When you click Suspend from the user menu, the following things happen:
- we lock the screen internally by calling Main.screenShield.lock() and waiting
for lock-screen-shown
- logind emits a Lock signal, which causes us to lock again
- gnome-settings-daemon notices PrepareForSleep, and calls org.gnome.ScreenSaver.Lock,
just in case, so we lock once more
This means that, if you're lucky, you can see the curtain fall down multiple times,
as each .lock() call resets the animation.
https://bugzilla.gnome.org/show_bug.cgi?id=690858
It's common to do actor.grab_key_focus() before the actor is mapped
which means that we can't reliably determine where the actor is at
notify::key-focus time and thus might end up showing the keyboard on
the wrong monitor.
This is happening, in particular, with the run dialog. Delaying until
we hit the main loop allows us to know where the actor finally is
before showing the OSK.
https://bugzilla.gnome.org/show_bug.cgi?id=685856
Rather than add invalid results to the place where you enter JavaScript
commands when you use the eyedropped, add an inspect() function and add
a fake call to it.
https://bugzilla.gnome.org/show_bug.cgi?id=690726
org.gnome.desktop.screensaver.lock-delay contains the grace period
of the screensaver: if deactivated within that many seconds from the
start of the idle period, the shell should not prompt for a password.
This setting correspond to the "Lock screen after" combo in screen
and privacy panels.
https://bugzilla.gnome.org/show_bug.cgi?id=690766
Use the new meta_window_check_alive() to verify if the application is
responding after the user activates an action from the app menu.
This in particular restores the ability to force quit applications
from the menu, even if the use a custom GMenu.
https://bugzilla.gnome.org/show_bug.cgi?id=684340
Calculate an icon based on our current state, not a mess of
signal emissions and callbacks. This is a preliminary basic
cleanup patch in preparation for the next one.
https://bugzilla.gnome.org/show_bug.cgi?id=690539
Instead of faking it by adding a bunch of main icons and secondary
icons to our own box, try and recreate the original button box
with the original icons.
https://bugzilla.gnome.org/show_bug.cgi?id=690589
As we may be flipping the box pointer in response to re-allocation,
like the addition of a new actor to the boxpointer, we can't queue
a re-layout while in a re-layout, so defer.
https://bugzilla.gnome.org/show_bug.cgi?id=690608
Depending on the current state of arrowSide, the box allocation may be
wrong; e.g. if the user requested a TOP, but we flipped to a BOTTOM, the
next request would look to the y2 value of the flipped BOTTOM, which is
wrong.
Instead, use the origin, plus the calculated preferred size of the box.
https://bugzilla.gnome.org/show_bug.cgi?id=690608
Make sure we re-allocate after we flip sides, to ensure that
padding around the child actor is updated correctly. Additionally,
ensure that we flip after we setPosition, as we won't get re-allocated
auotmatically by just changing the position.
https://bugzilla.gnome.org/show_bug.cgi?id=690608
Given that it's modifying state, there's no reason it can't be
using it instead. This makes it easier to use, so we aren't passing
in a bunch of instance variables every time.
https://bugzilla.gnome.org/show_bug.cgi?id=690608
Allow users to smoothly scroll on the volume indicator icon
to adjust the volume. Do this by simply passing the scroll
event to the slider inside the menu.
https://bugzilla.gnome.org/show_bug.cgi?id=687573
After the first time the title was placed, we were setting its width,
thus forcing get_preferred_width() to return that as the minimum and
natural width.
To workaround that, explicitly reset the width to -1, -1, causing
StLabel->get_preferred_width() to be called, which would give us a meaningful
value for minimum and natural width.
https://bugzilla.gnome.org/show_bug.cgi?id=688234
WindowOverlay was at times seeing bogus values reported as WindowClone
sizes. Fix that by storing and passing the value from the authoritative
source, that is, the LayoutStrategy.
https://bugzilla.gnome.org/show_bug.cgi?id=688234
If present, InfiniBand devices show up with the ethernet devices (and
the presence of an InfiniBand connection will cause "Wired" to be
renamed to "Ethernet").
https://bugzilla.gnome.org/show_bug.cgi?id=677150
Both WorkspacesDisplay and ThumbnailsBox need to know when windows have been
restacked. Instead of each tracking changes on their own or trying to call
each other, have the overview keep track and do the calculations, emitting
a signal with the result.
https://bugzilla.gnome.org/show_bug.cgi?id=690175
meta_display_add_keybinding() returns a keybinding action ID for
dynamically registered keybindings which can be used to match a
keycode/mask pair to the action it is bound to.
https://bugzilla.gnome.org/show_bug.cgi?id=682315
Instead of storing them globally and having an hardcoded list of
engines which are allowed to change their indicator symbol when the
InputMode property changes.
https://bugzilla.gnome.org/show_bug.cgi?id=682318
We previously scaled windows to (primary.x, 0), which is wrong if the
primary monitor is not at y == 0. At the same time, change the policy
to pick the hot corner on the monitor the window is on, because that's
closest to where it will appear in the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=690241
This makes the method usable in places where the associated window actor
might not have the right size (such as from window manager animations).
Also, make the method public from LayoutManager.
https://bugzilla.gnome.org/show_bug.cgi?id=690241
If we overwrite a map animation (for example because the actor is now destroyed),
we need to complete it first, otherwise it starts off from a random
middle point. This is the same treatment opacity gets for normal windows.
https://bugzilla.gnome.org/show_bug.cgi?id=690241
The thumbnail controls are not a separate actor in the overview group
yet, so we need to ensure a spacing between them and the workspaces
view.
Instead of exporting the overview spacing, just add a temporary style
class to the workspaces-view actor for it. It will be removed in the
future when we change the layout of overview elements.
https://bugzilla.gnome.org/show_bug.cgi?id=690174
Adjust the layout of the overview and window thumbnails to make them
bigger. Also, make the background shade darker to compensate for the
increased thumbnail density.
https://bugzilla.gnome.org/show_bug.cgi?id=689876
Recreating icons on every style change -- like hover, can have
disasterous effects. Not only is the quick creation/destruction of
the actors bad, but adding/removing actors at runtime queues many
relayouts, which makes the whole system slower as a lot of unnecessary
reallocations are figured out.
While an optimization was here before, it was broken because it
broke high-contrast themes. Connect explicitly to the texture cache
to know when the icon theme has changed, instead of removing a valuable
optimization.
https://bugzilla.gnome.org/show_bug.cgi?id=672941
The message tray actor also includes notifications themselves. We want
our ghost to be sized as the base part of the tray instead.
Just make sure to use the same style class as the base actor then, as
its height is specified by the CSS.
https://bugzilla.gnome.org/show_bug.cgi?id=690174
The new privacy panel offers separate settings for the user name
visibility in lock screen and normal mode. The code to support
either setting is already in place, but we need to make sure to
update the user name on session mode changes to pick up the correct
one.
https://bugzilla.gnome.org/show_bug.cgi?id=690049
This is causing more confusion than anything else these days; the DBus
API is properly documented now and that's what people are expected to
use, the rest are implementation details we're not interested in
exposing.
https://bugzilla.gnome.org/show_bug.cgi?id=681797
These are for all search results except apps (and Wanda).
We also simplify a bit the packing of search results, which removes some
ugly code in navigateFocus() where we needed to call
st_widget_navigate_focus() twice, since the grid icon was composed by
two nested boxes, both focusable.
https://bugzilla.gnome.org/show_bug.cgi?id=681797
Display a '+' icon on the provider icon if there are more results that are
hidden. If the provider icon is clicked, ask the provider to launch itself and
perform a search with the current terms.
https://bugzilla.gnome.org/show_bug.cgi?id=681797
When pressing the overlay key three times, things went like this:
* show(), push a modal
* hide(), will pop a modal after hiding is done
* show(), push a modal
Thus, when the showing is done, and then it activated the hiding,
it popped one modal, but not the other. This patch changes things
to be:
* show(), push a modal
* hide(), will pop a modal after hiding is done
* hide(), no-op
That is, mashing the overlay-key when it's showing will always make
it hide, not mashing an odd number of times.
https://bugzilla.gnome.org/show_bug.cgi?id=688589
BoxPointer's API changed to take a BoxPointer.PopupAnimation
enumeration value, but the code was accidentally replaced with
older code when porting the PopupMenuManager code to GrabHelper.
https://bugzilla.gnome.org/show_bug.cgi?id=689954
"toggle" is used when clicking on the source actor. As we don't
actually have a menu, we don't want to actually take any grabs
through the menu system, so make it a no-op rather than have it
toggle the menu state.
https://bugzilla.gnome.org/show_bug.cgi?id=689954