This commit replaces a few of the screenshot UI CSS expressions with
named variables.
The shot-cast margin is not defined, but rather set to the value it ends
up equal to, given the panel padding and the capture button's
sizes + position, which would be a bit awkward to compute here. It ends
up slightly larger than the general panel padding due to the capture
button being larger than other elements, and due to having to
center-align the shot-cast container to the capture button.
The shot-cast container border radius is defined as 12px, then the panel
border radius is computed from the shot-cast border radius + margin,
then the type button border radius is computed from panel
border radius - padding.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2103>
Currently does nothing. When we're in screencast mode, we hide the
screenshot preview because screencast doesn't start until the capture
button is pressed.
The window selection is currently left as is, but it should probably be
changed to something closer to a real overview, showing windows in
real-time.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2103>
The cursor texture, scale and position is captured separately and
overlaid on top of the preview, and on top of the final screenshot
image. This allows toggling it on and off post-factum.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>
UIWindowSelectorLayout is a stripped-down subclass of WorkspaceLayout
(we don't have to deal with windows disappearing or appearing or
changing size). UIWindowSelectorWindow is a heavily stripped-down
version of WindowPreview. UIWindowSelector is analogous to the Workspace
class.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1954>