Commit Graph

13975 Commits

Author SHA1 Message Date
Florian Müllner
11d46cf5b3 Bump version to 3.35.1
Update NEWS.
2019-10-12 22:38:36 +02:00
Matthias Clasen
7326e7a9fa main: Show a warning when gdm is missing
If we are not running under gdm, some functionaliy (such as
the lock screen) does not work, and we should inform the
user about this.

https://bugzilla.gnome.org/show_bug.cgi?id=701212
2019-10-12 20:36:38 +00:00
Matthias Clasen
a65164e540 main: Show a warning when running as root
gnome-session used to show a dialog in this case, but a
notification is more natural nowadays. Doing it in gnome-shell
avoids complicated synchronization between gnome-session and
gnome-shell.

https://bugzilla.gnome.org/show_bug.cgi?id=701212
2019-10-12 20:36:38 +00:00
Marco Trevisan (Treviño)
279024afc2 js: Replace Tweener time leftovers with ease duration
In some places we were not properly animating the actors as still using the
non-existent 'time' property instead of 'duration'

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/758
2019-10-10 02:14:28 +02:00
Marco Trevisan (Treviño)
ef8000d2e6 animation: Finish porting to clutter transitions
Animation when stopping the spinner was still using the old
parameters that not working, although if silently failing.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/758
2019-10-10 02:08:59 +02:00
Florian Müllner
986600ab31 Bump version to 3.34.1
Update NEWS.
2019-10-09 02:50:29 +02:00
Florian Müllner
3d39b32a0b Revert "windowManager: Use new reorder_workspace() API"
It's too easy to break, so revert to the old code until we
figure out a fix.

This reverts commit ff9bb5399b.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1497
2019-10-08 21:11:19 +02:00
Florian Müllner
6205d5eb27 windowManager: Handle reordering of workspaces
MetaWorkspaceManager gained the ability to reorder workspaces, so make
sure to pick up the new order when that happens.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1497
2019-10-08 21:11:19 +02:00
Carlos Garnacho
a722b4c51d ibusCandidatePopup: Use an internal actor to track IM focus position
We share this actor with other shell menus, which arguably track a different
"cursor" as we care of the caret/anchor text positions, and menus care about
pointer click coordinates.

Use a standalone actor for this, so popups/IM are entirely decoupled.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1571
2019-10-08 17:12:43 +00:00
Marco Trevisan (Treviño)
31fe517007 shell-global: Ignore modal operations if we have no compositor
Modal dialog actions might be triggered during display closing, and in such
cases we should just ignore the requests.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/746
2019-10-08 17:51:52 +02:00
Marco Trevisan (Treviño)
31d915a38a shell-global: Disconnect from stage events on X11 display close
As per GNOME/mutter!385 [1], the compositor is finalized an its pointer
cleared on display close.

However, since the shell reacts to such events instead of controlling them,
when the shell is stopping or restarting and its display closing, the shell
stage destroys its children after the display closing is finished and during
this process the focus is unset, causing focus_actor_changed() to be called
and thus calls to meta_stage_is_focused() which deferences the now NULL
compositor, leading to a crash on shutdown.

Since after this point we should just ignore any stage event, disconnect
from them all.

[1] https://gitlab.gnome.org/GNOME/mutter/merge_requests/385

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/746
2019-10-08 17:49:30 +02:00
Florian Müllner
e00878ab75 shellDBus: Don't assume devices have a node
Clutter.InputDevice.get_device_node() may return null. Handle that
case when building the 'AcceleratorActivated' vardict parameter.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1641
2019-10-07 21:24:13 +00:00
Lubomir Rintel
3b5675b79a networkAgent: add support for SAE secrets
NetworkManager supports "WPA3 Personal" networks for some time now, they
use the SAE authentication. Add support for it alongside other
password-based mechanisms.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/751
2019-10-07 22:44:39 +02:00
Alan Mortensen
ee97512bcc Updated Danish translation 2019-10-06 18:16:32 +02:00
Iain Lane
085531b43d main, util: Notify systemd once we are fully initialised
If graphical applications want to start from systemd units, they need to
start after we're properly ready to display them. This is particularly
important under X where `_GTK_FRAME_EXTENTS` and other xprops are needed
to have the right theming.

We're doing this in an idle callback so that the dynamic starting of
`gnome-session-x11-service.target` (which launches `gsd-xsettings`) as
the result of a signal emission happens before us signalling we're ready
for later things to start.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/750
2019-10-04 15:40:05 +00:00
Ryuta Fujii
9e8b97d474 Update Japanese translation 2019-10-04 14:54:06 +00:00
Ryuta Fujii
a3a7953704 Update Japanese translation 2019-10-04 14:52:49 +00:00
Marco Trevisan (Treviño)
92c0171aeb lightbox: Show the actor before easing it
As per clutter optimizations in should_skip_implicit_transition() any
transition will be ignored if applied to an actor with unmapped clones.

Since we initialize the lightbox as hidden, when we use it standalone (as it
happens for the long fade in screenShield) the transition will be ignored.
This causes the lockscreen fade-out after the idle delay not to work, but
instead to have an apparently locked system that is instead not locked at
all.

So, just ensure that the lightbox actor is visible before applying to it any
transition.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1683
2019-10-03 15:26:13 +02:00
Marco Trevisan (Treviño)
6a6d66486d ibusManager: Cancel the preload engines timeout on clear
This is created when preloading but never cancelled if ibus disappears

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/743
2019-10-02 18:19:53 +02:00
Marco Trevisan (Treviño)
1cc766d636 ibusManager, inputMethod: Cancel async ibus calls chain on disconnect
The shell tries to spawn the ibus daemon on startup if unavailable, however
as per commit 8adfc5b1 we also force restarting it once the X11 server is
available.
Unfortunately this could cause a race if we disconnect while we were already
connected to an ibus daemon, but still in the process of going through the
various nested calls.
In fact the ::disconnect callback didn't stop any further async ibus call
that, even if failing, would have eventually triggered the emission of a
'ready' signal and to the Keyboard's callback, leading under X11 to a full
grab owned by ibus daemon.

In order to avoid this and keep control of the calls order, use in both
IbusManager and InputMethod a cancellable that is setup before connecting to
the bus, and that is cancelled on disconnection.
Then handle the finish() calls properly, using try/catch to validate the
returned value, taking in account the potential error and just not
proceeding in case of cancellation.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1712
2019-10-02 18:19:53 +02:00
Takao Fujiwara
60cad01880 inputMethod: Do not change IBus.Capabilite by focus events
gnome-shell calls ibus_input_context_focus_in() in InputMethod.focus_in()
but the event is not actually forwarded to panels and engines in GNOME
Wayland because gnome-shell changes IBus.Capabilite by focus events and
disables IBus.Capabilite.FOCUS when ibus_input_context_focus_in() is called.

IBus.Capabilite is assumed a fixed value per input context in the
first place and it should not be changed by focus events.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/573
2019-10-02 08:40:27 +00:00
Ask Hjorth Larsen
63c9a6efd0 Updated Danish translation 2019-10-02 05:35:36 +02:00
Marek Černocký
1d1b42756f Updated Czech translation 2019-10-02 03:57:00 +02:00
Matej Urbančič
a95601afdb Updated Slovenian translation 2019-09-28 21:13:30 +02:00
Matej Urbančič
2dbdf792db Updated Slovenian translation 2019-09-26 22:02:27 +02:00
Fabio Tomat
e23ce37e62 Update Friulian translation 2019-09-26 14:20:38 +00:00
Dušan Kazik
a05cb76e0d Update Slovak translation 2019-09-26 06:43:01 +00:00
Florian Müllner
60cab56f86 shell-util: Handle NULL from meta_window_get_image()
Until commit 506b75fc7f we got away with not handling a NULL return
value, as cairo_surface_destroy() deals with a NULL surface; the same
isn't true for get_width/get_height, so guard to code in question to
prevent a crash.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1678
2019-09-25 14:34:27 +00:00
Nathan Follens
70a5c3875c Update Dutch translation 2019-09-25 11:11:56 +00:00
Benjamin Berg
0fdbde9101 main: Remove NOTIFY_SOCKET from environment
It is only used exactly once to notify systemd about the service
startup. So unset it as soon as possible as it can leak into
subprocesses we spawn otherwise.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/741
2019-09-23 11:09:39 +02:00
Jonas Dreßler
2156577333 slider: Unset signal IDs when ending the slider drag
Unset the signal IDs we connected to when starting the drag. Otherwise
we get error messages if a touch drag is ended after a mouse drag
happened because the signal IDs are still set but no signals are
connected.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/740
2019-09-22 22:20:41 +00:00
Ryuta Fujii
f3e09b2b2f Update Japanese translation 2019-09-22 11:29:14 +00:00
Ryuta Fujii
6180f59c13 Update Japanese translation 2019-09-22 11:27:23 +00:00
Robert Mader
506b75fc7f shell-util: Do not scale the clip in get_content_for_window_actor()
This is now handled in Mutter. Also, respect the result size instead
of assuming it to be equal to the clip size, as the clip takes actor
coordinates while the result takes buffer coordinates.

This can be fixed in a future API iteration.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/728
2019-09-20 17:27:34 +00:00
Fran Dieguez
a0d0a17d68 Update Galician translation 2019-09-20 17:19:17 +00:00
Florian Müllner
92e5713e29 screenShield: Stop using deprecated actor property
Both LoginDialog and UnlockDialog are now actor subclasses, so stop
using the deprecated actor delegate that will trigger a warning.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/736
2019-09-20 16:58:00 +00:00
Florian Müllner
856c32db91 unlockDialog: Use inheritance instead of composition
The screen shield creates the unlock dialog based on the session mode.

However since commit 0c0d76f7d6 turned LoginDialog into an actor
subclass (while UnlockDialog kept using the delegate pattern), it is
no longer possible to handle both objects the same way without warnings.

Allow this again by turning UnlockDialog into an actor subclass as well.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/736
2019-09-20 16:58:00 +00:00
Florian Müllner
7b45ffa511 loginDialog: Stop using deprecated actor property
Commit 0c0d76f7d6 made the class an actor subclass, so the actor
property is just a deprecated synonym of the object itself.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/736
2019-09-20 16:58:00 +00:00
Florian Müllner
b6754d7db7 environment: Try harder to find a transition
When easing, we need the transition of one of the involved properties
to connect our callbacks. Currently we simply get the transition for
the first property, however as Clutter optimizes the case where a
property doesn't actually change, that transition may be NULL even
though we still animate other properties.

So instead of only looking at the transition of the first property,
try to find a transition for any of the involved properties.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1572
2019-09-20 16:40:46 +00:00
Marco Trevisan (Treviño)
2a9977a5b3 layout: Don't use the actors pick workaround on update regions
As per introduction of geometric picking in mutter [1], the workaround we
had consisting in picking all the actors to ensure that all the stage
projections were computed to get valid actors stage-transformed coordinates
and sizes is not working anymore as there is more caching involved.

However since this can be now handled properly in mutter [2], initializing a
valid projection matrix since the beginning, we can get rid of the
workaround.

[1] https://gitlab.gnome.org/GNOME/mutter/commit/14c706e51
[2] https://gitlab.gnome.org/GNOME/mutter/merge_requests/803

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/734
2019-09-20 16:05:32 +00:00
Marco Trevisan (Treviño)
dab60d5580 renameFolderMenu: Use a custom menu item inheriting from PopupBaseMenuItem
The RenameFolderMenu uses the internal box as a menu item, while PopupMenu
expects to have PopupBaseMenuItem based children with a delegate set.

Instead of using a custom menu with a customized box acting as menu
item,just add a RenameFolderMenuItem that inherits from the parent,
adjusting the features as we need them. In fact, the rename folder menu item
doesn't need any label, padding or default styling so we can reuse
PopupMenuBaseItem after we use our styling properties and we set the
Ornament to HIDDEN.

To get the proper style in place, define rename-folder-popup and
rename-folder-popup-item to override the default popup-menu-item rule
padding instead of using margins.

Pass the menu item as menu's focusActor as this will key-focus it on pop-up,
by overriding the key_focus_in() vfunc we can then delegate the focus
handling to the entry's clutter-text.

Also override the map() vfunc in order to update the entry's content before
mapping the entry.

Finally, use the item's activate method in order to tell the parent menu
we're done with it and that the menu can be closed.

As consequence we can also remove the menu's popup() method, and just use
the default open().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
8e3aac8ed7 renameFolderMenu: Move to non-legacy coding style
Use proper indentation on multi-line methods calls and use single quotes on
button label.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
147cb53140 renameFolderMenu: Set the entry as menu focus actor
When the rename folder menu is opened the text entry is expected to be
focused and selected for a quick editing.
While this is required it doesn't actually happens since PopupMenu by
default gives the key focus to the source actor, that is then free to pass
the key focus to the menu if there's an user interaction.

In this case however, we want the text entry to be focused once we prompt
the menu, so just use the PopupMenu's focusActor property to ensure it will
handle it for us.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1604
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
54f369404a popupMenu: Add focusActor property to define the default focus actor
The PopupMenuManager is supposed to grab and focus the menu actors, with
normal menus we always need to grab the actual menu but set the key focus to
the source actor so that it will be able to move the focus to the menu
child, if requested.

However there are menus such as the RenameFolderMenu that requires the
key-focus once prompted, so provide a focusActor property (defaulting to the
sourceActor) that can be set in order to define the actor to give the
keyboard focus to, when the menu is popped-up.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1604
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
af1aabff75 popupBaseMenuItem: Add support for Hidden Ornament
The menu item ornament is used to put dots or checks in menus or otherwise
to define a padding for a label.
However in some cases we want to create a menu item with no left (in ltr)
padding.

In order to do that, define a HIDDEN Ornament mode that completely hides the
ornament actor.

The naming here might be confusing as this should probably be called NONE,
while the default mode is the invisible one, but it's too late to change it
now.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
d6ba6dc554 renameFolderMenu: Don't save the source
The source actor is already tracked by the PopupMenu internally as
sourceActor, while nothing in RenameFolderMenu uses the source, so we can
drop this.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
42188b7698 folderIcon: Remove duplicated addMenu call
The RenameFolderMenu is added already to its menu manager, so no need to
repeat the operation.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Jonas Dreßler
48adb2ef4b workspace: Fix an incorrect signal check
While commit 3094f863 was intended to cancel the ongoing idle hide
timeout before we start a new one, a mistake slipped in there while
rebasing: Obviously we should check if the signal id is NOT 0 here.

This didn't prevent timeouts being started while old ones are still
running and did override `this._idleHideOverlayId`, which caused the old
timeouts to run indefinitely after an overlay actor was destroyed
because we fail early (and don't return TRUE) in `_idleHideOverlay()`.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/735
2019-09-20 11:50:24 +02:00
Jonas Dreßler
f8e648b7e3 appDisplay: Animate DnD app icons at the position they were dropped
Indicate whether dropping an app icon was successful or not by using the
newly added `animateLaunchAtPos()` API of AppIcon which starts a zoom
out animation of the icon at the position the drop happened.

To get the position of the drag actor, we have to forward the arguments
passed to `acceptDrop()` and `handleDragOver()` to the internal drag
handlers of the WorkspaceThumbnails. We can use this position directly
without transforming it to stage coordinates because the actor is a
child of `Main.uiGroup` and the animation actor will also be a child of
this container.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
2019-09-18 17:14:16 +00:00
Jonas Dreßler
daa5452af2 appDisplay: Add API to animate launch at given position
Add a `animateLaunchAtPos()` method to the AppIcon class to animate the
launch of an app at a given position. This allows for a visual
indication of whether dropping an app icon using DnD was successful at
the position the drop happened in a later commit.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
2019-09-18 17:14:16 +00:00