The scale property tracks the relative size at which we display thumbnails
given the space we have available.
That assumes that the allocation represents that available space, but it will
actually be smaller while the minimap itself is collapsing.
Luckily we have an easy option to avoid a distorted scale: Just don't update
it while collapsing. We expect scale changes when adding or removing thumbnails,
but as we freeze those during transitions, we can do the same with the scale.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3739
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1696>
Right now the minimap only hides itself in case of a single static
workspace. That's not only an edge case, but also not expected to
change while the overview is visible, so changing the visibility
without a transition is fine.
However that is about to change, and we'll hide the minimap as well
when there are fewer than three workspaces. As that condition is
very much expected to change from within the overview, the transition
should be animated.
Implement that via a new :collapse-fraction property on ThumbnailsBox,
and use that to transition both the height of the box itself and the
scale of the individual thumbnails.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3739
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1696>
We currently have two components that show or hide the minimap:
- the thumbnails hide themselves in case of a single static workspace
- overview controls show the minimap when no search is active
That obviously doesn't work correctly.
To fix this, change thumbnails to set a new :should-show property instead
of the visibility, and let the overview controls take it into account
when changing the visibility.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3739
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1696>
We always request a natural width based on the maximum thumbnail scale,
but may very well use a smaller scale when allocating. This currently
results in thumbnails being off center, fix this by distributing any
extra space evenly before allocating thumbnails.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1620>
When the original animation was implemented, workspaces would only
ever be added at the end. We therefore got away with not having a
separate EXPANDING stage corresponding to the existing COLLAPSING
one when animating out.
Since support for creating in-between workspaces via DND was added,
this is no longer the case. And now that the thumbnails are centered,
the jump is quite noticeable.
Address this by adding new transitional states, so that we can
expand new thumbnails before scaling them in.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1609>
Make the slide property control the workspace scale, so that new workspaces
scale up, and destroyed workspaces scale down. The scale is done horizontally,
and only slightly vertically, as per design direction.
Rework the state tracking mechanism to remove the COLLAPSING state, since there's
no split between sliding out and collapsing anymore. Also remove the corresponding
'collapse-fraction' property from WorkspaceThumbnail.
Make ThumbnailsBox.vfunc_get_preferred_width() consider the slide-position property.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1593>
There are situations where MetaWorkspaceManager and ThumbnailsBox disagree
on the number of workspaces, for example when animating them out. It's more
important to follow the visible number of workspaces while they're updated.
Make vfunc_get_preferred_width() and vfunc_get_preferred_height() use the
current number of workspace thumbnails to calculate their sizes, instead of
MetaWorkspaceManager's n-thumbnails property.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1593>
ThumbnailsBox currently allocates each workspace thumbnail using their
porthole size, and scales them down using scale-x and scale-y. This is
slightly problematic since it doesn't allow for properly styling these
thumbnails through CSS.
Rework ThumbnailsBox to allocate workspace thumbnails at their actual
sizes, and scale down the '_contents' actor inside WorkspaceThumbnail.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1593>
Allocate workspace thumbnails horizontally. This requires introducing code
to handle the RTL direction. Do a small rewrite of the DnD hover method to
be simultaneously simpler and easier to follow, and work correctly on RTL.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1593>
This is now all centralized in the apps page, so move the workspaces
thumbnails to ViewSelector's apps page. This allows us to remove
all the slider controls too, since they're now unused.
The transition between showing the workspaces, and the app grid, is
based on the most recent mockups: scale and move it down, and fade it
out.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1593>
Clutter expects actors overriding the allocate vfunc to allocate all
mapped children of the actor, otherwise bad things happen.
So make sure we actually allocate all our visible children in our custom
allocation functions, and since we don't want to give them a real
allocation, just pass them an empty ClutterActorBox.
It would be nice if we had a way to hide children during the allocation
process where no relayout is queued like gtk allows with
gtk_widget_set_child_visible(), then we could avoid those weird empty
ClutterActorBoxes.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3098
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1481>
We can simply get the MetaWindowActor by calling
MetaWindow.get_compositor_private(), so stop accessing the realWindow
property of WindowPreview. For this we also have to make _isMyWindow()
and _isOverviewWindow() take a MetaWindow as an argument instead of a
MetaWindowActor.
Since the WorkspacesThumbnails are also drop targets for WindowPreviews
and their WindowClones also have the public metaWindow property, switch
to using the metaWindow property there, too.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
Now that both ThumbnailsBox and WorkspacesDisplay use single adjustments for
controlling indicator and scrolling, create the adjustment in OverviewControls
and pass it to both objects, effectively syncing indicator to scrolling.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/821
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
Indicate whether dropping an app icon was successful or not by using the
newly added `animateLaunchAtPos()` API of AppIcon which starts a zoom
out animation of the icon at the position the drop happened.
To get the position of the drag actor, we have to forward the arguments
passed to `acceptDrop()` and `handleDragOver()` to the internal drag
handlers of the WorkspaceThumbnails. We can use this position directly
without transforming it to stage coordinates because the actor is a
child of `Main.uiGroup` and the animation actor will also be a child of
this container.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
`AppIcon.shellWorkspaceLaunch()` can easily be replaced by checking for
`AppIcon.app` and calling `AppIcon.app.open_new_window()` directly.
For compatibility and to prevent breaking extensions implementing the
function, keep supporting the `shellWorkspaceLaunch` API in AppIcon
while logging a deprecation warning. Also keep supporting the API on
drag sources (without deprecating it) to allow extensions to define
custom actions on their drag sources.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
Properties that aren't marked as animatable don't support *implicit*
animations, but they can still be animated with explicit transitions.
Use the newly added convenience method to cut down further on Tweener
usage.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
Clutter animations work on GObject properties on animatables. The
last commit took care of the latter by turning all animated objects
into actor subclasses, now it's time to make all properties used
in Tweens into GObject properties.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
We have a couple of places where we don't tween the actor, but a
custom property on the delegate object. In order to move those
to Clutter animations, we will need an animatable, so turn those
objects into widget subclasses.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
While we aren't using those destructured variables, they are still useful
to document the meaning of those elements. We don't want eslint to keep
warning about them though, so mark them accordingly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
Those unused arguments aren't bugs - unbeknownst to eslint, they all
correspond to valid signal parameters - but they don't contribute
anything to clarity, so just remove them anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627