Calls to Gio.AppInfo.get_all() can perform quite a bit of I/O on the
calling thread. This can potentially stall the compositor if the disk
controller is saturated.
Instead we can call the new ShellAppCache which contains cached information
and performs all update I/O on a thread.
Notifications of changes work very similar to GAppInfoMonitor via the
ShellAppCache::changed() signal.
This was performing quite a bit of I/O on the main thread previously. Now,
all the I/O is deferred to a worker thread and the translated names are
cached for immediate lookup.
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
While the scale factor is taken into account for app icons, we set
an explicit size when combining the into a folder icon - unless we
take the factor into account, the result will be too small on HiDPI
displays.
https://bugzilla.gnome.org/show_bug.cgi?id=792259
Otherwise the smaller icons will try to take too much space since the
texture rendering the icons will be scaled up on HiDPI displays according
to the scale factor, which will push the size of the StBin containing the
texture up, causing them to completely fill the folder's total space.
Explicitly setting the size of the StBin container in this case, in a
similar fashion to what we do when creating the empty placeholders (in
case where there are less than 4 apps in a folder), ensures that each
"cell" of the grid-like widget representing the folder does not take
too much space.
https://bugzilla.gnome.org/show_bug.cgi?id=786145
The animation needs the icons' final positions, so we currently defer
it to a ::notify::allocation handler; however as starting the animation
during an allocation cycle would trigger a Clutter warning, it is
further deferred to a MetaLater. While this usually works, it is possible
that the allocation is already valid when we connect the signal, in which
case the animation is triggered at a later unexpected time. Switch to
a more robust ::paint handler instead, which also allows us to get rid
of the double-delay.
https://bugzilla.gnome.org/show_bug.cgi?id=736148
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
While we've always considered it good style to initialize JS properties,
some code that relies on uninitialized properties having an implicit
value of 'undefined' has slipped in over time. The updated SpiderMonkey
version used by gjs now warns when accessing those properties, so we
should make sure that they are properly initialized to avoid log spam,
even though all warnings addressed here occur in conditionals that
produce the correct result with 'undefined'.
https://bugzilla.gnome.org/show_bug.cgi?id=781471
This effect will only be created when the StScrollView actor has either
a non-zero vertical or horizontal fade offset defined, so we need to
add a null-check in these two cases before assuming it's there.
https://bugzilla.gnome.org/show_bug.cgi?id=783823
GJS implements a basic signal system that allows monkey-patching
JS objects with signal methods resembling the GObject ones. However
it's clearly not a good idea to replace the actual GObject methods,
so use the proper GObject facilities when inheriting from GObject.
https://bugzilla.gnome.org/show_bug.cgi?id=778660
If an onComplete handler is passed to animate(), it is set to run at
the end of the animation via the icon grid's ::animation-done signal.
Currently the signal is connected after starting the animation, with
the result that the handler doesn't run when the animation completes
immediately (because there are no icons to animate). Fix this by only
starting the animation after connecting the signal.
https://bugzilla.gnome.org/show_bug.cgi?id=774381
We currently assume that the current view matches the 'app-picker-view'
setting. While that is usually the case, there is one notable exception:
While there isn't sufficient usage data (yet), we show all applications
instead of an empty frequent view regardless of the setting. We should
animate the actually visible icons in that case, not the (non-existent)
ones from the hidden frequent view.
https://bugzilla.gnome.org/show_bug.cgi?id=774381
It will only show up when a discrete GPU is available (detected through
the switcheroo-control D-Bus service), and the application hasn't
alreayd been launched.
Note that this will not currently work for D-Bus activated applications,
eg. the menu item will be available, but the environment variable will
not be passed through to D-Bus to use when launching the application.
https://bugzilla.gnome.org/show_bug.cgi?id=773117
If the source actor is destroyed while the popupMenu is shown -- this
can happen if a non favorite application was closing or crashes -- the
menu actor is improperly destroyed.
This makes the popupMenu close first and does a clean ungrab instead.
https://bugzilla.gnome.org/show_bug.cgi?id=757556
It may be 2015, but users still stumble upon the occasional .desktop
file that uses a filename encoding other than UTF-8. We currently
fail quite spectacularly in that case by not displaying any apps at
all - handle this case more gracefully, by only filtering out the
offending apps.
https://bugzilla.gnome.org/show_bug.cgi?id=651503
In some cases we might be allocated a size such that
this._grid.topPadding and this._grid.bottomPadding are both 0 which
means that the ScrollView fade effect gets removed. In that case don't
try to access the effect since it will be NULL.
https://bugzilla.gnome.org/show_bug.cgi?id=750714
We don't need a different GSettings object for each app or
favorite item.
While it practice it does not change much (AddMatch is still
obviously sent out), it minimally reduces the overhead on
changes, and makes for cleaner code.
https://bugzilla.gnome.org/show_bug.cgi?id=746509
Currently scroll events during the swarm animation will make the
grid appear immediately in addition to the animating clones, and
there'll be a mismatch with the icon at the target position. This
badly breaks the illusion of launchers emerging from the dash and
positioning themselves in a grid - as scrolling icons "mid-air"
before they form a paginated grid doesn't make much sense anyway,
fix this issue by ignoring scroll events for the duration of the
animation.
https://bugzilla.gnome.org/show_bug.cgi?id=745574
We assume that applications that export a 'new-window' action can open
a new window, so we add an appropriate entry to the context menu.
However this duplicates functionality if the application already
exposes the action via the desktop file - don't add our own entry
in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=744446
Because there's nothing (in single-monitor setups) that could
take the drop in this case.
* js/ui/appDisplay.js:
AllView._loadApps(), FrequentView._loadApps(): Pass
an isDraggable parameter when creating the AppIcons,
depending on whether the favorite-apps key is locked.
AppIcon._init(): Check for isDraggable in the params and
do not create _draggable if it was specified, to prevent a
drag from starting.
AppIcon.popupMenu(): Check _draggable before trying to call
fakeRelease on it.
* js/ui/dash.js: Dash._createAppItem(): Check AppIcon._draggable
before trying to connect to its signals.
https://bugzilla.gnome.org/show_bug.cgi?id=741325
In a lockdown scenario, where the favorite-apps GSettings key is not
writable, hide the menu items for adding and removing favorites from the
dash menu. Additionally, reject drops to the dash for DND.
https://bugzilla.gnome.org/show_bug.cgi?id=741325
There is currently no simple way to inject into AppIcon's state change,
so an extension that wants to do this has to destroy/remove/update all
icons in the Shell (i.e. in the Dash, AllView, FrequentView) on enable()
and disable() after updating AppIcon.prototype._onStateChange, or the
extension must require a restart of the Shell.
To solve this issue, we rename _onStateChanged to _updateRunningStyle,
and connect the notify::state signal with an anonymous function that
calls _updateRunningStyle.
This extra function call should allow extensions to just extend the
updateRunningStyle function in the prototype.
https://bugzilla.gnome.org/show_bug.cgi?id=739497
Trying to open an empty folder currently leaves the parent view in a
rather confused state. While we should look into fixing this in the
future, empty folders are not useful at all to begin with, so hide them.
https://bugzilla.gnome.org/show_bug.cgi?id=736910
Trust the heuristics in shell_app_can_open_new_window() to get it right
more often than not, and add an appropriate check in activate(). This
makes the behavior consistent with the dash, e.g. we will try to open
a new window (and show the corresponding animation) for apps that don't
have a "New window" item in their dash context menu.
https://bugzilla.gnome.org/show_bug.cgi?id=736329
Providers that need drag-and-drop behavior can implement this via the
createResultObject() hook (as the app search provider already does), no
need to duplicate that code in the generic result objects
(ListSearchResult already does not implement DND).
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Following design mockups, animate the icons on AllView, FrequentView,
Dash and Search to zoom out when opening a new window of the app or when
the app is not running and the user execute it.
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Given that we animate indicator in, it makes sense to animate them out
as well.
Also make possible animating indicators between view changes as well.
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Following design decision, we want to animate AllView and FrequentView
when opening and closing with a swarm spring form.
This involves a few changes needed to allow that, since from some time
now, we are animating page changes in viewSelector, using only a fade
transition. However now we want to let appDisplay and iconGrid apply its
own animation.
For that we special case the change to and from apps page on
viewSelector to let appDisplay to animate its own items, using and API
on appDisplay which at the same time uses an API on iconGrid.
Thanks Florian Müllner for the debugging work
https://bugzilla.gnome.org/show_bug.cgi?id=734726
Add a new animation to folder view based on designers mockups that
emulates pulsating icons.
The code on iconGrid is though to work well for the upcoming patches to
animate AllView and FrequentView.
https://bugzilla.gnome.org/show_bug.cgi?id=734726
We were setting the value of adjustment on size changes, but we weren't
changing the page value, so adjustment and page value was not in sync.
To fix it, make sure adjustment of the view is in sync with the page
value.
https://bugzilla.gnome.org/show_bug.cgi?id=734680
Currently the indicators are a BoxLayout inside a BinLayout in AllView.
BinLayout doesn't have any size constraint, so if the indicators request
a bigger size than AllView the entire overview is grown, causing the
overview to go crazy.
To avoid that, create an actor for the page indicators that request as
minimum size 0, and as a natural size, the sum of all indicators natural
sizes. Then we clip_to_allocation, so it doesn't grow more than the
parent.
https://bugzilla.gnome.org/show_bug.cgi?id=723496
If the application reports itself as single window (through
an explicit indication in the desktop file or some heuristics),
not show a "New window" item that doesn't actually open a new window.
https://bugzilla.gnome.org/show_bug.cgi?id=722554
The long press code has been refactored so it can be used on both pointer and
touch events, and the click gesture has been made to account for button=0.
https://bugzilla.gnome.org/show_bug.cgi?id=733633
Unlike for the main app view, where we only move the key focus once the
users starts navigating, the key focus is moved immediately when opening
a folder popup. This is unexpected, so make app folders consistent with
the main view.
As arrow keys will not work while the container itself has key focus, we
handle those explicitly by translating them to TAB_FORWARD and
TAB_BACKWARD respectively.
https://bugzilla.gnome.org/show_bug.cgi?id=731477