Hook up activating windows in the overlay now that we have
MetaWindow GObject'ified and exposed to gobject-introspection.
svn path=/trunk/; revision=35
* For small window counts, lay the windows out according to a
predefined scheme. For larger window counts, continue putting
the windows along the diagonal as before, but do it a bit better.
* Special case the desktop window and use it as the background
of the window area.
* Add a little translucency to windows
* Use tweener to animate everything into place
* Clean up - add constants and break things into multiple methods
svn path=/trunk/; revision=32
shell-global.[ch]: Add shell_global_get_windows() to get
the list of all MutterWindow for the screen
Makefile.am: Include the metacity typelib so that we can
reference the MutterWindow type
js/ui/overlay.js: Cascade the open windows, scaled down
in the overlay
svn path=/trunk/; revision=24
When the user clicks on "Activities", adjust the input shape
to the whole screen and show a black overlay group. Actually, the
black should be *beneath* the window actors and the overlay group
transparent so we can fade in the black while leaving the windows
unfaded, visible, but shrunk and rearranged.
svn path=/trunk/; revision=14