Currently the language options displayed pretty much mirror those of the
top bar keyboard layout selection popup. It may make sense in the future
to only list languages, and automatically switch to the enabled IMs that
the OSK can benefit from (eg. by filling in suggestions).
The focused window will move up/down together with the OSK if the focus
area happens to be covered by the area to be covered by the OSK. This
state is reverted whenever the window loses focus, given it wasn't
relayout in between.
We do not need the parent Keyboard object to handle those specially, the
code can be self-contained enough. The Key object will simply emit
pressed/released events containing the keycode/string, be it from the
parent key or one contained in the BoxPointer.
StIMText used to handle key events for IM consumption in the capture phase,
this made the search box work automagically with nothing explicitly focusing
it. Since it's no longer the case, it has to be done somewhere.
Instead of manually resizing each key everytime the keyboard needs to
relayout, have a special grid container that will preserve aspect when
resized.
This actor works in two stages though, first the keys need to be added
and then layoutButtons() need to be called for the actors to be
reparented to the container with the right attachment options.
This is a ClutterInputMethod implementation using IBus underneath. The
input method will interact with the currently focused ClutterInputFocus,
be it shell chrome or wayland clients through the text_input protocol.
The keys possibly need resizing after a (new) layer has been set, there's
however calling places that don't. Instead, fold this._redraw() into
setActiveLayer().
Getting the necessary "setting enabled, or input from touchscreen"
conditions to have the OSK shown are not enough on the lack of a
current focus. As we are setting up the caret tracker here, wait for
the focus in event before showing the keyboard.
This fixes 2 issues, with the setting disabled it became really hard
to get the OSK hidden on eg. touchscreen->pointer device switches,
as visibility only depended on the a11y setting here. And secondly,
enabling the setting would always end up with the OSK being shown
regardless of focus, while it should stay hidden if there's no text
edition.
https://bugzilla.gnome.org/show_bug.cgi?id=788188
If the underlying X11 input driver creates multiple devices from a single
device node, we may end up picking up the wrong device. So, instead of
picking the first device based on node and bailing out if it's not a pad,
pick the first pad that has that device node, and bail out if there is
none.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/10Closes: #10
It turns out that NetworkManager does export the directory as pkg-config
variable after all, so use that instead of building the path ourselves
from the prefix.
https://bugzilla.gnome.org/show_bug.cgi?id=789811
We want touch events to enable the keyboard and focus tracking, but
not to actually show it right away. Implement that behavior by only
changing the visibility of the keyboard when triggered by a GSettings
change.
https://bugzilla.gnome.org/show_bug.cgi?id=788188
We enable the keyboard when it is either enabled explicitly via
a11y settings or when using a touch device. We'll soon want to
special-case changes to the GSettings, so track its value in a
dedicated property.
https://bugzilla.gnome.org/show_bug.cgi?id=788188
When the agent doesn't work (e.g. when the screen is locked), it shouldn't be
registered with NM. Otherwise it will keep cancelling the requests that
could happily be serviced with system secrets.
https://bugzilla.gnome.org/show_bug.cgi?id=789811
The native agent already forgets about the request at the point it's
serviced and the further attempt to use it (e.g. cancel it when the screen
is locked) will trigger an assertion failure:
** (gnome-shell:30862): CRITICAL **: shell_network_agent_respond: assertion 'request != NULL' failed
https://bugzilla.gnome.org/show_bug.cgi?id=789811
Show a dialog informing the user each time the keyboard accessibility
flags are changed by one of the clutter backends (either from toggle
keys or two-keys-off modifiers).
https://bugzilla.gnome.org/show_bug.cgi?id=788564
The background code allocates a GnomeWallClock when its first created,
but neglects to drop a reference to that clock at destroy time.
The undestroyed clocks lead to a timerfd leak that eventually prevents
the shell from functioning.
https://bugzilla.gnome.org/show_bug.cgi?id=791655
If there are locations unknown to the libgweather version gnome-shell is
using, don't crash.
JS ERROR: TypeError: b.location is null
WorldClocksSection<._clocksChanged/<@resource:///org/gnome/shell/ui/dateMenu.js:141:1
WorldClocksSection<._clocksChanged@resource:///org/gnome/shell/ui/dateMenu.js:139:9
https://bugzilla.gnome.org/show_bug.cgi?id=791148
Since commit ef1e27966d turned DashItemContainer into an StWidget,
the destroy() method overrides the ClutterActor method, which is at
the very least bad style. Instead, follow the usual pattern of using
a ::destroy handler.
https://bugzilla.gnome.org/show_bug.cgi?id=791233
Labels are currently destroyed from both animateOutAndDestroy()
and destroy(), which now (rightfully) triggers a gjs warning. As
the label is created unconditionally since commit 36e5ae4a25,
mirror that and always release it in destroy() and hide it
elsewhere.
https://bugzilla.gnome.org/show_bug.cgi?id=791233
In the current code it could happen that we've menuItems and indicatorLabels
for sources that aren't anymore around, because in case a source is removed
we don't cleanup the their container objects.
Also, we should nullify InputManager's _currentSource when sources change
or it might point to some invalid data again.
So it could happen that we try to access an invalid menuitem or label
if a source change happens mentioning a source that has been deleted.
https://bugzilla.gnome.org/show_bug.cgi?id=788931
These end up emitting item-drag-end/window-drag-end pretty much
without checks. Given the MetaDnd object may end up emitting
::drag-leave as a result of the plugin ending its grab, this
would result on spurious emission of those events and subsequent
warnings.
For extra paranoia, the _inDrag variable has been split into
_inItemDrag/_inWindowDrag so we can't cross the streams.
https://bugzilla.gnome.org/show_bug.cgi?id=784545
While window attention notifications are created by the shell itself
rather than applications (most likely as a result of focus stealing
prevention), users still commonly link them to the application for
which they are shown. It makes therefore sense to follow the appropriate
policy set by the user rather than showing them unconditionally.
https://bugzilla.gnome.org/show_bug.cgi?id=779974
Since 0b02f757f8 we track the button that should have key focus
when the dialog is opened. However when the dialog is reused, the
button may get destroyed - clear the initial focus in that case to
allow setButton() to set a new one.
https://bugzilla.gnome.org/show_bug.cgi?id=788542
This D-Bus property was never been added here, which caused inconsistencies
under some scenarios (e.g. coming back from suspend) if some devices were
previously paired, since _sync() would then make the bluetooth menu visible
unconditially, because of the proxied property evaluating to 'false'.
Adding this to the D-Bus interface makes sure that it's no longer undefined
and returns the right value, fixing the bug.
https://bugzilla.gnome.org/show_bug.cgi?id=789110
Commit 28ca96064b added support for setting PopupImageMenuItem's icons
via GIcons as well as via strings. However as the check whether an object
implements the GIcon interface only works on GObjects, specifying an icon
name was broken. Fix that to actually allow both strings and GIcons.
https://bugzilla.gnome.org/show_bug.cgi?id=789018
The idea behind always showing the icon on the login screen is that
the users' needs aren't known at that point. However we can achieve
the same behavior by including the 'always-show-universal-access-status'
key in GDM's presets, so drop the special-case.
https://bugzilla.gnome.org/show_bug.cgi?id=788943
We were handling being initially headless by only setting the primary
and bottom monitor if there was any primary monitor, then checking the
primary monitor reference before making calls assuming there was any
monitors.
What we didn't do was unset the primary and bottom monitor when going
headless, meaning that temporarly disconnecting a monitor while having
windows open caused an assert to be triggered due to various code paths
taking the path assuming there are valid monitors.
Unsetting both the primary and bottom monitor when going headless avoids
the code paths in the same way as they were avoided when starting
headless.
https://bugzilla.gnome.org/show_bug.cgi?id=788607