Commit Graph

122 Commits

Author SHA1 Message Date
Colin Walters
bdfc516715 StTextureCache: Plug leaks in tiled image loading
We weren't freeing the whole pixbuf, nor were we the GList of
subpixbufs.  Plug both of these leaks in the error handling path
and in the default case.

All of the unreffing/cleanup should happen in the GDestroyNotify
for the result, not some in the handler.

https://bugzilla.gnome.org/show_bug.cgi?id=636489
2010-12-18 13:44:37 -05:00
Giovanni Campagna
21ac225981 StIcon: add support for GIcon
Add a "gicon" property so that a GIcon can be used instead of an
icon name, while still getting icon recoloring from the theme.
Also include a compatibility wrapper in libshell until GJS has
support for interface static methods.

https://bugzilla.gnome.org/show_bug.cgi?id=622451
2010-11-16 22:11:27 +01:00
Owen W. Taylor
8734a59cd7 Handle icon theme changes
Connect to the "changed" signal on the default icon theme, and
when it triggers:

 - Evict all cached looked up icons from the StTextureCache
 - Fake a style change on all StThemeContext; this will result
   in StIcon looking up icons again.

https://bugzilla.gnome.org/show_bug.cgi?id=633866
2010-11-15 18:45:36 -05:00
Owen W. Taylor
dc1e23501c Remove _for_theme() variant of st_texture_cache_load_icon_name()
Now that we're using St.Icon in the Javascript, there is no reason
to have separate st_texture_cache_load_icon_name() and
st_texture_cache_load_icon_name_for_theme(), instead just add
the StThemeNode argument to st_texture_cache_load_icon_name().

https://bugzilla.gnome.org/show_bug.cgi?id=633866
2010-11-12 17:36:26 -05:00
Owen W. Taylor
4917c79d09 StTextureCache: support loading a named icon with colors from a theme node
Add st_texture_cache_load_icon_name_for_theme() which, when loading a
symbolic icon, gets a #StIconColors from the theme node and uses that
to colorize the icon.

https://bugzilla.gnome.org/show_bug.cgi?id=633865
2010-11-12 17:36:26 -05:00
Owen W. Taylor
86f3a637f1 st_texture_cache_load_from_raw: Don't pointlessly include size in cache key
The texture is independent of the size that the user passed in; so there
is no obvious reason to include the texture in the cache key.

https://bugzilla.gnome.org/show_bug.cgi?id=633595
2010-11-12 17:34:16 -05:00
Owen W. Taylor
ce72aaf008 Fix up copyright and license notices for St
* Make sure all source files have a LGPL copyright header, and standardize
  non-standard variations of the header to a common form.

* Check and update all copyright notices.

* Remove 'Written By:' lines. They are universally incomplete and
  typically indicate only who started a particular file.

https://bugzilla.gnome.org/show_bug.cgi?id=634550
2010-11-12 15:23:28 -05:00
Florian Müllner
ad624d546f st-texture-cache: Fix include
The file gnome-desktop-thumbnail.h was moved from libgnomeui to
libgnome-desktop.

https://bugzilla.gnome.org/show_bug.cgi?id=634555
2010-11-11 01:42:30 +01:00
Dan Winship
a6e4bab990 Add symbolic icons to TextureCache's load_icon_name()
Icons can be loaded as St.Icon.SYMBOLIC, FULLCOLOR, APPLICATION or
DOCUMENT. The first will look for a symbolic equivalent, the second
looks for a full-color version (and does fallback, eg, from
"drive-harddisk-usb" to "drive-harddisk"). APPLICATION and DOCUMENT do
full-color icons without fallback (as specified by the icon spec).

And update various callers to use the right flags.

Based on a patch from Matt Novenstern.

https://bugzilla.gnome.org/show_bug.cgi?id=621311
2010-09-24 10:57:27 -04:00
Colin Walters
dddd97f6df introspection: Build with --warn-all --warn-error
* Use --warn-all, --warn-error
* Fix various broken gtk-doc
* Drop unused shell_get_event_related
* For header defines, we currently require them to end in _H to be skipped
* Drop the no-longer-necessary fix-meta-rectangle.py hack
* Move to the convention of using -private.h for headers that are,
  well, private.
* Add shell-wm-private.h
2010-09-07 13:07:52 -04:00
Maxim Ermilov
bbfc980fe6 add st_texture_cache_load_sliced_image
This function reads a single image file which contains multiple
images internally.
The image file will be divided using @grid_width and @grid_height;
note that the dimensions of the image loaded from @path
should be a multiple of the specified grid dimensions.
https://bugzilla.gnome.org/show_bug.cgi?id=598349
2010-06-14 19:36:55 +04:00
Colin Walters
b55fd735f4 [StTextureCache] Use size in all cases for cache keys
Otherwise we're going to be returning the wrong sized image to callers,
and Clutter.Texture will scale it, which will look awful.
2010-03-13 13:11:22 -05:00
Florian Müllner
46f8d913a1 [StTextureCache] Fix an accidentally swapped ref/unref 2010-03-11 21:42:32 +01:00
Owen W. Taylor
58bb0044b2 Support and require Clutter 1.2
- Specify a minimum version of clutter-1.2.0
 - Switch clutter branch in the moduleset to master
 - Replace deprecated cogl_texture/material_unref() with
   cogl_handle_unref()
 - Use cogl_clip_push_rectangle() rather than cogl_clip_push()
 - Replace cogl_check_extension() with strstr - should be
   accurate enough.

https://bugzilla.gnome.org/show_bug.cgi?id=610679
2010-03-11 15:08:48 -05:00
Colin Walters
e752193a54 [StTextureCache] The requested size needs to be part of the cache key
Otherwise we'll only render it once, which is clearly wrong.
2010-03-09 14:08:22 -05:00
Colin Walters
176487834a Add st_texture_cache_load
Function for caching texture data from an arbitrary origin.

https://bugzilla.gnome.org/show_bug.cgi?id=607500
2010-03-08 15:50:59 -05:00
Colin Walters
394e01850b Rework internals to be string based
Rather than having ShellTextureCache know about the type of each
item it's caching, this lays the foundation for simply caching
arbitrary string -> CoglHandle.

https://bugzilla.gnome.org/show_bug.cgi?id=607500
2010-03-08 15:10:35 -05:00
Colin Walters
5ce1e3fe92 Add st_texture_cache_load_file_to_cogl_texture
For StWidget we want the ability to load raw CoglHandle references
rather than having a big pile of actors backing StWidget.

Several bits of StWidget expect to be able to synchronously load
textures; this is a crutch to support that until we can cleanly
make this asynchronous.

https://bugzilla.gnome.org/show_bug.cgi?id=607500
2010-03-05 17:08:36 -05:00
Colin Walters
22948b3d39 Merge St.TextureCache and Shell.TextureCache
Brute force merge these two by essentially replacing St.TextureCache
with a (renamed) Shell.TextureCache.

One function was added for convenience, namely "st_texture_cache_load_file_simple".
St.TextureCache had a function to load a texture from a filename, and it
returned NULL on error but only half the callers actually checked this.  This
function is better.

https://bugzilla.gnome.org/show_bug.cgi?id=607500
2010-03-05 16:19:40 -05:00
Owen W. Taylor
e91e8e993d Add emacs mode-lines to ST sources
To each .c and .h file, add:

 /* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */

'gnu' is the default anyways for Emacs, but indent-tabs-mode is not,
so this sets things up to correspond to the policy of no-tabs.

http://bugzilla.moblin.org/show_bug.cgi?id=6467
2009-10-01 14:41:18 -04:00
Owen W. Taylor
83402957bb Add GObject Introspection annotations
Add GObject Introspection annotations to methods where needed, in
particular adding (transfer none) to return values that don't transfer
ownership.

st_texture_cache_get_actor() and st_texture_cache_get_texture()
are annotated as (transfer none) since they return a newly
created *floating* texture.

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-10-01 14:41:17 -04:00
Owen W. Taylor
d291e568fd Import Mx core as ST
Import the core MxWidget/MxBin and their dependencies; we use the
namespace "St" (Shell Toolkit) because it is the same length as Mx
so enabling easy sharing of code, but makes it clear that this is
a friendly fork and not a literal import.

Based on a patch by Colin Walters <walters@verbum.org>

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-10-01 14:41:16 -04:00