Build gnome-shell as a binary linked against libmutter-wm, instead of
a module to be loaded by libmutter-wm. Move the majority of
initialization-type stuff from gnome_shell_plugin_start() into main().
We still build libgnome-shell as a shared library, so that the linker
doesn't discard all the methods that are never called from C.
https://bugzilla.gnome.org/show_bug.cgi?id=641724
During a drag-and-drop, our pointer grab keeps enter/leave events from
being delivered. That means that after the DND ends, whatever actor is
under the pointer won't have received the enter event it should have,
and any state or hover effect dependent on that won't work right.
By paying attention to the actors we leave and enter we can figure out
what widgets we need to call st_widget_sync_hover() on after the drag.
https://bugzilla.gnome.org/show_bug.cgi?id=640974
Showing the right click menu causes errors when ungrabbing focus in this case.
It will soon be impossible to get to the right click menu anyway when a new
notification is showing, because we are never going to show the summary
and the new notification at the same time.
Add Ctrl-Alt-Tab support to ViewTab, and fix the Applications pane to
scroll to track the keyboard focus.
The Windows pane can be switched to, but navigation within the pane is
not yet implemented.
https://bugzilla.gnome.org/show_bug.cgi?id=618887
Fix the "panel" icon to be symbolic. Make the overview parts only show
up when in the overview, and the non-overview parts (eg, the Desktop
window, if there is one) only show up when not in the overview. Sort
the different items consistently with their locations on the screen.
https://bugzilla.gnome.org/show_bug.cgi?id=618887
Unset this._expandedSummaryItem if it is the summary item that is being removed.
This avoids "this._sourceTitle.clutter_text is null" error.
Destroy the summary item actor only after calling _unsetClickedSummaryItem()
that disconnects from one of its signals.
https://bugzilla.gnome.org/show_bug.cgi?id=644043
PopupMenuManager was pretending that it knew nothing about the menu's
sourceActors, while also trying to handle keynav between them. This
was a big mess, and resulted in bugs in navigation between panel menus
and the Activities button, and it totally gets in the way when trying
to add keynav to the dash (whose menu sources are arranged vertically
rather than horizontally).
Fix this up by moving the panel-specific parts to PanelMenuButton
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=641253
It already doesn't work right, because the PanelMenuButton code
assumes that Left and Right won't be used as part of keynav within a
menu. And the gnome-panel calendar isn't keyboard accessible either,
so this isn't a regression. To be fixed later.
https://bugzilla.gnome.org/show_bug.cgi?id=641253
To deal with different CSS in RTL locales, we used to manually add
an :rtl pseudo class to some actors. With automatically assigned
:ltr/:rtl selectors this is no longer necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=643835
At times, RTL locales require different CSS, so always create theme
nodes with :ltr/:rtl pseudo classes depending on the widget's text
direction, to provide an easy way to handle those cases without
requiring a separate stylesheet.
https://bugzilla.gnome.org/show_bug.cgi?id=643835
CtrlAltTabPopup was using a St.BoxLayout and relied on anchor_gravity
center for positioning. This does not guarantee correct pixel alignment,
so use a St.GenericContainer instead and do the positioning similar to
that of the appSwitcher.
https://bugzilla.gnome.org/show_bug.cgi?id=643820
Make GSettings support optional, refactor text entry handling,
fix some off-by-one bugs in the management itself, use Params
for parsing, fix other typos and bugs.
https://bugzilla.gnome.org/show_bug.cgi?id=642793
Currently the icon texture is only updated on style changes when
the icon size is set from CSS and differs from the previously used
icon size.
As the style change may have been triggered by an icon theme change,
textures that are created for themed icons should always be recreated;
given that this is the case for most uses (with the exception of
file thumbnails), recreate the icon texture unconditionally to avoid
complexity.
https://bugzilla.gnome.org/show_bug.cgi?id=643738
Commit b1654af406 moved the panel positioning (and thus that of its
corners) before the panel startup animation. As the panel corners now
are mapped while the panel animation is active, the initial style-changed
signal which triggers another repositioning is received after the
initial layout and the corners end up at wrong positions.
To fix, animate the corner positions as well during the startup
animation - if anyone could actually see the animation, the corners
should animate with the panel anyway ...
https://bugzilla.gnome.org/show_bug.cgi?id=643804
Ubuntu's libecal is too old, so add evolution-data-server to the modules
file and have gnome-shell depend on that. Also add libsoup, libgweather
and glib-networking as indirect dependencies.
Remove evolution-data-server-dev from the list of packages to install
and add libproxy-dev and libdb-dev.
Mutter really expects this, as this is how app-specified struts
happen. For instance, if the primary display is beside a taller
screen and is not positioned at the top, then we extend the struts
for the panel with the size of the unused area above the primary
monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=642881
Right now we require a strut to be as wide as the full screen to
create a TOP strut. This means that in a multi-monitor scenario (at
least if the primary monitor is leftmost) we will make the panel strut
be Meta.Side.LEFT due to the random side picking for corner objects.
This changes the width/height comparison to the primary monitor rather
than the screen to get this right. Also adds some docs about how
struts work in a multi-monitor situation.
https://bugzilla.gnome.org/show_bug.cgi?id=642881