When we enter the overview, we don't explicitly don't take a grab, so we
shouldn't connect to key-focus-changed and things like that, otherwise
random overview code will drop our grab for us.
This fixes escape in the overview not dropping when a notification is up.
Make sure to account for modalCount properly, rather than just
tracking modalCount for the last actor on the stack. Additionally,
traverse the popped actors in the reverse order so that onUngrabbed
callbacks are called at the proper place in time.
If the user is already active when the notification pops up, we
won't get an idle watcher because there's no transition from
active to idle or vice versa. Correct this by initializing the
state correctly from XSync.
StScrollBar was intercepting motion events by using captured-event on
the stage, which required additional dirty tricks, which required
additional hacks. Simplify it by just using clutter_grab_pointer()
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=671001
The designers would like the message-tray to use different styles
depending on whether it is shown in the overview or not, so use
an :overview pseudo class as the top bar.
1) straddling windows get clipped at the monitor boundary
2) we move the bottom monitor and not the primary because that is
where the tray is
3) to stop the wallpaper from the bottom monitor leaking into the
primary, we adjust the clip as the clone animates up/down
https://bugzilla.gnome.org/show_bug.cgi?id=681392
The unlock dialog has a mechanism for manually typing in a username
and password. This mechanism is mislabeled:
Login as another user
when it should be labeled
Log in as another user
This commit adds the space.
Spotted by Stef Walter <stefw@gnome.org>
https://bugzilla.gnome.org/show_bug.cgi?id=681750
Various code around had different paths for ConsoleKit and
logind. Consolidate it by making an abstract class that all
callers can use, which hides the implementation details of the
two daemons.
https://bugzilla.gnome.org/show_bug.cgi?id=682096
Instead of manually tracking source icon changes, or requiring a manual
call to _setSummaryIcon, add a way to emit a signal when we're guaranteed
the icon has been changed, and then the source actor will automatically
update the icon.
_setSummaryIcon is still available for sources such as the notification
daemon, that require special treatment for the summary icon (to be used
with tray icons)
https://bugzilla.gnome.org/show_bug.cgi?id=680426
In preparation for accessing it in the screenshield, factor out
common code for ConsoleKit and Systemd.
Also, clean up ConsoleKit manager, as the daemon is required in
a non systemd installation. In particular:
- We allow it to be autostarted at session startup (or really,
we expect it to be already there, started by GDM during session
opening).
- We no longer silently assume that the session is active if
it can't start.
https://bugzilla.gnome.org/show_bug.cgi?id=682096
In some cases can_focus value is taken directly as
!reactive. But this is not the case anymore, as
we are interested on navigate on non reactive items
https://bugzilla.gnome.org/show_bug.cgi?id=667439
We need to make sure the Source is fully constructed before creating
mainIcon, as SourceActor will query the count of the source.
This fixes Telepathy Chats.
https://bugzilla.gnome.org/show_bug.cgi?id=682045
Now that GDM no longer emits auth failures after 25 seconds, we
need to handle inactivity ourselves.
This has also the advantage that it tracks real inactivity, rather
than a timeout from a fixed point in time.
https://bugzilla.gnome.org/show_bug.cgi?id=682041
It doesn't make sense to have multiple ShellIdleMonitors, since
each has its own GDK filter function, but they all get the same
events. In preparation for having it accessed from other places
than the message tray, make it a singleton.
https://bugzilla.gnome.org/show_bug.cgi?id=682041
When pressing a key different from escape (one thus that has no
effect), bump the screen up, to indicate that it eats keyboard
input and it must be lifted up.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
This is a temporary patch. The user menu button needs to move to
the left, and the a11y menu in some cases needs to be hidden outside
of the screen lock too.
https://bugzilla.gnome.org/show_bug.cgi?id=681143