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4 Commits

Author SHA1 Message Date
Mario Sanchez Prada
efd8df2fc9 bluetooth: Be consistent when determining whether Bluetooth is off
It would be nice if we could use the same exact condition to decide
whether to show "Off"/"Turn On" vs "On"/"Turn Off" in the menu, since
otherwise we risk showing inconsistent states in each place.

https://bugzilla.gnome.org/show_bug.cgi?id=789110
2018-05-29 20:18:28 -03:00
Marco Trevisan (Treviño)
44894262f4 st-label: Unset clutter text instance on disposal
The instance is owned by the actor (being its child), and thus when the
disposal happens for the parent the text is disposed too, thus it's just
safer to nullify its reference so that we won't try to access to invalid
objects later, and this might be the case since the JS objects could be kept
around until they aren't finalized.

https://bugzilla.gnome.org/show_bug.cgi?id=788931
2018-05-29 02:28:26 +03:00
Florian Müllner
b03bcc85aa closeDialog: Periodically check for window to become responsive again
The close dialog for non-responding windows is closed automatically
when we detect that the window is responding again. However as we
currently only ping the window in response to certain user actions
(like focusing the window or opening the window menu), this can
easily go undetected.

Address this by periodically pinging the window while the close
dialog is shown.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/298
2018-05-25 18:23:55 +02:00
Florian Müllner
70057c6a55 closeDialog: Disable unredirection while showing
The dialog won't be visible when unredirection is in place (for example
while a fullscreen window is focused), so disable unredirection while
the dialog is up.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/298
2018-05-25 14:05:29 +00:00
3 changed files with 22 additions and 2 deletions

View File

@@ -2,6 +2,7 @@
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const GObject = imports.gi.GObject;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
@@ -13,6 +14,7 @@ const Tweener = imports.ui.tweener;
var FROZEN_WINDOW_BRIGHTNESS = -0.3
var DIALOG_TRANSITION_TIME = 0.15
var ALIVE_TIMEOUT = 5000;
var CloseDialog = new Lang.Class({
Name: 'CloseDialog',
@@ -26,6 +28,7 @@ var CloseDialog = new Lang.Class({
this.parent();
this._window = window;
this._dialog = null;
this._timeoutId = 0;
},
get window() {
@@ -97,6 +100,14 @@ var CloseDialog = new Lang.Class({
if (this._dialog != null)
return;
Meta.disable_unredirect_for_screen(global.screen);
this._timeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, ALIVE_TIMEOUT,
() => {
this._window.check_alive(global.display.get_current_time_roundtrip());
return GLib.SOURCE_CONTINUE;
});
this._addWindowEffect();
this._initDialog();
@@ -117,6 +128,11 @@ var CloseDialog = new Lang.Class({
if (this._dialog == null)
return;
Meta.enable_unredirect_for_screen(global.screen);
GLib.source_remove(this._timeoutId);
this._timeoutId = 0;
let dialog = this._dialog;
this._dialog = null;
this._removeWindowEffect();

View File

@@ -132,14 +132,17 @@ var Indicator = new Lang.Class({
else
this._item.actor.visible = this._proxy.BluetoothHasAirplaneMode && !this._proxy.BluetoothAirplaneMode;
// Bluetooth will be considered 'Off' if either the adapter
// is not available or it's set in airplane mode.
let isBluetoothOff = nConnectedDevices == -1 || this._proxy.BluetoothAirplaneMode;
if (nConnectedDevices > 0)
/* Translators: this is the number of connected bluetooth devices */
this._item.label.text = ngettext("%d Connected", "%d Connected", nConnectedDevices).format(nConnectedDevices);
else if (nConnectedDevices == -1)
else if (isBluetoothOff)
this._item.label.text = _("Off");
else
this._item.label.text = _("On");
this._toggleItem.label.text = this._proxy.BluetoothAirplaneMode ? _("Turn On") : _("Turn Off");
this._toggleItem.label.text = isBluetoothOff ? _("Turn On") : _("Turn Off");
},
});

View File

@@ -180,6 +180,7 @@ st_label_dispose (GObject *object)
{
StLabelPrivate *priv = ST_LABEL (object)->priv;
priv->label = NULL;
g_clear_pointer (&priv->text_shadow_pipeline, cogl_object_unref);
G_OBJECT_CLASS (st_label_parent_class)->dispose (object);