Commit Graph

242 Commits

Author SHA1 Message Date
Florian Müllner
866629b3d3 windowManager: Disable favorite shortcuts without overview
The `switch-to-application-n` shortcuts are essentially "launch the nth
app in the dash" actions, so they are at the very least confusing when
the dash isn't available because the overview itself is disabled (for
example in initial-setup mode).

So disable the shortcuts when the overview is disabled, but delegate the
decision to a separate function so that extensions like 'panel-favorites'
which expose favorites by some other means can easily re-enable them.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1333
2019-05-29 20:03:59 +00:00
Marco Trevisan (Treviño)
d25bcbc3a7 modalDialog: Inherit from St.Widget
Make the dialog a widget itself, removing the `_group` property used for
handling the actor.

Update all the inherited classes to be also GObject implementations, moving all
the signals to proper object ones.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/55
2019-05-24 16:27:25 -05:00
Veerasamy Sevagen
b197a1affb cleanup: Fix spelling errors
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/515
2019-05-15 19:32:29 +00:00
Jonas Dreßler
4e6b2eb72a windowManager: Fix fullscreen windows in ws switching animations
To prevent a small gap between windows in the workspace switching
animation, we temporarily shift windows up or down by the height of the
panel. This obviously breaks the animation for fullscreen windows, those
will overlap with the ones on the other workspace since there is no
panel shown in that case.

Fix this by checking whether the old or new workspace includes a
fullscreen window and don't shift the windows if there is one.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/757

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/322
2019-05-03 22:14:04 +00:00
Ray Strode
8e51fee5c1 windowManager: ensure actor resize clone dies with actor
If a window gets destroyed right before it's resize
animation starts the user can get confronted with an undead
zombie clone that doesn't go away.

This commit makes sure said clones get reaped with their
actors.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1166
2019-04-17 18:31:22 +00:00
Florian Müllner
8b9c8ddb1e windowManager: Don't move sticky windows when inserting workspace
Inserting a workspace is implemented by appending a new workspace, then
shifting all windows after the "new" workspace up. This has an unintended
side effect on sticky windows, as changing its workspace will unstick it.

Fix this by excluding sticky windows - there's little point in moving them
anyway, given that they should be on all workspaces (including the original
workspace and the target one).

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1151
2019-04-11 19:00:52 +00:00
Florian Müllner
c0012c2ea4 windowManager: Limit switch gestures to normal mode
The window group is hidden while in overview, so the stick-to-content
animation isn't visible either. Worse, the gestures messes up the
position of window actors in that case. Just limit the gesture to
normal mode for now, we will soon add it back in the overview with
its own animation handling.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/516
2019-04-11 17:00:17 +00:00
Florian Müllner
b77e4975f0 switchGestures: Do not hard-code allowed modes
The touch/touchpad gestures to switch workspace currently hard-code
the modes in which we want the gestures to work. While these modes
are correct, the existing switch animation only works in NORMAL mode,
not in the overview where the window group is hidden. The easiest way
to address this is to handle both cases completely separately, namely
use separate actions in- and outside the overview.

Make the existing usable in that way by making the list of allowed
modes a constructor parameter.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/516
2019-04-11 17:00:17 +00:00
Florian Müllner
e83f2344f6 windowManager: Allow disabling touchpad workspace switch action
Just like actual ClutterActions, it can make sense to temporarily
disable the touchpad action, so add an appropriate property.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/516
2019-04-11 17:00:17 +00:00
Jonas Dreßler
c1d3e304cb windowManager: Only allow top-drag gesture if focus window is fullscreen
The top drag gesture is not of any use if the topmost window is not
a fullscreen window and will only block events near the important top
screen edge (i.e. the panel). To fix this, only enable this gesture if
the focus window is a fullscreen window.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/552
2019-02-10 10:06:11 +01:00
Florian Müllner
fd50b9a45e cleanup: Use destructuring for imports from GI
This is *much* nicer than repetitive "imports.gi" lines ...

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/399
2019-02-09 07:39:20 +01:00
Florian Müllner
a1534dab02 cleanup: Clean up unused imports
Spotted by eslint.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/399
2019-02-09 05:05:07 +01:00
Carlos Garnacho
699e97559d windowManager: Disable bottom edge swipe gesture if OSK is enabled
It does not make sense then, plus it eats events close to the edge.
2019-02-05 16:25:54 +01:00
Florian Müllner
4590094605 windowManager: Add switch-to-application-n keybindings
Having Unity-like shortcuts for activating the first nine applications
in the dash has been a long requested feature, but somehow nobody got
around to implement it.

As the shortcut is most useful outside the overview where the dash is
not visible, only consider favorite apps as they have a predictable
order.

https://bugzilla.gnome.org/show_bug.cgi?id=648000
2019-02-05 11:33:30 +00:00
Florian Müllner
15e7625c80 cleanup: Remove erroneous vfunc parameters
Unlike in C or signal handlers, vfuncs don't include the this-object
in their arguments.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/388
2019-02-05 02:21:40 +00:00
Florian Müllner
e68dfed1f7 cleanup: Port GObject classes to JS6 classes
GJS added API for defining GObject classes with ES6 class syntax
last cycle, use it to port the remaining Lang.Class classes to
the new syntax.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
2019-01-25 14:02:44 +00:00
Florian Müllner
bacfdbbb03 cleanup: Port non-GObject classes to JS6 classes
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
2019-01-25 14:02:44 +00:00
Sergio Costas
d75a3484d6 windowManager: detect change to a non-existent WS
When using dynamic workspaces, it is possible to try to change to a
non-existent one if the user defines hotkeys for changing to desktop
1, 2, 3... This case is not detected, and gnome shell shows an error:

JS ERROR: TypeError: workspace is null
actionMoveWorkspace@resource:///org/gnome/shell/ui/windowManager.js:2130:13
wrapper@resource:///org/gnome/gjs/modules/_legacy.js:82:22
_showWorkspaceSwitcher@resource:///org/gnome/shell/ui/windowManager.js:2104:13
wrapper@resource:///org/gnome/gjs/modules/_legacy.js:82:22

This patch adds a check before trying to change the workspace, to avoid
switching to a non-existent one.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/365
2019-01-24 23:59:23 +01:00
Erik Duxstad
118cab1766 windowManager: make TouchpadWorkspaceSwitchAction respect natural-scroll
Instead of defaulting to a natural scroll behavior,
have the workspace switch action use the natural-scroll setting
in org.gnome.peripherals.touchpad to determine the correct
direction of travel when swiping. 4 finger swipes will then
match the behavior of the rest of the UI.

Reference: https://gitlab.gnome.org/GNOME/gnome-shell/issues/516
2018-11-13 14:56:11 +00:00
Georges Basile Stavracas Neto
286ffbe2b6
panel: Stop using Shell.GenericContainer
Shell.GenericContainer exposes the size negotiation machinery
through the use of signals. Signals are not specially performant.
One of the reasons is that they acquire a global lock for signal
handlers lookup. GNOME Shell has more than 2,000 actors at any
given point in time, up to 20 levels deep in hierarchy, making
size negotiation and painting non-trivial tasks. Such a critical
section of Clutter's machinery shouldn't rely on signals
whatsoever.

Regardless of that, Shell.GenericContainer is a workaround to
a non-existing issue anymore. It shouldn't be used anyway, and
any performance improvements that removing it can potentially
yield are bonuses to it.

This commit starts this work by removing Shell.GenericContainer
usage from Panel.Panel class. The class now extends St.Widget,
and as such, it has no "this.actor" field set anymore. A couple
of places where this actor field was used are adjuste as well.

It is important to notice that we now allocate the Panel itself
inside vfunc_allocate(). This was previously done before emitting
the signal by Shell.GenericContainer.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:23 -03:00
Florian Müllner
94423151b2 dbus: Move all interface descriptions into the resource
https://gitlab.gnome.org/GNOME/gnome-shell/issues/537
2018-09-17 07:34:49 +00:00
Florian Müllner
9d6e1a89fc workspaceTracker: Don't keep multiple trailing workspaces
Since we always keep the active workspace until the user switches
to a different one, we may end up with two empty workspaces at
the end. It's not obvious to users why this happens, and there's
indeed no good reason for the behavior - just remove the trailing
workspace in that case.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/536
2018-09-13 13:44:52 +02:00
Carlos Garnacho
b087752b55 windowManager: listen actively to windows being destroyed during WS switch
Prevents gjs from dealing with already dispose()d objects.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/539
2018-09-11 14:32:33 +00:00
Marco Trevisan (Treviño)
dbf993300a js: use ES6 template strings for dbus interfaces
Use multiline template strings for dbus interfaces as they're easier to maintain
2018-08-27 19:23:00 +02:00
Andrea Azzarone
ce4c485f34 windowManager: Ignore auto-repeat activation of toggle keybindigs
Use Meta.KeyBindingFlags.IGNORE_AUTOREPEAT for open-application-menu
and toggle-message-tray keybindings.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/373
2018-08-20 11:14:38 +00:00
Florian Müllner
393d7246cc Replace custom override schema with per-desktop override
GSettings now recognizes per-desktop overrides that can be used
to change schemas' default values for a particular desktop. This
is not entirely unlike our existing custom override mechanism in
mutter, except that it is not limited to keys in org.gnome.mutter,
and it doesn't require a separate schema - the latter means that
we (and gnome-teak-tool) no longer have to figure out the correct
schema for the current login session and just use the original one.

https://bugzilla.gnome.org/show_bug.cgi?id=786496
2018-07-31 18:36:26 +00:00
Florian Müllner
91da3789bc windowManager: Fix switch animation between non-adjacent workspaces
Commit e5c95b910d refactored the workspace animation to also handle
animations that involve all surrounding workspaces, but due to an
ill-advised review comment (guess whose) it broke the animation
for non-neighboring workspaces.

Update the code to handle correctly whether in a given direction:
 - we have the target workspace of a given index
 - we have a neighboring workspace
 - we don't need to animate anything

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/182
2018-07-31 06:51:35 +02:00
Carlos Garnacho
ebe6f59d7e windowManager: Make workspace switching gestures follow motion
When 4fg swipe motion happens, set up early the workspace switching
animation with all surrounding workspaces. This allows us to move
all content back and forth in any direction. This works on both
touchcreens and touchpads.

When the gesture is activated, the same data is reused to follow
up with the tween animation.

The threshold has been also doubled, it was fairly small to start
with, and feels better now that workspaces stick to fingers.

https://bugzilla.gnome.org/show_bug.cgi?id=788994
2018-07-30 21:20:52 +00:00
Carlos Garnacho
e5c95b910d windowManager: Refactor workspace switching animations
Besides the separation into distinct functions, the stored data has
been made able to generically store windows from all surrounding
workspaces. All while keeping a special mode to animate between two
workspaces (The usual till now), this is the only mode exercised so
far.

In order to ease animations, all window groups are now children of
a common container, which is then animated.
2018-07-30 21:20:50 +00:00
Carlos Garnacho
2f76951658 windowManager: Declare variables
Fixes warnings from GJS.
2018-07-30 21:20:49 +00:00
Jan-Michael Brummer
304c667bca windowManager: Add top edge drag gesture to unmake fullscreen window
Fullscreen windows cannot be restored by touch device users unless the
application adds support for it.
As it is unlikely to change all application lets introduce a top edge
drag gesture which unmakes fullscreen windows.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/123
2018-07-28 12:11:41 +02:00
Jonas Ådahl
47ea10b7c9 Remove usage of MetaScreen
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:56:19 +02:00
Marco Trevisan (Treviño)
878946962d windowManager: Don't animate unmanaged windows on (un)minimization 2018-06-28 17:05:30 +02:00
Joe Rabinoff
8237a1f6e0 Change "const" to "var"
These variables are in fact used from other modules, so gjs complains about them
being const.
2018-06-18 11:19:13 -04:00
Florian Müllner
3b1330880f cleanup: Use Function.prototype.bind()
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:55:02 +00:00
Florian Müllner
213e38c2ef cleanup: Use arrow notation for anonymous functions
Arrow notation is great, use it consistently through-out the code base
to bind `this` to anonymous functions, replacing the more overbose
Lang.bind(this, function() {}).

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:55:00 +00:00
Florian Müllner
76f09b1e49 cleanup: Use method syntax
Modern javascript has a short-hand for function properties, embrace
it for better readability and to prepare for an eventual port to
ES6 classes.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:54:58 +00:00
Florian Müllner
6321bbb773 windowManager: Disable OSK gesture on lock screen
On the screen shield, the only possible interaction is lifting the
shield. The on-screen-keyboard is not useful for that, and the drag
gesture from the bottom may in fact conflict with dragging up the
shield, so disable it.

https://bugzilla.gnome.org/show_bug.cgi?id=788339
2017-09-29 15:59:10 +02:00
Florian Müllner
5a414fff44 windowManager: Remove excess parameter
https://bugzilla.gnome.org/show_bug.cgi?id=787907
2017-09-19 20:07:21 +02:00
Rui Matos
b35dfc8914 windowManager: Add a switcher for mutter's switch-monitor keybinding
https://bugzilla.gnome.org/show_bug.cgi?id=783550
2017-08-22 10:50:56 +02:00
Florian Müllner
dff3e4e0b9 ui: Add InhibitShortcutsDialog
https://bugzilla.gnome.org/show_bug.cgi?id=783342
2017-08-02 11:27:42 +01:00
Cosimo Cecchi
c1e478eb53 windowManager: use Meta.MonitorManager.get_display_configuration_timeout()
Instead of hardcoding a 20 seconds limit.

https://bugzilla.gnome.org/show_bug.cgi?id=767805
2017-07-31 15:37:34 +01:00
Florian Müllner
033277b68f Define externally accessible contants with 'var' instead of 'const'
Just as we did with classes, define other constants that are (or
may be) used from other modules with 'var' to cut down on warnings.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00
Florian Müllner
2582d16ca7 Define classes with 'var' instead of 'const'
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00
Carlos Garnacho
d220e353e0 ui: Implement "window doesn't respond" dialog on gnome-shell
This does allow us to use ClutterActors instead of lousy legacy tools
meant for shell scripting.

https://bugzilla.gnome.org/show_bug.cgi?id=762083
2017-07-16 19:28:57 +02:00
Florian Müllner
593b4318a3 ui: Use MessageDialogContent where appropriate
The gros of our ModalDialogs follow a UI pattern that matches the
newly added widget, so port them over to cut down on duplication.

https://bugzilla.gnome.org/show_bug.cgi?id=784985
2017-07-16 18:15:00 +02:00
Florian Müllner
32fdc22811 windowManager: Fix a warning
The destroy effect currently relies on a monkey-patched property
added from the map effect. However on X11 it is possible that we
did no map animation for a window that is destroyed when the shell
was restarted or had taken over from another WM. Just use the real
MetaWindow property to avoid a warning in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=781471
2017-07-13 17:23:54 +02:00
Alessandro Bono
83fb34608c windowManager: Add animations for maximize and unmaximize
The fullscreen animation code is now generic enough to handle any
size change animations, so stop limiting it to (un)fullscreen to
get animations on (un)maximize as well.

https://bugzilla.gnome.org/show_bug.cgi?id=766685
2017-05-24 21:10:28 +02:00
Alessandro Bono
a72f0604dc windowManager: Rename functions and variables
Stop using the word 'fullscreen' since the code is also
going to be used for maximize and tile actions.

https://bugzilla.gnome.org/show_bug.cgi?id=766685
2017-05-24 21:10:28 +02:00
Alessandro Bono
4dfad536a3 windowManager: Use sourceRect for consistency
Now that we always pass the old frame rect, we can use that
instead of picking up the dimensions of the clone actor.

https://bugzilla.gnome.org/show_bug.cgi?id=766685
2017-05-24 21:10:28 +02:00