Commit Graph

14589 Commits

Author SHA1 Message Date
Florian Müllner
fffe7bdf9c js: Ease non-animatable actor properties
Properties that aren't marked as animatable don't support *implicit*
animations, but they can still be animated with explicit transitions.
Use the newly added convenience method to cut down further on Tweener
usage.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
2019-08-06 23:54:29 +02:00
Florian Müllner
ef18f621ac environment: Add convenience method for property transitions
While we are now using implicit animations for all animatable properties,
there are still some cases where we animate other actor properties (for
example from a custom subclass) or associated objects like effects.

Those can still be animated using Clutter animations, as long as we use
the explicit API rather than implicit animations. Again this API is
cumbersome and tricky enough to warrant a convenience wrapper.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
2019-08-06 23:54:29 +02:00
Florian Müllner
dfa41f6926 js: Use GObject properties for animated properties
Clutter animations work on GObject properties on animatables. The
last commit took care of the latter by turning all animated objects
into actor subclasses, now it's time to make all properties used
in Tweens into GObject properties.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
2019-08-06 23:54:29 +02:00
Florian Müllner
3d3dca4aa2 js: Actorize animated objects
We have a couple of places where we don't tween the actor, but a
custom property on the delegate object. In order to move those
to Clutter animations, we will need an animatable, so turn those
objects into widget subclasses.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
2019-08-06 23:54:29 +02:00
Florian Müllner
928595fe21 windowManager: Change effect's brightness property
The set_brightness() method is the most convenient way of controlling
the effect's brightness, but Clutter animations only deal with properties,
so start using the (ClutterColor) brightness property instead.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
2019-08-06 23:54:29 +02:00
Florian Müllner
fc958f4215 windowManager: Move animation into WindowDimmer
Currently WindowDimmer exposes a JS property that is used to control the
underlying effect. This works fine with Tweener, but not with Clutter
animations which we want to use ultimately.

As a first step towards that, expose a setDimmed() method instead of
the property and handle the animation internally, so it can be adapted
more easily.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
2019-08-06 23:54:29 +02:00
Florian Müllner
0846238f69 js: Use implicit animations for animatable properties
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:

 - they run entirely in C, while Tweener requires context switches
   to JS each frame

 - they are more reliable, as Tweener only detects when an animation
   is overwritten with another Tween, while Clutter considers any
   property change

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 23:54:29 +02:00
Florian Müllner
007b6ca2e8 environment: Add convenience method for implicit animations
Setting up implicit animations is more verbose than using tweener, in
particular when setting up a callbacks to run on overwrite or completion.
In order to make its use more convenient, monkey-patch ClutterActor
with an ease() method that works similarly to Tweener.addTween().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
0b4a4487a0 environment: Support slow down factor when easing
Being able to slow down animations is a helpful debugging tool; to not
lose it when starting to use Clutter's implicit animations, monkey-patch
the appropriate methods to support our global slow down factor.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
99b4e047dd tweener: Use new adjustAnimationTime() helper
Now that we have a new helper function for adjusting animation times,
make Tweener use it so that we keep the code in a single place.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
ae2af34453 environment: Add adjustAnimationTime() helper
As we currently use Tweener for all animations, we have a single place
for hooking up the enable-animations and slow-down-factor settings.
However that will no longer hold true when we'll start to use Clutter's
built-in animation facilities, so add a small helper function that
applies the necessary adjustments.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
fdf24ceecc messageTray: Stop tweening custom opacity property
Notifications use a transition that overshoots the target value, however
we can only really do that for the position and not the opacity where
some values would end up out of the valid range.

We currently address this by proxying the actual opacity property in a
javascript property, and clamp it to the valid range in an onUpdate()
callback.

This won't be an option if we want to use Clutter animations, so instead,
use separate tweens for opacity and position.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
870dd84a50 pageIndicators: Defer IN animation until redraw
Unlike Tweener, which doesn't know or care about actor state, Clutter
will skip implicit animations on actors that aren't mapped. This makes
sense of course, but it will break the page indicator animation we
do on map: When we get notified about the container being mapped, the
individual indicators (which are the actors being animated) are still
unmapped.

Resolve this by deferring the animation to a LaterFunc.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
5d6db923b7 screenShield: Stop using custom transition
For animating the arrows on the screenshield, we currently use a custom
transition function that tweens the opacity from 0 to maxOpacity in the
first half of the animation, and from maxOpacity back to 0 in the second
half.

This doesn't easily translate to Clutter's own animation framework, so
replace the custom transition with two consecutive tweens which do.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
8eb88d17fe dash: Directly tween actors
Dash items are currently animated via the custom "childScale" and
"childOpacity" properties. However since commit efb3025d8c, those
properties actually control the scale-x/scale-y and opacity properties
of the actor itself (not the child), so cut out the intermediate
custom properties in favor of the "real" ones.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
abe012b9fc ripple: Split animation
Similar to the previous patch, splitting the existing tween into two
will allow us to use implicit animations.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
749f52fc8b popupMenu: Split submenu expansion and arrow rotation
When expanding a submenu, we currently use a single tween to animate
both the submenu actor and the source arrow. We do this by tweening
a monkey-patched JS property on the main actor, which we then use
to update the arrow's GObject property on updates. As Clutter cannot
animate random JS properties, this trick will prevent us from using
implicit animations here.

The only reason I can think of for using a single tween is to keep
both animations in perfect lock step, but as expansion and rotation
are visually quite distinct, this shouldn't be required, so just
set up separate animations for each actor.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
1e6cb43815 shell-app: Consider desktop actions in can_open_new_window()
We currently only consider a remote "app.new-window" action when running,
but not a fixed "new-window" action in the .desktop file. The latter is
clearly useful as well, in particular as open_new_window() already does,
so add it.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/665
2019-08-06 15:04:24 +02:00
Florian Müllner
213d10bf4e messageTray: Drop tween helper function
It makes the code harder to follow and saves little in terms of code
duplication.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
1abfbb82c5 windowManager: Small cleanup
We start with a dim factor of 0, so the syncEnabled() call in the
constructor will always disable the effect. Just create the effect
disabled and save the method call.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
bf36d99a33 barLevel: Don't reset value on overview-start changes
While it makes sense to cap the current value to a new maximum value,
I can't think of a good reason why changing the overdrive-start should
reset the current value to that.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
3ee525833e loginDialog: Use GObject bindings over onUpdate handler
Instead of iterating over all actors each frame and sync'ing their
opacities, we can set up bindings once before the animation.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
bf497ed643 pointerA11yTimeout: Use notify handler instead of onUpdate callback
We either need to queue a repaint on opacity updates or we don't,
whether the opacity change happens in an animation or not shouldn't
matter.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
9b8c0f7519 pointerA11yTimeout: Fix style nit
There's a stray space after the opening parentheses. While at it,
reindent the object literal.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
12ec5d1cbe switcherPopup: Avoid unnecessary animation
Ever since commit 28bb0c1fb2, the popup's actual visibility has been
controlled by its :opacity property, not :visible.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
0f178c3b3d appDisplay: Skip animation when hidden
The time computation isn't just unnecessary in that case, it's likely
wrong as well: If we don't have a valid allocation, we may well end
up with a negative value, NaN or Infinity.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Kukuh Syafaat
9aa06e3001 Update Indonesian translation 2019-08-06 10:49:56 +00:00
Georges Basile Stavracas Neto
00ec8ca989
allView: Redisplay on folder changes
Now that redisplaying is a lightweight operation that only
adds and removes what changed, we can not be concerned about
redisplaying on folder changes.

Redisplaying will be necessary when custom order in the app
grid is implemented, in order to update not only which icons
are hidden, but also their position.

Call _redisplay() in AllView when folders change.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:20:31 -03:00
Georges Basile Stavracas Neto
9c6f558c9e
baseAppView: Remove unused BaseAppView.addItem
Now that BaseAppView does not allow for subclasses to add
and remove items directly, the addItem() method can be
removed.

Remove BaseAppView.addItem().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:20:31 -03:00
Georges Basile Stavracas Neto
1c172955ee
allView, folderView: Only add icons once
FolderView and AllView currently check if the item is
present in the BaseAppView._items map, in order to avoid
adding the same icon multiple times.

Now that BaseAppView._loadApps() has a different role --
it returns a list with all app icons, and BaseAppView
diffs with the current list of app icons -- checking the
BaseAppView._items map is wrong.

Make sure there are no duplicated items in the temporary
array returned by all _loadApps() implementations. Remove
the now unused BaseAppView.hasItem() method.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:20:31 -03:00
Georges Basile Stavracas Neto
1d44bf7ce6
baseAppView: Only add and remove when necessary
BaseAppView currently removes all icons, and readds them, every
time the list of app icons needs to be redisplayed. In order to
allow animating app icon positions in the future, however, we
cannot destroy the actors of the app icons.

Previous commits paved the way for us to do differential loading,
i.e. add only the icons that were added, and remove only what was
removed.

Make the BaseAppView effectively implement differential loading.
The BaseAppView.removeAll() method is removed, since we do not
remove all icons anymore. BaseAppView._loadApps() now returns an
array with the new apps, instead of putting them directly at the
BaseAppView lists.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:20:29 -03:00
Georges Basile Stavracas Neto
036e41621d
baseAppView: Move _loadGrid() into _redisplay()
Next commit will introduce differential loading of
app icons, and will reorganize this part of the
codebase.

When doing that, the ideal symmetry of the new code
would be:

 * Update BaseAppView._allItems array
 * Update BaseAppView._items map
 * Update BaseAppView._grid actor

Move the code in _loadGrid() into _redisplay() so that
we can check in-place which new icons need to be added.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:19:26 -03:00
Georges Basile Stavracas Neto
3003e9091d
baseAppView: Call loadGrid() directly
Now that the three views follow the exact same loading routine
(remove all + load apps + load grid), we don't need each view
call loadGrid() directly anymore.

This is an important step in order to animate adding and removing
icons, since now we can diff old and new app icons properly.

Move all calls to BaseAppView.loadGrid() to a single one after
BaseAppView._loadApps(). Also add the underscore prefix, since
this is now considered a protected function.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:19:25 -03:00
Georges Basile Stavracas Neto
8d9da10710
frequentView: Use BaseAppView.addItem() and loadGrid()
FrequentView is another view that is slightly not unified with how
BaseAppView expects subclasses to load app icons. Instead of using
BaseAppView.addItem() and then calling BaseAppview.loadGrid(), it
adds the app icons directly to the icon grid.

Make FrequentView add icons using BaseAppview.addItem(), and load
the icons using BaseAppView.loadGrid().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:19:25 -03:00
Georges Basile Stavracas Neto
4d23c12028
folderIcon: Move app icon loading to FolderView
Future patches will diff the old and new icons of views, in order to
animate them when necessary (e.g. adding an app icon to a folder, or
from a folder back to the app grid). In order to do that, all views
must be streamlined in how they load app icons.

Currently, FrequentView and AllView are already following the behavior
expected by BaseAppView, but FolderView isn't. Its icons are loaded by
FolderIcon, and FolderView doesn't implement BaseView._loadApps(),
which makes it impossible to diff old and new apps.

Move the app icon loading routine from FolderIcon to FolderView, by
implementing the _loadApps() method.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:19:24 -03:00
Florian Müllner
476816732f cleanup: Use milliseconds for animation times
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.

In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
2019-08-05 21:55:20 +00:00
Benjamin Berg
31968ea53c meson: Avoid using relative paths to po directory
Replace the relative path to the po directory with a toplevel definition
of po_dir and use that instead.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/507
2019-08-05 21:38:51 +00:00
Benjamin Berg
7e00d22bfa data: Update systemd units
The existing units were never used as the corresponding support was
never merged into gnome-session.

This commits updates units to be usable with the newer gnome-session
unit definitions. Also added is appropriate failure/restart logic
including the ability to disable extensions. Note that extensions will
only be disabled if a failure happens in the first two minutes after
login.

https://gitlab.gnome.org/GNOME/gnome-session/merge_requests/13
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/507
2019-08-05 21:38:51 +00:00
Benjamin Berg
50055004f5 data: Flag in desktop file that gnome-shell can be started using systemd
As gnome-shell is a required component for GNOME sessions, gnome-session
will currently always try to autostart it. However as we are moving towards
using systemd's user instance for session startup, gnome-session should only
be responsible for launching the shell when either not running under systemd
or when we were built without systemd support.

gnome-session can detect the former but not the latter, so communicate this
via the newly added X-GNOME-HiddenUnderSystemd key in the .desktop file.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/507
https://gitlab.gnome.org/GNOME/gnome-session/merge_requests/13
2019-08-05 21:38:51 +00:00
Anders Jonsson
abe2f07779 Update Swedish translation 2019-08-05 20:41:06 +00:00
Daniel Șerbănescu
277f0d77f3 Update Romanian translation 2019-08-04 13:09:14 +00:00
Daniel Mustieles
01d2ad760a Updated Spanish translation 2019-08-02 09:14:52 +02:00
Jor Teron
25f118bf2c Update Karbi translation 2019-08-02 07:12:56 +00:00
Florian Müllner
12b8fb15b1 st: Move slow-down-factor into settings
Now that we have a Settings singleton, we have a better place for the
slow-down-factor than an awkward extern variable.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/656
2019-08-01 21:13:28 +00:00
Florian Müllner
5295866eff st: Fix property type
Commit 8f3554ff accidentally changed the type of the StWidget:track-hover
property from boolean to object.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1482
2019-08-01 12:44:33 +02:00
Florian Müllner
02b47f4640 weather: Fix property name
It's g-*name*-owner. As the condition covers the unlikely case where
Weather is running before gnome-shell, this slipped through.
2019-08-01 01:50:13 +02:00
Marco Trevisan (Treviño)
108ac7cf20 ci: Make eslint wrapper script usable outside gitlab's CI
The eslint wrapper script is useful for development as well, but it currently
fails on systems where bash is not installed in /usr/bin.

Make it useful there as well by changing the shebang to use /usr/bin/env

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/655
2019-07-31 23:28:43 +02:00
Florian Müllner
933c037c6e weather: Stop accessing app settings directly
Our current Weather integration depends on poking around the app's
settings, which we cannot do when the app is sandboxed (as its
filesystem is "hidden away" in a container in that case).

So instead, use our own GSettings schema for the settings, and sync
it with GNOME Weather via a custom D-Bus interface.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1158
2019-07-31 19:04:41 +00:00
Niels De Graef
8f3554ff3e st: Use g_object_notify_by_pspec()
`g_object_notify()` actually takes a global lock to look up the property
by its name, which means there is a performance hit (albeit tiny) every
time this function is called. For this reason, always try to use
`g_object_notify_by_pspec()` instead.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/652
2019-07-31 17:35:03 +00:00
Marco Trevisan (Treviño)
668128f8c9 lightbox: Remove previously added tweens from target
Since commit 007d30573 we use an actor effect to apply the radial effect and
we pass the effect to the tweener in order to animate it.

However, we always still remove the previously added tween from the actor,
instead that from the actual target.

So, depending the radial effect state, remove the tweens from the proper target

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/653
2019-07-31 19:19:28 +02:00