On Wayland, the display server is the Wayland compositor, i.e.
`gnome-shell` itself.
As a result, we cannot spawn `gnome-shell-perf-helper` before
`gnome-shell` is started, as `gnome-shell-perf-helper` needs to connect
to the display server.
So, instead of spawning `gnome-shell-perf-helper` from the perf tool,
start it from `gnome-shell` itself.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/941
When do-not-disturb is enabled, non-critical notifications will not
be shown as banners. It therefore makes sense to indicate that state
to the user, so they don't accidentally miss notifications.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/239
Currently the indicator pad requests a size of 0x0 if the corresponding
indicator is hidden. Right now this is enough to balance out the indicator,
but it won't be when we add spacing to the parent container.
Properly hide the pad with the indicator to avoid that issue.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/239
We've had the ability to temporarily disable notification banners
all the way back to 3.0, but we stopped exposing it in the UI with
the 3.16 notification redesign. With the message list being more
concise nowadays and the "Clear" button reduced to a single icon,
we now have space for a "Do Not Disturb" switch again.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/239
We try to make the OSK 1/3rd as big as the monitor. On landscape
layouts we usually get away with it as there's plenty of horizontal
space to enlarge the OSK while keeping the OSK aspect ratio.
In portrait layout, the horizontal space is a lot more scarce so
it means we'll still have plenty of space after making the OSK as
wide as it can possibly be, which will look as odd blank space in
the OSK panel.
In order to fix this, let the OSK panel height be less than 1/3rd
the monitor size if we are dealing with portrait layouts.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/2132
It will happen before next map anyway, and most notably at times
actor sizes produce correct results.
Fixes oddities in emoji pager visibility after showing the emoji
panel, moving to another page, and hiding the OSK with the downward
arrow button. The next time the emoji panel would be shown, panels
had a chance to remain invisible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/943
It is already scheduled to be set on first map. Doing so here triggers
size and theme node checks the actor tree is not ready for, as the
toplevel actor is not yet attached to the stage.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/943
This functionality always suffered from discoveribility
problems, and now that the folder dialog can rename the
app folders, there's just no reason to keep it.
Remove the rename popup.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/896
Now that the folder dialog handles the adaptToSize workaround,
there is no need to propagate the call throughout the class
hierarchy.
Remove the propagating calls to adaptToSize, and all the satellite
code.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/896
Now the the folder popup behaves like a dialog, it must be
above the app grid, and not be affected by the scroll view
translation.
Add the folder popup to the AllView itself, instead of the
internal Shell.Stack that is inside the scroll view.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/896
Make the AppFolderPopup behave much more like a dialog than a
popup itself. To do that, remove the BoxPointer and replace it
by a StBoxLayout. The dialog is is also bind-constrained to the
view selector.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/896
Since the overview search results now have a dark background layer, we
can brighten the background image a bit again. As a factor we use 0.5,
since that ensures the texts in the IconGrid are still readable and the
background image is visible, too.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/2133
If a new SwitcherPopup is created and there are no windows or apps to
switch through found, instead of returning from _init(), still
initialize the SwitcherPopup and let the check in SwitcherPopup.show()
return false to terminate the popup.
In both cases, with or without the return statements,
WindowManager._startSwitcher() will call SwicherPopup.destroy(), which
will try to disconnect signal handlers, destroy actors etc. Now if the
constructor can't finish creating the popup, some of the functions
called from _onDestroy() will fail and throw errors.
One of those cases is when window-switcher is limited to the current
workspace, and a WindowCyclerPopup is initiated on an empty workspace.
Because this._highlight hasn't been created, _onDestroy() will fail when
trying to destroy the actor of this._highlight.
Also, the actor of this._switcherList will not get destroyed in case
show() returns because this._items is empty. For example, this will
happen when a new AppSwitcherPopup is initialized with at least 1
running app, but 0 windows on the active workspace.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/168
When pressing the menu key to show the popupMenu inside a ShellEntry,
the menu is currently aligned with the end of the entered text, this
causes a bug in case the text is overflowing the width of the entry: The
menu will be shown outside of the entry field, because it's aligned with
the (invisible) end of the text.
Fix that by simply aligning the popup menu with the cursor of the entry,
which is a behavior that makes sense when pressing the menu-key anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/934
`MessageDialogContent.messageBox` is not really needed and was only
needed to show icons, which is now no longer supported. The styling can
also be done using other CSS classes and this makes it a bit more
straightforward to add actors to the MessageDialogContent.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/886
Since MessageDialogContent.messageBox is going to be removed in a
subsequent commit, move the parts where it's used out of messageBox and
into the contentLayout instead. This will introduce wrong spacings in
some dialogs, which we're going to fix when implementing the redesigned
individual dialogs.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/886
Since the last commit we set the gicon property of StIcon to NULL if an
empty string was given when setting the icon name, this means
`st_icon_get_icon_name()` will return NULL instead of an empty string.
When `getIndicatorIcon()` returns an empty string, the icon_name
property will now be set to NULL, so compare it to NULL here.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/888
Animating the icon spring using the `translation-x/y` properties instead
of the `x/y` properties avoids relayouts. There are still other non-icon
actors moving, but it's a big improvement.
Before: 595 relayouts per spring
After: 94 relayouts per spring
Reducing relayouts reduces reallocation, which reduces CPU-intensive
JavaScript execution.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/926
String.prototype.substr() doesn't support a negative length value
(to subtract from the full length), so we end up with a filename
of '' when hitting that code paths (a relative filename with '.png'
suffix).
Fix this by switching to String.prototype.replace() instead.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2091
Replace existing panning and touchpad scrolling by SwipeTracker.
Since SwipeTracker only references one actor, redirect scroll events
from page indicators to the main scroll view.
Change programmatic scroll animation to use easeOutCubic interpolator
to match the gesture.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/826
Add a unified swipe tracker supporting dragging, four-finger swipe on both
touchscreen and touchpad, and touchpad scrolling.
The shared logic is largely same as the one in WebKit and libhandy.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/826
Commit 24e631ffe2 changed the shield animation to use translation
instead of position.
However once the shield is raised, only an animation will lower it
again, which means the shield is missing when it's supposed to be
shown without animation (for example after an idle blank).
Fix this by resetting the translation-y property in that case.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/927
Together with the forecast icon, the temperature label is the most
important information in the weather section. To emphasize it more,
reduce its space requirement by removing the temperature unit, then
make the text bold.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1143
Since commit 90a08ba0b6, we only open a network secret dialog immediately
in response to user action, and show a notification otherwise.
While for the actual request VPNs are handled separately from other connections,
this isn't true when we show the notification - we need to handle 'vpn' together
with the other types there, or we fall through to the default 'invalid type'
exception.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2008
Now that both ThumbnailsBox and WorkspacesDisplay use single adjustments for
controlling indicator and scrolling, create the adjustment in OverviewControls
and pass it to both objects, effectively syncing indicator to scrolling.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/821
Instead of having a scroll adjustment in each WorkspacesView, and using the
one from primary screen in WorkspacesDisplay, have just one adjustment in
WorkspacesDisplay, and sync the changes between WorkspacesView.
This will allow to share the adjustment between WorkspacesDisplay and
ThumbnailsBox in the next commits.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/821
Instead of using the 'y', which queues a full relayout and
thus forces effects to be reapplied, use the 'translation_y'
property, that doesn't force relayouts and allows a future
blur effect to actually use the cached framebuffers a lot more.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/864
In an earlier iteration of the ease patch set, animatable properties
and easing parameters were different arguments.
This wasn't the case in the final version, so remove the left-overs.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/917
We don't want the icon to fill extra space, so set the alignment
accordingly. Otherwise we get an unexpected result when adding
a background just to the icon part (as far as I can tell: just
system-action-icon).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/909
The screenshot code has a fair bit of nested callbacks, which means
that it is a good use case for async functions and Promises.
Most code uses GIO's async pattern, which means it can be easily turned
into promises with Gio._promisify(); first handle the couple of cases
that need custom code though, starting with SelectArea.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/903
Some GrabHelper uses are in the form:
doPreGrabStuff();
this._grabHelper.grab({
onUngrab: () => {
undoPreGrabStuff();
},
});
A promise-based variant allows to write this more cleanly as:
doPreGrabStuff();
await this._grabHelper.grabAsync();
undoPreGrabStuff();
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/903
We currently handle the case where the indicator itself is disabled
(read: hidden), but not when the entire top bar is invisible (for
instance when the primary monitor is in fullscreen state).
It is odd to pop up a top bar menu without the top bar, so check for
the indicator's mapped- instead of visible state.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2002
Use the new StPasswordEntry for password entry fields
and remove all direct handling of clutter text of the entry
via clutter_text_set_password_char to show/hide the password
text. StPasswordEntry will provides a peek-password-icon which
will allow to show/hide the password present in the field to
the user in subsequent commits.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/619
shellEntry should not need to query the clutter-text directly
in order to know if the entry is for passport-input purpose.
shellEntry can easily determine a password-entry by querying
if it is an instance of StPasswordEntry and use it's API
whereever relevant.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/619
This is necessary to make DnD operations work from tablet devices on
wayland, as it's not the same onscreen pointer sprite than mice. Fixes
window DnD in the overview on tablet devices, no longer having them stick
to the wrong pointer.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/897
Just like switcher popups, popup menus don't play well together with
system modals, and generally have a lower priority. So just like
switcher popups, close popup menus when a system modal dialog pops
up.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1536
As system modal dialogs may open without user interaction (for instance
polkit or network agent requests), it is possible for them to pop up
while the app/window switcher is up.
The current result of having both up simultaneously is clearly broken,
so we can either dismiss the popup or prevent the modal dialog from
opening. Assume that the dialog indicates a more important action and
should therefore take precedence, so go with the former.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1536
Since both the `_items` object and the `_allItems` array include the
same items, the difference between those variables seems unclear. The
real difference between them (except the different data type) is that
`_allItems` is ordered in the same order as the visible grid, so rename
`_allItems` to `_orderedItems` which makes that more obvious.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/799
The icon grid currently sorts icons by their names. When creating new
folders, the folder may end up being in a different page, and that's
confusing since we don't actually move to where the new folder is.
Move the icon grid to the newly created folder.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/883