We will allow applications to hook into shell's search by registering
a service which implements a well-known DBus interface.
"search-providers" is a reasonable directory name for applications to
drop their registration files, but it conflicts with "search_providers"
used by open search providers - rename the latter to avoid confusion.
https://bugzilla.gnome.org/show_bug.cgi?id=663125
IconGrid items used to be square, so a single size value made
perfect sense. However, as contact search uses rectangular items,
using a single size is wrong - the allocated height ends up twice
the size of the visible height, which is particularly visible if
another provider displays results below contact results.
https://bugzilla.gnome.org/show_bug.cgi?id=670148
A new tool, 'gnome-shell-extension-prefs' can load a new entry point from
extensions, 'prefs.js', which has an entry point to return a GTK+ widget.
This allows extensions to have their own preferences dialog, without each
extension needing to ship its own Python script and .desktop file.
https://bugzilla.gnome.org/show_bug.cgi?id=668429
Instead of adding every rendered frame into the recording, drop frames
and only buffer and record enough frames to match the target framerate.
Increase the default frame rate from 15 to 30, since now that we're
actually enforcing framerate, it's noticeable that 15fps is not smooth.
https://bugzilla.gnome.org/show_bug.cgi?id=669066
The default pipeline was fairly aggressive about quality, and could
be too expensive for some computers. Decrease the quality setting for
the vp8 codec from 10 to 8, and increase the speed setting from 2 to 6.
(Basically, quality affects the visual fidelity of the end result, while
speed affects how much CPU the encoder uses to get a high compression
ratio at that quality level.)
Remove videorate from the pipeline, since the GStreamer VP8 encoder can
handle variable-framerate streams. This means that we won't spend CPU
encoding duplicate frames added by videorate.
https://bugzilla.gnome.org/show_bug.cgi?id=669066
Mutter/Metacity settings overridden by the shell have not been
migrated when moving to GSettings, but there's no good reason not
to migrate those preferences as well.
https://bugzilla.gnome.org/show_bug.cgi?id=667636
Implement the background-size CSS property, specified by the CSS
Backgrounds and Borders Module Level 3, including the keywords
"contain", "cover", and fixed-size backgrounds.
https://bugzilla.gnome.org/show_bug.cgi?id=633462
Instead of using an St.Tooltip to show the app's name under the icon,
manually position a new St.Label ourselves. Make sure to keep the label
hidden when right-clicking so it doesn't get in the way of the popup menu.
Only one tooltip/label will be displayed at a time.
https://bugzilla.gnome.org/show_bug.cgi?id=666166
The description for enabled-extensions referenced an old and removed key,
"disabled-extensions". Update the description to talk about the DBus methods
that GNOME Shell provides and talk about how the list is now an explicit
whitelist that needs to be there.
https://bugzilla.gnome.org/show_bug.cgi?id=663175
Users don't expect the bullets they just typed into an entry
field to disappear as soon as they hit enter.
Instead, they want the dialog to become insensitive during the
authentication process, so that it's clear that what they typed
in is being processed.
https://bugzilla.gnome.org/show_bug.cgi?id=657894
While the ability to show the password can be useful at times,
the existing implementation is problematic:
1) The use of a switch is wrong (as even noted in a code
comment).
2) It is inconsistent with any other password dialog (login screen,
polkit).
In lack of a properly designed solution (for all password dialogs),
the designers agreed to remove the switch for now.
https://bugzilla.gnome.org/show_bug.cgi?id=658948
Applying the "dim window" effect to the MetaWindowActor has two avantages:
first it avoids triggering bugs where ClutterOffscreenEffect doesn't handle
clone paint correctly. Second, it avoids showing the window as dimmed in
alt-Tab and the overview, which is weird.
The small downside of this is that the shadow becomes slightly gray when
the window dimmed, which is wrong - if we switched from blending with gray
to a combination of desaturation and darkening, this problem wouldn't
happen.
Revert out the addition of startY to the shader, since we don't need it
and fix the application of alpha, since we need to handle alpha correctly
for the shadow.
https://bugzilla.gnome.org/show_bug.cgi?id=659634