Both WorkspacesDisplay and ThumbnailsBox need to know when windows have been
restacked. Instead of each tracking changes on their own or trying to call
each other, have the overview keep track and do the calculations, emitting
a signal with the result.
https://bugzilla.gnome.org/show_bug.cgi?id=690175
The thumbnail controls are not a separate actor in the overview group
yet, so we need to ensure a spacing between them and the workspaces
view.
Instead of exporting the overview spacing, just add a temporary style
class to the workspaces-view actor for it. It will be removed in the
future when we change the layout of overview elements.
https://bugzilla.gnome.org/show_bug.cgi?id=690174
On additional monitors the workspacesView takes up the entire monitor
and in some cases windows in overview can end up hard against the
edge of the monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=688133
Ouch. This went unnoticed for a long time as by default (using
dynamic workspaces) only one workspace is added at a time, which
happens to work fine.
https://bugzilla.gnome.org/show_bug.cgi?id=686487
Hide workspace switcher if dynamic workspaces is disabled and number of
workspaces is set to one only, since the user is bound to only one workspace
and showing the switcher is redundant.
Signed-off-by: Seif Lotfy <seif@lotfy.com>
Currently we animate scrolling to the active workspace both when
the number of workspaces changed and after changing the active
workspace. So in case we don't actually change workspace, this
results in an unnecessary animation that may even have unwanted
side effects: when done during the overview transition (e.g. in
the case of opening and activating a window on an empty workspace),
non-active workspaces become visible during the transition.
To fix, don't scroll to the active workspace when the number of
workspaces changes and rely on the 'switch-workspace' signal being
emitted as necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=682002
Most of code implementing workspace switches was repeated with
minor differences on each direction. Instead, consolidate it
and use the new meta_workspace_get_neighbor.
https://bugzilla.gnome.org/show_bug.cgi?id=674104
Currently we only connect to the 'notify::n-workspaces' signal the
first time the overview is shown, which means we will miss any
changes to the workspace layout in the meanwhile.
In particular, the decision of whether the workspace switcher should be
shown is taken before the dynamic workspace handling takes over, and is
thus based entirely on the value of the num-workspaces user preference
rather than the actual number of workspaces.
Just connect the signal in _init() (with the nice side-effect to make it
explicit that the signal handler won't ever be disconnected).
https://bugzilla.gnome.org/show_bug.cgi?id=673198
We seem to have a lot of code that does something along the lines of:
if (condition)
actor.show();
else
actor.hide();
ClutterActor already has such a thing for exactly this purpose: the 'visible'
property. Use it instead of the mess above.
https://bugzilla.gnome.org/show_bug.cgi?id=672272
If the user has their mouse over the workspace thumbnails while
entering the overview, it's more likely that it's a coincidence
that their mouse pointer is in the area. Avoid expanding the
thumbnails box in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=651092
When in overview, window labels flicker or are temporarily hidden on a
number of occasions - when simply clicking around the area the windows
are displayed in, dragging a window, sliding in the workspace list,
adding new workspaces etc. This patch makes the label for any window
visible at any given moment when in overview and the said window is
not being dragged around.
https://bugzilla.gnome.org/show_bug.cgi?id=644861
If workspaces-only-on-primary is false, swipe scrolling is now
broken with multiple monitors. To fix, let workspacesDisplay
handle swipe scrolling for all views.
https://bugzilla.gnome.org/show_bug.cgi?id=652580
If workspaces-only-on-primary is false, workspaces should be shown
on each monitor; rather than letting the existing workspaces span
the entire screen, manage one workspacesView per monitor (similar
to the extra workspaces in WorkspacesView when the setting is true).
https://bugzilla.gnome.org/show_bug.cgi?id=652580
Extra workspaces are special, in that they collect windows from
all workspaces for a particular monitor. This matches the default
behavior, but we need more than a single workspace per monitor if
workspaces-only-on-primary is false, so don't create the extra
workspaces in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=652580
WorkspacesDisplay was introduced to manage the workspace objects
and views; however, the overview still accesses the view held
by the workspacesDisplay directly, which is a bit odd.
Add some additional methods needed by the overview, and make the
view a private property.
https://bugzilla.gnome.org/show_bug.cgi?id=652580
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
When workspace "previews" in the overview were just tiny gray
rectangles, it made sense to provide a way to move windows
directly between workspaces (by switching workspaces when dragging
a window to the corresponding screen edge). As the overview has
evolved however, the workspace switcher provides a good and
intuitive drop target already, so the alternative provided by the
screen edges is no longer necessary. As it also conflicts with
moving windows between monitors when using a vertical layout,
just remove it.
https://bugzilla.gnome.org/show_bug.cgi?id=660838
Remove ShellGlobal's monitor-related methods, and have
Main.layoutManager provide that information instead. Move
Main._relayout() to LayoutManager, and have other objects connect to
the layout manager's 'monitors-changed' signal to know when the screen
geometry has changed.
https://bugzilla.gnome.org/show_bug.cgi?id=636963
Sliding out the workspaces pager when starting a drag causes a lot
of motion. With the pager only hiding if workspaces are not used,
it is better to require to explicitly hover the workspaces sidebar
for the sliding.
https://bugzilla.gnome.org/show_bug.cgi?id=652730
After completing the overview transition, the workspace view is
clipped to avoid overlapping the search entry/view selector titles
while switching workspaces. For clipping, the view's position and
size was used, which works well assuming that the workspace pager
will start hidden or stay zoomed out while the overview is visible.
However, that assumption holds no longer true, as auto-hiding the
pager now depends on the number of workspaces, and thus may change
while in the overview. For instance, when starting with the pager
being visible, the clip area ends up being too small when moving
all windows to the first workspace (and thus triggering auto-hide).
As a fix, handle the clip rectangle separately from the view's
geometry, and set it always to the area the workspaces would
occupy with the pager hidden.
https://bugzilla.gnome.org/show_bug.cgi?id=653142
With commit 59a3e393f9 whether the workspace pager should autohide
now depends on the number of workspaces. As we only track changes
to the number of workspaces while the overview is visible, we miss
changes in "normal mode", i.e. when creating a new workspace by
moving a window with ctrl-alt-shift-arrow; as a result, the pager's
autohiding might be incorrect when entering the overview after that.
As a fix, keep tracking changes to the workspaces when the overview
is hidden and update the zoom options.
https://bugzilla.gnome.org/show_bug.cgi?id=653078
The purpose of autohiding the workspace pager on the right was to
avoid exposure of workspaces to users who are not using them.
However, for users who do use workspaces, the behavior limits the
purpose of the overview. To fix, always show the pager if more than
one workspace is actively used.
https://bugzilla.gnome.org/show_bug.cgi?id=652714
Currently the user has to find an empty spot in the workspace
to be able to launcha new instance of an app using dnd.
This is unnecessary hard, so just allow dropping on windows too.
https://bugzilla.gnome.org/show_bug.cgi?id=652079
Currently the workspace geometry is updated on zoom/allocation
changes, which means that newly added workspaces use their initial
geometry of (0, 0, 0, 0) until the next zoom change. As a result,
windows on the affected workspaces are mispositioned, e.g. placed
outside the workspace area. To fix, set the geometry on newly added
workspaces to the view's cached values.
https://bugzilla.gnome.org/show_bug.cgi?id=649001
Workspaces used to contain the desktop background, so when a
workspace was removed, we animated its actor to an off-screen
position before destroying it. As the background has been
removed a while ago, we can destroy the actor directly.
https://bugzilla.gnome.org/show_bug.cgi?id=645031
We used used to indicate to the user the ability to move to another workspace
during dnd by highligthing the adjacent workspaces on hover.
This was done by changing the workspace's opacity to 200 and set it to
255 for the highlighted adjacent ones.
This is now no longer needed as the design was completely changed since
then (overview relayout; we no longer represent workspaces in the way
we did before) and introduces a bug where we don't properly reset the
opacity after the drag action, so just remove that code.
https://bugzilla.gnome.org/show_bug.cgi?id=648983
We need to update WorkspacesView._ZoomOut before calling
_updateWorkspacesGeometry() in show(), as otherwise the old
value is kept. This was a problem if we previously left the
overview zoomed out.
Currently activating a window on a different workspace requires very
long drag distances, which is very inconvenient to use.
Fix that by allowing switching workspaces using the thumbnails which is
consistent with window and launcher dnd and much easier to use.
https://bugzilla.gnome.org/show_bug.cgi?id=643945