* switch to a one-column layout (and adjust strings/widths
accordingly
* remove separator before system menu
* add link to account settings to user submenu for consistency
https://bugzilla.gnome.org/show_bug.cgi?id=751377
There's only two uses of the parameter left, which can easily be added as a
separate line below. Since it's really a private interface meant for the
indicators, make it private as well so external users are less likely to
use it.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
We can't silently replace the old behavior of separate status
icons into a new system. Replace SystemStatusButton with a new
SystemIndicator class which will allow for the flexibility we
need. For now, make it a subclass of Button so that it mostly
feels the same, but we'll soon be swapping it out with a dummy
implementation that the aggregate menu will use.
I think the code cleanup here is worth it.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
Since we eventually want to add a system for changing the top panel
contents depending on the current state of the shell, let's use the
"session mode" feature for this, and add a mechanism for updating the
session mode at runtime. Add support for every key besides the two
functional keys, and make all the components update automatically when the
session mode is changed. Add a new lock-screen mode, and make the lock
screen change to this when locked.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
The design has a combined volume-network-power indicator in the lock
screen, which when opened shows a volume slider. Implement it by abstracting
the volume menu into a PopupMenuSection, and by creating three StIcons
bound to the real ones.
https://bugzilla.gnome.org/show_bug.cgi?id=682540
Track locked status and use it to provide a reduced version of
the panel in the locked screen. Accessibility, input sources and
volume menus are preserved, without the link to the control center.
Network, battery and user menu are reduced to pure indicators,
with no menu.
This is similar to the design but not exactly, because designers
in IRC said that network needs more analysis before exposing, and
because the design didn't account for a11y and IM (so the one menu
metaphor is not really appropriate).
https://bugzilla.gnome.org/show_bug.cgi?id=619955
gnome-settings-daemon commit 07b1ed63016 removed the custom 'Changed'
DBus signal in favor of the standard 'PropertiesChanged' signal, so
use that instead to update the icon.
https://bugzilla.gnome.org/show_bug.cgi?id=667371
The Lang module in gjs has recently gained a small yet powerful
Class framework, that should help improve the readability of code
when using complex inheritance.
This commit starts porting shell code, by rewriting all classes in
popupMenu.js (and all derived classes) to Lang.Class.
https://bugzilla.gnome.org/show_bug.cgi?id=664436
This continues the series of patches for GDBus porting, affecting
all code that accesses remote DBus objects. This includes modemManager,
automount, autorun (for the hotplug sniffer), calendar, network (for
nm-applet only), power, scripting (for perf monitor interface)
https://bugzilla.gnome.org/show_bug.cgi?id=648651
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
Devices are represented as susdut, not susbut (i.e. the percentage
is a double rather than a boolean) - apparently the wrong signature
works, but correct it anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=660122
All the system status menus in the panel offer a
menu item to jump to a relevant part of the
control-center.
This means each status icon has the same, or nearly the
same bit of code to:
- Add a new "action" menu item and listen for its activation.
- Hide the overview if it's showing when the menu item is activated
- Find the relevant control-center panel from its desktop file
- Launch the control-center to the relevant panel
This commit consolidates all those details in a new method,
addSettingsAction. This refactoring reduces code duplication and
slight inconsistencies in the code resulting from that duplication.
It will also make it easier in subsequent commits to hide settings menu
items when the shell is used in the login screen.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
A separator only makes sense if there are items on both
sides of it. There is quite a lot of code written
throughout the shell that manages the process of showing
and hiding separators as the items around those separators
change.
This commit drops all that code in favor of changes to the menu
implementation to dynamically hide or show separators as
appropriate, so the callers don't have to deal with it.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
Since almost all of the callers of shell_app_activate were using the
default workspace (by passing -1), remove that parameter.
Add a new shell_app_activate_full() API which takes a workspace as
well as a timestamp; previously we might have been ignoring event
timestamps from elsewhere.
https://bugzilla.gnome.org/show_bug.cgi?id=648149
This dramatically thins down and sanitizes the application code.
The ShellAppSystem changes in a number of ways:
* Preferences are special cased more explicitly; they aren't apps,
they're shortcuts for an app), and we don't have many of them, so
don't need e.g. the optimizations in ShellAppSystem for searching.
* get_app() changes to lookup_app() and returns null if an app isn't
found. The semantics where it tried to find the .desktop file
if we didn't know about it were just broken; I am pretty sure no
caller needs this, and if they do we'll fix them.
* ShellAppSystem maintains two indexes on apps (by desktop file id
and by GMenuTreeEntry), but is no longer in the business of
dealing with GMenuTree as far as hierarchy and categories go. That
is moved up into js/ui/appDisplay.js. Actually, it flattens both
apps and settings.
Also, ShellWindowTracker is now the sole reference-owner for
window-backed apps. We still do the weird "window:0x1234beef" id
for these apps, but a reference is not stored in ShellAppSystem.
The js/ui/appDisplay.js code is rewritten, and sucks a lot less.
Variable names are clearer:
_apps -> _appIcons
_filterApp -> _visibleApps
_filters -> _categoryBox
Similarly for function names. We no longer call (for every app) a
recursive lookup in GMenuTree to see if it's in a particular section
on every category switch; it's all cached.
NOTE - this intentionally reverts the incremental loading code from
commit 7813c5b93f. It's fast enough
here without that.
https://bugzilla.gnome.org/show_bug.cgi?id=648149
On error, we tried to kill and respawn gnome-power-manager, but
as of commit c5676900 the DBus interface provided by g-s-d's power
plugin is used, so the respawning does not have any effect.
https://bugzilla.gnome.org/show_bug.cgi?id=654300
In commit 9bd22dc0, I introduced an API to load an arbitrary
.desktop file, not necessarily from the menu path. It turns
out this function was broken because it created ShellApp instances
that were *different* from ones that were cached normally.
As far as I can tell, we didn't initially use it. Then later
Util.spawnDesktop was created which used this function.
Remove this broken function and all callers; if we're loading
.desktop files from *outside* the menu path, we can look at
readding.
This patch also kills off Util.spawnDesktop in favor of callers
talking to ShellAppSystem directly, now that the latter reports
errors.
https://bugzilla.gnome.org/show_bug.cgi?id=644402