It's common to do actor.grab_key_focus() before the actor is mapped
which means that we can't reliably determine where the actor is at
notify::key-focus time and thus might end up showing the keyboard on
the wrong monitor.
This is happening, in particular, with the run dialog. Delaying until
we hit the main loop allows us to know where the actor finally is
before showing the OSK.
https://bugzilla.gnome.org/show_bug.cgi?id=685856
The keyboard is shown/hidden automatically when (un)focusing a
ClutterText actor. This behavior is unwanted when opening the
extended keys popup, so focus changes to the popup are ignored.
However, we also want to ignore focus changes from the popup
to avoid the keyboard hiding itself after pressing an extended
key.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
The keyboard is shown/hidden automatically when (un)focusing a
ClutterText actor. This behavior breaks with the message tray now
grabbing/releasing key focus when toggled. Fix this by ignoring
all focus changes to or from the message tray.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
Currently if a summary item signals that it has handled a click
itself, the tray hides itself. This behavior is wrong for the
On-Screen-Keyboard, which appears as a unit with the tray, so add
a property to opt-out of the default behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
GrabHelper automatically releases grabs when the user clicks outside
the grabbed actors. However at least for the message-tray (which is
the only user of grabHelper at the moment), we must ignore any events
from the On-Screen-Keyboard, to prevent the tray from hiding at every
key press.
https://bugzilla.gnome.org/show_bug.cgi?id=683546
CLUTTER_CURRENT_TIME (like GDK_CURRENT_TIME and libX11 CurrentTime) is 0,
and thus compares lower than all valid timestamps, meaning that
focus changes without an X11 event in the stack are ignored by
the on screen keyboard.
https://bugzilla.gnome.org/show_bug.cgi?id=664309
Change visibleInFullscreen to be trackFullscreen. If true, visibility
is fully bound to fullscreen status, if false, no change is made.
This allows to avoid set_skip_paint(), while not messing with
visibility of actors that are sometimes hidden for other reasons.
The flag was reversed because only the panel uses it, so false is
a more useful default.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
For most subclasses, this is a direct swap -- a lot of the time, the
constructor was a blank class that override createNotificationIcon,
and called _setSummaryIcon in _init.
https://bugzilla.gnome.org/show_bug.cgi?id=661236
The onscreen keyboard should not follow the locale's text direction,
but order keys according to the selected keyboard layout. Effectively
this means enforcing LTR on the keyboard actor.
https://bugzilla.gnome.org/show_bug.cgi?id=672024
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
Third step in the class framework port, now it's the turn of
MessageTray.Source and MessageTray.Notification, as well as
the various implementations around the shell.
https://bugzilla.gnome.org/show_bug.cgi?id=664436
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
This code was never tested very well, and has several problems
currently (windows creeping down and to the right, windows snapping to
a different location after you move them). To be fixed in 3.4.
https://bugzilla.gnome.org/show_bug.cgi?id=659643