Start using the new methods to simplify signal cleanup. For now,
focus on replacing existing cleanups; in most cases this means
signals connected in the constructor and disconnected on destroy,
but also other cases with a similarly defined lifetime (say: from
show to hide).
This doesn't change signal connections that only exist for a short
time (say: once), handlers that are connected on-demand (say: the
first time a particular method is called), or connections that
aren't tracked (read: disconnected) at all.
We will eventually replace the latter with connectObject() as
well - especially from actor subclasses - but the changeset is
already big enough as-is :-)
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1953>
We have made good progress on object literals as well, although there
are still a lot that use the old style, given how ubiquitous object
literals are.
But the needed reindentation isn't overly intrusive, as changes are
limited to the object literals themselves (i.e. they don't affect
surrounding code).
And given that object literals account for quite a bit of the remaining
differences between regular and legacy rules, doing the transition now
is still worthwhile.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
Since the grab no longer lets events bubble up to the stage unstopped,
we should be forwarding the key events that bubbled up to the dialog
to maybe cycle focus.
Fixes focus cycling on keyboard navigation inside dialogs.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2140>
All callers have been updated to keep this handle to identify their
own grab.
Also, optionally use the windowing state to determine whether
the grab is suitable for the specific uses. This removes the need
to trying to grab twice in the places where we settle for a keyboard
grab.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
Some dialogs like the runDialog expect this actor to receive
key events while it is not reactive. Whatever that black magic was
it will no longer work.
Make the actor reactive, so it can simply handle key events.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
As system modal dialogs may open without user interaction (for instance
polkit or network agent requests), it is possible for them to pop up
while the app/window switcher is up.
The current result of having both up simultaneously is clearly broken,
so we can either dismiss the popup or prevent the modal dialog from
opening. Assume that the dialog indicates a more important action and
should therefore take precedence, so go with the former.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1536
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
As arrow functions have an implicit return value, an assignment of
this.foo = bar could have been intended as a this.foo === bar
comparison. To catch those errors, we will disallow these kinds
of assignments unless they are marked explicitly by an extra pair
of parentheses.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:
- they run entirely in C, while Tweener requires context switches
to JS each frame
- they are more reliable, as Tweener only detects when an animation
is overwritten with another Tween, while Clutter considers any
property change
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
Make the dialog a widget itself, removing the `_group` property used for
handling the actor.
Update all the inherited classes to be also GObject implementations, moving all
the signals to proper object ones.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/55
This gdk_display_sync() call was added in commit a40daa3c22 so the alt-f2
dialog is able to spawn commands that trigger grabs on startup (eg. xmag/
xkill).
This seems worthwhile to do only on the X11 backend, and handling it in
mutter backend code seems cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
Commit 1c7a3ee61b broke setting the initial key focus for default
buttons added via addButton(). Fix this by allowing the dialog class
to provide a different default widget to ModalDialog than the entire
dialog itself.
https://bugzilla.gnome.org/show_bug.cgi?id=788282
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
This is the basic dialog actor implementation, which will allow us to
use the same implementation on the session-global modal dialogs. The
ModalDialog class now uses it underneath, and so do all users of it.
https://bugzilla.gnome.org/show_bug.cgi?id=762083
Follow the design we have in gtk+ for buttons dialogs,
which are at the bottom and they expand full width, having
the same amount of space for each one.
Also, since this removes any space for non-button widgets
in the button area, move the spinner present in the auth prompt
dialog next to the password entry.
https://bugzilla.gnome.org/show_bug.cgi?id=746108
Support was added to Mutter to allow it to trigger a restart
to allow for restarts when switching in or out of stereo mode.
Hook up to the new signals on MetaDisplay to show the restart
message and reexec. Meta.is_restart() is used to suppress
the startup animation.
This also allows us to do 'Alt-F2 r' restarts more cleanly
without a visual flash and animation.
https://bugzilla.gnome.org/show_bug.cgi?id=733026
Use a new ShellGLSLQuad actor class to build a RadialEffect that can be
enabled on Lightboxes to achieve a radial effect similar to the overview
one. Then enable it for modal dialogs.
https://bugzilla.gnome.org/show_bug.cgi?id=669798
All our modal dialogs are given a fixed width and grow vertically
as necessary. Set the request mode accordingly, so that wrapped
labels are considered correctly during size request, and not only
at allocation time (where they'll either take away from the padding
or even cause the dialog to overflow).
https://bugzilla.gnome.org/show_bug.cgi?id=704015