If the source actor is sized 0x0, the grabHelper will close the menu
on button release if the menu ends up flipped because in that case the
release event happens when the pointer is neither over the source
actor (since it's 0x0) or over the menu actor. A zero sized source
actor works for the non-flipped menu case because the menu's actor
itself ends up underneath the pointer.
https://bugzilla.gnome.org/show_bug.cgi?id=756605
If we get another effect on the same actor, we should make sure to
remove the clone through the "overwrite" methods provided by Tweener, or
there will be a race that might end up with a stray clone being left
around.
https://bugzilla.gnome.org/show_bug.cgi?id=756714
The translation should describe the difference between the fullscreened
and unfullscreened position of the window - however we are currently
assuming a fullscreen position of (0, 0) instead of the monitor's origin,
which causes glitches on dualscreen setups.
https://bugzilla.gnome.org/show_bug.cgi?id=756697
For menus, it makes more sense to pick a width that fits a reasonable amount
of content rather than a fixed amount of screen estate, so use font-relative
sizes instead of pixel values.
https://bugzilla.gnome.org/show_bug.cgi?id=754581
Some labels in the system status menu - namely network names - are out
of our control, and may thus grow the width "infinitively" unless we
restrict the menu width. So far we have been doing this by setting a
fixed width or max-width, but any value we put there might end up
being too restrictive in some locales. Instead, request a width that
fits all the labels we want to show unellipsized and use that instead
of an arbitrary limit.
https://bugzilla.gnome.org/show_bug.cgi?id=708472
There is nothing preventing callers from replacing the internal
layout manager, and as long as the replacement is a (or derives
from) ClutterBoxLayout, everything should work fine except for
losing a bit of automatic property mapping - and the latter is
easily fixable by moving the setup out of the constructor.
https://bugzilla.gnome.org/show_bug.cgi?id=708472
We use the newly introduced feature from Mutter to hook up our own
fullscreen and unfullscreen animations.
To give the illusion of a transition as smooth as possible, we create a
snapshot of the current contents of the actor before its state is
changed, and crossfade between the two states while the size changes.
https://bugzilla.gnome.org/show_bug.cgi?id=707248
StIcon will skip loading the texture when its theme node is unset (which
may happen on style changes while the widget is hidden). While our size
request to compute the dash icon size will create the icon's theme node
if necessary (and of all its parents), a missing texture can still throw
off our computation.
Make sure this doesn't happen by ensuring the icon's style first, so the
texture is updated in response to StWidget::style-changed if necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=745649
When adjusting dash icon sizes, we compute the icon padding by subtracting
the configured icon size from the first icon actor's preferred size. To
make sure that the preferred size correctly corresponds to the current
dash icon size even while the icon is animating, we enforce the size
before the size request. For that we used to temporarily manipulate
the icon texture size directly, but commit e92d204d42 cleaned this
up to use the setIconSize() method instead.
This does not work however, as the icon actor's iconSize property will
always match the dash iconSize property, making the method a noop. So
go back to the original approach of enforcing the texture size to make
sure we always base our computations on correct values.
https://bugzilla.gnome.org/show_bug.cgi?id=745649
The JS code could still be holding on to a reference to a window-backed app
after all windows have vanished. (For example, the dash queues an idle to
refetch apps and display them.) Avoid dying with an error message if we
attempt to activate or otherwise manipulate such a window.
https://bugzilla.gnome.org/show_bug.cgi?id=674799
There is nothing particularly critical about this notification, it
was only marked as such to get certain behavior like auto-expanding
and sticking-around to be acknowledged by the user (as it offers
more actions than the summary notification, so it is frustrating
when it goes away because it was missed).
As all notifications will now stay visible until we are sure the
users has seen them, the latter reasoning no longer applies.
Auto-expansion doesn't appear too important and may even be considered
annoying by users, so remove the CRITICAL hint now.
https://bugzilla.gnome.org/show_bug.cgi?id=657923
We are currently erroring out when the tab chain doesn't contain at
least one window for an app which might happen for windows that don't
take focus like xeyes. This leaves us in a state where we can't show
the switcher at all. Let's just ignore these apps instead of looking
broken.
The default pipeline color is opaque white and blending is turned
off. If we only draw with that color (e.g. because animations are
disabled and we're always drawn with opacity == 255), blending is kept
disabled since cogl_pipeline_set_color() returns early if the color
doesn't change from what was there before.
In our case we always want blending to be enabled which we can achieve
by setting the blending string ourselves.
https://bugzilla.gnome.org/show_bug.cgi?id=755827
Since commit 4f1f226828 we only consider buttons clicked when the
release event had a corresponding press event. However as we use
the hover state to check whether a release event actually occurred
on the button, we dismiss any clicks in cases where we missed the
enter event - most likely due to some other actor holding a grab.
Instead, check whether the button contains the event's source, which
should be less error-prone.
https://bugzilla.gnome.org/show_bug.cgi?id=748919
While the GtkSettings::gtk-shell-shows-app-menu property is meant to
reflect a desktop capability (i.e. in the GNOME case: the app menu is
shown in the top bar), it is possible for users to overwrite it.
Respect the setting and actually hide the menu in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=745919
GObject-Introspection started warning for wrong annotations, and
StGenericAccessible::set-current-value has a return value annotation
even if it returns nothing. This generates the warning:
src/st/st-generic-accessible.c:146: Warning: St:
StGenericAccessible::set-current-value: invalid return annotation
Which, coupled with fatal warnings, breaks the Shell build.
Refer to the system menu in the top bar as "System" rather than "Settings" as
it contains more than just settings and "Settings" is already used for the
settings panel. "System" is also used elsewhere, so include context for
translators.