Metacity's Ctrl+Alt+Tab would include X11 windows
with hints like GDK_WINDOW_TYPE_HINT_DOCK and
GDK_WINDOW_TYPE_HINT_DESKTOP (there are more conditions, but that's a
good start). If we're in normal mode, those are visible and it's OK
to display those in the Ctrl+Alt+Tab order, but if we're in the lock
screen or the unlock dialog, they're not visible and it doesn't make
sense to focus them.
Bug: https://bugzilla.gnome.org/show_bug.cgi?id=699862
Signed-off-by: Simon McVittie <simon.mcvittie@collabora.co.uk>
Reviewed-by: Florian Müllner <fmuellner@gnome.org>
Some callers of the keyring prompt keep the dialog up while
processing the prompt. Allow the user to cancel the prompt
while in this state.
This is propagated to the caller, who can cancel the operation
in question when this occurs.
https://bugzilla.gnome.org/show_bug.cgi?id=682830
Only ACTIVE or ACTIVATING connections are important when deciding
what icon to show, don't fallback on any, possibly invalid or deactivating,
active connection object.
https://bugzilla.gnome.org/show_bug.cgi?id=676285
Commit e98eb57e3e added flags to expand the dialog's background
stack, which works fine with the current clutter-1.16 branch, but
breaks on clutter-1.14 (as shipped with GNOME 3.8).
Using an St.Widget with a Clutter.BinLayout fixes this, and is more
modern Clutter usage.
https://bugzilla.gnome.org/show_bug.cgi?id=699877
The popup currently has a fixed size based on monitor size. As a result,
the popup's content may overflow if its minimum size is larger than the
popup size. To prevent this, use min-width/min-height for the popup size
so that the popup can grow if necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=696523
The optional logo on the login screen is currently shown in the
top bar, which is not only a rather unprominent position, it also
gives the wrong suggestion of a clickable element.
Newer designs call for the logo to be shown horizontally centered
at the bottom of the screen, so implement that instead.
https://bugzilla.gnome.org/show_bug.cgi?id=694912
Currently a system modal dialog's actor hierarchy depends on whether
events should be blocked while the dialog is shown or not. Change
it to always contain a stack, to allow subclasses to add additional
background elements.
https://bugzilla.gnome.org/show_bug.cgi?id=694912
The nautilus icon sticks out pretty badly among the symbolic
icons we use for other desktop components. This commit finds
windows of type DESKTOP, and uses the video-display-symbolic
icon for them.
https://bugzilla.gnome.org/show_bug.cgi?id=697914
If for some reason an extension needs to destroy the AppMenu object,
currently it is not possible to do this cleanly due to these signals
remaining connected.
https://bugzilla.gnome.org/show_bug.cgi?id=698531
We already do this when navigating between menus via mouse or
keynav, but miss cases where a menu is opened by other means,
for instance via a keyboard shortcut.
https://bugzilla.gnome.org/show_bug.cgi?id=686756
It makes sense to allow closing the app menu with the same shortcut
that is used to open it, so make it a toggle action and allow it
TOPBAR_POPUP mode.
https://bugzilla.gnome.org/show_bug.cgi?id=686756
Currently all keybindings are disabled while some popup menu is open.
However some keybindings may still be useful in some cases, so expose
GrabHelper's modal params parameter to allow specifying a keybinding
mode for particular menus.
https://bugzilla.gnome.org/show_bug.cgi?id=698938
Eval() is expected to return a boolean success value and a string result.
However when the function is disabled (via the development-tools setting),
we return null for the latter which is not a valid string value.
Return an empty string instead.
https://bugzilla.gnome.org/show_bug.cgi?id=698959
In order to use a different spinner image in classic mode (or any
other mode specific style), get it from CSS rather than hardcoding
a particular image.
https://bugzilla.gnome.org/show_bug.cgi?id=693688
For classic mode, we want to use a different styling for the spinner,
so we will pick up the image filename from CSS to make use of mode
specific styling. As the CSS will give us a full pathname, adapt the
API to take a full pathname instead of building it inside AnimatedIcon
from the passed basename.
https://bugzilla.gnome.org/show_bug.cgi?id=693688
GrabHelper already takes care of putting the key focus back on the
widget that had it when the grab was established.
ShellEntry's close() has recently become harmful since it's now called
from the menu's destroy() method and that is called in the entry's
destroy handler which means that this._entry might no longer be valid
at close() time.
https://bugzilla.gnome.org/show_bug.cgi?id=697560
The actor is the same as the drag actor in this case, but we tend to
set properties on the drag actor and get them from the actor elsewhere
in this codepath. Make this consistent.
https://bugzilla.gnome.org/show_bug.cgi?id=697504
It turns out that we never destroyed modal dialogs when closing
them, causing them to still linger in the scene graph even when
there were no references to them in the JS. The one case where
we don't want to destroy modal dialogs after being closed is
endSessionDialog, so provide a parameter that allows classes
to override this behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=697295