Currently we animate scrolling to the active workspace both when
the number of workspaces changed and after changing the active
workspace. So in case we don't actually change workspace, this
results in an unnecessary animation that may even have unwanted
side effects: when done during the overview transition (e.g. in
the case of opening and activating a window on an empty workspace),
non-active workspaces become visible during the transition.
To fix, don't scroll to the active workspace when the number of
workspaces changes and rely on the 'switch-workspace' signal being
emitted as necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=682002
Since dwell at the bottom of the screen is now the primary way of
summoning the tray, removing the hot corner to avoid having two
separate things that can be accidentally triggered.
https://bugzilla.gnome.org/show_bug.cgi?id=682310
Don't log a warning if an unrecognized device type is seen.
Don't show slave connections in the menu. (Eg, don't show the
individual wired connections making up a bond, since they can't be
used individually.)
Make the icon only reflect the status of connections that are visible
in the menu. (ie, don't show the "connecting" icon when an
unrecognized connection type is connecting, and don't show a
"connected" status if the only active connections are of unrecognized
types.)
https://bugzilla.gnome.org/show_bug.cgi?id=682364
The fingerprint message is useful for users that click their
names in the user list to let them know if fingerprint login
is available.
This same place on screen (below the login entry) can potentially
be used for other messages as well.
This commit changes the variable and style names surrounding
this feature to be more generic.
A subsequent commit will leverage this functionality to provide
a hint on how to log in to the local enterprise domain controller
(if relevant).
https://bugzilla.gnome.org/show_bug.cgi?id=681975
If the user leaves the mouse pointer at the bottom of the screen for a second,
open the tray. This simulates the eventual plan of measuring "pressure" by how
far the pointer is moved past the edge of the screen. Measuring pressure will
take X server changes.
https://bugzilla.gnome.org/show_bug.cgi?id=682310
Right now, when entering the overview, we compute the window slots about
four or five times, from scratch each time. Move to a queued system where
extraneous calls to positionWindows don't matter.
https://bugzilla.gnome.org/show_bug.cgi?id=582650
Setting an IM presence only makes sense when connected to the
network, reflect this by making the presence chooser insensitive
when no network is available.
https://bugzilla.gnome.org/show_bug.cgi?id=677982
Trying to connect to IM servers while offline is pointless, in
particular now that we added a progress indication which makes
the connection attempt very visible.
To fix, wait for the network to become available until restoring
a previous IM presence.
https://bugzilla.gnome.org/show_bug.cgi?id=677982
The original code was assuming that getDay() on a Sunday would
return 7 rather than 0. This broke the "Next Week" logic
in several places.
This commit introduces a dayInWeek variable which takes the following
values on the according days:
weekstart = 1:
Mo: 0
Tu: 1
We: 2
Th: 3
Fr: 4
Sa: 5
Su: 6
weekstart = 0:
Su: 0
Mo: 1
Tu: 2
We: 3
Th: 4
Fr: 5
Sa: 6
Using this we can simplify and fix the conditional that decides
whether to show "This week" or "Next week" which was broken on
Sundays.
This commit also fixes the period that gets shown for "Next week"
on Sundays. Due to the bug it was 13 + 1 - 0 or 13 + 0 - 0 on
Sundays:
weekStart = 1:
saturday: saturday + 13 - day_in_week = saturday + 8 = sunday next week
sunday: sunday + 13 - day_in_week = sunday + 7 = sunday next week
weekStart = 0:
friday: friday + 13 - day_in_week = friday + 8 = saturday next week
saturday: saturday + 13 - day_in_week = friday + 7 = saturday next week
https://bugzilla.gnome.org/show_bug.cgi?id=682198
With the latest changes to the overview, the application view is now
clearly on a different level compared to the window picker. For that
reason it now makes sense to close it on Escape rather than hiding
the overview directly, as we do for search.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
Rather than relying on implementation details of StWidget's keyboard
navigation to "hide" the focusTrap from arrow key navigation, implement
the desired behavior explicitly in a custom widget.
https://bugzilla.gnome.org/show_bug.cgi?id=663901
Tabs used to provide an abstraction for a page and the control used to
activate it. As the latter has now been replaced with external controls
handled directly in the viewSelector, the abstraction itself doesn't make
much sense anymore. In preparation of replacing it, move the search
handling provided by the SearchTab directly in the viewSelector.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
We pass the dash’s showApps button to the viewSelector, and we connect it
to the showing and hiding of the appsView. This is necessary because there
are different mechanisms for switching the views, and it has to stay in
sync with the button’s state.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
In the new designs, we no longer need favRemoveTarget. As it shares a lot
of its functionality with the new showAppsIcon, we refactor and restyle it
accordingly.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
We’ll be repurposing the favRemoveTarget, which calls for it the be
permanently visibe. The favRemoveTarget used to be added to the dash when
needed and removed again when it wasn’t. This made that it always appeared
at the bottom of the dash. Now that we always show it, we also need to
explicitly define it to be at the bottom of the dash.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
The entry should be positioned in the center of the overview. This makes
that its position can’t be set in the viewSelector without making things
overly complicated. Therefore we move the entry to the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
Design calls for views being accessible by other means than the current tab
system, so we have no longer a need for the public viewTab API. Move the
initialization of tabs to the viewSelector and make
viewSelector.addViewTab() private.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
The original design for the overview had buttons for searching for
Wikipedia and Google, but in practice this is a bad idea. The buttons
are the default activations, meaning that using the overview as a
fluent motion of launching something - "firefxo<Enter>", will launch
Google/Wikipedia.
https://bugzilla.gnome.org/show_bug.cgi?id=670168
This code was originally here to close the summary box pointer if it was
already open, but it seems that it isn't necessary, and is causing all
sorts of problems.
Displaying a close button provides a discoverable way to close notifications.
Clicking the close button on new notifications, dismisses them, but doesn't
remove the notification source from the message tray if it is resident.
Clicking the close button on summary notifications acts the same way as clicking
"Remove" option in the right click menu, which is to remove the notification
stack and its source, even if it is resident or a tray icon.
When we enter the overview, we don't explicitly don't take a grab, so we
shouldn't connect to key-focus-changed and things like that, otherwise
random overview code will drop our grab for us.
This fixes escape in the overview not dropping when a notification is up.
Make sure to account for modalCount properly, rather than just
tracking modalCount for the last actor on the stack. Additionally,
traverse the popped actors in the reverse order so that onUngrabbed
callbacks are called at the proper place in time.
If the user is already active when the notification pops up, we
won't get an idle watcher because there's no transition from
active to idle or vice versa. Correct this by initializing the
state correctly from XSync.
StScrollBar was intercepting motion events by using captured-event on
the stage, which required additional dirty tricks, which required
additional hacks. Simplify it by just using clutter_grab_pointer()
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=671001
The designers would like the message-tray to use different styles
depending on whether it is shown in the overview or not, so use
an :overview pseudo class as the top bar.
1) straddling windows get clipped at the monitor boundary
2) we move the bottom monitor and not the primary because that is
where the tray is
3) to stop the wallpaper from the bottom monitor leaking into the
primary, we adjust the clip as the clone animates up/down
https://bugzilla.gnome.org/show_bug.cgi?id=681392
The unlock dialog has a mechanism for manually typing in a username
and password. This mechanism is mislabeled:
Login as another user
when it should be labeled
Log in as another user
This commit adds the space.
Spotted by Stef Walter <stefw@gnome.org>
https://bugzilla.gnome.org/show_bug.cgi?id=681750
Various code around had different paths for ConsoleKit and
logind. Consolidate it by making an abstract class that all
callers can use, which hides the implementation details of the
two daemons.
https://bugzilla.gnome.org/show_bug.cgi?id=682096
Instead of manually tracking source icon changes, or requiring a manual
call to _setSummaryIcon, add a way to emit a signal when we're guaranteed
the icon has been changed, and then the source actor will automatically
update the icon.
_setSummaryIcon is still available for sources such as the notification
daemon, that require special treatment for the summary icon (to be used
with tray icons)
https://bugzilla.gnome.org/show_bug.cgi?id=680426
In preparation for accessing it in the screenshield, factor out
common code for ConsoleKit and Systemd.
Also, clean up ConsoleKit manager, as the daemon is required in
a non systemd installation. In particular:
- We allow it to be autostarted at session startup (or really,
we expect it to be already there, started by GDM during session
opening).
- We no longer silently assume that the session is active if
it can't start.
https://bugzilla.gnome.org/show_bug.cgi?id=682096
In some cases can_focus value is taken directly as
!reactive. But this is not the case anymore, as
we are interested on navigate on non reactive items
https://bugzilla.gnome.org/show_bug.cgi?id=667439
We need to make sure the Source is fully constructed before creating
mainIcon, as SourceActor will query the count of the source.
This fixes Telepathy Chats.
https://bugzilla.gnome.org/show_bug.cgi?id=682045
Now that GDM no longer emits auth failures after 25 seconds, we
need to handle inactivity ourselves.
This has also the advantage that it tracks real inactivity, rather
than a timeout from a fixed point in time.
https://bugzilla.gnome.org/show_bug.cgi?id=682041
It doesn't make sense to have multiple ShellIdleMonitors, since
each has its own GDK filter function, but they all get the same
events. In preparation for having it accessed from other places
than the message tray, make it a singleton.
https://bugzilla.gnome.org/show_bug.cgi?id=682041
When pressing a key different from escape (one thus that has no
effect), bump the screen up, to indicate that it eats keyboard
input and it must be lifted up.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
This is a temporary patch. The user menu button needs to move to
the left, and the a11y menu in some cases needs to be hidden outside
of the screen lock too.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Use the new monitor constraint to place the clock and notification
box on the primary monitor only. The background is still extended
to the whole screen.
Get rid of the LockDialogGroup hack, now that ClutterBinLayout
respects fixed position correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=681743
This commit makes ModalDialog use the new MonitorConstraint instead
of custom code to force itself on the right monitor.
At the same it ports wanda, which has something similar to a modal
dialog, but is not using the ModalDialog module.
https://bugzilla.gnome.org/show_bug.cgi?id=681743
Instead of connecting manually to LayoutManager, or using ShellGenericContainer,
make a ClutterConstraint subclass that can track automatically
a specific monitor index, or the primary monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=681743
The fade animation we started using after centering attached
modal dialogs didn't work too well. So after going back to the
scale animation, adjust it to scale from the center rather
than the top, which works quite well.
https://bugzilla.gnome.org/show_bug.cgi?id=681601
The combination of desaturating and lowering the brightness does
not work too well in all cases, in particular for applications
using the dark theme variant. Dropping the desaturation effect and
making the brightness adjustment more profound gives a better
result.
https://bugzilla.gnome.org/show_bug.cgi?id=681601
Use the new OVERLAY_KEY keybinding action instead of special-casing
the overlay-key to make sure the same key will be used in- and outside
the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=665547