Commit Graph

12 Commits

Author SHA1 Message Date
Florian Müllner
3d2d396c09 st-theme-node: Support non-uniform border-radii
Non-uniform border-radii are already supported when using a gradient
background, this patch adds support for solid colors as well.

The currently applied technique of using corner textures and filling
the remaining area with rectangles is extended, so that each corner is
padded with rectangles to the size of the largest corner.

Add border-radius.js to test cases, to test non-uniform border-radii
with both solid color and gradient backgrounds.

https://bugzilla.gnome.org/show_bug.cgi?id=631091
2010-10-05 00:18:49 +02:00
Florian Müllner
ba1da9deb9 [StThemeNode] Make shadow helper functions semi-public
Move shadow helper functions from st-theme-node-drawing to st-private
to make them available to widgets which want to add shadows to internal
actors.
Also add a new helper function for creating the shadow material from a
ClutterActor.

https://bugzilla.gnome.org/show_bug.cgi?id=624384
2010-09-02 21:49:59 +02:00
Adel Gadllah
9f9067e29b [StThemeNode] Add basic background-position support
Add basic support for background-position, which only supports absolute
values.

Also don't require an unit to be specified for 0 (because the unit does not
really matter here 0 is 0 regardless of the unit).

https://bugzilla.gnome.org/show_bug.cgi?id=624375
2010-09-01 18:13:43 +02:00
Owen W. Taylor
5e7c25e136 Notice style transitions that don't change how StThemeNode paints
Add st_theme_node_paint_equal() and use that to do two things:

 1) Avoid animating transitions where nothing changes.
 2) Copy cached painting state from the old theme node to the new
    theme node.

https://bugzilla.gnome.org/show_bug.cgi?id=627083
2010-08-30 13:40:12 -04:00
Florian Müllner
02ebd44851 [shadows] Fix shadows with small blur radius
There's an assertion in calculate_gaussian_kernel() to avoid a division
by zero - due to an unnecessary cast from float to int this assertion
is triggered incorrectly for small (but non-zero) values, e.g. a blur
radius of 1px.
2010-07-25 00:37:12 +02:00
Dan Winship
cae61e62fd [StThemeNode] implement CSS "outline" property
Could potentially be used for focus indication

https://bugzilla.gnome.org/show_bug.cgi?id=621669
2010-06-17 14:06:47 -04:00
Florian Müllner
af3ca027a1 [StThemeNode] Add helper method to get the paint allocation
StThemeNodes may have properties - namely shadows - which paint
outside an actor's allocation. This is not a problem unless drawing
is redirected to an offscreen buffer, in which case the actually
painted size is needed in advance when setting up the buffer.

Add a convenience method to calculate an allocation large enough to
paint the node.

https://bugzilla.gnome.org/show_bug.cgi?id=619025
2010-06-08 17:55:41 +02:00
Florian Müllner
a433a1c637 [StThemeNode] Make shadows respect paint opacity
Currently shadows disregard the overall opacity, so e.g. setting
an ancestor's opacity does not effect the shadow. Fix this by
deferring the setting of the shadow's color until it is painted.
Also move duplicated drawing code from st_theme_node_paint() into
its own function.

https://bugzilla.gnome.org/show_bug.cgi?id=619083
2010-05-25 23:03:15 +02:00
Florian Müllner
014ac2d388 Support -st-shadow for all background properties
Extend the existing support for -st-shadow to apply to the background,
background-gradient and border properties in addition to background-image.

https://bugzilla.gnome.org/show_bug.cgi?id=613832
2010-05-10 20:17:20 +02:00
Florian Müllner
50c453c54d [StShadow] Add support for spread radius
The (optional) spread radius allows to make the shadow bigger without
enlarging the blur value. Mozilla supports this parameter for the
-moz-box-shadow property.

https://bugzilla.gnome.org/show_bug.cgi?id=613832
2010-05-03 19:38:07 +02:00
Florian Müllner
6deee27d14 [StThemeNode] Fix gradient colors
CAIRO_FORMAT_ARGB32 matches COGL_PIXEL_FORMAT_BGRA_8888_PRE on
little Endian.
2010-03-24 23:39:43 +01:00
Colin Walters
5060081db5 Move rendering into st-theme-node-drawing.c
The idea behind this move is that we have a lot more control over
rendering if StWidget isn't a big pile of actors, and things are
more efficient.

https://bugzilla.gnome.org/show_bug.cgi?id=607500
2010-03-24 14:14:03 -04:00