Add the idea of an 'id' for a tab, and add a public switchTab method
so you can switch to 'applications' or 'windows'. This will be useful
for performance tests that test tab switching performance.
https://bugzilla.gnome.org/show_bug.cgi?id=644266
Add metrics:
overviewFps5Windows
overviewFps10Windows
overviewFps5Maximzed
overviewFps10Maximized
overviewFps5Alpha
overviewFps10Alpha
To have more numbers to show how performance varies with different
numbers of windows and different types of windows (maximized,
with an alpha channel.)
https://bugzilla.gnome.org/show_bug.cgi?id=644265
* Run gnome-shell-perf-helper during performance tests
* Use MUTTER_WM_CLASS_FILTER to omit all other windows
* Add new Scripting methods: createTestWindow,
waitTestWindows, destroyTestWindows
* Create a single 640x480 test window for testing overview
animation performance.
https://bugzilla.gnome.org/show_bug.cgi?id=644265
Don't enter the overview at startup, or when we we remove the
last window on the first workspace, but only when we remove a
workspace and there are windows on the other workspaces.
https://bugzilla.gnome.org/show_bug.cgi?id=644541
When new messages come in we want to scroll down so that the user
sees the incoming messages. The current implementation does not work
because it relies on a synchronous allocation hack which does not work
for unmapped notifications.
Fix that by connecting to adjustment::changed and scroll whenever the
adjustment changes which equals "new messages", "new timestamp" or
"presense change", but don't interference with the user's scroll actions
i.e when the user scrolls back to read something don't scroll to the bottom.
https://bugzilla.gnome.org/show_bug.cgi?id=614977
Remove the hack from Notification.scrollTo because it is unreliable,
the caller should make sure to call scrollTo when it will actually
have the desired effect.
https://bugzilla.gnome.org/show_bug.cgi?id=614977
If we're dragging a window around and we need to reposition the windows,
due to e.g. the sliding in of the thumbnails or some other reason, then we
need to consider the original position of the dragged window, rather than
the currend drag position. Otherwise we will unnecessarily rearrange the
other windows for instance on snap-back if you moved the dragged window
past some other window.
https://bugzilla.gnome.org/show_bug.cgi?id=643786
We currently show the workspace in the overview in a rectangle
with the same aspect ratio as the screen. Originally this was
probably done since it showed the desktop, but we don't do this
anymore, and the positioning of the windows in the overview is
strictly a grid, so its not in any way related to monitor geometry.
Additionally, in the multihead case the screen aspect ratio is
very different from the overview monitor geometry, so a lot of
space is lost.
So, instead we just fill the entire inner rectangle of the overview
with the workspace. However, the way the zoom into and out of the
workspace right now is by scaling the workspace so that it covers
the entire monitor. This cannot really work anymore when the workspace
is a different aspect ratio. Furthermore the coordinates of the
window clone actors are of two very different types in the "original
window" case and the "window in a slot case". One is screen relative,
the other is workspace relative. This makes it very hard to compute
the cost of window motion distance in computeWindowMotion.
In order to handle this we change the way workspace actor positioning
and scaling work. All workspace window clone actors are stored in
true screen coordingates, both the original window positions and the
in-a-slot ones. Global scaling of the workspace is never done, we
just reposition everything in both the initial zoom and when the
controls appear from the side.
There is one issue in the initial and final animations, which is that
the clip region we normally have for the workspacesView will limit the
animation of the clones to/from the original positions, so we disable
the clip region during these animations.
https://bugzilla.gnome.org/show_bug.cgi?id=643786
When closing a workspace due to the last window on that workspace
closing, switch to the overview and show the always empty workspace
rather then just going to the adjacent workspace.
Based on a patch from Adel Gadllah <adel.gadllah@gmail.com>.
https://bugzilla.gnome.org/show_bug.cgi?id=642188
During a drag-and-drop, our pointer grab keeps enter/leave events from
being delivered. That means that after the DND ends, whatever actor is
under the pointer won't have received the enter event it should have,
and any state or hover effect dependent on that won't work right.
By paying attention to the actors we leave and enter we can figure out
what widgets we need to call st_widget_sync_hover() on after the drag.
https://bugzilla.gnome.org/show_bug.cgi?id=640974
Showing the right click menu causes errors when ungrabbing focus in this case.
It will soon be impossible to get to the right click menu anyway when a new
notification is showing, because we are never going to show the summary
and the new notification at the same time.
Add Ctrl-Alt-Tab support to ViewTab, and fix the Applications pane to
scroll to track the keyboard focus.
The Windows pane can be switched to, but navigation within the pane is
not yet implemented.
https://bugzilla.gnome.org/show_bug.cgi?id=618887
Fix the "panel" icon to be symbolic. Make the overview parts only show
up when in the overview, and the non-overview parts (eg, the Desktop
window, if there is one) only show up when not in the overview. Sort
the different items consistently with their locations on the screen.
https://bugzilla.gnome.org/show_bug.cgi?id=618887
Unset this._expandedSummaryItem if it is the summary item that is being removed.
This avoids "this._sourceTitle.clutter_text is null" error.
Destroy the summary item actor only after calling _unsetClickedSummaryItem()
that disconnects from one of its signals.
https://bugzilla.gnome.org/show_bug.cgi?id=644043
PopupMenuManager was pretending that it knew nothing about the menu's
sourceActors, while also trying to handle keynav between them. This
was a big mess, and resulted in bugs in navigation between panel menus
and the Activities button, and it totally gets in the way when trying
to add keynav to the dash (whose menu sources are arranged vertically
rather than horizontally).
Fix this up by moving the panel-specific parts to PanelMenuButton
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=641253
It already doesn't work right, because the PanelMenuButton code
assumes that Left and Right won't be used as part of keynav within a
menu. And the gnome-panel calendar isn't keyboard accessible either,
so this isn't a regression. To be fixed later.
https://bugzilla.gnome.org/show_bug.cgi?id=641253
To deal with different CSS in RTL locales, we used to manually add
an :rtl pseudo class to some actors. With automatically assigned
:ltr/:rtl selectors this is no longer necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=643835
CtrlAltTabPopup was using a St.BoxLayout and relied on anchor_gravity
center for positioning. This does not guarantee correct pixel alignment,
so use a St.GenericContainer instead and do the positioning similar to
that of the appSwitcher.
https://bugzilla.gnome.org/show_bug.cgi?id=643820
Make GSettings support optional, refactor text entry handling,
fix some off-by-one bugs in the management itself, use Params
for parsing, fix other typos and bugs.
https://bugzilla.gnome.org/show_bug.cgi?id=642793
Currently the icon texture is only updated on style changes when
the icon size is set from CSS and differs from the previously used
icon size.
As the style change may have been triggered by an icon theme change,
textures that are created for themed icons should always be recreated;
given that this is the case for most uses (with the exception of
file thumbnails), recreate the icon texture unconditionally to avoid
complexity.
https://bugzilla.gnome.org/show_bug.cgi?id=643738
Commit b1654af406 moved the panel positioning (and thus that of its
corners) before the panel startup animation. As the panel corners now
are mapped while the panel animation is active, the initial style-changed
signal which triggers another repositioning is received after the
initial layout and the corners end up at wrong positions.
To fix, animate the corner positions as well during the startup
animation - if anyone could actually see the animation, the corners
should animate with the panel anyway ...
https://bugzilla.gnome.org/show_bug.cgi?id=643804
Mutter really expects this, as this is how app-specified struts
happen. For instance, if the primary display is beside a taller
screen and is not positioned at the top, then we extend the struts
for the panel with the size of the unused area above the primary
monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=642881
Right now we require a strut to be as wide as the full screen to
create a TOP strut. This means that in a multi-monitor scenario (at
least if the primary monitor is leftmost) we will make the panel strut
be Meta.Side.LEFT due to the random side picking for corner objects.
This changes the width/height comparison to the primary monitor rather
than the screen to get this right. Also adds some docs about how
struts work in a multi-monitor situation.
https://bugzilla.gnome.org/show_bug.cgi?id=642881
We need to do the initial relayout before we start up the startup
animation, and the startup animation can't hardcode the position
of the panel to zero.
https://bugzilla.gnome.org/show_bug.cgi?id=642881