This reverts commit c0c027c608. Because for
some reason animating external opacity and position is still incurring
internal repaints, which disables offscreening and makes fading of
overlapping actors look wrong. `ON_IDLE` should be fixed in mutter before
it is used (in boxpointer at least) again.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/2270
To bypass offscreening in cases where continuous animation is happening.
Offscreening is slower in such cases so this reduces the render time of
animations within offscreenable actors.
On an i7-7700 this reduces the render time of boxpointers for example by
25-30%.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1025
xgettext gained some support for template strings, and no longer
fails when encountering '/' somewhere between backticks.
Unfortunately its support is still buggy as hell, and it is now
silently dropping translatable strings, yay. I hate making the
code worse, but until xgettext really gets its shit together,
the only viable way forward seems to be to not use template
strings in any files listed in POTFILES.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1014
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
ES6 allows to omit property names where they match the name of the
assigned variable, which makes code less redunant and thus cleaner.
We will soon enforce that in our eslint rules, so make sure we use
the shorthand wherever possible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
If an else block only contains an if statement, the two can be
combined into an if-else block, which cuts down on indentation
and usually helps legibility.
There are exceptions (for instance where the outer if and else
blocks are mirrored), but where it makes sense, change the code
to avoid lonely ifs.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
Resizing effects are more finicky as other effects, as the actual
animation is delayed until we receive the ::size-changed signal.
However that signal may never be emitted if the window is destroyed
just after starting the size-change effect, in which case the effect
is never completed, blocking mutter from destroying the corresponding
window actor.
Address this by tracking when a resize effect is pending, and complete
the effect when appropriate.
https://gitlab.gnome.org/GNOME/mutter/issues/655https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/815
Clutter originally cluttered its namespace with key symbols, before
prefixing all symbols with KEY. We still use the unprefixed symbols
occasionally, replace them so mutter can drop the deprecated symbols.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/808
Every since commit aa394754, StBoxLayout has supported ClutterActor's
expand/align properties in addition to the container-specific child
properties. Given that that's the only container left with a special
child meta, it's time to fully embrace the generic properties (and
eventually remove the child meta).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/780
Remove all transformations from window actors after a window animation
was either cancelled or finished. Right now we only do that if the
transition finished successfully, which seems kind of pointless (it can
probably be historically explained because the callbacks inside the
"kill-window-effects" signal handler are connected to those
`*WindowDone()` functions though and the `*WindowOverwritten()`
functions were only added later in [1]).
This fixes a recent regression where a window animation would get
cancelled and remain stuck by switching workspaces. The regression
probably happened due to different behaviour of the `onOverwritten`
callback of Tweener and the `onStopped` callback of Clutter transitions:
For the workspace-switching animation the window actors get reparented
to a temporary container, which makes Clutter transititons emit
"stopped" (`clutter_actor_remove_child_internal()` stops transitions on
its children), while Tweener would continue the animation.
[1] 6dd302e5cehttps://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/784
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
As arrow functions have an implicit return value, an assignment of
this.foo = bar could have been intended as a this.foo === bar
comparison. To catch those errors, we will disallow these kinds
of assignments unless they are marked explicitly by an extra pair
of parentheses.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
We now do 2 things along Xwayland startup/shutdown:
- Start or stop the gnome-session-x11-services target, that will
pull all X11 related services that the session might depend on.
- As we start ibus-daemon manually, trigger a restart in order to
toggle the XIM daemon on and off along with Xwayland presence.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/680
Properties that aren't marked as animatable don't support *implicit*
animations, but they can still be animated with explicit transitions.
Use the newly added convenience method to cut down further on Tweener
usage.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
The set_brightness() method is the most convenient way of controlling
the effect's brightness, but Clutter animations only deal with properties,
so start using the (ClutterColor) brightness property instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
Currently WindowDimmer exposes a JS property that is used to control the
underlying effect. This works fine with Tweener, but not with Clutter
animations which we want to use ultimately.
As a first step towards that, expose a setDimmed() method instead of
the property and handle the animation internally, so it can be adapted
more easily.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:
- they run entirely in C, while Tweener requires context switches
to JS each frame
- they are more reliable, as Tweener only detects when an animation
is overwritten with another Tween, while Clutter considers any
property change
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
Those unused arguments aren't bugs - unbeknownst to eslint, they all
correspond to valid signal parameters - but they don't contribute
anything to clarity, so just remove them anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
While mutter supports a variety of different grid layouts (n columns/rows,
growing vertically or horizontally from any of the four corners), we
hardcode a fixed vertical layout of a single column.
Now that mutter exposes the actual layout to us, add support for a more
traditional horizontal layout as well.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/575