This is a fallout from some changes in MessageTray.Source, which now
requires either defining the iconName/iconType properties on it, or
implementing createNotificationIcon, and we're not doing any of those.
Fix it by storing the gicon of the source object and using a helper
method to create the icon actor on demand, to avoid any case when the
same actor might be added twice to different containers.
https://bugzilla.gnome.org/show_bug.cgi?id=678428
Do not overflow currentItems array. If the Menu section is filled
via model items-changed callback the position in the model passed to
the RemoteMenu _modelChanged can be a to be added asynchronously
action-added. Thus the item does not yet exists in the currentItems.
https://bugzilla.gnome.org/show_bug.cgi?id=676447
There is a race if a channel is invalidated during its preparation: the
'invalidated' signal is already emitted so the Shell will never notice.
We fix this by simply checking if the channel is already invalidated when
receiving it from telepathy-glib.
In the approving case, we reject the full ChannelDispatchOperation as we only
support approving one channel at the time.
https://bugzilla.gnome.org/show_bug.cgi?id=677457
It's used right away to discard some Empathy notifications.
This regression has been introduced during the 3.4 cycle when 'hints' has been
turned to a GVariant.
https://bugzilla.gnome.org/show_bug.cgi?id=675370
When receiving another message or responding in a new expanded chat
notification that has no prior chat history, the notification moved down
below the edge of the screen instead of expanding up, making part of it
invisible. Avoid this by making sure the notification's position is updated.
https://bugzilla.gnome.org/show_bug.cgi?id=661944
A BindConstraint on the size of uiGroup forces full redraws of the scene.
Instead, implement and use get_preferred_width and get_preferred_height.
https://bugzilla.gnome.org/show_bug.cgi?id=670636
Commit 26580f8f reintroduced an optimization on style changes to avoid
creating icons unconditionally. As this breaks icon theme changes (for
instance when toggling "High Contrast" in the universal access menu),
remove it again.
https://bugzilla.gnome.org/show_bug.cgi?id=672941
nm_active_connection_get_devices() has a (questionable) special case
for the no devices case (which happens if the DBus object is
destroyed because NM went down): it returns null instead of an empty
array. Handle that instead of crashing.
https://bugzilla.gnome.org/show_bug.cgi?id=673043
With the application menu now being more than a stub, it has
become a much more interesting target, so add a keyboard shortcut
to open it directly.
This should also ease some of the pain for focus-follows-mouse users.
https://bugzilla.gnome.org/show_bug.cgi?id=672909
StBoxLayout currently does not handle height-for-width children
correctly under some circumstances. As a work-around, hard-code
a label height of two lines of text, which should work for most
locales in the one place the widget is currently used.
https://bugzilla.gnome.org/show_bug.cgi?id=672543
We currently require users to tab away from the search entry before
search results can be navigated using arrow keys. For convenience,
support using arrow keys directly from the entry.
https://bugzilla.gnome.org/show_bug.cgi?id=663901
To avoid messing up St.Buttons' internal state with a pointer grab,
we wait for the pointer to leave the actor before starting the
drag operation manually. This works generally fine, but makes starting
a drag operation harder than necessary. To fix, enforce a reasonable
button state when starting the drag, rather than special-casing buttons
before the drag.
https://bugzilla.gnome.org/show_bug.cgi?id=637103
Currently, click and drop events are handled by each WorkspaceThumbnail
instance. With the introduction of the workspace cut and the request
to extend the reactive area of the workspace selector to the edge
of the monitor, it becomes more convenient to do all the event handling
inside ThumbnailsBox, even if this requires some manual layout computation.
https://bugzilla.gnome.org/show_bug.cgi?id=643319
Two small fixes which made _showNewStyleDialog() err out:
- g_key_file_load_from_data() expects a string as first
argument, but g_buffered_input_stream_peek_buffer()
returns an array of "data"
- g_key_file_load_from_data() is documented to allow -1 as
length parameter for \0-terminated strings, but the actual
type of the parameter is unsigned (d'uh)
https://bugzilla.gnome.org/show_bug.cgi?id=671556
Tweener uses a clutter timeline to manage all active animations
running at a given moment. The timeline is mopped up when no
animations are going any more.
Clutter requires timelines to have a finite duration, but since
animations can happen at any moment, no fixed duration can
accomodate the shell's needs.
To combat this problem, the tweener code picks a relatively
long duration: 1000 seconds. No string of animations should take
that long, so, in theory, that should be good enough.
Unfortunately, this tactic fails, in practice, when the user
suspends their machine, or VT switches. An animation can take
much longer than 1000 seconds (~16 minutes) to complete in those
cases. When the user resumes, or VT switches back the timeline
completes immediately (since it's already late) and tweener
never notices that the timeline stops ticking.
This commit changes the tweener timeline to automatically loop
back to 0 after completing, so that despite its fixed duration
property, it effectively never stops. Since the timeline loops,
its concept of elapsed time no longer increases monotonically,
so we now ignore it and track time ourselves with
GLib.get_monotonic_time().
This partially reverts commit
35764fa09e.
https://bugzilla.gnome.org/show_bug.cgi?id=653833
Some objects have a resolve hooks that throw exceptions, so just
checking "'actor' in object" can fail. In that case we should catch
the exception and return the standard toString() value, or the
object cannot be inspected from the looking glass.
https://bugzilla.gnome.org/show_bug.cgi?id=671410
We currently only update the status chooser's sensitivity if accounts
are added, removed or enabled; unfortunately during account creation,
the account may become enabled before it is actually valid, so the
status chooser remains insensitive. Fix by listening to validity changes
as well.
https://bugzilla.gnome.org/show_bug.cgi?id=672265
Instead of duplicating the vendor prefix search in the endSessionDialog code,
just use lookup_heuristic_basename, which is used with real app tracking.
https://bugzilla.gnome.org/show_bug.cgi?id=672270
gnome-session moved away from using properties over DBus in 2008, which
means that the code in GNOME 3.0 never should have worked -- but it did,
which makes me suspect that it was a quirk of the GJS DBus implementation.
Switch over to the proper inhibitor API, which is based on methods. If
gnome-session eventually gets ported to GDBus, then we can switch back
to properties.
https://bugzilla.gnome.org/show_bug.cgi?id=672270
Bailing out of _sync() early if the application lost keyboard focus to
the shell can only be done on actual application focus changes. In
particular, doing this check on a switch to an empty workspace while
the keyboard focus is already on the shell prevents the AppMenuButton
from being hidden as it should.
https://bugzilla.gnome.org/show_bug.cgi?id=672011
Reactive means that the actor is reachable from keyboard
navigation. If the target isn't current that means we are not tweening
the actor to be visible so we shouldn't set it reactive either.
https://bugzilla.gnome.org/show_bug.cgi?id=671998
If the user has their mouse over the workspace thumbnails while
entering the overview, it's more likely that it's a coincidence
that their mouse pointer is in the area. Avoid expanding the
thumbnails box in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=651092
In the workspace-collecting code we add a check to avoid collecting a
workspace if any startup sequence is running there. Since the sequence
can take some time to load, an helper function is also added which keeps
the (empty) workspace around for a very short time, while waiting for the
sequence to start.
https://bugzilla.gnome.org/show_bug.cgi?id=664202
If the user was inactive while a notification was shown, we show the summary
when the user becomes active again. This ensures that we inform the user of
the existance of new notifications that the user might have missed.
When the user comes back from away, the summary is now only shown if it has
new notifications.
https://bugzilla.gnome.org/show_bug.cgi?id=643014
The onscreen keyboard should not follow the locale's text direction,
but order keys according to the selected keyboard layout. Effectively
this means enforcing LTR on the keyboard actor.
https://bugzilla.gnome.org/show_bug.cgi?id=672024
We are currently taking "old" placeholders that are still animating
out into account to calculate the new placeholder position - this
causes an annoying bug, where dragging a dash item downwards triggers
quick continous position changes of the placeholder.
Just ignoring old placeholders fixes the issue.
https://bugzilla.gnome.org/show_bug.cgi?id=651842
Some modifiers like NumLock or ScrollLock don't make sense in
keybindings, which is why we ignore them in mutter when matching
events to keybindings; for keybindings in the overview, we do
the matching ourselves, so filter the same modifiers as mutter.
https://bugzilla.gnome.org/show_bug.cgi?id=665215
The hide animation causes hover notifications for the actors inside the
boxpointer. PopupBaseMenuItems, in particular, grab the keyboard focus on
hover notifications to enable keyboard navigation on menus. This, in turn,
breaks modal dialogs' keyboard navigation since key focus is taken away from a
just created dialog when the menu is hiding.
Since input events aren't useful while menus are animating we just prevent
them from propagating.
https://bugzilla.gnome.org/show_bug.cgi?id=662493
Checking if _buttonLayout contains _initialKeyFocus always fails since we
destroy all children before. Instead, use a signal handler id when explicitly
setting the initial key focus which is zeroed if/when the actor is destroyed.
https://bugzilla.gnome.org/show_bug.cgi?id=663437