The keyboard status item doesn't derive from SystemStatusButton, since
it doesn't use an icon. But this meant it wasn't getting the right
class name, and so was using the full-width menu title highlight
rather than the small one. Fix that.
Currently entries' 'activate' signal is ignored, so hitting enter
does not have any effect, even if all required information has been
entered.
Instead, connect to the 'activate' signal so that hitting enter
behaves as if the "OK" button had been pressed.
https://bugzilla.gnome.org/show_bug.cgi?id=659133
Currently network dialogs don't focus password entries, which means
that rather than entering their password directly, users first have
to click the entry (or tab around the dialog).
Instead, put keyboard focus on the first entry that requires user
input.
https://bugzilla.gnome.org/show_bug.cgi?id=659133
As dialog buttons used to "steal" the initial key focus, the polkit
dialog delayed focusing the password entry. With buttons no longer
overwriting the manually set focus, this is no longer necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=659133
ModalDialog provides a method to set the initial focus. However,
when adding buttons, the initial focus is always set to the last
button, thus overwriting a previously set manual focus.
Instead, only set the initial key focus if setInitialKeyFocus()
has not been called manually before.
https://bugzilla.gnome.org/show_bug.cgi?id=659133
A menu action may not make sense at any time, so add API to mark
an item insensitive to indicate that its action is currently
unavailable, but may become activatable at a later point.
https://bugzilla.gnome.org/show_bug.cgi?id=659270
Without this, the dim "fade" will start at the top of the untrimmed actor. With
a large enough draggable_border_width setting, this will show no fade at all.
https://bugzilla.gnome.org/show_bug.cgi?id=659302
The way the window dimmer shader is applied will cause rendering errors with
the rounded corners, invisible borders or shaped textures since it doesn't deal
well with the multitexturing used by the MetaShapedTexture. Use an off-screen
buffer to flatten the texture before being applied.
https://bugzilla.gnome.org/show_bug.cgi?id=659302
We don't want the tray bar to open/close quickly when adding a chat because
it happens when user opens the chat from Empathy. The notification will
popup on incoming message anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=657249
In a normal user session you can't have more than one
popup, because the popup is modal and we don't allow
the popup to show up when there are other modals.
In a GDM session, however, the login dialog is modal, and
we want a popup, so we don't have that same check.
This commit changes the ctrlAltTab manager code to not
allow multiple popups.
https://bugzilla.gnome.org/show_bug.cgi?id=659177
Users depend on being able to switch focus between the panel
and the login screen using ctrl-alt-tab.
Because the login screen has no overview, we were short circuiting
some code that needs to get run to support ctrl-alt-tab.
This commit changes the short-circuit code to only run for user
sessions.
https://bugzilla.gnome.org/show_bug.cgi?id=659177
This commit adds the ability to log in with a fingerprint instead
of a password (assuming the user is enrolled and fingerprint
isn't disabled via gsettings)
https://bugzilla.gnome.org/show_bug.cgi?id=657823
If there's no scrollbar in the user list it grows as the
user arrows around. This is because it wasn't taking
padding into account when computing its destination size.
https://bugzilla.gnome.org/show_bug.cgi?id=658469
Making users have to log in to power off the machine isn't a good idea.
This commit adds a power menu similar to the one in the fallback greeter
which offers 3 items:
- Suspend
- Restart
- Power off
https://bugzilla.gnome.org/show_bug.cgi?id=657822
While the current behavior of setting the IM status to "busy" while
notifications are disabled makes sense, as incoming messages are
very likely to be missed, it is not immediately obvious.
Display a transient notification to explain the behavior to the user.
https://bugzilla.gnome.org/show_bug.cgi?id=652718
Simplify the layout in rightBox by getting rid of statusBox, and just
putting everything into rightBox directly.
Simplify the handling of the user menu by adding it like it was a
status icon rather than special-casing it. Rename the "tray_icon"
variables to "status_area" to reflect this better.
https://bugzilla.gnome.org/show_bug.cgi?id=651299
Legacy trayicons are mostly gone, so remove some of the special-casing
for them to simplify things.
Also, fix panel.addToStatusArea() to interpret its "position" relative
to tray_icon_order, not relative to the existing contents of
statusBox, so that the order that extension icons appear in does not
depend on the order they are loaded in.
https://bugzilla.gnome.org/show_bug.cgi?id=651299
The underline highlights on the panel menu items normally have a 100ms
transition between highlighted and unhighlighted, but the panel corner
graphics can't do that, so we hacked the Activities button and user
menu to have no transition. But in gdm mode, the user menu isn't the
rightmost item any more. Fix this by modifying the CSS from the code
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=651299
It does not make a great amount of sense to have this function
on the login screen. And worse, it does not work, since the greeter
is currently a modal dialog, so interaction with the opening
window is impossible.
https://bugzilla.gnome.org/show_bug.cgi?id=659164
The style of the top bar's corners is bound to the style of the
corresponding button; we used to hardcode this association, but
as the login mode does have a different layout, the button is now
determined programmatically.
Unfortunately, some containers take the text direction into account
when ordering their children, while some don't, so the current
code returned the wrong button in RTL locales.
https://bugzilla.gnome.org/show_bug.cgi?id=658983
Commit e5bc3a2ba8 changed the hierarchy of WindowClone, which
broke activating windows on hover during xdnd operations. To
avoid intrusive changes, just hide the new actor from picks so
that DND operations pick the actor actually meant to represent
the corresponding window.
https://bugzilla.gnome.org/show_bug.cgi?id=658640
Pop up a dialog when trying to install an extension so that users are aware
they are installing one. This is a security precaution in the case that an XSS
exploit has been found on the website, which could cause someone to inject a
<script> tag and silently install an extension.
https://bugzilla.gnome.org/show_bug.cgi?id=658612
libsoup won't check for a valid cert by default, so copy some logic from
glib-networking to check against the system cert list. Additionally, allow a
fallback for developers, ~/.local/share/extensions.gnome.org.crt, for easy
local development of the website.
https://bugzilla.gnome.org/show_bug.cgi?id=658870
For those who like their system pure, this provides the ability to purge a
pesky extension and its precious place on your disk space, and in your
"Local Extension" list.
https://bugzilla.gnome.org/show_bug.cgi?id=658612
Conflicts:
js/ui/extensionSystem.js
This ensures that we don't show an animation of an empty blob being hidden when
clicking an action button causes the notification to be destroyed.
https://bugzilla.gnome.org/show_bug.cgi?id=658525