Given that our menus contain at most two columns, all switch widgets
in menus end up in the last columns, and thus aligned with the right
menu edge.
However, the updated user status menu will contain a section which
ignores the menu's column layout, so the switch might end up in
the middle of the menu if the overall width is determined by said
section.
At least for now, we always want the switch to align with the end,
so just expand switch menu items rather than adding an option.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
Introduce a new menu widget, which displays the active item from
a set of options, and pops up a child menu to allow changing the
active item when activated.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
Allow opening a popup menu from another menu. While the child menu
is open, events on the parent menu are blocked. The parent menu
is kept open when the child menu is closed; the child menu on the
other hand is closed with the parent, e.g. when the focus moves
to another toplevel menu.
This feature will be used to implement combo box menu items.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
We haven't actually been calling the top-right menu "status menu" for
quite some time, so use the upcoming code changes as an excuse for
renaming it to "user menu".
We currenty don't have "finding and reminding" so we add gnome-documents
to the default favorites list to improve the document handling user expirence.
https://bugzilla.gnome.org/show_bug.cgi?id=657520
Doing this rather than overdrawing a black rectangle saves us
(pixels in screen) * 8 bytes of memory bandwidth for every frame we draw going
into the overview.
It also allows us to dim the background on non-primary monitors making the
overall overview appearance consistent across all monitors.
https://bugzilla.gnome.org/show_bug.cgi?id=656433
Instances of this class share a single CoglTexture behind the scenes which
allows us to show the background with different rendering options without
duplicating the texture data.
https://bugzilla.gnome.org/show_bug.cgi?id=656433
This commit adds GDM session support.
It provides a user list that talks to GDM,
handles authentication via PAM, etc.
It doesn't currently support fingerprint readers
and smartcards.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
The shell has a number of things that are only relevant for
logged in users (e.g. calendar events, telepathy integration, a
user menu, etc).
This commit moves those user session specific bits into their
own functions in preparation for making the shell code ready
for use at login time.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
Right now the panel code makes the left corner sync up with the
activities button and the right corner sync up with the user menu.
This is fine as long as we have an activities button and a user menu.
The login screen won't have those things, though.
This commit changes the panel corner code to try to figure out which
interface element is the most appropriate to sync up with based on
its position in the panel.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
Images are part of the notification spec, so we should support them.
Marina Zhurakhinskaya provided some code for getting the layout right
for this patch.
https://bugzilla.gnome.org/show_bug.cgi?id=621009
Have LayoutManager automatically deal with sizing and positioning
boxes for the panel and messageTray relative to the monitors.
Also, now that LayoutManager knows exactly where and how tall the
panel and tray are, have it manage the pointer barriers as well.
https://bugzilla.gnome.org/show_bug.cgi?id=612662
In order for transformation animations to look good, they need to be
incremental and have some order to them (e.g., fade out hidden items,
then shrink to close the void left over).
Chaining animations in this way can be error prone and wordy using just
Tweener callbacks.
This commit adds a new set of classes to help:
- Task. encapsulates schedulable work to be run in a specific scope.
- ConsecutiveBatch. runs a series of tasks in order and completes
when the last in the series finishes.
- ConcurrentBatch. runs a set of tasks at the same time and completes
when the last to finish completes.
- Hold. prevents a batch from completing the pending task until
the hold is released.
The tasks associated with a batch are specified in a list at batch
construction time as either task objects or plain functions.
Batches are task objects, themselves, so they can be nested.
For now, these APIs are temporarily getting staged in a gdm/ specific
subdirectory so they will be available for use by GDM. They aren't
specific to GDM, or even to doing animations, though, so the API may eventually
move in some form or another to a more general location. Alternatively, the
APIs may ultimately get dropped entirely and replaced by something else.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
A modal dialog in the shell blocks anything but that dialog from
receiving user input. Applications within the session and other
parts of UI are rendered non-reactive.
When GDM gets changed to use the shell for its greeter, the user
list will be presented as a shell dialog. That dialog shouldn't
block access to the panel menus, etc.
This commit adds a shellReactive property that makes the ModalDialog
class continue to block access to applications, but allow the user
to interact with the shell itself.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
The control-center contains user-pertinent settings
panels. These panels don't make sense to show outside
of a user's session, so hide them for session types other
than SessionType.USER.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
We're not going to want an overview at the login screen,
but a lot of code in the shell depends on the overview
existing.
This commit adds a new isDummy constructor property to
allow creating the overview as a non-functional, stub object
that doesn't do anything visible.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
The dash object is currently exposed as a public object.
It's only used outside of the overview for the dash object's
iconSize property though.
This commit makes the dash object private and proxies the dash
iconSize property to the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
This commit introduces a "session type" for
gnome-shell. It essentially defines what
mode of operation the shell runs in
(normal-in-a-users-session mode, or at-the-login-screen mode).
Note this commit only lays the groundwork. Actually
looking at the key and appropriately differentiating
the UI will happen in subsequent commits.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
shell_global_get() currently implicitly instantiates the shell
global singleton the first time it's called. This means there's
no opportunity to set construction-time properties on the singleton.
This isn't an issue yet, because there aren't any. We will need it
in the future, though, when we grow a --gdm-mode that gets exposed as
a property through the global singleton.
This commit adds a new _shell_global_init() function that must be
invoked before shell_global_get() can be called.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
Right now, when a user clicks on the panel clock, a menu pops up with a
calendar and a list of events from the user's schedule. The list of
events only makes sense from within a user's session, however.
As part of the prep work for making the shell a platform for the login
screen, this commit makes the events list optional.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
The theme currently hard codes the minimum size of the calendar
menu to make sure there's a designated area for events
(even if there isn't anything currently scheduled).
A side-effect of the hard coded minimum width is that
if the events area is hidden, the menu ends up much
bigger than the calendar. We don't currently ever hide
the events area, but we will in the future.
This commit moves the min-width restriction from the menu
specifically to the events area.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
The chrome layer contains the user interface elements (e.g.,
the panel) that disappear when fullscreen windows get displayed.
Panel menus are currently put in the chrome layer, but don't need
to be, since they are only displayed when the user is interacting
with the shell and not a fullscreen application.
Putting panel menus in the chrome layer does mean they will get
stacked below shell interface elements that aren't in the chrome layer,
though.
This commit changes panel menus to be on the same layer as most other
shell elements, so they get properly stacked above those elements.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
Right now, if buttons get set on a dialog after it is mapped,
they just pop in instantly.
We shouldn't have any harsh transitions like that, though.
This commit changes the buttons to quickly fade in, instead.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
All the system status menus in the panel offer a
menu item to jump to a relevant part of the
control-center.
This means each status icon has the same, or nearly the
same bit of code to:
- Add a new "action" menu item and listen for its activation.
- Hide the overview if it's showing when the menu item is activated
- Find the relevant control-center panel from its desktop file
- Launch the control-center to the relevant panel
This commit consolidates all those details in a new method,
addSettingsAction. This refactoring reduces code duplication and
slight inconsistencies in the code resulting from that duplication.
It will also make it easier in subsequent commits to hide settings menu
items when the shell is used in the login screen.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
A separator only makes sense if there are items on both
sides of it. There is quite a lot of code written
throughout the shell that manages the process of showing
and hiding separators as the items around those separators
change.
This commit drops all that code in favor of changes to the menu
implementation to dynamically hide or show separators as
appropriate, so the callers don't have to deal with it.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
StAdjustment has some non-functional and unused animation vestiges
like the "elastic" property, st_adjustment_interpolate() and
st_adjustment_clamp().
This commit vacuums that stuff up so it doesn't tempt anyone into
trying to use it.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
Wireless and 3g dialog code has moved to gnome-control-center, so
we can stop calling out to nm-applet. Also, we can now enable the
notifications provided by the shell and kill a bit of code about
auth that is not actually needed.
https://bugzilla.gnome.org/show_bug.cgi?id=650244
Using the new ShellNetworkAgent, show a system modal dialog
(similar to the PolicyKit one) when NetworkManager needs secrets
for connecting to wireless.
https://bugzilla.gnome.org/show_bug.cgi?id=650244
A network agent is a component that stores network secrets (like
wifi passwords) in the session keyring. This commit adds an
implementation of it to be used by the shell network dialogs. It
handles most of the keyring stuff, delegating the UI to upper layers.
https://bugzilla.gnome.org/show_bug.cgi?id=650244
Adds get_state() and ::state-changed signals, that replace connecting
and ready, as well as providing indication of when the object was closed
or the connection to PulseAudio failed.
https://bugzilla.gnome.org/show_bug.cgi?id=645708
The order of indicators depends on the order of calls to
Panel.addToStatusArea. To have it consistent across enabling and
disabling of extensions, we need to place the core ones first.
https://bugzilla.gnome.org/show_bug.cgi?id=653205