NetworkManager added support for a new device - NMDeviceWifiP2P - but
did not add the corresponding enum value in NMDeviceType. The return
value for nm_device_get_device_type() is therefore "illegal" for the
newly added device, and gjs throws an exception.
This should ultimately be fixed in libnm, but as errors when adding
one device shouldn't interfere with adding any other devices, catching
exception is a good idea anyway, so do just that.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1023
The current scripting module makes heavy use of pre-standardized
iterator/generator/promise APIs, at least for some of those support
was pulled in SpiderMonkey 58.
Port to the new standardized replacements to get the module back into
a working state.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/440
Commit 1b169655ac removed the system indicator from the list of children
that are considered for the overall menu width, because we do want the
log-out submenu to adapt to the available width.
However as a side effect, action buttons no longer contribute to the
width either, so if extensions add additional buttons, the menu is
likely to overflow.
Avoid this by only adding the button group to the list of size children.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1094
This call just went through stomping over previous drag operations if any,
_maybeStartDrag() accounted for this, but other callers (well, WindowClone
in workspace.js) don't. This must bail out early even if a drag operation is
requested, luckily all callers account for it already.
This broke shell state by preserving connected captured-event handlers if
one tried to drag multiple windows simultaneously through multitouch. We
of course don't support that, now more elegantly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/455
The bind constraint that replaced the Shell.GenericContainer in commit
f4682748fa is subtly different from the previous code:
It forces the actor to have the same size as the stage, rather than just
requesting that size.
This breaks the magnifier which relies on the UI being able to be bigger
than the display size. Fix by going back to using a custom actor.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/646
The texture cache now returns an actor with an appropriate ClutterContent
rather than a ClutterTexture. That actor uses the CONTENT_SIZE request
mode, which means that it will unconditionally request the preferred size
of the content. That is, setting an explicit size no longer has an effect.
Fix this by making sure the image is already loaded with the desired
dimensions.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1024
It is convenient for the OSK so it eg. doesn't appear centered in the
available space (eg. on very narrow portrait layouts), plus it will also
be convenient to align other AspectContainers to the same baseline.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/439
While it is possible to register accelerators in-bulk, there is no
proper way to unregister them again. This adds the corresponding call
for UngrabAccelerator to allow ungrabbing multiple accelerators at the
same time.
The idea is that g-s-d can use this in the future to simplify the
keybinding reload logic.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/429
Commit 8f15193b4 changed the `policy` property from a regular JS property to
a getter. This was necessary to avoid calling an overridden _createPolicy()
method before a subclass is properly initialized, but it broke the second
way of using notification sources:
Don't create a Source subclass, but use the base class directly and change
its `policy` property.
There's no good reason why we should no longer allow this, so add a setter.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/431
The dialog doesn't change the `destroyOnClose` property from its default,
so it is already destroyed automatically on close. So if we also destroy
it explicitly, we end up (rightfully) with one of gjs' infamous "invalid
access" warnings.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/430
Instead of just passing a scale when getting a cached icon, pass both a
'paint_scale', the scale of which the icon will be painted on the
stage, and a 'resource_scale', the scale of the resource used for
painting.
In effect, the texture size will use the scale 'paint_scale * resource_scale'
in a ceiled value while the size of the actor will use 'paint_scale' when
determining the size.
this would load a bigger texture, but the downscaling would keep the visual
quality.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=765011
Ouch, this went unnoticed for a long time: As the minimum size of menu
items is generally small (because its label can be ellipsized), we are
requesting the unellipsized width of the last "size child" instead of
the widest one.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/996
Here's a template string with '/' that escaped commit 94423151b2,
resulting in an xgettext warning when generating the .pot file.
Simply move it into the resource like the other interface descriptions
to make xgettext happy again.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/407
The top drag gesture is not of any use if the topmost window is not
a fullscreen window and will only block events near the important top
screen edge (i.e. the panel). To fix this, only enable this gesture if
the focus window is a fullscreen window.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/552
If the user's real name is too long to fit the menu comfortably, we are
supposed to use the username instead. However since commit f8e5e3e435,
we no longer set a max-width on the menu as a whole, but instead base
the width request on only "unellipsizable" children. For some reason
the system menu ended up there, so the name is now allowed to grow
indefinitely.
Remove it from the list of size children to get the intended behavior
back.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/400
The menu grabs the key focus when opened, which takes focus away from
whichever actor triggered the keyboard. And as the menu doesn't have
any text entries, the keyboard is popped down as a result.
Prevent this by making the menu items unfocusable, so the keyboard
focus just stays where it is. Considering that the menu is part
of the on-screen keyboard itself, not being keyboard-navigatable
isn't a big deal here.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/171
Menu items use a single 'active' state that follows both hover and
keyboard focus. It therefore makes sense for the active item to always
grab the focus, in particular as an item that is sensitive but not
focusable by keynav would be rather weird.
As it turns out, we do have a case that is weird enough where we want
exactly that, so only grab focus if the actor's :can-focus property
allows it.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/171