A separator only makes sense if there are items on both
sides of it. There is quite a lot of code written
throughout the shell that manages the process of showing
and hiding separators as the items around those separators
change.
This commit drops all that code in favor of changes to the menu
implementation to dynamically hide or show separators as
appropriate, so the callers don't have to deal with it.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
Since almost all of the callers of shell_app_activate were using the
default workspace (by passing -1), remove that parameter.
Add a new shell_app_activate_full() API which takes a workspace as
well as a timestamp; previously we might have been ignoring event
timestamps from elsewhere.
https://bugzilla.gnome.org/show_bug.cgi?id=648149
This dramatically thins down and sanitizes the application code.
The ShellAppSystem changes in a number of ways:
* Preferences are special cased more explicitly; they aren't apps,
they're shortcuts for an app), and we don't have many of them, so
don't need e.g. the optimizations in ShellAppSystem for searching.
* get_app() changes to lookup_app() and returns null if an app isn't
found. The semantics where it tried to find the .desktop file
if we didn't know about it were just broken; I am pretty sure no
caller needs this, and if they do we'll fix them.
* ShellAppSystem maintains two indexes on apps (by desktop file id
and by GMenuTreeEntry), but is no longer in the business of
dealing with GMenuTree as far as hierarchy and categories go. That
is moved up into js/ui/appDisplay.js. Actually, it flattens both
apps and settings.
Also, ShellWindowTracker is now the sole reference-owner for
window-backed apps. We still do the weird "window:0x1234beef" id
for these apps, but a reference is not stored in ShellAppSystem.
The js/ui/appDisplay.js code is rewritten, and sucks a lot less.
Variable names are clearer:
_apps -> _appIcons
_filterApp -> _visibleApps
_filters -> _categoryBox
Similarly for function names. We no longer call (for every app) a
recursive lookup in GMenuTree to see if it's in a particular section
on every category switch; it's all cached.
NOTE - this intentionally reverts the incremental loading code from
commit 7813c5b93f. It's fast enough
here without that.
https://bugzilla.gnome.org/show_bug.cgi?id=648149
Keeping the volume menu open after setting the desired volume isn't that
useful and forces a second click (or an Esc press) to dismiss it. Allow for
the sliders to be used with a single click-hold-move-release.
https://bugzilla.gnome.org/show_bug.cgi?id=649586
In commit 9bd22dc0, I introduced an API to load an arbitrary
.desktop file, not necessarily from the menu path. It turns
out this function was broken because it created ShellApp instances
that were *different* from ones that were cached normally.
As far as I can tell, we didn't initially use it. Then later
Util.spawnDesktop was created which used this function.
Remove this broken function and all callers; if we're loading
.desktop files from *outside* the menu path, we can look at
readding.
This patch also kills off Util.spawnDesktop in favor of callers
talking to ShellAppSystem directly, now that the latter reports
errors.
https://bugzilla.gnome.org/show_bug.cgi?id=644402
Add the machinery to cancel the notification when a new playing a
new one (wrapping ca_context_cancel), then use it when scrolling
the status icon.
Not doing it for the slider because it causes noise, either with the
keyboard, with mouse drag or with mouse wheel.
https://bugzilla.gnome.org/show_bug.cgi?id=633667
Add Util.spawn, Util.spawnCommandLine, and Util.spawnDesktop for
spawning a command/argv/.desktop file in the background, automatically
handling errors via MessageTray.SystemNotificationSource(), and
Util.trySpawn, Util.trySpawnCommandLine, and Utils.trySpawnDesktop
that don't do automatic error handling (but do at least clean up the
error message in the exception a bit).
Update various other bits of code around the shell to use the new
methods.
https://bugzilla.gnome.org/show_bug.cgi?id=635089
Reimplement UI without any indication of percentage or mutedness,
and whitout switches. The only interaction point is slider, but
it still supports mute changing for applications that track it,
and will react appropriately to external changes.
https://bugzilla.gnome.org/show_bug.cgi?id=634329
_volumeChanged should not update the icon if the sink is muted.
Fixes the case when shell is started with a muted sink (_mutedChanged
is called before _volumeChanged).
https://bugzilla.gnome.org/show_bug.cgi?id=632868
Add volume control indicator which uses API from gnome-volume-control
to interact with PulseAudio and shows both input and output volumes.
Also adds a small wrapper around libcanberra in ShellGlobal, used by the
volume indicator to provide auditive feedback.
https://bugzilla.gnome.org/show_bug.cgi?id=629455