Actors in clutter are supposed to be re-allocated with
Clutter.AllocationFlags.ABSOLUTE_ORIGIN_CHANGED if they move relative
to the screen, even if they don't move relative to their parent.
Currently this does not work correctly for actors inside containers
with non-northwest gravity. This is probably a fixable bug, but
gravity has messed up other things in the past too, so let's just not
use it.
This change ensures that summary trayicons are re-allocated when the
summary animates, and is part of the fix for
https://bugzilla.gnome.org/show_bug.cgi?id=635695
This should be useful for theme authors who want to quickly reload
the theme without restarting the whole shell.
Signed-off-by: Federico Mena Quintero <federico@gnome.org>
https://bugzilla.gnome.org/show_bug.cgi?id=630428
When doing keyboard navigation, ignore menus whose sourceActor is
hidden.
This is needed to hide status icons, as otherwise the menu would
appear despite having no icon.
https://bugzilla.gnome.org/show_bug.cgi?id=638306
When BluetoothApplet::show-full-menu property is notified (when you
switch from a disabled adapter / no adapter to an active one), we
would show all the menu, including the device separator, without
checking if any devices actually existed.
https://bugzilla.gnome.org/show_bug.cgi?id=637690
If the switcher is destroyed without ever being fully shown (either
because it couldn't get a keyboard grab, or just because there are no
apps to display), destroy it immediately rather than tweening it
towards destruction, since its contents haven't been built yet and
_allocate() will throw errors if it runs.
The gnome-panel allows the user to hover over a tasklist entry
while draging to activate a minimized or obscured window and drop onto it.
Implement a similar behaviour by allowing draging to the activities button or
the hotcorner (and thus opening the overview), which allows the user to
activate any window (even on different workspaces) as a drop target.
https://bugzilla.gnome.org/show_bug.cgi?id=601731
When the user is doing a drag-and-drop, we want to temporarily show the
stage to allow them to drag to a different window. But we're not "really"
in the overview, and getting a grab would conflict with the X client doing
the drag and drop.
So add a showTemporarily()/hideTemporarily() pair of methods that show
the overview without grabbing.
This adds a lot more possibilities for asynchronous race conditions, so
rework the code to be more robust against multiple calls to show*()
and hide*(). The interpretation is now that all calls to show*() and
hide*() affect the state, but if we have conflicting calls to show and
hide we wait until the current animation is finished before correcting
to the right visual state.
https://bugzilla.gnome.org/show_bug.cgi?id=601731
This fixes warnings like:
(mutter:12238): Clutter-WARNING **: The actor 'calendarPopup' is
currently inside an allocation cycle; calling clutter_actor_queue_relayout()
is not recommended
https://bugzilla.gnome.org/show_bug.cgi?id=637829
A key for 12hr/24hr clock format has been added to gsettings-desktop-schemas,
so use that instead of the one from the shell clock schema.
As the setting can be controlled from the Date and Time panel of
gnome-control-center now, drop the temporary preference dialog
as well.
https://bugzilla.gnome.org/show_bug.cgi?id=633200
Gdk.Display.get_device_state() was removed in favor of a
non-GdkModifierType returning Gdk.Device.get_position(). But block
Gdk.Device.get_state() which does return a GdkModifierType mask.
https://bugzilla.gnome.org/show_bug.cgi?id=638158
When receiving a "devices-changed" signal from BluetoothApplet,
check if some device item corresponds to an existing one, destroy
the remaining and add the new ones.
With this patch, signal emission when no device actually changed
(which happen due to bluetoothd creating temporary devices) result
in a no-op.
https://bugzilla.gnome.org/show_bug.cgi?id=637690
Kill one separator by merging all global actions items at the end
of the menu, which ends up divided in three sections: status,
devices and actions.
https://bugzilla.gnome.org/show_bug.cgi?id=637690
This makes it consistent with other parts of the UI and will let the
a11y code use the rule "has_style_pseudo_class('selected') =>
ATK_STATE_SELECTED"
https://bugzilla.gnome.org/show_bug.cgi?id=637830
Don't do the "slide" effect when moving from one menu to another; only
do it when opening the first menu, or closing a menu without opening
another one.
https://bugzilla.gnome.org/show_bug.cgi?id=634755
Give the clock's right-click menu its own PopupMenuManager so that if
you drop down another menu and then mouseover the clock it doesn't
pop up the right-click menu.
https://bugzilla.gnome.org/show_bug.cgi?id=634755
Fix the panel menus to avoid unnecessarily bouncing out of modal (bug
634194) and to do a better job of keeping the keyboard focus in the
right place
https://bugzilla.gnome.org/show_bug.cgi?id=618885
Until recently, the clutter keyboard focus was almost always kept on
the stage, and bits of code that wanted to do stuff with the keyboard
would just watch for key-press-events on the stage. In several places,
the code wasn't even bothering to ensure that the focus was on the
stage, which caused problems with other actors that explicitly grabbed
focus.
A previous fix for this (f21403fd) was to always reset the focus to
the stage after calling pushModal(), but a better fix is to just
actually make use of the keyboard focus everywhere rather than having
everyone try to read events off the stage.
Now pushModal(actor) also does actor.grab_key_focus(), and various
bits of code have been changed to read key events off their own
toplevels rather than off the stage, meaning there's no chance of them
accidentally getting someone else's events.
https://bugzilla.gnome.org/show_bug.cgi?id=618885
Instead of showing submenus on the left side, make PopupSubMenuMenuItem
act like an expander. The sub menu is toggled on click, opened on
right/enter/space on the parent item, closed on left on any item
or when closing the parent menu.
https://bugzilla.gnome.org/show_bug.cgi?id=633476
As all children were considered for the grid's layout, hidden items showed up as
empty space. Instead, exclude hidden children from the layout, so that the grid is
only made up of visible items.
https://bugzilla.gnome.org/show_bug.cgi?id=631537
According to the designers, system notifications should be transient;
so now that transient notifications are supported properly, make use
of it instead of using a timeout to remove the associated source.
Transient notifications are removed after being shown. If the summary
is being shown while they appear, they are represented in it by a new
source icon.
We always create a new source for new transient notifications to
ensure that they don't replace the latest persistent notification
associated with the source. Because we generally don't want any
new or resident notifications to be replaced by others, associating
multiple notifications with a source is the next thing we will
implement.
https://bugzilla.gnome.org/show_bug.cgi?id=633412
Resident notifications don't get removed when they are clicked or
one of their actions is invoked, and are only removed when the app
that created them requests them to be removed or sends another
notification.
Remove the source when a notification associated with it is removed.
Except if the source is a tray icon.
Make sure that we pop down the tray when a notification is clicked
or one of the actions of a non-resident notification is selected.
Based on the initial patch by Jonathan Matthew.
https://bugzilla.gnome.org/show_bug.cgi?id=633412
Given that the grid view is gone there is no point in animating the
window previews on all workspaces anymore so just do it for the current
one avoid taking a slow down caused by animating windows on other workspaces.
https://bugzilla.gnome.org/show_bug.cgi?id=637353
Mixing submenu menuitems and toggle menuitems results in poor layout.
The fix is to right-align the submenu arrows. Since we already need to
right-align the battery percentages as well, add alignment support to
PopupBaseMenuItem.addActor(), and update stuff for that.
Also remove the "column" param from addActor() since it hadn't
actually been implemented correctly before.
https://bugzilla.gnome.org/show_bug.cgi?id=633476
Since we are keeping a current pointer position anyways, we
don't have to continually call global.get_pointer() which is
a round trip to the magnifier; make ZoomRegion simply fetch
a current position stored in the Magnifier object.
https://bugzilla.gnome.org/show_bug.cgi?id=633553
Change the proportional algorithm so stop moving the zoom region
when cursor is in a "padding region" at the edge of the screen.
(The padding region is a 10th of the screen at 2x zoom, and smaller
for higher zooms.)
Based on earlier versions from Jon McCann and Florian Muellner.
https://bugzilla.gnome.org/show_bug.cgi?id=629950
This basic point of this change is to avoid always creating a
hidden Clutter.Clone actor for the default present-but-not-active
zoom region. The position of the viewport and region of interest
are now stored in member variables, and the actors are only created
and updated when the region is active.
Other significant changes:
* Unused public functions are removed or made private
* The mouse tracking position is immediately updated when options
like the zoom are changed, not just on the next mouse motion.
* ZoomRegion.setROI() now updates the zoom, not just the position;
a FIXME is added to the D-Bus interface for a place where the
D-Bus interface contains duplicate possibly conflicting information
* Lens-mode is now only effectively off when the magnifier is
fullscreen, instead of actually modifying the member variable;
this makes things work properly when changing out of full-screen
mode.
* When the clamping to screen edges is turned on, we now immediately
clamp.
* The handling of setting the position to fullscreen as compared
to just setting the viewport to fullscreen is untangled.
https://bugzilla.gnome.org/show_bug.cgi?id=633582