: 48px;
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    -arrow-thickness: 12px;
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    -arrow-shadow: $_screenshield_shadow;
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}
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.screen-shield-clock {
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.unlock-dialog-clock {
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  color: white;
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  text-shadow: $_screenshield_shadow;
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  font-weight: bold;
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  font-weight: 300;
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  text-align: center;
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  padding-bottom: 1.5em;
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  padding-bottom: 2.5em;
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}
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.screen-shield-clock-time {
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  font-size: 72pt;
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  text-shadow: $_screenshield_shadow;
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.unlock-dialog-clock-time {
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  font-size: 64pt;
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  padding-bottom: 24px;
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  padding-top: 42px;
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  font-feature-settings: "tnum";
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}
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.screen-shield-clock-date { 
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  font-size: 28pt;
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  font-weight: normal;
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.unlock-dialog-clock-date {
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  font-size: 16pt;
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}
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.screen-shield-notifications-container {
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.unlock-dialog-user-name {
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  padding: 12px 0px;
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}
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.unlock-dialog-notifications-container {
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  margin: 12px 0;
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  spacing: 6px;
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  width: 30em;
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  background-color: transparent;
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  max-height: 500px;
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  .summary-notification-stack-scrollview {
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    padding-top: 0;
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    padding-bottom: 0;
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  }
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  .notification,
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  .screen-shield-notification-source {
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  .unlock-dialog-notification-source {
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    padding: 12px 6px;
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    border: 1px solid $osd_outer_borders_color;
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    background-color: transparentize($osd_bg_color,0.5);
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    color: $osd_fg_color;
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    border-radius: 4px;
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  }
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  .notification { margin-right: 15px; } //compensate for space allocated to the scrollbar
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}
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.screen-shield-notification-label {
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  font-weight: bold;
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.unlock-dialog-notification-label {
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  padding: 0px 0px 0px 12px;
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}
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.screen-shield-notification-count-text { padding: 0px 0px 0px 12px; }
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#panel.lock-screen { background-color: transparentize($osd_bg_color, 0.5); }
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.unlock-dialog-notification-count-text {
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  weight: bold;
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  padding: 0px 12px 0px 12px;
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}
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.screen-shield-background { //just the shadow, really
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  background: black;
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@@ -2121,7 +2114,7 @@ $_screenshield_shadow: 0px 0px 6px rgba(0, 0, 0, 0.726);
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  background-repeat: repeat;
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}
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#screenShieldNotifications {
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#unlockDialogNotifications {
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  StButton#vhandle, StButton#hhandle {
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    background-color: transparentize($bg_color,0.7);
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    &:hover, &:focus { background-color: transparentize($bg_color,0.5); }
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@@ -98,17 +98,8 @@ var AuthPrompt = GObject.registerClass({
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		||||
        });
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        this.add_child(this._label);
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        this._entry = new St.Entry({
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            style_class: 'login-dialog-prompt-entry',
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            can_focus: true,
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            x_expand: false,
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            y_expand: true,
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        });
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        ShellEntry.addContextMenu(this._entry, { isPassword: true, actionMode: Shell.ActionMode.NONE });
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        this.add_child(this._entry);
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        this._entry.grab_key_focus();
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        this._initEntryRow();
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        this._message = new St.Label({
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            opacity: 0,
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@@ -120,26 +111,6 @@ var AuthPrompt = GObject.registerClass({
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        this._message.clutter_text.line_wrap = true;
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        this._message.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
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        this.add_child(this._message);
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        this._buttonBox = new St.BoxLayout({
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            style_class: 'login-dialog-button-box',
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            vertical: false,
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            y_align: Clutter.ActorAlign.END,
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        });
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        this.add_child(this._buttonBox);
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        this._defaultButtonWell = new St.Widget({
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            layout_manager: new Clutter.BinLayout(),
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            x_align: Clutter.ActorAlign.END,
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            y_align: Clutter.ActorAlign.CENTER,
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        });
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        this._initButtons();
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        this._spinner = new Animation.Spinner(DEFAULT_BUTTON_WELL_ICON_SIZE);
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        this._spinner.opacity = 0;
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        this._spinner.show();
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        this._defaultButtonWell.add_child(this._spinner);
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    }
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    _onDestroy() {
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@@ -153,46 +124,55 @@ var AuthPrompt = GObject.registerClass({
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        return Clutter.EVENT_PROPAGATE;
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    }
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		||||
    _initButtons() {
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		||||
    _initEntryRow() {
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        let mainBox = new St.BoxLayout({
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            style_class: 'login-dialog-button-box',
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            vertical: false,
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		||||
        });
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		||||
        this.add_child(mainBox);
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		||||
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		||||
        this.cancelButton = new St.Button({
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		||||
            style_class: 'modal-dialog-button button',
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            style_class: 'modal-dialog-button button cancel-button',
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		||||
            button_mask: St.ButtonMask.ONE | St.ButtonMask.THREE,
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		||||
            reactive: true,
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		||||
            can_focus: true,
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		||||
            label: _("Cancel"),
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		||||
            x_expand: true,
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		||||
            x_align: Clutter.ActorAlign.START,
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		||||
            y_align: Clutter.ActorAlign.END,
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		||||
            child: new St.Icon({ icon_name: 'go-previous-symbolic' }),
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		||||
        });
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        this.cancelButton.connect('clicked', () => this.cancel());
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		||||
        this._buttonBox.add_child(this.cancelButton);
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        mainBox.add_child(this.cancelButton);
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		||||
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		||||
        this._buttonBox.add_child(this._defaultButtonWell);
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		||||
        this.nextButton = new St.Button({
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		||||
            style_class: 'modal-dialog-button button',
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		||||
            button_mask: St.ButtonMask.ONE | St.ButtonMask.THREE,
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		||||
            reactive: true,
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		||||
        this._entry = new St.Entry({
 | 
			
		||||
            style_class: 'login-dialog-prompt-entry',
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		||||
            can_focus: true,
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		||||
            label: _("Next"),
 | 
			
		||||
            x_align: Clutter.ActorAlign.END,
 | 
			
		||||
            y_align: Clutter.ActorAlign.END,
 | 
			
		||||
            x_expand: false,
 | 
			
		||||
            y_expand: true,
 | 
			
		||||
            hint_text: "Enter Password…",
 | 
			
		||||
        });
 | 
			
		||||
        this.nextButton.connect('clicked', () => this.emit('next'));
 | 
			
		||||
        this.nextButton.add_style_pseudo_class('default');
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		||||
        this._buttonBox.add_child(this.nextButton);
 | 
			
		||||
        ShellEntry.addContextMenu(this._entry, { isPassword: true, actionMode: Shell.ActionMode.NONE });
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		||||
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		||||
        this._updateNextButtonSensitivity(this._entry.text.length > 0);
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		||||
        mainBox.add_child(this._entry);
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		||||
 | 
			
		||||
        this._entry.grab_key_focus();
 | 
			
		||||
        this._entry.clutter_text.connect('activate', () => this.emit('next'));
 | 
			
		||||
        this._entry.clutter_text.connect('text-changed', () => {
 | 
			
		||||
            if (!this._userVerifier.hasPendingMessages)
 | 
			
		||||
                this._fadeOutMessage();
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
            this._updateNextButtonSensitivity(this._entry.text.length > 0 || this.verificationStatus == AuthPromptStatus.VERIFYING);
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		||||
        });
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		||||
        this._entry.clutter_text.connect('activate', () => {
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		||||
            if (this.nextButton.reactive)
 | 
			
		||||
                this.emit('next');
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		||||
        this._defaultButtonWell = new St.Widget({
 | 
			
		||||
            layout_manager: new Clutter.BinLayout(),
 | 
			
		||||
            x_align: Clutter.ActorAlign.END,
 | 
			
		||||
            y_align: Clutter.ActorAlign.CENTER,
 | 
			
		||||
        });
 | 
			
		||||
        mainBox.add_child(this._defaultButtonWell);
 | 
			
		||||
 | 
			
		||||
        this._spinner = new Animation.Spinner(DEFAULT_BUTTON_WELL_ICON_SIZE);
 | 
			
		||||
        this._spinner.opacity = 0;
 | 
			
		||||
        this._spinner.show();
 | 
			
		||||
        this._defaultButtonWell.add_child(this._spinner);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onAskQuestion(verifier, serviceName, question, passwordChar) {
 | 
			
		||||
@@ -208,15 +188,6 @@ var AuthPrompt = GObject.registerClass({
 | 
			
		||||
        this.setPasswordChar(passwordChar);
 | 
			
		||||
        this.setQuestion(question);
 | 
			
		||||
 | 
			
		||||
        if (passwordChar) {
 | 
			
		||||
            if (this._userVerifier.reauthenticating)
 | 
			
		||||
                this.nextButton.label = _("Unlock");
 | 
			
		||||
            else
 | 
			
		||||
                this.nextButton.label = C_("button", "Sign In");
 | 
			
		||||
        } else {
 | 
			
		||||
            this.nextButton.label = _("Next");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.updateSensitivity(true);
 | 
			
		||||
        this.emit('prompted');
 | 
			
		||||
    }
 | 
			
		||||
@@ -416,13 +387,7 @@ var AuthPrompt = GObject.registerClass({
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _updateNextButtonSensitivity(sensitive) {
 | 
			
		||||
        this.nextButton.reactive = sensitive;
 | 
			
		||||
        this.nextButton.can_focus = sensitive;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    updateSensitivity(sensitive) {
 | 
			
		||||
        this._updateNextButtonSensitivity(sensitive && (this._entry.text.length > 0 || this.verificationStatus == AuthPromptStatus.VERIFYING));
 | 
			
		||||
        this._entry.reactive = sensitive;
 | 
			
		||||
        this._entry.clutter_text.editable = sensitive;
 | 
			
		||||
    }
 | 
			
		||||
@@ -445,7 +410,7 @@ var AuthPrompt = GObject.registerClass({
 | 
			
		||||
 | 
			
		||||
        if (user) {
 | 
			
		||||
            let userWidget = new UserWidget.UserWidget(user);
 | 
			
		||||
            userWidget.x_align = Clutter.ActorAlign.START;
 | 
			
		||||
            userWidget.x_align = Clutter.ActorAlign.CENTER;
 | 
			
		||||
            this._userWell.set_child(userWidget);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
@@ -454,7 +419,6 @@ var AuthPrompt = GObject.registerClass({
 | 
			
		||||
        let oldStatus = this.verificationStatus;
 | 
			
		||||
        this.verificationStatus = AuthPromptStatus.NOT_VERIFYING;
 | 
			
		||||
        this.cancelButton.reactive = true;
 | 
			
		||||
        this.nextButton.label = _("Next");
 | 
			
		||||
        this._preemptiveAnswer = null;
 | 
			
		||||
 | 
			
		||||
        if (this._userVerifier)
 | 
			
		||||
 
 | 
			
		||||
@@ -409,7 +409,10 @@ var SessionMenuButton = GObject.registerClass({
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
var LoginDialog = GObject.registerClass({
 | 
			
		||||
    Signals: { 'failed': {} },
 | 
			
		||||
    Signals: {
 | 
			
		||||
        'failed': {},
 | 
			
		||||
        'wake-up-screen': {},
 | 
			
		||||
    },
 | 
			
		||||
}, class LoginDialog extends St.Widget {
 | 
			
		||||
    _init(parentActor) {
 | 
			
		||||
        super._init({ style_class: 'login-dialog', visible: false });
 | 
			
		||||
 
 | 
			
		||||
@@ -496,6 +496,8 @@ var ShellUserVerifier = class {
 | 
			
		||||
            // The only question asked by this service is "Token?"
 | 
			
		||||
            this.answerQuery(serviceName, this._oVirtCredentialsManager.getToken());
 | 
			
		||||
            return;
 | 
			
		||||
        } else if (serviceName == PASSWORD_SERVICE_NAME) {
 | 
			
		||||
            secretQuestion = '';
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.emit('ask-question', serviceName, secretQuestion, '\u25cf');
 | 
			
		||||
 
 | 
			
		||||
@@ -1,21 +1,16 @@
 | 
			
		||||
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
 | 
			
		||||
 | 
			
		||||
const { AccountsService, Clutter, Gio, GLib,
 | 
			
		||||
        GnomeDesktop, GObject, Graphene, Meta, Shell, St } = imports.gi;
 | 
			
		||||
const Cairo = imports.cairo;
 | 
			
		||||
const { AccountsService, Clutter, Gio,
 | 
			
		||||
        GLib, Graphene, Meta, Shell, St } = imports.gi;
 | 
			
		||||
const Signals = imports.signals;
 | 
			
		||||
 | 
			
		||||
const Background = imports.ui.background;
 | 
			
		||||
const GnomeSession = imports.misc.gnomeSession;
 | 
			
		||||
const Layout = imports.ui.layout;
 | 
			
		||||
const OVirt = imports.gdm.oVirt;
 | 
			
		||||
const LoginManager = imports.misc.loginManager;
 | 
			
		||||
const Lightbox = imports.ui.lightbox;
 | 
			
		||||
const Main = imports.ui.main;
 | 
			
		||||
const Overview = imports.ui.overview;
 | 
			
		||||
const MessageTray = imports.ui.messageTray;
 | 
			
		||||
const ShellDBus = imports.ui.shellDBus;
 | 
			
		||||
const SmartcardManager = imports.misc.smartcardManager;
 | 
			
		||||
 | 
			
		||||
const { adjustAnimationTime } = imports.ui.environment;
 | 
			
		||||
 | 
			
		||||
@@ -27,17 +22,6 @@ const LOCKDOWN_SCHEMA = 'org.gnome.desktop.lockdown';
 | 
			
		||||
const DISABLE_LOCK_KEY = 'disable-lock-screen';
 | 
			
		||||
 | 
			
		||||
const LOCKED_STATE_STR = 'screenShield.locked';
 | 
			
		||||
// fraction of screen height the arrow must reach before completing
 | 
			
		||||
// the slide up automatically
 | 
			
		||||
var ARROW_DRAG_THRESHOLD = 0.1;
 | 
			
		||||
 | 
			
		||||
// Parameters for the arrow animation
 | 
			
		||||
var N_ARROWS = 3;
 | 
			
		||||
var ARROW_ANIMATION_TIME = 600;
 | 
			
		||||
var ARROW_ANIMATION_PEAK_OPACITY = 0.4;
 | 
			
		||||
var ARROW_IDLE_TIME = 30000; // ms
 | 
			
		||||
 | 
			
		||||
var SUMMARY_ICON_SIZE = 48;
 | 
			
		||||
 | 
			
		||||
// ScreenShield animation time
 | 
			
		||||
// - STANDARD_FADE_TIME is used when the session goes idle
 | 
			
		||||
@@ -48,384 +32,6 @@ var STANDARD_FADE_TIME = 10000;
 | 
			
		||||
var MANUAL_FADE_TIME = 300;
 | 
			
		||||
var CURTAIN_SLIDE_TIME = 300;
 | 
			
		||||
 | 
			
		||||
var Clock = GObject.registerClass(
 | 
			
		||||
class ScreenShieldClock extends St.BoxLayout {
 | 
			
		||||
    _init() {
 | 
			
		||||
        super._init({ style_class: 'screen-shield-clock', vertical: true });
 | 
			
		||||
 | 
			
		||||
        this._time = new St.Label({
 | 
			
		||||
            style_class: 'screen-shield-clock-time',
 | 
			
		||||
            x_align: Clutter.ActorAlign.CENTER,
 | 
			
		||||
        });
 | 
			
		||||
        this._date = new St.Label({
 | 
			
		||||
            style_class: 'screen-shield-clock-date',
 | 
			
		||||
            x_align: Clutter.ActorAlign.CENTER,
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        this.add_child(this._time);
 | 
			
		||||
        this.add_child(this._date);
 | 
			
		||||
 | 
			
		||||
        this._wallClock = new GnomeDesktop.WallClock({ time_only: true });
 | 
			
		||||
        this._wallClock.connect('notify::clock', this._updateClock.bind(this));
 | 
			
		||||
 | 
			
		||||
        this._updateClock();
 | 
			
		||||
 | 
			
		||||
        this.connect('destroy', this._onDestroy.bind(this));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _updateClock() {
 | 
			
		||||
        this._time.text = this._wallClock.clock;
 | 
			
		||||
 | 
			
		||||
        let date = new Date();
 | 
			
		||||
        /* Translators: This is a time format for a date in
 | 
			
		||||
           long format */
 | 
			
		||||
        let dateFormat = Shell.util_translate_time_string(N_("%A, %B %d"));
 | 
			
		||||
        this._date.text = date.toLocaleFormat(dateFormat);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onDestroy() {
 | 
			
		||||
        this._wallClock.run_dispose();
 | 
			
		||||
    }
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
var NotificationsBox = GObject.registerClass({
 | 
			
		||||
    Signals: { 'wake-up-screen': {} },
 | 
			
		||||
}, class NotificationsBox extends St.BoxLayout {
 | 
			
		||||
    _init() {
 | 
			
		||||
        super._init({
 | 
			
		||||
            vertical: true,
 | 
			
		||||
            name: 'screenShieldNotifications',
 | 
			
		||||
            style_class: 'screen-shield-notifications-container',
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        this._scrollView = new St.ScrollView({ hscrollbar_policy: St.PolicyType.NEVER });
 | 
			
		||||
        this._notificationBox = new St.BoxLayout({ vertical: true,
 | 
			
		||||
                                                   style_class: 'screen-shield-notifications-container' });
 | 
			
		||||
        this._scrollView.add_actor(this._notificationBox);
 | 
			
		||||
 | 
			
		||||
        this.add_child(this._scrollView);
 | 
			
		||||
 | 
			
		||||
        this._sources = new Map();
 | 
			
		||||
        Main.messageTray.getSources().forEach(source => {
 | 
			
		||||
            this._sourceAdded(Main.messageTray, source, true);
 | 
			
		||||
        });
 | 
			
		||||
        this._updateVisibility();
 | 
			
		||||
 | 
			
		||||
        this._sourceAddedId = Main.messageTray.connect('source-added', this._sourceAdded.bind(this));
 | 
			
		||||
 | 
			
		||||
        this.connect('destroy', this._onDestroy.bind(this));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onDestroy() {
 | 
			
		||||
        if (this._sourceAddedId) {
 | 
			
		||||
            Main.messageTray.disconnect(this._sourceAddedId);
 | 
			
		||||
            this._sourceAddedId = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        let items = this._sources.entries();
 | 
			
		||||
        for (let [source, obj] of items)
 | 
			
		||||
            this._removeSource(source, obj);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _updateVisibility() {
 | 
			
		||||
        this._notificationBox.visible =
 | 
			
		||||
            this._notificationBox.get_children().some(a => a.visible);
 | 
			
		||||
 | 
			
		||||
        this.visible = this._notificationBox.visible;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _makeNotificationCountText(count, isChat) {
 | 
			
		||||
        if (isChat)
 | 
			
		||||
            return ngettext("%d new message", "%d new messages", count).format(count);
 | 
			
		||||
        else
 | 
			
		||||
            return ngettext("%d new notification", "%d new notifications", count).format(count);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _makeNotificationSource(source, box) {
 | 
			
		||||
        let sourceActor = new MessageTray.SourceActor(source, SUMMARY_ICON_SIZE);
 | 
			
		||||
        box.add_child(sourceActor);
 | 
			
		||||
 | 
			
		||||
        let textBox = new St.BoxLayout({ vertical: true });
 | 
			
		||||
        box.add_child(textBox);
 | 
			
		||||
 | 
			
		||||
        let title = new St.Label({ text: source.title,
 | 
			
		||||
                                   style_class: 'screen-shield-notification-label' });
 | 
			
		||||
        textBox.add(title);
 | 
			
		||||
 | 
			
		||||
        let count = source.unseenCount;
 | 
			
		||||
        let countLabel = new St.Label({ text: this._makeNotificationCountText(count, source.isChat),
 | 
			
		||||
                                        style_class: 'screen-shield-notification-count-text' });
 | 
			
		||||
        textBox.add(countLabel);
 | 
			
		||||
 | 
			
		||||
        box.visible = count != 0;
 | 
			
		||||
        return [title, countLabel];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _makeNotificationDetailedSource(source, box) {
 | 
			
		||||
        let sourceActor = new MessageTray.SourceActor(source, SUMMARY_ICON_SIZE);
 | 
			
		||||
        let sourceBin = new St.Bin({ child: sourceActor });
 | 
			
		||||
        box.add(sourceBin);
 | 
			
		||||
 | 
			
		||||
        let textBox = new St.BoxLayout({ vertical: true });
 | 
			
		||||
        box.add_child(textBox);
 | 
			
		||||
 | 
			
		||||
        let title = new St.Label({ text: source.title,
 | 
			
		||||
                                   style_class: 'screen-shield-notification-label' });
 | 
			
		||||
        textBox.add(title);
 | 
			
		||||
 | 
			
		||||
        let visible = false;
 | 
			
		||||
        for (let i = 0; i < source.notifications.length; i++) {
 | 
			
		||||
            let n = source.notifications[i];
 | 
			
		||||
 | 
			
		||||
            if (n.acknowledged)
 | 
			
		||||
                continue;
 | 
			
		||||
 | 
			
		||||
            let body = '';
 | 
			
		||||
            if (n.bannerBodyText) {
 | 
			
		||||
                body = n.bannerBodyMarkup
 | 
			
		||||
                    ? n.bannerBodyText
 | 
			
		||||
                    : GLib.markup_escape_text(n.bannerBodyText, -1);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            let label = new St.Label({ style_class: 'screen-shield-notification-count-text' });
 | 
			
		||||
            label.clutter_text.set_markup(`<b>${n.title}</b> ${body}`);
 | 
			
		||||
            textBox.add(label);
 | 
			
		||||
 | 
			
		||||
            visible = true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        box.visible = visible;
 | 
			
		||||
        return [title, null];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _shouldShowDetails(source) {
 | 
			
		||||
        return source.policy.detailsInLockScreen ||
 | 
			
		||||
               source.narrowestPrivacyScope == MessageTray.PrivacyScope.SYSTEM;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _showSource(source, obj, box) {
 | 
			
		||||
        if (obj.detailed)
 | 
			
		||||
            [obj.titleLabel, obj.countLabel] = this._makeNotificationDetailedSource(source, box);
 | 
			
		||||
        else
 | 
			
		||||
            [obj.titleLabel, obj.countLabel] = this._makeNotificationSource(source, box);
 | 
			
		||||
 | 
			
		||||
        box.visible = obj.visible && (source.unseenCount > 0);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _sourceAdded(tray, source, initial) {
 | 
			
		||||
        let obj = {
 | 
			
		||||
            visible: source.policy.showInLockScreen,
 | 
			
		||||
            detailed: this._shouldShowDetails(source),
 | 
			
		||||
            sourceDestroyId: 0,
 | 
			
		||||
            sourceCountChangedId: 0,
 | 
			
		||||
            sourceTitleChangedId: 0,
 | 
			
		||||
            sourceUpdatedId: 0,
 | 
			
		||||
            sourceBox: null,
 | 
			
		||||
            titleLabel: null,
 | 
			
		||||
            countLabel: null,
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        obj.sourceBox = new St.BoxLayout({ style_class: 'screen-shield-notification-source',
 | 
			
		||||
                                           x_expand: true });
 | 
			
		||||
        this._showSource(source, obj, obj.sourceBox);
 | 
			
		||||
        this._notificationBox.add_child(obj.sourceBox);
 | 
			
		||||
 | 
			
		||||
        obj.sourceCountChangedId = source.connect('notify::count', () => {
 | 
			
		||||
            this._countChanged(source, obj);
 | 
			
		||||
        });
 | 
			
		||||
        obj.sourceTitleChangedId = source.connect('notify::title', () => {
 | 
			
		||||
            this._titleChanged(source, obj);
 | 
			
		||||
        });
 | 
			
		||||
        obj.policyChangedId = source.policy.connect('notify', (policy, pspec) => {
 | 
			
		||||
            if (pspec.name == 'show-in-lock-screen')
 | 
			
		||||
                this._visibleChanged(source, obj);
 | 
			
		||||
            else
 | 
			
		||||
                this._detailedChanged(source, obj);
 | 
			
		||||
        });
 | 
			
		||||
        obj.sourceDestroyId = source.connect('destroy', () => {
 | 
			
		||||
            this._onSourceDestroy(source, obj);
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        this._sources.set(source, obj);
 | 
			
		||||
 | 
			
		||||
        if (!initial) {
 | 
			
		||||
            // block scrollbars while animating, if they're not needed now
 | 
			
		||||
            let boxHeight = this._notificationBox.height;
 | 
			
		||||
            if (this._scrollView.height >= boxHeight)
 | 
			
		||||
                this._scrollView.vscrollbar_policy = St.PolicyType.NEVER;
 | 
			
		||||
 | 
			
		||||
            let widget = obj.sourceBox;
 | 
			
		||||
            let [, natHeight] = widget.get_preferred_height(-1);
 | 
			
		||||
            widget.height = 0;
 | 
			
		||||
            widget.ease({
 | 
			
		||||
                height: natHeight,
 | 
			
		||||
                mode: Clutter.AnimationMode.EASE_OUT_QUAD,
 | 
			
		||||
                duration: 250,
 | 
			
		||||
                onComplete: () => {
 | 
			
		||||
                    this._scrollView.vscrollbar_policy = St.PolicyType.AUTOMATIC;
 | 
			
		||||
                    widget.set_height(-1);
 | 
			
		||||
                },
 | 
			
		||||
            });
 | 
			
		||||
 | 
			
		||||
            this._updateVisibility();
 | 
			
		||||
            if (obj.sourceBox.visible)
 | 
			
		||||
                this.emit('wake-up-screen');
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _titleChanged(source, obj) {
 | 
			
		||||
        obj.titleLabel.text = source.title;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _countChanged(source, obj) {
 | 
			
		||||
        // A change in the number of notifications may change whether we show
 | 
			
		||||
        // details.
 | 
			
		||||
        let newDetailed = this._shouldShowDetails(source);
 | 
			
		||||
        let oldDetailed = obj.detailed;
 | 
			
		||||
 | 
			
		||||
        obj.detailed = newDetailed;
 | 
			
		||||
 | 
			
		||||
        if (obj.detailed || oldDetailed != newDetailed) {
 | 
			
		||||
            // A new notification was pushed, or a previous notification was destroyed.
 | 
			
		||||
            // Give up, and build the list again.
 | 
			
		||||
 | 
			
		||||
            obj.sourceBox.destroy_all_children();
 | 
			
		||||
            obj.titleLabel = obj.countLabel = null;
 | 
			
		||||
            this._showSource(source, obj, obj.sourceBox);
 | 
			
		||||
        } else {
 | 
			
		||||
            let count = source.unseenCount;
 | 
			
		||||
            obj.countLabel.text = this._makeNotificationCountText(count, source.isChat);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        obj.sourceBox.visible = obj.visible && (source.unseenCount > 0);
 | 
			
		||||
 | 
			
		||||
        this._updateVisibility();
 | 
			
		||||
        if (obj.sourceBox.visible)
 | 
			
		||||
            this.emit('wake-up-screen');
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _visibleChanged(source, obj) {
 | 
			
		||||
        if (obj.visible == source.policy.showInLockScreen)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        obj.visible = source.policy.showInLockScreen;
 | 
			
		||||
        obj.sourceBox.visible = obj.visible && source.unseenCount > 0;
 | 
			
		||||
 | 
			
		||||
        this._updateVisibility();
 | 
			
		||||
        if (obj.sourceBox.visible)
 | 
			
		||||
            this.emit('wake-up-screen');
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _detailedChanged(source, obj) {
 | 
			
		||||
        let newDetailed = this._shouldShowDetails(source);
 | 
			
		||||
        if (obj.detailed == newDetailed)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        obj.detailed = newDetailed;
 | 
			
		||||
 | 
			
		||||
        obj.sourceBox.destroy_all_children();
 | 
			
		||||
        obj.titleLabel = obj.countLabel = null;
 | 
			
		||||
        this._showSource(source, obj, obj.sourceBox);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onSourceDestroy(source, obj) {
 | 
			
		||||
        this._removeSource(source, obj);
 | 
			
		||||
        this._updateVisibility();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _removeSource(source, obj) {
 | 
			
		||||
        obj.sourceBox.destroy();
 | 
			
		||||
        obj.sourceBox = obj.titleLabel = obj.countLabel = null;
 | 
			
		||||
 | 
			
		||||
        source.disconnect(obj.sourceDestroyId);
 | 
			
		||||
        source.disconnect(obj.sourceCountChangedId);
 | 
			
		||||
        source.disconnect(obj.sourceTitleChangedId);
 | 
			
		||||
        source.policy.disconnect(obj.policyChangedId);
 | 
			
		||||
 | 
			
		||||
        this._sources.delete(source);
 | 
			
		||||
    }
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
var Arrow = GObject.registerClass(
 | 
			
		||||
class ScreenShieldArrow extends St.Bin {
 | 
			
		||||
    _init(params) {
 | 
			
		||||
        super._init(params);
 | 
			
		||||
 | 
			
		||||
        this._drawingArea = new St.DrawingArea({
 | 
			
		||||
            x_expand: true,
 | 
			
		||||
            y_expand: true,
 | 
			
		||||
        });
 | 
			
		||||
        this._drawingArea.connect('repaint', this._drawArrow.bind(this));
 | 
			
		||||
        this.child = this._drawingArea;
 | 
			
		||||
 | 
			
		||||
        this._shadowHelper = null;
 | 
			
		||||
        this._shadowWidth = this._shadowHeight = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _drawArrow(arrow) {
 | 
			
		||||
        let cr = arrow.get_context();
 | 
			
		||||
        let [w, h] = arrow.get_surface_size();
 | 
			
		||||
        let node = this.get_theme_node();
 | 
			
		||||
        let thickness = node.get_length('-arrow-thickness');
 | 
			
		||||
 | 
			
		||||
        Clutter.cairo_set_source_color(cr, node.get_foreground_color());
 | 
			
		||||
 | 
			
		||||
        cr.setLineCap(Cairo.LineCap.ROUND);
 | 
			
		||||
        cr.setLineWidth(thickness);
 | 
			
		||||
 | 
			
		||||
        cr.moveTo(thickness / 2, h - thickness / 2);
 | 
			
		||||
        cr.lineTo(w / 2, thickness);
 | 
			
		||||
        cr.lineTo(w - thickness / 2, h - thickness / 2);
 | 
			
		||||
        cr.stroke();
 | 
			
		||||
        cr.$dispose();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    vfunc_get_paint_volume(volume) {
 | 
			
		||||
        if (!super.vfunc_get_paint_volume(volume))
 | 
			
		||||
            return false;
 | 
			
		||||
 | 
			
		||||
        if (!this._shadow)
 | 
			
		||||
            return true;
 | 
			
		||||
 | 
			
		||||
        let shadowBox = new Clutter.ActorBox();
 | 
			
		||||
        this._shadow.get_box(this._drawingArea.get_allocation_box(), shadowBox);
 | 
			
		||||
 | 
			
		||||
        volume.set_width(Math.max(shadowBox.x2 - shadowBox.x1, volume.get_width()));
 | 
			
		||||
        volume.set_height(Math.max(shadowBox.y2 - shadowBox.y1, volume.get_height()));
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    vfunc_style_changed() {
 | 
			
		||||
        let node = this.get_theme_node();
 | 
			
		||||
        this._shadow = node.get_shadow('-arrow-shadow');
 | 
			
		||||
        if (this._shadow)
 | 
			
		||||
            this._shadowHelper = St.ShadowHelper.new(this._shadow);
 | 
			
		||||
        else
 | 
			
		||||
            this._shadowHelper = null;
 | 
			
		||||
 | 
			
		||||
        super.vfunc_style_changed();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    vfunc_paint(paintContext) {
 | 
			
		||||
        if (this._shadowHelper) {
 | 
			
		||||
            this._shadowHelper.update(this._drawingArea);
 | 
			
		||||
 | 
			
		||||
            let allocation = this._drawingArea.get_allocation_box();
 | 
			
		||||
            let paintOpacity = this._drawingArea.get_paint_opacity();
 | 
			
		||||
            let framebuffer = paintContext.get_framebuffer();
 | 
			
		||||
 | 
			
		||||
            this._shadowHelper.paint(framebuffer, allocation, paintOpacity);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this._drawingArea.paint(paintContext);
 | 
			
		||||
    }
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
function clamp(value, min, max) {
 | 
			
		||||
    return Math.max(min, Math.min(max, value));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * If you are setting org.gnome.desktop.session.idle-delay directly in dconf,
 | 
			
		||||
 * rather than through System Settings, you also need to set
 | 
			
		||||
@@ -447,59 +53,19 @@ var ScreenShield = class {
 | 
			
		||||
            name: 'lockScreenGroup',
 | 
			
		||||
            visible: false,
 | 
			
		||||
        });
 | 
			
		||||
        this._lockScreenGroup.connect('key-press-event',
 | 
			
		||||
                                      this._onLockScreenKeyPress.bind(this));
 | 
			
		||||
        this._lockScreenGroup.connect('scroll-event',
 | 
			
		||||
                                      this._onLockScreenScroll.bind(this));
 | 
			
		||||
        Main.ctrlAltTabManager.addGroup(this._lockScreenGroup, _("Lock"), 'changes-prevent-symbolic');
 | 
			
		||||
 | 
			
		||||
        this._lockScreenContents = new St.Widget({ layout_manager: new Clutter.BinLayout(),
 | 
			
		||||
                                                   name: 'lockScreenContents' });
 | 
			
		||||
        this._lockScreenContents.add_constraint(new Layout.MonitorConstraint({ primary: true }));
 | 
			
		||||
        this._lockDialogGroup = new St.Widget({
 | 
			
		||||
            x_expand: true,
 | 
			
		||||
            y_expand: true,
 | 
			
		||||
            reactive: true,
 | 
			
		||||
            can_focus: true,
 | 
			
		||||
            pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
 | 
			
		||||
            name: 'lockDialogGroup',
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        this._lockScreenGroup.add_actor(this._lockScreenContents);
 | 
			
		||||
 | 
			
		||||
        this._backgroundGroup = new Clutter.Actor();
 | 
			
		||||
 | 
			
		||||
        this._lockScreenGroup.add_actor(this._backgroundGroup);
 | 
			
		||||
        this._lockScreenGroup.set_child_below_sibling(this._backgroundGroup, null);
 | 
			
		||||
        this._bgManagers = [];
 | 
			
		||||
 | 
			
		||||
        this._updateBackgrounds();
 | 
			
		||||
        Main.layoutManager.connect('monitors-changed', this._updateBackgrounds.bind(this));
 | 
			
		||||
 | 
			
		||||
        this._arrowAnimationId = 0;
 | 
			
		||||
        this._arrowWatchId = 0;
 | 
			
		||||
        this._arrowActiveWatchId = 0;
 | 
			
		||||
        this._arrowContainer = new St.BoxLayout({ style_class: 'screen-shield-arrows',
 | 
			
		||||
                                                  vertical: true,
 | 
			
		||||
                                                  x_align: Clutter.ActorAlign.CENTER,
 | 
			
		||||
                                                  y_align: Clutter.ActorAlign.END,
 | 
			
		||||
                                                  // HACK: without these, ClutterBinLayout
 | 
			
		||||
                                                  // ignores alignment properties on the actor
 | 
			
		||||
                                                  x_expand: true,
 | 
			
		||||
                                                  y_expand: true });
 | 
			
		||||
 | 
			
		||||
        for (let i = 0; i < N_ARROWS; i++) {
 | 
			
		||||
            let arrow = new Arrow({ opacity: 0 });
 | 
			
		||||
            this._arrowContainer.add_actor(arrow);
 | 
			
		||||
        }
 | 
			
		||||
        this._lockScreenContents.add_actor(this._arrowContainer);
 | 
			
		||||
 | 
			
		||||
        this._dragAction = new Clutter.GestureAction();
 | 
			
		||||
        this._dragAction.connect('gesture-begin', this._onDragBegin.bind(this));
 | 
			
		||||
        this._dragAction.connect('gesture-progress', this._onDragMotion.bind(this));
 | 
			
		||||
        this._dragAction.connect('gesture-end', this._onDragEnd.bind(this));
 | 
			
		||||
        this._lockScreenGroup.add_action(this._dragAction);
 | 
			
		||||
 | 
			
		||||
        this._lockDialogGroup = new St.Widget({ x_expand: true,
 | 
			
		||||
                                                y_expand: true,
 | 
			
		||||
                                                reactive: true,
 | 
			
		||||
                                                pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
 | 
			
		||||
                                                name: 'lockDialogGroup' });
 | 
			
		||||
 | 
			
		||||
        this.actor.add_actor(this._lockDialogGroup);
 | 
			
		||||
        this.actor.add_actor(this._lockScreenGroup);
 | 
			
		||||
        this.actor.add_actor(this._lockDialogGroup);
 | 
			
		||||
 | 
			
		||||
        this._presence = new GnomeSession.Presence((proxy, error) => {
 | 
			
		||||
            if (error) {
 | 
			
		||||
@@ -515,20 +81,6 @@ var ScreenShield = class {
 | 
			
		||||
 | 
			
		||||
        this._screenSaverDBus = new ShellDBus.ScreenSaverDBus(this);
 | 
			
		||||
 | 
			
		||||
        this._smartcardManager = SmartcardManager.getSmartcardManager();
 | 
			
		||||
        this._smartcardManager.connect('smartcard-inserted',
 | 
			
		||||
                                       (manager, token) => {
 | 
			
		||||
                                           if (this._isLocked && token.UsedToLogin)
 | 
			
		||||
                                               this._liftShield(true, 0);
 | 
			
		||||
                                       });
 | 
			
		||||
 | 
			
		||||
        this._oVirtCredentialsManager = OVirt.getOVirtCredentialsManager();
 | 
			
		||||
        this._oVirtCredentialsManager.connect('user-authenticated',
 | 
			
		||||
                                              () => {
 | 
			
		||||
                                                  if (this._isLocked)
 | 
			
		||||
                                                      this._liftShield(true, 0);
 | 
			
		||||
                                              });
 | 
			
		||||
 | 
			
		||||
        this._loginManager = LoginManager.getLoginManager();
 | 
			
		||||
        this._loginManager.connect('prepare-for-sleep',
 | 
			
		||||
                                   this._prepareForSleep.bind(this));
 | 
			
		||||
@@ -551,7 +103,6 @@ var ScreenShield = class {
 | 
			
		||||
        this._lockSettings.connect(`changed::${DISABLE_LOCK_KEY}`, this._syncInhibitor.bind(this));
 | 
			
		||||
 | 
			
		||||
        this._isModal = false;
 | 
			
		||||
        this._hasLockScreen = false;
 | 
			
		||||
        this._isGreeter = false;
 | 
			
		||||
        this._isActive = false;
 | 
			
		||||
        this._isLocked = false;
 | 
			
		||||
@@ -591,44 +142,6 @@ var ScreenShield = class {
 | 
			
		||||
        this._syncInhibitor();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _createBackground(monitorIndex) {
 | 
			
		||||
        let monitor = Main.layoutManager.monitors[monitorIndex];
 | 
			
		||||
        let widget = new St.Widget({ style_class: 'screen-shield-background',
 | 
			
		||||
                                     x: monitor.x,
 | 
			
		||||
                                     y: monitor.y,
 | 
			
		||||
                                     width: monitor.width,
 | 
			
		||||
                                     height: monitor.height });
 | 
			
		||||
 | 
			
		||||
        let bgManager = new Background.BackgroundManager({ container: widget,
 | 
			
		||||
                                                           monitorIndex,
 | 
			
		||||
                                                           controlPosition: false,
 | 
			
		||||
                                                           settingsSchema: SCREENSAVER_SCHEMA });
 | 
			
		||||
 | 
			
		||||
        this._bgManagers.push(bgManager);
 | 
			
		||||
 | 
			
		||||
        this._backgroundGroup.add_child(widget);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _updateBackgrounds() {
 | 
			
		||||
        for (let i = 0; i < this._bgManagers.length; i++)
 | 
			
		||||
            this._bgManagers[i].destroy();
 | 
			
		||||
 | 
			
		||||
        this._bgManagers = [];
 | 
			
		||||
        this._backgroundGroup.destroy_all_children();
 | 
			
		||||
 | 
			
		||||
        for (let i = 0; i < Main.layoutManager.monitors.length; i++)
 | 
			
		||||
            this._createBackground(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _liftShield(onPrimary, velocity) {
 | 
			
		||||
        if (this._isLocked) {
 | 
			
		||||
            if (this._ensureUnlockDialog(onPrimary, true /* allowCancel */))
 | 
			
		||||
                this._hideLockScreen(true /* animate */, velocity);
 | 
			
		||||
        } else {
 | 
			
		||||
            this.deactivate(true /* animate */);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _maybeCancelDialog() {
 | 
			
		||||
        if (!this._dialog)
 | 
			
		||||
            return;
 | 
			
		||||
@@ -638,9 +151,7 @@ var ScreenShield = class {
 | 
			
		||||
            // LoginDialog.cancel() will grab the key focus
 | 
			
		||||
            // on its own, so ensure it stays on lock screen
 | 
			
		||||
            // instead
 | 
			
		||||
            this._lockScreenGroup.grab_key_focus();
 | 
			
		||||
        } else {
 | 
			
		||||
            this._dialog = null;
 | 
			
		||||
            this._dialog.grab_key_focus();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -659,55 +170,6 @@ var ScreenShield = class {
 | 
			
		||||
        return this._isModal;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onLockScreenKeyPress(actor, event) {
 | 
			
		||||
        let symbol = event.get_key_symbol();
 | 
			
		||||
        let unichar = event.get_key_unicode();
 | 
			
		||||
 | 
			
		||||
        // Do nothing if the lock screen is not fully shown.
 | 
			
		||||
        // This avoids reusing the previous (and stale) unlock
 | 
			
		||||
        // dialog if esc is pressed while the curtain is going
 | 
			
		||||
        // down after cancel.
 | 
			
		||||
 | 
			
		||||
        if (this._lockScreenState != MessageTray.State.SHOWN)
 | 
			
		||||
            return Clutter.EVENT_PROPAGATE;
 | 
			
		||||
 | 
			
		||||
        let isEnter = symbol == Clutter.KEY_Return ||
 | 
			
		||||
                       symbol == Clutter.KEY_KP_Enter ||
 | 
			
		||||
                       symbol == Clutter.KEY_ISO_Enter;
 | 
			
		||||
        let isEscape = symbol == Clutter.KEY_Escape;
 | 
			
		||||
        let isLiftChar = GLib.unichar_isprint(unichar) &&
 | 
			
		||||
                          (this._isLocked || !GLib.unichar_isgraph(unichar));
 | 
			
		||||
        if (!isEnter && !isEscape && !isLiftChar)
 | 
			
		||||
            return Clutter.EVENT_PROPAGATE;
 | 
			
		||||
 | 
			
		||||
        if (this._isLocked &&
 | 
			
		||||
            this._ensureUnlockDialog(true, true) &&
 | 
			
		||||
            GLib.unichar_isgraph(unichar))
 | 
			
		||||
            this._dialog.addCharacter(unichar);
 | 
			
		||||
 | 
			
		||||
        this._liftShield(true, 0);
 | 
			
		||||
        return Clutter.EVENT_STOP;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onLockScreenScroll(actor, event) {
 | 
			
		||||
        if (this._lockScreenState != MessageTray.State.SHOWN)
 | 
			
		||||
            return Clutter.EVENT_PROPAGATE;
 | 
			
		||||
 | 
			
		||||
        let delta = 0;
 | 
			
		||||
        if (event.get_scroll_direction() == Clutter.ScrollDirection.SMOOTH)
 | 
			
		||||
            delta = Math.abs(event.get_scroll_delta()[0]);
 | 
			
		||||
        else
 | 
			
		||||
            delta = 5;
 | 
			
		||||
 | 
			
		||||
        this._lockScreenScrollCounter += delta;
 | 
			
		||||
 | 
			
		||||
        // 7 standard scrolls to lift up
 | 
			
		||||
        if (this._lockScreenScrollCounter > 35)
 | 
			
		||||
            this._liftShield(true, 0);
 | 
			
		||||
 | 
			
		||||
        return Clutter.EVENT_STOP;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _syncInhibitor() {
 | 
			
		||||
        let lockEnabled = this._settings.get_boolean(LOCK_ENABLED_KEY);
 | 
			
		||||
        let lockLocked = this._lockSettings.get_boolean(DISABLE_LOCK_KEY);
 | 
			
		||||
@@ -736,79 +198,6 @@ var ScreenShield = class {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _animateArrows() {
 | 
			
		||||
        let arrows = this._arrowContainer.get_children();
 | 
			
		||||
        let unitaryDelay = ARROW_ANIMATION_TIME / (arrows.length + 1);
 | 
			
		||||
        let maxOpacity = 255 * ARROW_ANIMATION_PEAK_OPACITY;
 | 
			
		||||
        for (let i = 0; i < arrows.length; i++) {
 | 
			
		||||
            arrows[i].opacity = 0;
 | 
			
		||||
            arrows[i].ease({
 | 
			
		||||
                opacity: maxOpacity,
 | 
			
		||||
                delay: unitaryDelay * (N_ARROWS - (i + 1)),
 | 
			
		||||
                duration: ARROW_ANIMATION_TIME / 2,
 | 
			
		||||
                mode: Clutter.AnimationMode.EASE_OUT_QUAD,
 | 
			
		||||
                onComplete: () => {
 | 
			
		||||
                    arrows[i].ease({
 | 
			
		||||
                        opacity: 0,
 | 
			
		||||
                        duration: ARROW_ANIMATION_TIME / 2,
 | 
			
		||||
                        mode: Clutter.AnimationMode.EASE_IN_QUAD,
 | 
			
		||||
                    });
 | 
			
		||||
                },
 | 
			
		||||
            });
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return GLib.SOURCE_CONTINUE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onDragBegin() {
 | 
			
		||||
        this._lockScreenGroup.remove_all_transitions();
 | 
			
		||||
        this._lockScreenState = MessageTray.State.HIDING;
 | 
			
		||||
 | 
			
		||||
        if (this._isLocked)
 | 
			
		||||
            this._ensureUnlockDialog(false, false);
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onDragMotion() {
 | 
			
		||||
        let [, origY] = this._dragAction.get_press_coords(0);
 | 
			
		||||
        let [, currentY] = this._dragAction.get_motion_coords(0);
 | 
			
		||||
 | 
			
		||||
        let newY = currentY - origY;
 | 
			
		||||
        newY = clamp(newY, -global.stage.height, 0);
 | 
			
		||||
 | 
			
		||||
        this._lockScreenGroup.y = newY;
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onDragEnd(_action, _actor, _eventX, _eventY, _modifiers) {
 | 
			
		||||
        if (this._lockScreenState != MessageTray.State.HIDING)
 | 
			
		||||
            return;
 | 
			
		||||
        if (this._lockScreenGroup.y < -(ARROW_DRAG_THRESHOLD * global.stage.height)) {
 | 
			
		||||
            // Complete motion automatically
 | 
			
		||||
            let [velocity_, velocityX_, velocityY] = this._dragAction.get_velocity(0);
 | 
			
		||||
            this._liftShield(true, -velocityY);
 | 
			
		||||
        } else {
 | 
			
		||||
            // restore the lock screen to its original place
 | 
			
		||||
            // try to use the same speed as the normal animation
 | 
			
		||||
            let h = global.stage.height;
 | 
			
		||||
            let duration = MANUAL_FADE_TIME * -this._lockScreenGroup.y / h;
 | 
			
		||||
            this._lockScreenGroup.remove_all_transitions();
 | 
			
		||||
            this._lockScreenGroup.ease({
 | 
			
		||||
                y: 0,
 | 
			
		||||
                duration,
 | 
			
		||||
                mode: Clutter.AnimationMode.EASE_IN_QUAD,
 | 
			
		||||
                onComplete: () => {
 | 
			
		||||
                    this._lockScreenGroup.fixed_position_set = false;
 | 
			
		||||
                    this._lockScreenState = MessageTray.State.SHOWN;
 | 
			
		||||
                },
 | 
			
		||||
            });
 | 
			
		||||
 | 
			
		||||
            this._maybeCancelDialog();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onStatusChanged(status) {
 | 
			
		||||
        if (status != GnomeSession.PresenceStatus.IDLE)
 | 
			
		||||
            return;
 | 
			
		||||
@@ -914,14 +303,10 @@ var ScreenShield = class {
 | 
			
		||||
        this.actor.show();
 | 
			
		||||
        this._isGreeter = Main.sessionMode.isGreeter;
 | 
			
		||||
        this._isLocked = true;
 | 
			
		||||
        if (this._ensureUnlockDialog(true, true))
 | 
			
		||||
            this._hideLockScreen(false, 0);
 | 
			
		||||
        this._ensureUnlockDialog(true);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _hideLockScreenComplete() {
 | 
			
		||||
        if (Main.sessionMode.currentMode == 'lock-screen')
 | 
			
		||||
            Main.sessionMode.popMode('lock-screen');
 | 
			
		||||
 | 
			
		||||
        this._lockScreenState = MessageTray.State.HIDDEN;
 | 
			
		||||
        this._lockScreenGroup.hide();
 | 
			
		||||
 | 
			
		||||
@@ -931,13 +316,13 @@ var ScreenShield = class {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _hideLockScreen(animate, velocity) {
 | 
			
		||||
    _hideLockScreen(animate) {
 | 
			
		||||
        if (this._lockScreenState == MessageTray.State.HIDDEN)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        this._lockScreenState = MessageTray.State.HIDING;
 | 
			
		||||
 | 
			
		||||
        this._lockScreenGroup.remove_all_transitions();
 | 
			
		||||
        this._lockDialogGroup.remove_all_transitions();
 | 
			
		||||
 | 
			
		||||
        if (animate) {
 | 
			
		||||
            // Tween the lock screen out of screen
 | 
			
		||||
@@ -945,16 +330,14 @@ var ScreenShield = class {
 | 
			
		||||
            // use the same speed regardless of original position
 | 
			
		||||
            // if velocity is specified, it's in pixels per milliseconds
 | 
			
		||||
            let h = global.stage.height;
 | 
			
		||||
            let delta = h + this._lockScreenGroup.y;
 | 
			
		||||
            let minVelocity = global.stage.height / CURTAIN_SLIDE_TIME;
 | 
			
		||||
 | 
			
		||||
            velocity = Math.max(minVelocity, velocity);
 | 
			
		||||
            let delta = h + this._lockDialogGroup.translation_y;
 | 
			
		||||
            let velocity = global.stage.height / CURTAIN_SLIDE_TIME;
 | 
			
		||||
            let duration = delta / velocity;
 | 
			
		||||
 | 
			
		||||
            this._lockScreenGroup.ease({
 | 
			
		||||
                y: -h,
 | 
			
		||||
            this._lockDialogGroup.ease({
 | 
			
		||||
                translation_y: -h,
 | 
			
		||||
                duration,
 | 
			
		||||
                mode: Clutter.AnimationMode.EASE_IN_QUAD,
 | 
			
		||||
                mode: Clutter.AnimationMode.EASE_OUT_QUAD,
 | 
			
		||||
                onComplete: () => this._hideLockScreenComplete(),
 | 
			
		||||
            });
 | 
			
		||||
        } else {
 | 
			
		||||
@@ -964,7 +347,7 @@ var ScreenShield = class {
 | 
			
		||||
        this._cursorTracker.set_pointer_visible(true);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _ensureUnlockDialog(onPrimary, allowCancel) {
 | 
			
		||||
    _ensureUnlockDialog(allowCancel) {
 | 
			
		||||
        if (!this._dialog) {
 | 
			
		||||
            let constructor = Main.sessionMode.unlockDialog;
 | 
			
		||||
            if (!constructor) {
 | 
			
		||||
@@ -976,7 +359,7 @@ var ScreenShield = class {
 | 
			
		||||
            this._dialog = new constructor(this._lockDialogGroup);
 | 
			
		||||
 | 
			
		||||
            let time = global.get_current_time();
 | 
			
		||||
            if (!this._dialog.open(time, onPrimary)) {
 | 
			
		||||
            if (!this._dialog.open(time)) {
 | 
			
		||||
                // This is kind of an impossible error: we're already modal
 | 
			
		||||
                // by the time we reach this...
 | 
			
		||||
                log('Could not open login dialog: failed to acquire grab');
 | 
			
		||||
@@ -985,6 +368,8 @@ var ScreenShield = class {
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            this._dialog.connect('failed', this._onUnlockFailed.bind(this));
 | 
			
		||||
            this._wakeUpScreenId = this._dialog.connect(
 | 
			
		||||
                'wake-up-screen', this._wakeUpScreen.bind(this));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this._dialog.allowCancel = allowCancel;
 | 
			
		||||
@@ -1004,94 +389,30 @@ var ScreenShield = class {
 | 
			
		||||
        if (this._lockScreenState != MessageTray.State.HIDDEN)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        this._ensureLockScreen();
 | 
			
		||||
        this._lockDialogGroup.scale_x = 1;
 | 
			
		||||
        this._lockDialogGroup.scale_y = 1;
 | 
			
		||||
 | 
			
		||||
        this._lockScreenGroup.show();
 | 
			
		||||
        this._lockScreenState = MessageTray.State.SHOWING;
 | 
			
		||||
 | 
			
		||||
        let fadeToBlack = params.fadeToBlack;
 | 
			
		||||
 | 
			
		||||
        if (params.animateLockScreen) {
 | 
			
		||||
            this._lockScreenGroup.y = -global.screen_height;
 | 
			
		||||
            this._lockScreenGroup.remove_all_transitions();
 | 
			
		||||
            this._lockScreenGroup.ease({
 | 
			
		||||
                y: 0,
 | 
			
		||||
                duration: MANUAL_FADE_TIME,
 | 
			
		||||
            this._lockDialogGroup.translation_y = -global.screen_height;
 | 
			
		||||
            this._lockDialogGroup.remove_all_transitions();
 | 
			
		||||
            this._lockDialogGroup.ease({
 | 
			
		||||
                translation_y: 0,
 | 
			
		||||
                duration: Overview.ANIMATION_TIME,
 | 
			
		||||
                mode: Clutter.AnimationMode.EASE_OUT_QUAD,
 | 
			
		||||
                onComplete: () => {
 | 
			
		||||
                    this._lockScreenShown({ fadeToBlack, animateFade: true });
 | 
			
		||||
                },
 | 
			
		||||
            });
 | 
			
		||||
        } else {
 | 
			
		||||
            this._lockScreenGroup.fixed_position_set = false;
 | 
			
		||||
            this._lockScreenShown({ fadeToBlack, animateFade: false });
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this._lockScreenGroup.grab_key_focus();
 | 
			
		||||
 | 
			
		||||
        if (Main.sessionMode.currentMode != 'lock-screen')
 | 
			
		||||
            Main.sessionMode.pushMode('lock-screen');
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _startArrowAnimation() {
 | 
			
		||||
        this._arrowActiveWatchId = 0;
 | 
			
		||||
 | 
			
		||||
        if (!this._arrowAnimationId) {
 | 
			
		||||
            this._arrowAnimationId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, 6000, this._animateArrows.bind(this));
 | 
			
		||||
            GLib.Source.set_name_by_id(this._arrowAnimationId, '[gnome-shell] this._animateArrows');
 | 
			
		||||
            this._animateArrows();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!this._arrowWatchId) {
 | 
			
		||||
            this._arrowWatchId = this.idleMonitor.add_idle_watch(ARROW_IDLE_TIME,
 | 
			
		||||
                                                                 this._pauseArrowAnimation.bind(this));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _pauseArrowAnimation() {
 | 
			
		||||
        if (this._arrowAnimationId) {
 | 
			
		||||
            GLib.source_remove(this._arrowAnimationId);
 | 
			
		||||
            this._arrowAnimationId = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!this._arrowActiveWatchId)
 | 
			
		||||
            this._arrowActiveWatchId = this.idleMonitor.add_user_active_watch(this._startArrowAnimation.bind(this));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _stopArrowAnimation() {
 | 
			
		||||
        if (this._arrowAnimationId) {
 | 
			
		||||
            GLib.source_remove(this._arrowAnimationId);
 | 
			
		||||
            this._arrowAnimationId = 0;
 | 
			
		||||
        }
 | 
			
		||||
        if (this._arrowActiveWatchId) {
 | 
			
		||||
            this.idleMonitor.remove_watch(this._arrowActiveWatchId);
 | 
			
		||||
            this._arrowActiveWatchId = 0;
 | 
			
		||||
        }
 | 
			
		||||
        if (this._arrowWatchId) {
 | 
			
		||||
            this.idleMonitor.remove_watch(this._arrowWatchId);
 | 
			
		||||
            this._arrowWatchId = 0;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _checkArrowAnimation() {
 | 
			
		||||
        let idleTime = this.idleMonitor.get_idletime();
 | 
			
		||||
 | 
			
		||||
        if (idleTime < ARROW_IDLE_TIME)
 | 
			
		||||
            this._startArrowAnimation();
 | 
			
		||||
        else
 | 
			
		||||
            this._pauseArrowAnimation();
 | 
			
		||||
        this._dialog.grab_key_focus();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _lockScreenShown(params) {
 | 
			
		||||
        if (this._dialog && !this._isGreeter) {
 | 
			
		||||
            this._dialog.destroy();
 | 
			
		||||
            this._dialog = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this._checkArrowAnimation();
 | 
			
		||||
 | 
			
		||||
        let motionId = global.stage.connect('captured-event', (stage, event) => {
 | 
			
		||||
            if (event.type() == Clutter.EventType.MOTION) {
 | 
			
		||||
                this._cursorTracker.set_pointer_visible(true);
 | 
			
		||||
@@ -1103,8 +424,6 @@ var ScreenShield = class {
 | 
			
		||||
        this._cursorTracker.set_pointer_visible(false);
 | 
			
		||||
 | 
			
		||||
        this._lockScreenState = MessageTray.State.SHOWN;
 | 
			
		||||
        this._lockScreenGroup.fixed_position_set = false;
 | 
			
		||||
        this._lockScreenScrollCounter = 0;
 | 
			
		||||
 | 
			
		||||
        if (params.fadeToBlack && params.animateFade) {
 | 
			
		||||
            // Take a beat
 | 
			
		||||
@@ -1127,52 +446,11 @@ var ScreenShield = class {
 | 
			
		||||
        this.emit('lock-screen-shown');
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Some of the actors in the lock screen are heavy in
 | 
			
		||||
    // resources, so we only create them when needed
 | 
			
		||||
    _ensureLockScreen() {
 | 
			
		||||
        if (this._hasLockScreen)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        this._lockScreenContentsBox = new St.BoxLayout({ x_align: Clutter.ActorAlign.CENTER,
 | 
			
		||||
                                                         y_align: Clutter.ActorAlign.CENTER,
 | 
			
		||||
                                                         x_expand: true,
 | 
			
		||||
                                                         y_expand: true,
 | 
			
		||||
                                                         vertical: true,
 | 
			
		||||
                                                         style_class: 'screen-shield-contents-box' });
 | 
			
		||||
        this._clock = new Clock();
 | 
			
		||||
        this._lockScreenContentsBox.add_child(this._clock);
 | 
			
		||||
 | 
			
		||||
        this._lockScreenContents.add_actor(this._lockScreenContentsBox);
 | 
			
		||||
 | 
			
		||||
        this._notificationsBox = new NotificationsBox();
 | 
			
		||||
        this._wakeUpScreenId = this._notificationsBox.connect('wake-up-screen', this._wakeUpScreen.bind(this));
 | 
			
		||||
        this._lockScreenContentsBox.add_child(this._notificationsBox);
 | 
			
		||||
 | 
			
		||||
        this._hasLockScreen = true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _wakeUpScreen() {
 | 
			
		||||
        this._onUserBecameActive();
 | 
			
		||||
        this.emit('wake-up-screen');
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _clearLockScreen() {
 | 
			
		||||
        this._clock.destroy();
 | 
			
		||||
        this._clock = null;
 | 
			
		||||
 | 
			
		||||
        if (this._notificationsBox) {
 | 
			
		||||
            this._notificationsBox.disconnect(this._wakeUpScreenId);
 | 
			
		||||
            this._notificationsBox.destroy();
 | 
			
		||||
            this._notificationsBox = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this._stopArrowAnimation();
 | 
			
		||||
 | 
			
		||||
        this._lockScreenContentsBox.destroy();
 | 
			
		||||
 | 
			
		||||
        this._hasLockScreen = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    get locked() {
 | 
			
		||||
        return this._isLocked;
 | 
			
		||||
    }
 | 
			
		||||
@@ -1193,13 +471,8 @@ var ScreenShield = class {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _continueDeactivate(animate) {
 | 
			
		||||
        this._hideLockScreen(animate, 0);
 | 
			
		||||
        this._hideLockScreen(animate);
 | 
			
		||||
 | 
			
		||||
        if (this._hasLockScreen)
 | 
			
		||||
            this._clearLockScreen();
 | 
			
		||||
 | 
			
		||||
        if (Main.sessionMode.currentMode == 'lock-screen')
 | 
			
		||||
            Main.sessionMode.popMode('lock-screen');
 | 
			
		||||
        if (Main.sessionMode.currentMode == 'unlock-dialog')
 | 
			
		||||
            Main.sessionMode.popMode('unlock-dialog');
 | 
			
		||||
 | 
			
		||||
@@ -1225,9 +498,8 @@ var ScreenShield = class {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this._lockDialogGroup.ease({
 | 
			
		||||
            scale_x: 0,
 | 
			
		||||
            scale_y: 0,
 | 
			
		||||
            duration: animate ? Overview.ANIMATION_TIME : 0,
 | 
			
		||||
            translation_y: -global.screen_height,
 | 
			
		||||
            duration: Overview.ANIMATION_TIME,
 | 
			
		||||
            mode: Clutter.AnimationMode.EASE_OUT_QUAD,
 | 
			
		||||
            onComplete: () => this._completeDeactivate(),
 | 
			
		||||
        });
 | 
			
		||||
@@ -1264,10 +536,11 @@ var ScreenShield = class {
 | 
			
		||||
        if (this._activationTime == 0)
 | 
			
		||||
            this._activationTime = GLib.get_monotonic_time();
 | 
			
		||||
 | 
			
		||||
        this._ensureUnlockDialog(true);
 | 
			
		||||
 | 
			
		||||
        this.actor.show();
 | 
			
		||||
 | 
			
		||||
        if (Main.sessionMode.currentMode != 'unlock-dialog' &&
 | 
			
		||||
            Main.sessionMode.currentMode != 'lock-screen') {
 | 
			
		||||
        if (Main.sessionMode.currentMode != 'unlock-dialog') {
 | 
			
		||||
            this._isGreeter = Main.sessionMode.isGreeter;
 | 
			
		||||
            if (!this._isGreeter)
 | 
			
		||||
                Main.sessionMode.pushMode('unlock-dialog');
 | 
			
		||||
 
 | 
			
		||||
@@ -53,19 +53,6 @@ const _modes = {
 | 
			
		||||
        panelStyle: 'login-screen',
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    'lock-screen': {
 | 
			
		||||
        isLocked: true,
 | 
			
		||||
        isGreeter: undefined,
 | 
			
		||||
        unlockDialog: undefined,
 | 
			
		||||
        components: ['polkitAgent', 'telepathyClient'],
 | 
			
		||||
        panel: {
 | 
			
		||||
            left: [],
 | 
			
		||||
            center: [],
 | 
			
		||||
            right: ['aggregateMenu'],
 | 
			
		||||
        },
 | 
			
		||||
        panelStyle: 'lock-screen',
 | 
			
		||||
    },
 | 
			
		||||
 | 
			
		||||
    'unlock-dialog': {
 | 
			
		||||
        isLocked: true,
 | 
			
		||||
        unlockDialog: undefined,
 | 
			
		||||
 
 | 
			
		||||
@@ -1,61 +1,558 @@
 | 
			
		||||
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
 | 
			
		||||
/* exported UnlockDialog */
 | 
			
		||||
 | 
			
		||||
const { AccountsService, Atk, Clutter,
 | 
			
		||||
        Gdm, Gio, GLib, GObject, Meta, Shell, St } = imports.gi;
 | 
			
		||||
const { AccountsService, Atk, Clutter, Gdm, Gio,
 | 
			
		||||
        GnomeDesktop, GLib, GObject, Meta, Shell, St } = imports.gi;
 | 
			
		||||
 | 
			
		||||
const Background = imports.ui.background;
 | 
			
		||||
const Layout = imports.ui.layout;
 | 
			
		||||
const Main = imports.ui.main;
 | 
			
		||||
const MessageTray = imports.ui.messageTray;
 | 
			
		||||
 | 
			
		||||
const AuthPrompt = imports.gdm.authPrompt;
 | 
			
		||||
 | 
			
		||||
// The timeout before going back automatically to the lock screen (in seconds)
 | 
			
		||||
const IDLE_TIMEOUT = 2 * 60;
 | 
			
		||||
 | 
			
		||||
const SCREENSAVER_SCHEMA = 'org.gnome.desktop.screensaver';
 | 
			
		||||
 | 
			
		||||
const BLUR_BRIGHTNESS = 0.55;
 | 
			
		||||
const BLUR_RADIUS = 200;
 | 
			
		||||
 | 
			
		||||
const SUMMARY_ICON_SIZE = 32;
 | 
			
		||||
 | 
			
		||||
var NotificationsBox = GObject.registerClass({
 | 
			
		||||
    Signals: { 'wake-up-screen': {} },
 | 
			
		||||
}, class NotificationsBox extends St.BoxLayout {
 | 
			
		||||
    _init() {
 | 
			
		||||
        super._init({
 | 
			
		||||
            vertical: true,
 | 
			
		||||
            name: 'unlockDialogNotifications',
 | 
			
		||||
            style_class: 'unlock-dialog-notifications-container',
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        this._scrollView = new St.ScrollView({ hscrollbar_policy: St.PolicyType.NEVER });
 | 
			
		||||
        this._notificationBox = new St.BoxLayout({ vertical: true,
 | 
			
		||||
                                                   style_class: 'unlock-dialog-notifications-container' });
 | 
			
		||||
        this._scrollView.add_actor(this._notificationBox);
 | 
			
		||||
 | 
			
		||||
        this.add_child(this._scrollView);
 | 
			
		||||
 | 
			
		||||
        this._sources = new Map();
 | 
			
		||||
        Main.messageTray.getSources().forEach(source => {
 | 
			
		||||
            this._sourceAdded(Main.messageTray, source, true);
 | 
			
		||||
        });
 | 
			
		||||
        this._updateVisibility();
 | 
			
		||||
 | 
			
		||||
        this._sourceAddedId = Main.messageTray.connect('source-added', this._sourceAdded.bind(this));
 | 
			
		||||
 | 
			
		||||
        this.connect('destroy', this._onDestroy.bind(this));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onDestroy() {
 | 
			
		||||
        if (this._sourceAddedId) {
 | 
			
		||||
            Main.messageTray.disconnect(this._sourceAddedId);
 | 
			
		||||
            this._sourceAddedId = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        let items = this._sources.entries();
 | 
			
		||||
        for (let [source, obj] of items)
 | 
			
		||||
            this._removeSource(source, obj);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _updateVisibility() {
 | 
			
		||||
        this._notificationBox.visible =
 | 
			
		||||
            this._notificationBox.get_children().some(a => a.visible);
 | 
			
		||||
 | 
			
		||||
        this.visible = this._notificationBox.visible;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _makeNotificationCountText(count) {
 | 
			
		||||
        return "%d".format(count);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _makeNotificationSource(source, box) {
 | 
			
		||||
        let sourceActor = new MessageTray.SourceActor(source, SUMMARY_ICON_SIZE);
 | 
			
		||||
        box.add_child(sourceActor);
 | 
			
		||||
 | 
			
		||||
        let textBox = new St.BoxLayout({
 | 
			
		||||
            x_expand: true,
 | 
			
		||||
            y_expand: true,
 | 
			
		||||
            y_align: Clutter.ActorAlign.CENTER,
 | 
			
		||||
        });
 | 
			
		||||
        box.add_child(textBox);
 | 
			
		||||
 | 
			
		||||
        let title = new St.Label({
 | 
			
		||||
            text: source.title,
 | 
			
		||||
            style_class: 'unlock-dialog-notification-label',
 | 
			
		||||
            x_expand: true,
 | 
			
		||||
            x_align: Clutter.ActorAlign.START,
 | 
			
		||||
        });
 | 
			
		||||
        textBox.add(title);
 | 
			
		||||
 | 
			
		||||
        let count = source.unseenCount;
 | 
			
		||||
        let countLabel = new St.Label({
 | 
			
		||||
            text: this._makeNotificationCountText(count),
 | 
			
		||||
            style_class: 'unlock-dialog-notification-count-text',
 | 
			
		||||
        });
 | 
			
		||||
        textBox.add(countLabel);
 | 
			
		||||
 | 
			
		||||
        box.visible = count != 0;
 | 
			
		||||
        return [title, countLabel];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _makeNotificationDetailedSource(source, box) {
 | 
			
		||||
        let sourceActor = new MessageTray.SourceActor(source, SUMMARY_ICON_SIZE);
 | 
			
		||||
        let sourceBin = new St.Bin({ child: sourceActor });
 | 
			
		||||
        box.add(sourceBin);
 | 
			
		||||
 | 
			
		||||
        let textBox = new St.BoxLayout({ vertical: true });
 | 
			
		||||
        box.add_child(textBox);
 | 
			
		||||
 | 
			
		||||
        let title = new St.Label({ text: source.title,
 | 
			
		||||
                                   style_class: 'unlock-dialog-notification-label' });
 | 
			
		||||
        textBox.add(title);
 | 
			
		||||
 | 
			
		||||
        let visible = false;
 | 
			
		||||
        for (let i = 0; i < source.notifications.length; i++) {
 | 
			
		||||
            let n = source.notifications[i];
 | 
			
		||||
 | 
			
		||||
            if (n.acknowledged)
 | 
			
		||||
                continue;
 | 
			
		||||
 | 
			
		||||
            let body = '';
 | 
			
		||||
            if (n.bannerBodyText) {
 | 
			
		||||
                body = n.bannerBodyMarkup
 | 
			
		||||
                    ? n.bannerBodyText
 | 
			
		||||
                    : GLib.markup_escape_text(n.bannerBodyText, -1);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            let label = new St.Label({ style_class: 'unlock-dialog-notification-count-text' });
 | 
			
		||||
            label.clutter_text.set_markup(`<b>${n.title}</b> ${body}`);
 | 
			
		||||
            textBox.add(label);
 | 
			
		||||
 | 
			
		||||
            visible = true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        box.visible = visible;
 | 
			
		||||
        return [title, null];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _shouldShowDetails(source) {
 | 
			
		||||
        return source.policy.detailsInLockScreen ||
 | 
			
		||||
               source.narrowestPrivacyScope == MessageTray.PrivacyScope.SYSTEM;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _showSource(source, obj, box) {
 | 
			
		||||
        if (obj.detailed)
 | 
			
		||||
            [obj.titleLabel, obj.countLabel] = this._makeNotificationDetailedSource(source, box);
 | 
			
		||||
        else
 | 
			
		||||
            [obj.titleLabel, obj.countLabel] = this._makeNotificationSource(source, box);
 | 
			
		||||
 | 
			
		||||
        box.visible = obj.visible && (source.unseenCount > 0);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _sourceAdded(tray, source, initial) {
 | 
			
		||||
        let obj = {
 | 
			
		||||
            visible: source.policy.showInLockScreen,
 | 
			
		||||
            detailed: this._shouldShowDetails(source),
 | 
			
		||||
            sourceDestroyId: 0,
 | 
			
		||||
            sourceCountChangedId: 0,
 | 
			
		||||
            sourceTitleChangedId: 0,
 | 
			
		||||
            sourceUpdatedId: 0,
 | 
			
		||||
            sourceBox: null,
 | 
			
		||||
            titleLabel: null,
 | 
			
		||||
            countLabel: null,
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        obj.sourceBox = new St.BoxLayout({ style_class: 'unlock-dialog-notification-source',
 | 
			
		||||
                                           x_expand: true });
 | 
			
		||||
        this._showSource(source, obj, obj.sourceBox);
 | 
			
		||||
        this._notificationBox.add_child(obj.sourceBox);
 | 
			
		||||
 | 
			
		||||
        obj.sourceCountChangedId = source.connect('notify::count', () => {
 | 
			
		||||
            this._countChanged(source, obj);
 | 
			
		||||
        });
 | 
			
		||||
        obj.sourceTitleChangedId = source.connect('notify::title', () => {
 | 
			
		||||
            this._titleChanged(source, obj);
 | 
			
		||||
        });
 | 
			
		||||
        obj.policyChangedId = source.policy.connect('notify', (policy, pspec) => {
 | 
			
		||||
            if (pspec.name == 'show-in-lock-screen')
 | 
			
		||||
                this._visibleChanged(source, obj);
 | 
			
		||||
            else
 | 
			
		||||
                this._detailedChanged(source, obj);
 | 
			
		||||
        });
 | 
			
		||||
        obj.sourceDestroyId = source.connect('destroy', () => {
 | 
			
		||||
            this._onSourceDestroy(source, obj);
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        this._sources.set(source, obj);
 | 
			
		||||
 | 
			
		||||
        if (!initial) {
 | 
			
		||||
            // block scrollbars while animating, if they're not needed now
 | 
			
		||||
            let boxHeight = this._notificationBox.height;
 | 
			
		||||
            if (this._scrollView.height >= boxHeight)
 | 
			
		||||
                this._scrollView.vscrollbar_policy = St.PolicyType.NEVER;
 | 
			
		||||
 | 
			
		||||
            let widget = obj.sourceBox;
 | 
			
		||||
            let [, natHeight] = widget.get_preferred_height(-1);
 | 
			
		||||
            widget.height = 0;
 | 
			
		||||
            widget.ease({
 | 
			
		||||
                height: natHeight,
 | 
			
		||||
                mode: Clutter.AnimationMode.EASE_OUT_QUAD,
 | 
			
		||||
                duration: 250,
 | 
			
		||||
                onComplete: () => {
 | 
			
		||||
                    this._scrollView.vscrollbar_policy = St.PolicyType.AUTOMATIC;
 | 
			
		||||
                    widget.set_height(-1);
 | 
			
		||||
                },
 | 
			
		||||
            });
 | 
			
		||||
 | 
			
		||||
            this._updateVisibility();
 | 
			
		||||
            if (obj.sourceBox.visible)
 | 
			
		||||
                this.emit('wake-up-screen');
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _titleChanged(source, obj) {
 | 
			
		||||
        obj.titleLabel.text = source.title;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _countChanged(source, obj) {
 | 
			
		||||
        // A change in the number of notifications may change whether we show
 | 
			
		||||
        // details.
 | 
			
		||||
        let newDetailed = this._shouldShowDetails(source);
 | 
			
		||||
        let oldDetailed = obj.detailed;
 | 
			
		||||
 | 
			
		||||
        obj.detailed = newDetailed;
 | 
			
		||||
 | 
			
		||||
        if (obj.detailed || oldDetailed != newDetailed) {
 | 
			
		||||
            // A new notification was pushed, or a previous notification was destroyed.
 | 
			
		||||
            // Give up, and build the list again.
 | 
			
		||||
 | 
			
		||||
            obj.sourceBox.destroy_all_children();
 | 
			
		||||
            obj.titleLabel = obj.countLabel = null;
 | 
			
		||||
            this._showSource(source, obj, obj.sourceBox);
 | 
			
		||||
        } else {
 | 
			
		||||
            let count = source.unseenCount;
 | 
			
		||||
            obj.countLabel.text = this._makeNotificationCountText(count);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        obj.sourceBox.visible = obj.visible && (source.unseenCount > 0);
 | 
			
		||||
 | 
			
		||||
        this._updateVisibility();
 | 
			
		||||
        if (obj.sourceBox.visible)
 | 
			
		||||
            this.emit('wake-up-screen');
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _visibleChanged(source, obj) {
 | 
			
		||||
        if (obj.visible == source.policy.showInLockScreen)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        obj.visible = source.policy.showInLockScreen;
 | 
			
		||||
        obj.sourceBox.visible = obj.visible && source.unseenCount > 0;
 | 
			
		||||
 | 
			
		||||
        this._updateVisibility();
 | 
			
		||||
        if (obj.sourceBox.visible)
 | 
			
		||||
            this.emit('wake-up-screen');
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _detailedChanged(source, obj) {
 | 
			
		||||
        let newDetailed = this._shouldShowDetails(source);
 | 
			
		||||
        if (obj.detailed == newDetailed)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        obj.detailed = newDetailed;
 | 
			
		||||
 | 
			
		||||
        obj.sourceBox.destroy_all_children();
 | 
			
		||||
        obj.titleLabel = obj.countLabel = null;
 | 
			
		||||
        this._showSource(source, obj, obj.sourceBox);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onSourceDestroy(source, obj) {
 | 
			
		||||
        this._removeSource(source, obj);
 | 
			
		||||
        this._updateVisibility();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _removeSource(source, obj) {
 | 
			
		||||
        obj.sourceBox.destroy();
 | 
			
		||||
        obj.sourceBox = obj.titleLabel = obj.countLabel = null;
 | 
			
		||||
 | 
			
		||||
        source.disconnect(obj.sourceDestroyId);
 | 
			
		||||
        source.disconnect(obj.sourceCountChangedId);
 | 
			
		||||
        source.disconnect(obj.sourceTitleChangedId);
 | 
			
		||||
        source.policy.disconnect(obj.policyChangedId);
 | 
			
		||||
 | 
			
		||||
        this._sources.delete(source);
 | 
			
		||||
    }
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
var Clock = GObject.registerClass(
 | 
			
		||||
class UnlockDialogClock extends St.BoxLayout {
 | 
			
		||||
    _init() {
 | 
			
		||||
        super._init({ style_class: 'unlock-dialog-clock', vertical: true });
 | 
			
		||||
 | 
			
		||||
        this._time = new St.Label({
 | 
			
		||||
            style_class: 'unlock-dialog-clock-time',
 | 
			
		||||
            x_align: Clutter.ActorAlign.CENTER,
 | 
			
		||||
        });
 | 
			
		||||
        this._date = new St.Label({
 | 
			
		||||
            style_class: 'unlock-dialog-clock-date',
 | 
			
		||||
            x_align: Clutter.ActorAlign.CENTER,
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        this.add_child(this._time);
 | 
			
		||||
        this.add_child(this._date);
 | 
			
		||||
 | 
			
		||||
        this._wallClock = new GnomeDesktop.WallClock({ time_only: true });
 | 
			
		||||
        this._wallClock.connect('notify::clock', this._updateClock.bind(this));
 | 
			
		||||
 | 
			
		||||
        this._updateClock();
 | 
			
		||||
 | 
			
		||||
        this.connect('destroy', this._onDestroy.bind(this));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _updateClock() {
 | 
			
		||||
        this._time.text = this._wallClock.clock;
 | 
			
		||||
 | 
			
		||||
        let date = new Date();
 | 
			
		||||
        /* Translators: This is a time format for a date in
 | 
			
		||||
           long format */
 | 
			
		||||
        let dateFormat = Shell.util_translate_time_string(N_("%A, %B %d"));
 | 
			
		||||
        this._date.text = date.toLocaleFormat(dateFormat);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onDestroy() {
 | 
			
		||||
        this._wallClock.run_dispose();
 | 
			
		||||
    }
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
var UnlockDialogLayout = GObject.registerClass(
 | 
			
		||||
class UnlockDialogLayout extends Clutter.LayoutManager {
 | 
			
		||||
    _init(stack, notifications) {
 | 
			
		||||
        super._init();
 | 
			
		||||
 | 
			
		||||
        this._stack = stack;
 | 
			
		||||
        this._notifications = notifications;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    vfunc_get_preferred_width(container, forHeight) {
 | 
			
		||||
        return this._stack.get_preferred_width(forHeight);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    vfunc_get_preferred_height(container, forWidth) {
 | 
			
		||||
        return this._stack.get_preferred_height(forWidth);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    vfunc_allocate(container, box, flags) {
 | 
			
		||||
        let [width, height] = box.get_size();
 | 
			
		||||
 | 
			
		||||
        let tenthOfHeight = height / 10.0;
 | 
			
		||||
        let thirdOfHeight = height / 3.0;
 | 
			
		||||
 | 
			
		||||
        let [, , stackWidth, stackHeight] =
 | 
			
		||||
            this._stack.get_preferred_size();
 | 
			
		||||
 | 
			
		||||
        let [, , notificationsWidth, notificationsHeight] =
 | 
			
		||||
            this._notifications.get_preferred_size();
 | 
			
		||||
 | 
			
		||||
        let columnWidth = Math.max(stackWidth, notificationsWidth);
 | 
			
		||||
 | 
			
		||||
        let columnX1 = Math.floor(width / 2.0 - columnWidth / 2.0);
 | 
			
		||||
        let actorBox = new Clutter.ActorBox();
 | 
			
		||||
 | 
			
		||||
        // Notifications
 | 
			
		||||
        let maxNotificationsHeight = Math.min(
 | 
			
		||||
            notificationsHeight,
 | 
			
		||||
            height - tenthOfHeight - stackHeight);
 | 
			
		||||
 | 
			
		||||
        actorBox.x1 = columnX1;
 | 
			
		||||
        actorBox.y1 = height - maxNotificationsHeight;
 | 
			
		||||
        actorBox.x2 = columnX1 + columnWidth;
 | 
			
		||||
        actorBox.y2 = actorBox.y1 + maxNotificationsHeight;
 | 
			
		||||
 | 
			
		||||
        this._notifications.allocate(actorBox, flags);
 | 
			
		||||
 | 
			
		||||
        // Authentication Box
 | 
			
		||||
        let stackY = Math.min(
 | 
			
		||||
            thirdOfHeight,
 | 
			
		||||
            height - stackHeight - maxNotificationsHeight);
 | 
			
		||||
 | 
			
		||||
        actorBox.x1 = columnX1;
 | 
			
		||||
        actorBox.y1 = stackY;
 | 
			
		||||
        actorBox.x2 = columnX1 + columnWidth;
 | 
			
		||||
        actorBox.y2 = stackY + stackHeight;
 | 
			
		||||
 | 
			
		||||
        this._stack.allocate(actorBox, flags);
 | 
			
		||||
    }
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
var UnlockDialog = GObject.registerClass({
 | 
			
		||||
    Signals: { 'failed': {} },
 | 
			
		||||
    Signals: {
 | 
			
		||||
        'failed': {},
 | 
			
		||||
        'wake-up-screen': {},
 | 
			
		||||
    },
 | 
			
		||||
}, class UnlockDialog extends St.Widget {
 | 
			
		||||
    _init(parentActor) {
 | 
			
		||||
        super._init({
 | 
			
		||||
            accessible_role: Atk.Role.WINDOW,
 | 
			
		||||
            style_class: 'login-dialog',
 | 
			
		||||
            layout_manager: new Clutter.BoxLayout(),
 | 
			
		||||
            visible: false,
 | 
			
		||||
            can_focus: true,
 | 
			
		||||
            reactive: true,
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        this.add_constraint(new Layout.MonitorConstraint({ primary: true }));
 | 
			
		||||
        parentActor.add_child(this);
 | 
			
		||||
 | 
			
		||||
        this._activePage = null;
 | 
			
		||||
 | 
			
		||||
        let tapAction = new Clutter.TapAction();
 | 
			
		||||
        tapAction.connect('tap', this._showPrompt.bind(this));
 | 
			
		||||
        this.add_action(tapAction);
 | 
			
		||||
 | 
			
		||||
        // Background
 | 
			
		||||
        this._backgroundGroup = new Clutter.Actor();
 | 
			
		||||
 | 
			
		||||
        this.add_child(this._backgroundGroup);
 | 
			
		||||
        this.set_child_below_sibling(this._backgroundGroup, null);
 | 
			
		||||
        this._bgManagers = [];
 | 
			
		||||
 | 
			
		||||
        this._updateBackgrounds();
 | 
			
		||||
        Main.layoutManager.connect('monitors-changed', this._updateBackgrounds.bind(this));
 | 
			
		||||
 | 
			
		||||
        this._userManager = AccountsService.UserManager.get_default();
 | 
			
		||||
        this._userName = GLib.get_user_name();
 | 
			
		||||
        this._user = this._userManager.get_user(this._userName);
 | 
			
		||||
 | 
			
		||||
        this._promptBox = new St.BoxLayout({ vertical: true,
 | 
			
		||||
                                             x_align: Clutter.ActorAlign.CENTER,
 | 
			
		||||
                                             y_align: Clutter.ActorAlign.CENTER,
 | 
			
		||||
                                             x_expand: true,
 | 
			
		||||
                                             y_expand: true });
 | 
			
		||||
        this.add_child(this._promptBox);
 | 
			
		||||
        // Authentication & Clock stack
 | 
			
		||||
        let stack = new Shell.Stack();
 | 
			
		||||
 | 
			
		||||
        this._promptBox = new St.BoxLayout({ vertical: true });
 | 
			
		||||
        stack.add_child(this._promptBox);
 | 
			
		||||
 | 
			
		||||
        // Clock
 | 
			
		||||
        this._clock = new St.BoxLayout({ vertical: true });
 | 
			
		||||
 | 
			
		||||
        let clock = new Clock();
 | 
			
		||||
        this._clock.add_child(clock);
 | 
			
		||||
 | 
			
		||||
        let nameLabel = new St.Label({
 | 
			
		||||
            style_class: 'unlock-dialog-user-name',
 | 
			
		||||
            text: this._user.get_real_name(),
 | 
			
		||||
            x_expand: true,
 | 
			
		||||
            x_align: Clutter.ActorAlign.CENTER,
 | 
			
		||||
        });
 | 
			
		||||
        this._clock.add_child(nameLabel);
 | 
			
		||||
 | 
			
		||||
        stack.add_child(this._clock);
 | 
			
		||||
        this._showClock();
 | 
			
		||||
 | 
			
		||||
        this.allowCancel = false;
 | 
			
		||||
 | 
			
		||||
        Main.ctrlAltTabManager.addGroup(this, _("Unlock Window"), 'dialog-password-symbolic');
 | 
			
		||||
 | 
			
		||||
        // Notifications
 | 
			
		||||
        this._notificationsBox = new NotificationsBox();
 | 
			
		||||
        this._wakeUpScreenId = this._notificationsBox.connect('wake-up-screen', () => {
 | 
			
		||||
            this.emit('wake-up-screen');
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        // Main Box
 | 
			
		||||
        let mainBox = new Clutter.Actor();
 | 
			
		||||
        mainBox.add_constraint(new Layout.MonitorConstraint({ primary: true }));
 | 
			
		||||
        mainBox.add_child(stack);
 | 
			
		||||
        mainBox.add_child(this._notificationsBox);
 | 
			
		||||
        mainBox.layout_manager = new UnlockDialogLayout(
 | 
			
		||||
            stack,
 | 
			
		||||
            this._notificationsBox);
 | 
			
		||||
        this.add_child(mainBox);
 | 
			
		||||
 | 
			
		||||
        this._idleMonitor = Meta.IdleMonitor.get_core();
 | 
			
		||||
        this._idleWatchId = this._idleMonitor.add_idle_watch(IDLE_TIMEOUT * 1000, this._escape.bind(this));
 | 
			
		||||
 | 
			
		||||
        this.connect('destroy', this._onDestroy.bind(this));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    vfunc_key_press_event(keyEvent) {
 | 
			
		||||
        if (this._activePage == this._promptBox)
 | 
			
		||||
            return Clutter.EVENT_PROPAGATE;
 | 
			
		||||
 | 
			
		||||
        let symbol = keyEvent.keyval;
 | 
			
		||||
        let unichar = keyEvent.unicode_value;
 | 
			
		||||
 | 
			
		||||
        let isLiftChar = GLib.unichar_isprint(unichar);
 | 
			
		||||
        let isEnter = symbol == Clutter.KEY_Return ||
 | 
			
		||||
                      symbol == Clutter.KEY_KP_Enter ||
 | 
			
		||||
                      symbol == Clutter.KEY_ISO_Enter;
 | 
			
		||||
 | 
			
		||||
        if (!isEnter && !isLiftChar)
 | 
			
		||||
            return Clutter.EVENT_PROPAGATE;
 | 
			
		||||
 | 
			
		||||
        this._showPrompt();
 | 
			
		||||
 | 
			
		||||
        if (GLib.unichar_isgraph(unichar))
 | 
			
		||||
            this.addCharacter(unichar);
 | 
			
		||||
 | 
			
		||||
        return Clutter.EVENT_PROPAGATE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _createBackground(monitorIndex) {
 | 
			
		||||
        let monitor = Main.layoutManager.monitors[monitorIndex];
 | 
			
		||||
        let widget = new St.Widget({ style_class: 'screen-shield-background',
 | 
			
		||||
                                     x: monitor.x,
 | 
			
		||||
                                     y: monitor.y,
 | 
			
		||||
                                     width: monitor.width,
 | 
			
		||||
                                     height: monitor.height });
 | 
			
		||||
 | 
			
		||||
        let bgManager = new Background.BackgroundManager({ container: widget,
 | 
			
		||||
                                                           monitorIndex,
 | 
			
		||||
                                                           controlPosition: false,
 | 
			
		||||
                                                           settingsSchema: SCREENSAVER_SCHEMA });
 | 
			
		||||
 | 
			
		||||
        this._bgManagers.push(bgManager);
 | 
			
		||||
 | 
			
		||||
        this._backgroundGroup.add_child(widget);
 | 
			
		||||
 | 
			
		||||
        widget.add_effect(new Shell.BlurEffect({
 | 
			
		||||
            brightness: BLUR_BRIGHTNESS,
 | 
			
		||||
            blur_radius: BLUR_RADIUS,
 | 
			
		||||
        }));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _updateBackgrounds() {
 | 
			
		||||
        for (let i = 0; i < this._bgManagers.length; i++)
 | 
			
		||||
            this._bgManagers[i].destroy();
 | 
			
		||||
 | 
			
		||||
        this._bgManagers = [];
 | 
			
		||||
        this._backgroundGroup.destroy_all_children();
 | 
			
		||||
 | 
			
		||||
        for (let i = 0; i < Main.layoutManager.monitors.length; i++)
 | 
			
		||||
            this._createBackground(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _ensureAuthPrompt() {
 | 
			
		||||
        if (this._authPrompt)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        this._authPrompt = new AuthPrompt.AuthPrompt(new Gdm.Client(), AuthPrompt.AuthPromptMode.UNLOCK_ONLY);
 | 
			
		||||
        this._authPrompt.connect('failed', this._fail.bind(this));
 | 
			
		||||
        this._authPrompt.connect('cancelled', this._fail.bind(this));
 | 
			
		||||
        this._authPrompt.connect('reset', this._onReset.bind(this));
 | 
			
		||||
        this._authPrompt.setPasswordChar('\u25cf');
 | 
			
		||||
        this._authPrompt.nextButton.label = _("Unlock");
 | 
			
		||||
 | 
			
		||||
        this._promptBox.add_child(this._authPrompt);
 | 
			
		||||
 | 
			
		||||
        this.allowCancel = false;
 | 
			
		||||
 | 
			
		||||
        let screenSaverSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.screensaver' });
 | 
			
		||||
        if (screenSaverSettings.get_boolean('user-switch-enabled')) {
 | 
			
		||||
            let otherUserLabel = new St.Label({ text: _("Log in as another user"),
 | 
			
		||||
                                                style_class: 'login-dialog-not-listed-label' });
 | 
			
		||||
            this._otherUserButton = new St.Button({ style_class: 'login-dialog-not-listed-button',
 | 
			
		||||
                                                    can_focus: true,
 | 
			
		||||
                                                    child: otherUserLabel,
 | 
			
		||||
                                                    reactive: true });
 | 
			
		||||
            let otherUserLabel = new St.Label({
 | 
			
		||||
                text: _("Log in as another user"),
 | 
			
		||||
                style_class: 'login-dialog-not-listed-label',
 | 
			
		||||
            });
 | 
			
		||||
            this._otherUserButton = new St.Button({
 | 
			
		||||
                style_class: 'login-dialog-not-listed-button',
 | 
			
		||||
                can_focus: true,
 | 
			
		||||
                child: otherUserLabel,
 | 
			
		||||
                reactive: true,
 | 
			
		||||
            });
 | 
			
		||||
            this._otherUserButton.connect('clicked', this._otherUserClicked.bind(this));
 | 
			
		||||
            this._promptBox.add_child(this._otherUserButton);
 | 
			
		||||
        } else {
 | 
			
		||||
@@ -64,13 +561,18 @@ var UnlockDialog = GObject.registerClass({
 | 
			
		||||
 | 
			
		||||
        this._authPrompt.reset();
 | 
			
		||||
        this._updateSensitivity(true);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
        Main.ctrlAltTabManager.addGroup(this, _("Unlock Window"), 'dialog-password-symbolic');
 | 
			
		||||
    _maybeDestroyAuthPrompt() {
 | 
			
		||||
        this.grab_key_focus();
 | 
			
		||||
 | 
			
		||||
        this._idleMonitor = Meta.IdleMonitor.get_core();
 | 
			
		||||
        this._idleWatchId = this._idleMonitor.add_idle_watch(IDLE_TIMEOUT * 1000, this._escape.bind(this));
 | 
			
		||||
        if (this._authPrompt) {
 | 
			
		||||
            this._authPrompt.destroy();
 | 
			
		||||
            this._authPrompt = null;
 | 
			
		||||
 | 
			
		||||
        this.connect('destroy', this._onDestroy.bind(this));
 | 
			
		||||
            this._otherUserButton.destroy();
 | 
			
		||||
            this._otherUserButton = null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _updateSensitivity(sensitive) {
 | 
			
		||||
@@ -82,7 +584,55 @@ var UnlockDialog = GObject.registerClass({
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _showClock() {
 | 
			
		||||
        if (this._activePage == this._clock)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        this._activePage = this._clock;
 | 
			
		||||
        this._clock.show();
 | 
			
		||||
 | 
			
		||||
        this._promptBox.ease({
 | 
			
		||||
            opacity: 0,
 | 
			
		||||
            duration: 300,
 | 
			
		||||
            mode: Clutter.AnimationMode.EASE_OUT_QUAD,
 | 
			
		||||
            onComplete: () => {
 | 
			
		||||
                this._promptBox.hide();
 | 
			
		||||
                this._maybeDestroyAuthPrompt();
 | 
			
		||||
            },
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        this._clock.ease({
 | 
			
		||||
            opacity: 255,
 | 
			
		||||
            duration: 300,
 | 
			
		||||
            mode: Clutter.AnimationMode.EASE_OUT_QUAD,
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _showPrompt() {
 | 
			
		||||
        this._ensureAuthPrompt();
 | 
			
		||||
 | 
			
		||||
        if (this._activePage == this._promptBox)
 | 
			
		||||
            return;
 | 
			
		||||
 | 
			
		||||
        this._activePage = this._promptBox;
 | 
			
		||||
        this._promptBox.show();
 | 
			
		||||
 | 
			
		||||
        this._clock.ease({
 | 
			
		||||
            opacity: 0,
 | 
			
		||||
            duration: 300,
 | 
			
		||||
            mode: Clutter.AnimationMode.EASE_OUT_QUAD,
 | 
			
		||||
            onComplete: () => this._clock.hide(),
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        this._promptBox.ease({
 | 
			
		||||
            opacity: 255,
 | 
			
		||||
            duration: 300,
 | 
			
		||||
            mode: Clutter.AnimationMode.EASE_OUT_QUAD,
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _fail() {
 | 
			
		||||
        this._showClock();
 | 
			
		||||
        this.emit('failed');
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -110,6 +660,17 @@ var UnlockDialog = GObject.registerClass({
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    _onDestroy() {
 | 
			
		||||
        if (this._clock) {
 | 
			
		||||
            this._clock.destroy();
 | 
			
		||||
            this._clock = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this._notificationsBox) {
 | 
			
		||||
            this._notificationsBox.disconnect(this._wakeUpScreenId);
 | 
			
		||||
            this._notificationsBox.destroy();
 | 
			
		||||
            this._notificationsBox = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.popModal();
 | 
			
		||||
 | 
			
		||||
        if (this._idleWatchId) {
 | 
			
		||||
@@ -119,16 +680,17 @@ var UnlockDialog = GObject.registerClass({
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    cancel() {
 | 
			
		||||
        this._ensureAuthPrompt();
 | 
			
		||||
        this._authPrompt.cancel();
 | 
			
		||||
 | 
			
		||||
        this.destroy();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    addCharacter(unichar) {
 | 
			
		||||
        this._showPrompt();
 | 
			
		||||
        this._authPrompt.addCharacter(unichar);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    finish(onComplete) {
 | 
			
		||||
        this._ensureAuthPrompt();
 | 
			
		||||
        this._authPrompt.finish(onComplete);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -7,7 +7,7 @@ const { Clutter, GLib, GObject, St } = imports.gi;
 | 
			
		||||
 | 
			
		||||
const Params = imports.misc.params;
 | 
			
		||||
 | 
			
		||||
var AVATAR_ICON_SIZE = 64;
 | 
			
		||||
var AVATAR_ICON_SIZE = 128;
 | 
			
		||||
 | 
			
		||||
// Adapted from gdm/gui/user-switch-applet/applet.c
 | 
			
		||||
//
 | 
			
		||||
@@ -20,7 +20,8 @@ class Avatar extends St.Bin {
 | 
			
		||||
        let themeContext = St.ThemeContext.get_for_stage(global.stage);
 | 
			
		||||
        params = Params.parse(params, { reactive: false,
 | 
			
		||||
                                        iconSize: AVATAR_ICON_SIZE,
 | 
			
		||||
                                        styleClass: 'user-icon' });
 | 
			
		||||
                                        styleClass: 'user-icon',
 | 
			
		||||
                                        x_align: St.Align.MIDDLE, });
 | 
			
		||||
 | 
			
		||||
        super._init({
 | 
			
		||||
            style_class: params.styleClass,
 | 
			
		||||
@@ -73,7 +74,9 @@ class Avatar extends St.Bin {
 | 
			
		||||
        } else {
 | 
			
		||||
            this.style = null;
 | 
			
		||||
            this.child = new St.Icon({ icon_name: 'avatar-default-symbolic',
 | 
			
		||||
                                       icon_size: this._iconSize });
 | 
			
		||||
                                       icon_size: this._iconSize,
 | 
			
		||||
                                       x_expand: true,
 | 
			
		||||
                                       x_align: Clutter.ActorAlign.CENTER });
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
});
 | 
			
		||||
@@ -86,11 +89,13 @@ class UserWidgetLabel extends St.Widget {
 | 
			
		||||
        this._user = user;
 | 
			
		||||
 | 
			
		||||
        this._realNameLabel = new St.Label({ style_class: 'user-widget-label',
 | 
			
		||||
                                             y_align: Clutter.ActorAlign.CENTER });
 | 
			
		||||
                                             x_expand: true,
 | 
			
		||||
                                             x_align: Clutter.ActorAlign.CENTER });
 | 
			
		||||
        this.add_child(this._realNameLabel);
 | 
			
		||||
 | 
			
		||||
        this._userNameLabel = new St.Label({ style_class: 'user-widget-label',
 | 
			
		||||
                                             y_align: Clutter.ActorAlign.CENTER });
 | 
			
		||||
                                             x_expand: true,
 | 
			
		||||
                                             x_align: Clutter.ActorAlign.CENTER });
 | 
			
		||||
        this.add_child(this._userNameLabel);
 | 
			
		||||
 | 
			
		||||
        this._currentLabel = null;
 | 
			
		||||
@@ -160,7 +165,7 @@ class UserWidgetLabel extends St.Widget {
 | 
			
		||||
var UserWidget = GObject.registerClass(
 | 
			
		||||
class UserWidget extends St.BoxLayout {
 | 
			
		||||
    _init(user) {
 | 
			
		||||
        super._init({ style_class: 'user-widget', vertical: false });
 | 
			
		||||
        super._init({ style_class: 'user-widget', vertical: true });
 | 
			
		||||
 | 
			
		||||
        this._user = user;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -95,6 +95,7 @@ libshell_public_headers = [
 | 
			
		||||
  'shell-app.h',
 | 
			
		||||
  'shell-app-system.h',
 | 
			
		||||
  'shell-app-usage.h',
 | 
			
		||||
  'shell-blur-effect.h',
 | 
			
		||||
  'shell-embedded-window.h',
 | 
			
		||||
  'shell-glsl-effect.h',
 | 
			
		||||
  'shell-gtk-embed.h',
 | 
			
		||||
@@ -129,6 +130,7 @@ libshell_sources = [
 | 
			
		||||
  'shell-app.c',
 | 
			
		||||
  'shell-app-system.c',
 | 
			
		||||
  'shell-app-usage.c',
 | 
			
		||||
  'shell-blur-effect.c',
 | 
			
		||||
  'shell-embedded-window.c',
 | 
			
		||||
  'shell-embedded-window-private.h',
 | 
			
		||||
  'shell-global.c',
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										1079
									
								
								src/shell-blur-effect.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1079
									
								
								src/shell-blur-effect.c
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							
							
								
								
									
										57
									
								
								src/shell-blur-effect.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										57
									
								
								src/shell-blur-effect.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,57 @@
 | 
			
		||||
/* shell-blur-effect.h
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright 2019 Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 3 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 *
 | 
			
		||||
 * SPDX-License-Identifier: GPL-3.0-or-later
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <clutter/clutter.h>
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ShellBlurMode:
 | 
			
		||||
 * @SHELL_BLUR_MODE_ACTOR: blur the actor contents, and its children
 | 
			
		||||
 * @SHELL_BLUR_MODE_BELOW: blur what's beneath the actor
 | 
			
		||||
 *
 | 
			
		||||
 * The mode of blurring of the effect.
 | 
			
		||||
 */
 | 
			
		||||
typedef enum
 | 
			
		||||
{
 | 
			
		||||
  SHELL_BLUR_MODE_ACTOR,
 | 
			
		||||
  SHELL_BLUR_MODE_BELOW,
 | 
			
		||||
} ShellBlurMode;
 | 
			
		||||
 | 
			
		||||
#define SHELL_TYPE_BLUR_EFFECT (shell_blur_effect_get_type())
 | 
			
		||||
G_DECLARE_FINAL_TYPE (ShellBlurEffect, shell_blur_effect, SHELL, BLUR_EFFECT, ClutterEffect)
 | 
			
		||||
 | 
			
		||||
ShellBlurEffect *shell_blur_effect_new (void);
 | 
			
		||||
 | 
			
		||||
int shell_blur_effect_get_blur_radius (ShellBlurEffect *self);
 | 
			
		||||
void shell_blur_effect_set_blur_radius (ShellBlurEffect *self,
 | 
			
		||||
                                        int              radius);
 | 
			
		||||
 | 
			
		||||
float shell_blur_effect_get_brightness (ShellBlurEffect *self);
 | 
			
		||||
void shell_blur_effect_set_brightness (ShellBlurEffect *self,
 | 
			
		||||
                                       float            brightness);
 | 
			
		||||
 | 
			
		||||
ShellBlurMode shell_blur_effect_get_mode (ShellBlurEffect *self);
 | 
			
		||||
void shell_blur_effect_set_mode (ShellBlurEffect *self,
 | 
			
		||||
                                 ShellBlurMode    mode);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
		Reference in New Issue
	
	Block a user