The transition was temporarily removed when switching to the new
workspace layout manager. Now everything is in place to reimplement
it with a combination of the layout manager's state adjustment and
the view's allocation.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
So far we've been allocating workspaces in a stack, and relied on
translation to move them to the right position. And as the position
depends on both the workspace's index and the view's viewport, some
care is needed to prevent gestures/scrolling from interfering with
layout updates.
Clean that up by properly allocating workspaces in a row or column,
and use a translation to reflect the current scroll position.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
Since the workspaces themselves stopped using it, there is little
reason for upholding the difference between "full" and "actual"
geometry.
Just base positioning/swiping on the view's allocation.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
The workspace's layout manager keeps the workspace at the same ratio as
the work area, so it makes more sense to base the views' default geometry
on that as well than the monitor area we are using right now.
(It shouldn't matter much in practice, as this only affects views on
non-primary monitors where the work area usually matches the monitor area)
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
We adjust the size and position of the primary view to match the workspaces
display, but views on other monitors are always set to fill their monitor.
Take that into account and create views with a fixed size and position, then
only sync the primary view to the new geometry.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
WindowPreviews now contain and manage overlaid elements like close
button or title label themselves. That's generally better, but right now
the only way to disable those overlays (for example during transitions)
is to prevent any hover or focus events from getting to the preview.
Instead, add some explicit API for enabling or disabling overlay support.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
For the windowPreview we need to ensure the style information of the
border and title is up-to-date when chromeWidths() or chromeHeights() is
called. Since the introduction of the WorkspaceLayout those functions
may be called during an allocation cycle, which means we should avoid
calling queuing relayouts inside them. Calling StWidgets ensure_style()
method will queue a relayout though in case the newly generated theme
node has a different geometry.
So avoid queueing a relayout during allocation cycles (and the warning
Clutter logs because of that) by ensuring the style of the border and
title earlier, as soon as the WindowPreview is attached to a stage.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
Switch to the new WorkspaceLayout layout manager to allocate the window
clones of the overview properly using Clutters layouting mechanisms.
Since we now no longer make use of the fullGeometry, we can remove the
setFullGeometry() function from the Workspace class. Also we can stop
setting the actualGeometry on the Workspaces and WorkspaceViews and
instead just set the fixed position and size of the views to their
full or actual geometry. This also has the benefit that we no longer
have to set a custom clip, but can simply enable clip_to_allocation.
The geometry needs to be set inside a BEFORE_REDRAW later because
_updateWorkspacesActualGeometry() is called from a notify::allocation
handler.
This isn't doing any animations when showing/hiding the overview yet,
we'll add that in the next commit.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
Add a new ClutterLayoutManager for layouting the workspaces of the
overview, WorkspaceLayout.
This layout manager integrates the existing LayoutStrategies used to
layout the window clones of the overview and supports freezing the
layout, animating between layout changes and adjusting the spacing for
the width and height of the window chrome. It also adds support for a
layout of the windows that looks the same as the actual workspace,
transitioning between that layout and the LayoutStrategy can be done by
setting the value of an StAdjustment, available using the
stateAdjustment getter function.
This will replace the current static-positioning based layouting of the
window clones in the next commit.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
We're going to use fixed position for positioning workspaces when
they're allocated by their own layout manager, using those positions to
scroll between different workspaces interferes with that, so do that
using translations instead.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
In portrait orientation, we set the height to the preferred height
for the monitor width (or, if smaller, a third o the screen height).
However as the forWidth currently doesn't make a difference, the height
is effectively controlled by the natural height of the keys - which is
rather small.
Address this by making AspectContainer request an appropriate preferred
size based on the fixed ratio.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2349
ClutterActor provides the same function, but with a different return
value. So since we already switched to the ClutterActor implementation
in our C code, we can now safely remove st_widget_get_resource_scale()
and update the JS code that's still using the old API.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1287
The blur effect needs to take the scale-factor into account, so we
listen for scale changes. However we set up the signal handler when
creating a background, which is repeated for each monitor, and every
time the monitor configuration changes. But we only disconnect the
last handler that was connected, and only when we are destroyed,
not when recreating backgrounds.
Fix this by splitting out updating the effect parameters to a separate
method that iterates over all backgrounds, so we can simply set up the
handler from the constructor.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1341
The arrow of the removed app was still left in the list with the
visibility of the arrow still depending on the original list order. This
could either lead to apps with just one window now suddenly having a
down arrow or apps with multiple windows not having one. If the last
window in the list had a down arrow, it would have been displayed
outside the window switcher.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2935https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1340
As usually with GObject setters, we should check whether the property
actually changed before setting the value and notifying the property. So
check whether the title or description text actually changed before
setting it.
This fixes a bug which makes the title flicker and change its size,
because when updating the title we remove the "leightweight" css class
and reapply it inside a later, which makes the title appear larger for
one frame.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2574https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1336
Noticed while working on customizable folders. Calling GrabHelper.ungrab()
ends up calling FolderDialog.popdown(), but at this point the '_isOpen'
field isn't updated yet, so we end up calling popdown() twice.
Update the '_isOpen' field before ungrabbing.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1332
Overview has signals to notify about starting, cancelling, and
finishing icon drags, but none of these signals pass the dragged
item to the callbacks.
Pass the dragged items to the 'item-drag-*' overview signals.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1332
Commit c7e597cf72 tried to improve the slide animations when entering
the overview by using the same time as the overall overview animation,
but in fact broke the animation most of the times.
That is because the Overview imports OverviewControls before defining
the ANIMATION_TIME variable, so any javascript code that is evaluated
during that import will see the value as "undefined" (which is converted
to 0 for the animation).
Fix this by moving the ANIMATION_TIME variable before the imports instead
of the usual placement.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1331
When you tap Super and see the sidebars and windows slide, it looks more
cohesive if those animations complete at the same time.
Previously there were 0.09 seconds difference between the two animations
which was enough to make it look slightly buggy. Now it doesn't.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1289
We now found the underlying bug: The ControlsManager (which causes the
bad call to `_updateWorkspacesFullGeometry()`) is getting (re-)allocated
while we add the view to the overviewGroup actor because the
overviewGroup is already visible and the view is immediately getting
mapped by `clutter_actor_add_child_internal()`. That causes a
resource-scale calculation and that indirectly causes a call to
`_clutter_stage_maybe_relayout()` (explained more detailed in the last
commit).
So now that we got rid of the immediate relayout happening when mapping
the view, we can revert this fix.
This reverts commit 6cc19ee6f0.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1315
When the bounding box size is 0 during allocation (which happens right
after creating a window for example), we're doing a division by zero and
end up with a NaN scale. This ends up making the childBox NaN, which
triggers an error in Clutters allocation machinery.
So fix that and fall back to a scale of 1 in case the bounding box is
empty.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1320
The current microphone indicator only indicates if the microphone is in
use. Users might be also interested if their microphone is recording
or is muted, this commit enables that without opening the pop-up
menu. The microphone icon changes itself, depending on the sensitivity
of the microphone. It behaves similar to the already existing volume
indicator.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2902
In the past, the icon grid would update the number of pages
during the call to adaptToSize(). However, after the new grid
layout landed, the number of pages is updated by the time an
item is added or removed.
Instead of comparing the old and new number of pages in the
icon grid, compare the pages shown by the indicator, and the
grid pages.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
Now that we don't have the Frequent tab anymore, and subsequently
the buttons to switch tabs, the app grid fill all the way to the
bottom, leaving no room for drag overshoot.
Add a 20px (i.e. OVERSHOOT_THRESHOLD) area at the bottom of the
grid where dragging actually scrolls to the next page.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
The two BaseAppView subclasses now share a lot in terms of
widgetry: they both have a scroll view, pagination dots, swipe
management, etc.
Move this shared code into BaseAppView. Notice, however, that
BaseAppView only creates the widgetry, but it doesn't add them
to any specific layout. FolderView arranges the widgetry in a
vertical box, while AppDisplay arranges it in a ShellStack.
Add a new 'orientation' parameter to BaseAppView and use it
to determine the orientation of the pagination dots, the swipe
tracker direction, and the scroll event handling.
It is worth noticing that the scroll event is a bit more
sophisticated now: when the orientation is horizontal, it
handles all directions since mice wheels usually only generate
up/down events.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
When FolderIcon is destroyed, it destroyed the FolderView and, if
there's a folder dialog present, it destroys the dialog as well.
Turns out, the folder dialog adds the icon's FolderView to itself.
The view becomes part of the dialog's actor tree. When the dialog
is destroyed, it also tries to destroy the view - but the folder
view was already destroyed by FolderIcon!
Fix that by letting the dialog destroy the folder view if it exists,
otherwise destroy the folder view directly.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
Add app icons to the exact page and position they're located
instead of always appending. This will be useful later when
custom icon positions are in place.
For now, it assumes pages are always filled, which is true,
but this will also change with custom icon positions.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
AppDisplay currently adds all icons, and hides the ones inside
a folder. Change that to only add the icons that are not inside
folders. Adding an icon to a folder removes the icon from the
main grid.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271