The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
Those unused arguments aren't bugs - unbeknownst to eslint, they all
correspond to valid signal parameters - but they don't contribute
anything to clarity, so just remove them anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
meta_later_add() is modelled after g_idle_add() and friends, and
the handler's boolean return value determines whether it should
be scheduled again or removed. There are some places where we omit
the return value, add them (although the implicit return value of
"undefined" already gives us the intended result).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/637
Now that extension loading and the extensions map are no longer shared
between the gnome-shell and gnome-shell-extension-prefs processes, we
can move both into the ExtensionManager which makes much more sense
conceptually.
https://bugzilla.gnome.org/show_bug.cgi?id=789852
The extension system started out as a set of simple functions, but
gained more state later, and even some hacks to emit signals without
having an object to emit them on.
There is no good reason for that weirdness, so rather than imitating an
object, wrap the existing system into a real ExtensionManager object.
https://bugzilla.gnome.org/show_bug.cgi?id=789852
It makes sense to keep extension-related enums in the same module instead
of spreading them between ExtensionSystem and ExtensionUtils.
More importantly, this will make the type available to the extensions-prefs
tool (which runs in a different process and therefore only has access to
a limited set of modules).
https://bugzilla.gnome.org/show_bug.cgi?id=789852
Braces are optional for single-line arrow functions, but there's a
subtle difference:
Without braces, the expression is implicitly used as return value; with
braces, the function returns nothing unless there's an explicit return.
We currently reflect that in our style by only omitting braces when the
function is expected to have a return value, but that's not very obvious,
not an important differentiation to make, and not easy to express in an
automatic rule.
So just omit braces consistently as mandated by gjs' coding style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
While we have some style inconsistencies - mostly regarding split lines,
i.e. aligning to the first arguments vs. a four-space indent - there are
a couple of places where the spacing is simply wrong. Fix those.
Spotted by eslint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
We are currently inconsistent on whether case labels share the same
indentation level as the corresponding switch statement or not. gjs
goes with the default of no additional indentation, so go along with
that.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
While allowed by the syntax, they are problematic because the
variable is in the scope of the switch() statement, but only
valid if a particular case clause is reached.
Add braces to limit the variables' scope to the corresponding
case clause to avoid that problem.
Spotted by eslint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
Converting a variable to a particular type can be done explicitly (with
functions like Number() or toString()) or implicitly by relying on type
coercion (like concatenating a variable to the empty string to force
a string, or multiplying it with 1 to force a number).
As those tend to be less readable and clear, they are best avoided. So
replace the cases of string coercion we use with template strings, and
clarify the places that can be confused with number coercion.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
While we've always considered it good style to initialize JS properties,
some code that relies on uninitialized properties having an implicit
value of 'undefined' has slipped in over time. The updated SpiderMonkey
version used by gjs now warns when accessing those properties, so we
should make sure that they are properly initialized to avoid log spam,
even though all warnings addressed here occur in conditionals that
produce the correct result with 'undefined'.
https://bugzilla.gnome.org/show_bug.cgi?id=781471
Commit b929320d4 added a toolbar item to force garbage collection,
however it won't be visible for most users, as it uses a non-standard
legacy icon name (the default icon theme dropped it as far back as 2009).
https://bugzilla.gnome.org/show_bug.cgi?id=782982
Calling Mainloop.source_remove() on the timeout ID will not reset it,
and we're already removing the timeout by returning GLib.SOURCE_REMOVE
in the callback.
Having to go through import.gi is awfully inconvenient when one
is using the looking glass as a quick gjs console, and we're
already importing all sorts of stuff there.
https://bugzilla.gnome.org/show_bug.cgi?id=725832
Currently lookingGlass relies on some odd BoxLayout behavior, which
allows children to use fixed positioning without affecting the parent's
size request. As this behavior is scheduled for removal, add the
looking glass dialog directly to Main.uiGroup.
https://bugzilla.gnome.org/show_bug.cgi?id=703808
When the user clicks on "View Source" or "Web Page" in the "Extensions" tab of
looking glass, the callback _onViewSource() or _onWebPage() is called and they
try to close looking glass: this._lookingGlass.close();
But it does not work and generate the exception "this._lookingGlass is
undefined". This patch fixes that.
https://bugzilla.gnome.org/show_bug.cgi?id=693814
Rather than add invalid results to the place where you enter JavaScript
commands when you use the eyedropped, add an inspect() function and add
a fake call to it.
https://bugzilla.gnome.org/show_bug.cgi?id=690726
For now we just use it to assign an identifier to modal modes in
which we want to allow some keybindings, but we don't use it for
any actual filtering; we'll start doing this shortly.
https://bugzilla.gnome.org/show_bug.cgi?id=688202
As part of wanting to reuse some of the looking glass components,
don't use Main.lookingGlass, but instead pass the parent around.
Don't adjust the evaluator just yet, though. We'll split it into
a separate class soon.
https://bugzilla.gnome.org/show_bug.cgi?id=679944
clutter_actor_get_children requires making a temporary GSList from
a linked list structure, and then creating a JS Array from that GSList.
For simple cases like the number of children, use clutter_actor_get_n_children.
https://bugzilla.gnome.org/show_bug.cgi?id=677426
We already have one too many logging systems. Remove the errors tab
and make global.log/global.logError point to window.log/window.logError
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=675104
The "extension" object is what I previously called the "helper" object.
It contains the extension importer object as well as the metadata object.
Things that were previously added on to the metadata (state, path, dir, etc.)
are now part of this new "extension" object.
With the new importer changes brought on by the extension prefs tool,
extensions are left without a way to import submodules at the global scope,
which would make them rely on techniques like:
var MySubModule;
function init(meta) {
MySubModule = meta.importer.mySubModule;
}
That is, there's now a lot more meaningless boilerplate that nobody wants
to write and nobody wants to reivew.
Let's solve this with a few clever hacks.
Allow extensions to get their current extension object with:
let extension = imports.misc.extensionUtils.getCurrentExtension();
As such, extensions can now get their own extension object before the
'init' method is called, so they can import submodules or do other things
at the module scope:
const MySubModule = extension.imports.mySubModule;
const dataPath = GLib.build_filenamev([extension.path, 'awesome-data.json']);
https://bugzilla.gnome.org/show_bug.cgi?id=668429
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
All classes that have at least one other derived class (and thus
benefit from the framework) have been now ported. These includes
NMDevice, SearchProvider, AltTab.SwitcherList, and some other
stuff around.
https://bugzilla.gnome.org/show_bug.cgi?id=664436
No idea why connecting a key-press-event to a non-reactive actor
used to work, but some Clutter update broke it. Obvious fix is
to make the actor reactive.
https://bugzilla.gnome.org/show_bug.cgi?id=664582
Use ShellEntry.addContextMenu() to add context menus to most
existing entries, with the exception of:
- the login dialog - it may act be used to enter either the
username (e.g. no password entry) or the
password, and copy/paste does not make sense
(nowhere to copy from, nowhere to paste to)
- notifications - while adding a context menu is useful here as
well, it will require changes to the tray's
focus grab handling, so leave those entries
out for now
https://bugzilla.gnome.org/show_bug.cgi?id=659275
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
When the keyboard is configured, make lg shorter (if necessary) to
avoid overlapping it.
Also, make a few simplifications to lg's layout code. In particular,
move it into panelBox, to simplify its interactions with the panel.
https://bugzilla.gnome.org/show_bug.cgi?id=657986
Rather than having a single chrome layer and putting all of the chrome
into that, put the chrome actors directly into uiGroup, so that they
can be stacked independently of one another relative to other actors.
(This requires making uiGroup a ShellGenericContainer, so we can use
skip_paint to avoid painting non-visibleInFullscreen chrome when we're
in fullscreen.)
https://bugzilla.gnome.org/show_bug.cgi?id=657986