Changing the icon to 'system-log-out-symbolic' has no visual
change in a default GNOME setup since both 'system-log-out-symbolic'
and 'application-exit-symbolic' are the same in adwaita-icon-theme
(at the time of writing), however, other icon themes differentiate
between the two icons so pointing to the appropriate icon name
is the right thing to do.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2751
(cherry picked from commit 7d60f418e7)
gjs has gotten less forgiving about missing getters/setters, and
commit 6aa1b817 missed the missing getter in the base policy class.
Most notifications use a policy subclass that already provides a
getter, but at least Main.notify() and friends don't; unbreak them
by fixing the base class.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1229
(cherry picked from commit 5e254666b0)
These properties are never written; in the base class they are always
their default values, and in the subclasses the getters are overridden.
This will be necessary because GJS is adding checks to make sure that
readable properties always have a getter, writable properties always
have a setter, and that the variations of camelCase/snake_case are
handled correctly. It's supposedly backwards compatible, but that
assumes that code is not doing things like forgetting a setter on a
writable property. (If the missing setter had ever been called, it might
have led to a crash, which is why we've made this change.)
This is the minimally invasive patch which should work with both older
and newer versions of GJS. If you decide to require GJS 1.65.2, then
you'll also be able to remove the getters from NotificationPolicy as
well.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1205
(cherry picked from commit 6aa1b817c9)
Turns out it's not that clear in which cases we want to apply updates
and in which ones we shouldn't. For example one case is when the device
is running on battery, where we currently display a warning, but still
install updates by default.
So let's revert that again for now and hopefully work out a proper
concept for updates in the future.
This reverts commit ddb85c03c3.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1228
When a modal that's not on top of the modalActorFocusStack gets popped,
we shift the focus stack as described in popModal() to ensure the chain
remains correct. That however destroys the association of a modal actor
and its prevFocus actor on the focus stack, because the prevFocus actors
are now moved to different entries of the stack.
Now when a prevFocus actor gets destroyed, we don't handle that case
correctly and search for the modal actor that was associated with the
prevFocus actor before the stack was shifted, which means we end up
unsetting the wrong prevFocus actor.
So fix that and search the stack for the prevFocus actor which is being
destroyed instead to unset the correct entry.
Thanks to Florian Müllner for figuring out the actual issue and
proposing this fix.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2446
(cherry picked from commit d3880c0bff)
We currently let the entry of the autoPrompt grab the key focus inside
setQuestion(), which is called from _onAskQuestion(), which is the
callback of the "ask-question" signal.
It seems that the "ask-question" signal isn't emitted again right after
the password-check failed, but a few seconds after that. Since we get
the "verification-failed" signal earlier than "ask-question" (right
after we know the check failed) and we also get a hint whether the entry
should be usable again with the canRetry argument, we can also grab key
focus to in the same step.
So do that by grabbing key focus when making the entry sensitive.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2655
(cherry picked from commit 8d139bbd95)
The additional function UnlockDialog.addCharacter() is only used at one
place, so we can simply remove it and call AuthPrompt.addCharacter()
directly. The AuthPrompt is shown right before that anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1209
(cherry picked from commit fb1bb291eb)
Just as with the last commit, we should not break the assumption made by
Clutter that parents have their allocation set before their children get
allocated, so fix that here, too.
In this case we have to fix it by chaining up to the parent vfunc
override and updating the allocation once more before allocating the
`this._label` child.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1615
(cherry picked from commit 49d6db34b7)
It's important to update the allocation of the parent before allocating
its children, it's an assumption we make in a lot of places.
This broke resource scale calculation for boxpointers and their
children when multiple monitors with different scales are used and the
primary monitor is not positioned at x=0, y=0.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1615
(cherry picked from commit 63a0e521fd)
The workspace switcher blocks state updates while the indicator is
animating. Since commit 9c1940ef9d the indicator is considered to
be animating when the workspace adjustment's value doesn't equal the
active workspace.
There is one case though where this breaks badly: When a workspace
is inserted before the active one, the adjustment's upper and value
properties are changed without transitions. But if that change happens
while there's an ongoing transition to the previously active workspace,
the value gets out of sync with the active workspace and we end up
blocking state updates indefinitely.
Fix this by removing any transitions before setting the adjustment
value.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2625
(cherry picked from commit 2e80995f19)
We override the :visible property for the keyboard actor, but don't
provide a corresponding setter. The property is therefore read-only
on the javascript level, and any attempt to set it will fail.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2691
(cherry picked from commit 3ba4304da9)
We want the spinner to be centered with regard to the entry, but
constraining the height breaks that:
1. clutter_actor_allocate() is called with the available size
2. clutter_actor_update_constraints() then adjusts that according
to the constraints
3. clutter_actor_adjust_allocation() applies the margin/expand/align
properties.
The issue there is that 2. reduces the allocation to the desired size,
so there is no more extra space to distribute in 3.
We can fix this by either constraining everything (and rely on the
cancel button's alignment) or limit the constraint to the width. The
latter seems more appropriate, given that the constraint is only used
to center the entry horizontally.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2628
(cherry picked from commit b191e9ef91)
When handing the resetDialog request we're leaving a source ID alive,
leading this error:
(gnome-shell:22464): GLib-CRITICAL **: 17:46:11.065: Source ID 12934 was not
found when attempting to remove it:
== Stack trace for context 0x55c9246916c0 ==
#0 55c9249151b8 i js/ui/components/polkitAgent.js:391 (11f71fd544c0 @ 100)
#1 7ffc55140aa0 b self-hosted:1009 (3062ba49af88 @ 423)
#2 55c924915120 i js/ui/modalDialog.js:167 (1c9e50ae9880 @ 62)
#3 55c924915098 i js/ui/modalDialog.js:186 (1c9e50ae9970 @ 12)
#4 55c924915008 i js/ui/environment.js:75 (1c9e50a8d5b0 @ 98)
#5 55c924914f78 i js/ui/environment.js:149 (1c9e50a8d9e8 @ 14)
So, reset the source handle to avoid trying to remove it.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1203
(cherry picked from commit f4d90bc127)
Translations are provided by .directory files, so trying to look
up a category name without the suffix will always fail.
Commit 343b3351f1 tried to fix this previously by changing the
saved keys, but that broke existing translatable folders.
Appending the .directory suffix for the lookup instead fixes the
issue without regressing non-custom folders.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2623
(cherry picked from commit 3fac0632a8)
Pretty much the same case of the previous commit: we want this size
to be scale-dependant, and using the width and height properties of
ClutterActor doesn't automatically update.
Use CSS to set the width and height.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1176
Usually the screen is woken up before the shield is deactivated, but
it is also possible to unlock the session programmatically via the
org.gnome.ScreenSaver D-Bus API.
The intention is very likely not to unlock a turned off screen in
that case. Nor does it seem like a good idea to change the lock
state without any indication.
Waking up the screen is more likely to meet expectations and is
more reasonable too, so do that.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1158
(cherry picked from commit fbe2e30f38)
Extension that want to expose their own preferences (for example as menu
items) do that by passing their UUID to gnome-shell-extension-prefs.
But since 3.36.1 the app is optional and no longer accepts arguments on
the command line. To adjust, extensions now need to make a D-Bus call
the extensions portal, just like the app and gnome-shell.
We will add a convenience method for that purpose, so it makes
sense to share the existing code. As it's extension-related, the
extension manager looks like the right place ...
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1163
(cherry picked from commit 45bc850715)
A promisified method expects the callback parameter to be either
a function (in which case the original method is called normally)
or omitted altogether (in which case a Promise is returned).
The call to open application details in Software does neither and
passes null instead, which will result in a warning (because no
function argument means a promise will be used, but not omitting
the parameter means we end up with too many arguments).
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2551
Commit 83c6b2ab promisified the method in endSessionDialog, which means
that after the module is imported, every caller will get the promisifed
version. That can be a bit surprising in completely unrelated modules,
so commit 764527c8 (on master) moved the promisification of more common
methods into environment, as that's initialized early and expected to be
shared between anything else.
Do the same for the call() method on the stable branch.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2551
During the shell initialization we call the (deprecated) function to
override the Desktop environment in Gio DesktopAppInfo to make sure that
applications are correctly shown (as per commit b2fbf5a2), however this
might break the cases in which $XDG_CURRENT_DESKTOP is already set and
contains GNOME (given that is now a list).
In Ubuntu this is in fact set to: ubuntu:GNOME.
Now, if an application contains NotShowIn=ubuntu, the key will be ignored by
the shell, and the application is still listed everywhere.
So, override the DesktopAppInfo desktop environment only in the case that
the current desktop is not already GNOME.
At the current date I think we could just safely get rid of this override at
all, but there could be still cases where it still might be useful, like when
running as nested in some other environment, so keeping it.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1156
(cherry picked from commit a0def23940)
In some situations we could end up not with lingering 'view-loaded'
handler. This could result in delayed spring animate-in being initiated,
e.g. after a minute after the activities overview was already closed.
Fix this by removing any lingering signal or later handlers when
unmapping.
Fixes: 5c33fe4a0ahttps://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1155
(cherry picked from commit f49b58cf97)
Starting the animation from the actor 'paint' signal has various
unwanted consequences, such as sometimes trigger a
clutter_actor_queue_relayout() during the paint phase. One unwanted
consequence was that an offscreen actor effect was disabled during
painting, meaning the effect would begin being active, but later during
the post-paint processing being disabled. The caused said effect to push
an offscreen framebuffer to the paint context, but then just destroy it
instead of popping it. When this happened, we'd end up trying to operate
on a framebuffer that may had been finalized, or not, depending on the
garbage collector. Sometimes, for some users, this caused a segmentation
fault when trying to pop a matrix from the framebuffer matrix stack.
Deal with this more properly, by using the 'view-loaded' signal to wait
with animation until the view is loaded, as well as using MetaLater to
schedule the start of the animation.
For when a view was signalled to be ready, we're in a state where we can
start animation before the next frame as the layout is ready, but when
not, we have to add back the "hack" where we must wait for one frame for
the target icon positions to be up to date. Do this by adding a
MetaLater IDLE callback that starts the animation *after* the next
frame. This also needs the old 'opacity = 0' work around to not show an
incorrect first frame.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2418https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1154
The text is part of the entry, so it is surprising that it can
still be edited when the entry itself isn't reactive. Address
this by setting up a binding instead of expecting all consumers
to handle the case themselves.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2423
Set the do not disturb label as the label actor for the do not disturb switch,
so that Orca speaks the do not disturb label when the user moves
keyboard focus to the do not disturb switch.
Also enable toggle mode for the "Do Not Disturb" button and bind it's checked
state to the state property of the switch. This makes sure that Orca presents
thecorrect state of the do not disturb switch to the user.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2508
It seems there is a weird race condition between Clutter trying to
destroy the keyboard actor and Clutter trying to hide the keyboardBox
container actor: If the keyboardBox is hidden before destroying the
keyboard actor, Clutter doesn't repaint anything and the keyboard
remains visible until something else draws over it.
To fix this issue until we find the underlying Clutter bug, simply
destroy the keyboard actor before hiding the keyboardBox. The order in
which we call these doesn't matter anyway since hideKeyboard(true) hides
the keyboard immediately without an animation.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1736https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1142
We're dealing with attached keyboards now using the touch_mode property
of ClutterSeat: If a device has a keyboard attached, the touch-mode is
FALSE and we won't automatically show the OSK on touches, also the
touch-mode gets set to FALSE when an external keyboard is being plugged
in, so that also hides the OSK automatically.
With that, we can now ignore keyboard devices when updating the last
used device and no longer have to special-case our own virtual devices.
Because there was no special-case for the virtual device we use on
Wayland now, this fixes a bug where the keyboard disappeared after
touching keys like Enter or Backspace.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2287https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1142
Since commit 2894085c45 we omit sound feedback on volume changes
if something is already outputting sound. Unfortunately that
"something" may be our own feedback (from a previous volume
change).
In that case we do not want to omit the new feedback, so instead
cancel the previous one.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1147
The offset argument is changing from uint to int. Which means we
might would pass a negative offset and trigger an "out of bounds"
error. Make it work more or less alright with older mutters, by
clamping the offset to 0.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1146
Since commit 784c0b7e4 we use the name of the nearest city rather
than the weather station, as the latter tend to have unwieldy
and weird names.
However the nearest city may not be that near after all, in which
case the result is again surprising.
Address this by not using the nearest city name unconditionally, but
only if it appears in the station name.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2468
AuthPrompt is created on demand, and this._authPrompt is
expected to be null except on very strictly controlled
occasions. The idle monitor callback isn't one of them.
Check if AuthPrompt exists before cancelling it.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2371
The Extensions app code is now independent enough from the rest of the code
base to move it to its own subprojects, like we did for the extensions-tool.
This allows for stand-alone builds of the app, which we are about to use
for distributing it as flatpak.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1133
We include config.js because it is a dependency of ExtensionUtils,
but it's not actually used in the code paths we exercise.
As we want to allow stand-alone builds of the app, it is much easier to
fake the module than to either include a generated file from elsewhere
in the tree or generate it ourselves.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1133
Instead of adding a dragMonitor for every icon in the grid as soon as
one icon is getting dragged, only add a dragMonitor for the icon that is
currently being dragged over (ie. the current drag-target). With a large
number of icons in the iconGrid, this should significantly reduce lags
while dragging.
We can do this by detecting the DnD-entering of an icon or folder using
the `handleDragOver()` callback of drag-targets, adding the dragMonitor
because we know an icon is hovering above the drag-target and then
detecting the DnD-leaving of the drag-target by using the `dragMotion()`
handler, where we remove the dragMonitor again as soon as the
targetActor is no longer our actor (ie. the drag-target).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/849
While it should be impossible to destroy a FolderIcon while a DnD action
is still going on, there might still be rare cases where this happens
(ie. when a folder is removed because an app got deleted during DnD).
So make sure we're on the safe side here and don't potentially leave
dragMonitors around after the icon is destroyed by removing the
dragMonitor inside the onDestroy handler of the FolderIcon, just like we
do for AppIcons.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/849