IconGridLayout uses the biggest minimum size to allocate its
children. Next commit will make app icons with long names show
not ellipsize on hover, and it is important that the icon itself
is able to follow that.
Use preferred size if it's bigger than the minimum size.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1477
When the icon area gets allocated additional space, we want the
icons centered rather than left-aligned. This may happen in locales
with long-ish translations for the title or buttons when only a
subset of possible icons is shown.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3307
Commit de610a13f1ad1e7e34d4b9a81df58d4da3693059 in mutter made it
impossible to access the actors last allocation after unmapping it,
this broke the scale-up/down animation when starting a drag.
Fix that animation again by saving the actors transformed size before
unparenting (and therefore unmapping) the actor instead of afterwards.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1475
The screen shield code listens for motion events on the stage
so that it can hide the pointer until the user moves the mouse.
Unfortunately, if the user never moves the mouse, the signal
handler connection gets leaked.
This commit makes sure the connection gets disconnected when the
shield goes away.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1459
The screen shield watches for motion events to know to display
the pointer when the user wiggles their mouse.
It checks for motion events by looking at the event type and
seeing if it is of type `Clutter.EventType.MOTION`. To do this
comparison it uses the equality operator (==). Using the equality
operator isn't considered best practice, because it can returns true
when comparing disparate types, if those types happen to be equivalent
after coersion.
From a code resiliance point of view, it's better to use the
identity operator (===), which requires both sides of the comparison
to be of the same type.
As a policy, any legacy code that gets changed or moved should be
switched away from the equality operator to the identity operator, if
appropriate.
This commit makes that change as prep work for a fix to that part of
the code.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1459
When using `Actor.ease_property` if the property starts with '@' and the
duration of the transition is zero (which may happen if the actor is not
mapped even if a non-zero duration was passed to `ease_property`), the
impl will try getting the actual target object where the property should
be set.
This works fine for most cases but it currently throws an error when
passing '@content.*' properties. Fix this by handling '@content' as
a property of `actor.content` (used by MetaBackgroundActor when
showing the overview).
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1461
The panel corners try to match their style to the buttons closest
to them. In order to make sure the corner styles stay in sync with
their neighboring buttons, they connect to the style-changed signals
of the buttons.
In order to make sure the style-changed signal handler isn't leaked,
it gets disconnected when the button is destroyed.
Unfortunately, the destroy signal handler connection itself gets leaked!
This commit ensures the destroy signal handler gets disconnected any
time the neighboring button is re-determined.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1460
With the new versioning scheme, the previously-minor version gets
shifted up to major, and unstable releases are marked by non-numeric
"versions" rather than uneven numbers. Reflect that in the extension
version check.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1456
Clutter nowadays omits reallocations when only the stage position
changed, that is when the allocation relative to the parent changed.
As a result (apart from better performance of course), workspaces
in the overview may now end up with an outdated "actual geometry"
in case the overview moved to a new primary monitor (of equal size
as the previous one).
Work around that by emitting a signal from the overview on allocation
changes, and use that to update the cached geometry.
We can revert that change once workspaces become part of the regular
overview hierarchy.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3211
When dragging icons out of a folder dialog, there is a very peculiar
combination of steps that may break GNOME Shell:
1. Open an app folder dialog
2. Start dragging an icon to outside the grid
3. Wait until the popdown animation starts
4. Before it finishes, drop the icon
5. See the warnings / crash
That's caused by the source icon being destroyed after the delayed
move timer starts, and before it finishes.
Protect against the source icon being destroyed before the delayed
move timeout triggers by connecting to the 'destroy' signal and
removing the timeout on the callback. Use a single field, called
'_delayedMoveData', to store all data related to delayed moves.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
When dragging an icon outside of a folder dialog, there's a small delay
before the dialog pops down. If the icon is dropped during this delay,
the drag is cancelled, and the icon continues to be in the folder.
However, this behavior turned out to be problematic, and it was a common
point of failure that throwing icons outside folders wouldn't work.
Remove the icon from the folder when dragging it to outside the dialog.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3092https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
At the end of BaseAppView._clearAnimateLater(), the '_grid' actor's opacity is
set to 255. As it turns out, _clearAnimateLater() is called, among others, by
vfunc_unmap(). However, unmapping is part of the destruction process, and at
the time it is called, '_grid' is already destroying, which makes GJS complain
about accessing an invalid object.
Don't change opacity on BaseAppView._clearAnimateLater(), and instead move it
to the couple of places outside vfunc_unmap() that call it.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
After dragging an icon to inside a folder, we do not save the grid layout,
leaving the icon's position stored when it actually isn't there anymore.
Fix that by saving pages whenever folder apps change.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
To delete a folder, FolderView needs to reset all keys under that particular
folder's GSettings path. That generates 5 'changed' signals, all of which
end up calling AppDisplay._redisplay(), which is costly.
Don't emit 'apps-changed' when deleting a folder.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
If you try and drop an icon that's in the same page, but before the
drop target, it'll be one position ahead of where it should be -
because we just removed one icon before the target position.
Adjust the final position of the to-be-created folder.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
This new public API moves items without removing and readding
them, which allows us to avoid some tricky behavior. Noticeably,
following the original design described at 3555550d5, the new
IconGridLayout.moveItem() method does not call `layout_changed`.
This is done by IconGrid itself, queueing a relayout.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
When adding an item to the app grid, the item is added to
a sorted array. This is calculated by adding all visible
items in pages before the one being modified. Future commits
will need this to move items without reparenting them, so
factor this code into a separate function.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
This was missed in commit 96f63b08c2 when splitting the combined
layout+scrolling method into allocation and translation.
Add it back to prevent windows from other windows leaking into view
during the transition.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3208
We couldn't clip workspaces views during the overview transition
when we used the "porthole" approach, but as view's allocation
now always matches the expected visible area, we can just apply
the clip unconditionally.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3208
Commit ff3d32dd18 added a custom DashIcon subclass that disables
all DND methods from ancestors, including canceling the context
menu timeout and emitting the overview's item-drag-begin signal.
All we want is opting out of the parent's scale-and-fade behavior,
so override those methods instead.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3209